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Maps
There is an ever growing number of maps in Team Fortress 2 due to Valve often releasing new versions of Team Fortress 2 with added features and content. This is a complete list of the maps bundled with the current retail version of Team Fortress 2.

 2Fort

The popular TFC map makes a comeback for TF2 with the same formula that made it so successful first time round. Essentially there are two bases or forts opposite each other, connected by a bridge and a sewer network. Deep within each fort lie each team’s intelligence which must be picked up and returned to their own base to score. This map offers gritty close combat within the forts and intelligence rooms as well as an opportunity for sniping from the battlements in each fort.
 
2fort_2 2fort_1 2fort_0

Badlands

Also an old map making reappearance for TF2 with drastic changes to it. Badlands was released a couple of months after Team Fortress 2 was unlocked and provided a fresh gaming experience for the ‘control point’ game mode, with a CP point situated at high altitude. The map also provides great open expanses for sniper game play and various routes for spies to sneak into enemy territory.

Badlands1 Badlands2 Badlands3

Dustbowl

One of the most remembered maps from TFC, beautifully re-mastered in TF2. Dustbowl provides lots of close fighting which suits the pyro and soldier greatly. These areas are mixed up with open arenas where the action really kicks off, until you reach the confines of CP points usually well guarded by sentries and heavies. A hugely enjoyable map with a great deal of emphasis on medic and engineer support.
 
Dustbowl1 Dustbowl2 Dustbowl3

Granary

This map involves getting up and close with the enemy fairly often as the corridors become extremely busy and the demoman throw grenades in every direction. Granary requires a team with the ability to push forward tactically, sweeping as they go. A good map in which the tie can swing very quickly in either direction.
 
Granary1 Granary2 Granary3

Gravelpit

A favourite with the TF2 community, gravelpit really requires a good game plan to win. With 3 control points (A,B and C) the attacking team must secure A and B before even getting a shot at C. Will thinly spread defence across both points be the way to win, or an all out team rush on single point overwhelm the enemy? Once both points have been taken, the showdown for C is a spectacular battle.
 
Gravelpit1 Gravelpit2 Gravelpit3

Hydro

This is the only territorial control map on Team Fortress 2 currently, and can be a little confusing to understand (see game overviews for a clear description). Each section of Hydro varies hugely, with expansive satellite arenas, to small rocky caves and open control points. The scout is perhaps the only class which enjoys more success in the open areas.
 
Hydro1 Hydro2 Hydro3

Well

The last of the maps to make the jump from TFC to TF2. Well is an extremely well balanced map with 2 control points hidden away in the opposing team’s bases, with a central point above a busy train crossing. This point is where games are won and lost as it provides the incentive to push on into an opponent’s base. A variety of combat in this map makes it a typical all round TF2 experience. (Also please note, Valve have also introduced a CTF version of this map too)
 
Well1 Well2 Well3

Goldrush

This map introduces the newest gameplay mode - one team must escort a small mining cart through a series of Dustbowl-like map segments. The cart moves faster the more Blue players are near it, but stops entirely if even one Red player is in range. Blue have to escort the cart all the way to Red's headquarters within a certain time limit.
 
Goldrush1
GAME DETAILS
Team Fortress 2
 

Developer: Valve
Publisher: EA Games
Genre: FPS
Release Date: Oct 10th 2007
Engine: Source
Mode: Multiplayer
Platforms: Windows, Xbox360, Playstation3

Official Website

SYSTEM REQUIREMENTS
Minimum: 1.2 GHz Processor, 256MB RAM, DirectX 7 level graphics card, Windows 2000/XP, Mouse, Keyboard, Internet Connection

Recommended
: 2.4 GHz Processor, 512MB RAM, DirectX 9 level graphics card, Windows 2000/XP, Mouse, Keyboard, Internet Connection