Mistake of Pythagoras
Moar - This page needs 'Moar' work, it may have been copy-pasted or just is really not up to standard.
This game is not related to the story of the Half-life2.
Something goes mad because the human race failed in the
experiment, and it connects with another world.
The resident in the another world is crazy due to the mistake.
We should restore the situation.
As for this game, almost all are made only from the basic function of HL2.
Having fiddled with the code for the chapter unlock is the only exception.
You will learn the degree of freedom of the expression of HL2 is very high.
K.S.(Koumei satou)
History
After finishing Sweet Half-Life project, Koumei Satou became a contract level designer for Namco's LEDZone project (Counter-Strike Arcade). It's safe to say he was the first professional level designer in Japanese game industry history.
When Half-Life2 was released, he started many experiments with entities at home (LEDZone doesn't use Source Engine). Then he began to work on this mod without a whole picture. He made it map by map from chapter 1.
He did everything alone in Hammer and FacePoser without any coding. It took 9 months to complete. "I had been very busy at work, so I could only use 2-3 hours a day this time.", he says.
After these months of silence (He didn't tell anyone that he was making a mod.), he called some testers from C-SEC - the Japanese HL2 mod community. One coder added chapter unlocking codes, but other parts are untouched.
You can do anything you saw in this mod with entities.
Credits
Koumei Satou - Concept, Level design, everything
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