Offshore

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Contents

[edit] Overview

This modification offers a multi-level side story of Gordon Freeman while en-route to City 17 via Highway 17 in the infamous buggy.

When Gordon's buggy was taken by the Combine Dropship, some maps of combine outposts hidden in one of the buggy's side compartments were lost. Gordon was immediately dispatched by Dr. Kleiner and Dr. Eli Vance to locate the buggy and return the missing maps.

Setting: The entire modification is set at night on a small, rocky island off the coast of City 17. Rugged terrain, abandon structures, and multiple combine outposts will make escaping this island hell more than just a walk in the park.

His plan: Gordon surrenders to the combine so he could be transported to the facility where the buggy was left for scrap. Upon his surrender, he found himself in a small prison facility on the rocky island, waiting for a visit from Dr. Wallace Breen who would read his sentence personally. A familiar face woke him from his deep sedation...

His mission: Locate the buggy and find a way to return to City 17 with the stolen maps.

[edit] Specifics

This is a fast paced and highly intense single-player modification for Half-Life 2.

Game Mode Half-Life2: Episode 2 Single Player Total Conversion
Game Style Lost Coast style in terms of an add-on mission
Game Time Estimated 7-10 hours (first time through) depending on your skill level and difficulty setting
Chapters There are 9 chapters with a total of 29 playable levels. Each chapter should take between 30 and 60 minutes to complete.
Difficulty Very challenging -- especially on difficult mode.
System Requirements Personally I have no problems running the mod (my system is average based on the Valve polls that have been published), but the poly count is fairly high -- there are a number of large open areas, so keep that in mind when configuring your settings before you run.

[edit] News and Updates

Date News
Feb 22, 2008 It's here! The mod is now complete and has been posted for download.

[edit] Chapters and Screenshots

Chapter 1: This ain't Nova Prospekt!

You've been captured by the combine awaiting for sentencing by Dr. Breen. You have a plan to escape the makeshift prison once Breen arrives, but it looks like you won't have to wait that long. A familiar face has arrived to spring you free. Without weapons, you primary objective is to locate your HEV suit and locate a weapon to help defend yourself and escape the prison facility.

Chapter 1 Chapter 1 Chapter 1 Chapter 1

Chapter 2: Freeman has left the building

You found an exit to the prison facility, but faced only with rocky cliffs and treacherous waters, your journey will take you places unexpected. Your primary objective is to locate a way back onto the main portion of the island and find transportation.

Chapter 2 Chapter 2 Chapter 2 Chapter 2

Chapter 3: Jailhouse Rock

You are back on the main portion of the island, but find your self on the north end of the prison -- almost back where you started. Unfortunately, this portion of the facility is more heavily guarded, and getting through will require a good defense, and some clever thinking.

Level: Lockdown Level: Lockdown Level: Lockdown Level: Lockdown

Chapter 4: The Underground...

Out of the frying pan and into the fire, you find yourself in the underbelly of many structures on the island that are unoccupied (well, so everyone thought). Locating an exit from 12 stories below ground won't be easy.

Level: Underground Level: Underground Level: Underground Level: Underground

Chapter 5: Overwhelmed

Your escape and whereabouts are no longer a secret on the island. Swarms of combine converge onto the area to locate you and finish you off.

Level: Beach Level: Beach Level: Caves Level: Caves

Chapter 6: Directions Anyone?

You find yourself in a flood channel beneath the docks. For some reason, the combine have retreated from this area. You'll understand why, soon enough. Look for a route back to the surface.

Level: Buggy Level: Buggy Level: Buggy Level: Buggy2

Chapter 7: Who turned out the lights?

You're lost in some sort of power facility. A maze of hallways, storage tanks, and encounter more combine than you'd ever wanted to run across. Where's help when you really need it?

Level: Buggy Level: Buggy Level: Buggy Level: Buggy2

Chapter 8: I need a vacation

This deserted vacation resort has turned out to be an outpost for the combine. Fortunately, some friends have arrived to give you a hand.

Level: Buggy3 Level: Resort Level: Resort Level: Hotel

Chapter 9: Back to City 17

You can almost smell Dr. Breen in his ivory tower. City 17 is only a train ride away.

Level: City Train Level: City Train Level: City Train Level: City Train

[edit] Reviews and Comments

This mod is currently hosted at PlanetPhillip, Strategy Informer and Half-Life2 Files.

[edit] Contacts

Mod Developer: mailto:darrow_linder@hotmail.com

[edit] Links

Downloads:

Release Date Notes
Release 1.0 02/22/2008 FINAL VERSION!!

Installation Instructions:

1. If you installed Beta releases, remove all maps and folders added from the install

2. Unzip the zip file into <STEAM>\steamapps\SourceMods (a folder called Offshore should be added)

3. Restart Steam. Offshore will show up in your game list.


You should see 'Offshore' in the your game list.

Screenshots 02/22/2008 A set of sample screenshots from the mod.
Walkthrough 02/29/2008 A complete walkthrough for the entire mod.
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