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The builder with a shotgun makes a comeback, now with the ability to build
upgradeable turrets, the basic, automatic and automatic with rocket versions.
The engineer can build 4 buildings: 1) turret, 2) dispenser, 3) teleport
entrance, 4) teleport exit. This buildings cost ‘metal' to make which needs
to be replenished to repair the buildings or upgrade them (turrets only).
Various items on the map will increase metal, or the lockers in your spawn.
The dispenser which can be built will replenish metal/ health and ammo for
anyone on your team who uses it too. The teleporters are integral to get
respawning teammates back on the front line as soon as possible. For offence the engineer has a shotgun, pistol and wrench which works as a melee weapon as well as building and repairing. A good engineer can win a team a round, just watch out for Spy sappers. Health: 125 Speed: Normal Nationality: Texan, USA Special Abilities: Can build structures |
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| Default Weapons Primary: Shotgun Ammo loaded and carried: 6 | 32 The engineer isn't a hugely offensive class so doesn't have much firepower in his hands. He lets his sentry gun do more of the work. The shotgun suffices to defend yourself a little. Secondary: Pistol Ammo loaded and carried: 12 | 200 A standard small semi-automatic pistol which does minimal damage. Better range than the shotgun, but not particularly useful. Melee: Wrench An important tool for the engineer which can be used to close range combat but also for upgrading the engineer's buildings. Special: PDAs The engineer has 2 PDAs used for constructing buildings and demolishing them. By equpping the PDA you can choose which structure you wish to build (1 - Sentry gun, 2 - Dispenser, 3 - teleporter entrance, 4 - teleporter exit). Once you have chosen you will get a blue print of the building which needs to be placed in a viable location, and rotated with M2. All buildings can be upgraded with the wrench to improve them. The demolishing PDA destroys buildings to rebuild them in other locations. Unlockable Weapons None yet! Other details: Special Taunt: N/A Hat: A miners helmet with an attached light. Achievements None yet! |
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