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  #256  
Old 02-09-2003, 10:00 AM
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Axyon Axyon is offline
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Several people have complained about the number of "Will my PC run Half-Life 2 on ____" questions that have been posted in this thread. I'm inclined to agree; I think it's gone far enough, by now everyone should have a decent picture in their head if their system will run the game well or not. Any further PC specification questions in this thread will be deleted.

Thankyou.


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  #257  
Old 02-09-2003, 03:28 PM
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nw909 nw909 is offline
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fake

-----Original Message-----
From: N W [mailto:wuzup_909@hotmail.com]
Sent: Monday, September 01, 2003 6:58 PM
To: gaben@valvesoftware.com
Subject: Interview


Hey Gabe,

Everybody at the hl2.net forums are questioning this "supposed" interview with you from some guy at nerdsahoy.com.

Heres the link: http://nerdsahoy.com/interviews/090103_gaben_hl2.htm

Thanks in advance!,

Nathan Willis
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  #258  
Old 02-09-2003, 04:14 PM
notroublehere
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Apple 22" Cinema Display. I keep waiting for a better LCD monitor to come along, and there hasn't been one (except the 23" Apple LCD panel, but not worth the upgrade hassle). There was too much weirdness with the Samsung 24" panel DVI support.


-----Original Message-----
From:
Sent: Monday, September 01, 2003 6:38 AM
To: gaben@valvesoftware.com
Subject: widescreen monitor


Hi Gabe

Thanks for replying to so many fan mails, it is an excellent move for such a high profile company.

I read a reply to a mail you made recently and you said you have a widescreen monitor (1600 x 1024), what monitor is it? (make and model) and are you happy with it?

Best regards
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  #259  
Old 03-09-2003, 02:24 AM
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ShinRa ShinRa is offline
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Half-Life 2 uses hit-box hit detection.
-----Original Message-----
From: Guinny51387@aol.com [mailto:Guinny51387@aol.com]
Sent: Tuesday, September 02, 2003 1:00 PM
To: yahn@valvesoftware.com
Subject: quick short question, promise!


Does HL2 use per-pixel hit detection? Or are we still working with hit boxes? Thanks!
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  #260  
Old 03-09-2003, 04:49 AM
dbsynergy dbsynergy is offline
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From: Gabe Newell
Subject: RE: Alcatraz?
Date: Tue, 2 Sep 2003 17:30:07 -0700
Whups. I have heard about this and I will be at the ATI event. I didn't
realize it was at Alcatraz.


-----Original Message-----
From: Gabe Newell
Sent: Tuesday, September 02, 2003 5:29 PM
To: 'Allan Claghorn'
Cc: Doug Lombardi
Subject: RE: Alcatraz?


Really? First time I've heard about this.

-----Original Message-----
From: Allan Claghorn [mailto:aaaa@sdk.ath.cx]
Sent: Tuesday, September 02, 2003 5:01 PM
To: gaben@valvesoftware.com
Subject: Alcatraz?


I hear various rumors that you will show off Half-Life2 at Alcatraz.

Are these rumors true?
Am I invited?
When will this take place as I will most certianly take a trip to
SanFransisco for this event.


Note: I mailed him about linux stuff but never got a reply. Good to hear that the Alcatraz thing is real and sponsored by ATI.
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... Then again, im probably getting ahead of myself. This same thing happened when I argued with a friend when Tribes 2 was first announced on the side that TF2 was going to be out first. Little did I know...

Last edited by dbsynergy; 03-09-2003 at 04:57 AM.
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  #261  
Old 03-09-2003, 06:59 AM
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Kamakiri Kamakiri is offline
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-----Original Message-----
From: Matthew Jenkins [mailto:kamakiri@ozforces.com.au]
Sent: Monday, September 01, 2003 10:20 PM
To: Gaben@valvesoftware.com
Subject: Pay to Play HL2?

Gabe Gabe Gabe!!!

As I'm sure you are aware the HL2 community is going crazy with the rumour that HL2 is going to be like a MMORPG and you will have to pay a fee each month via Steam to play HL2 multiplayer.

I don't believe this to be true but can you please put it to rest once and for all. PLEEEEEEASE.

Kind Regards

Matt

Here's my current thinking: Some people want to buy Half-Life 2 in a store. Right now we have three SKUs planned at three price points. One will have single-player only and not play MODs and we think of that as the mass market SKU (sold mainly at the Costcos and Walmarts of the world). The second is our traditional single-player plus multiplayer SKU that runs MODs and is sold at places like EBX. The third is the collector's edition SKU with lots of cool bonus stuff for people who like cool bonus stuff.

In the Steam world, some people will want to buy it once, like the middle SKU above. Other people will want to buy the game on subscription (e.g. $9.95/month). The good news for the "buy it once" crowd is, well, they only have to pay once. The bad news is that when we come out with new content (expansion products, TF 2, and presumably other games) then they have to pay separately for those. We're pretty sure that the $9.95 guys are going to get the better value, as we've been pretty good over the years at generating a lot of content.

Now nobody has done this before, so we're scratching our heads and massaging the plans to make sure we've got the best set of options. We've had some feedback that we should sell the top SKU (single-player only no MODs) on Steam, and my reaction has been "yeah, right, for the three people in the world who have a broadband connection, are sophisticated enough to purchase software over the Internet, but DON'T want to play MODs and multiplayer". Some people have said "I want a subscription, but I think the box and the manual are cool, so what about sending me those" and I think that's pretty interesting and we're trying to figure out what to do for them (needless to say Sierra isn't exactly jumping for joy at the idea of selling us boxes so people don't buy Half-Life 2 in stores).

But nowhere has there been a suggestion that people pay in the store and then pay a monthly fee on top of that a la the MMORPG.

Gabe
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  #262  
Old 03-09-2003, 10:19 AM
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mchammer75040 mchammer75040 is offline
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I emailed gabe about it i wont post Kamakiri's email since its above, im just putting the question and what he said.

Ok a guy at the halflife2.net forums posted this email sayin its from you
but alot of people are kinda skeptic for various reasons heres the email
could you tell us if this is legit or not?

Gabe: that's me.

Note: Its 3:30 in the morning central time when i emaied him this and he replyed super quick (like within 10 minutes). Just shows how dedicated and close to the cummunity they are.

Last edited by mchammer75040; 03-09-2003 at 10:22 AM.
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  #263  
Old 03-09-2003, 04:40 PM
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rootbin rootbin is offline
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Yes, that's me.

-----Original Message-----
From: Chris Evans [mailto:rootisreal@hotmail.com]
Sent: Tuesday, September 02, 2003 10:13 PM
To: gaben@valvesoftware.com
Subject: fake email?


i know you must get tons of these but here goes

is this email real?

http://halflife2.homelan.com/forums/...22244#post1222
44

Chris Evans
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  #264  
Old 03-09-2003, 07:49 PM
SCoomby
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Hi, Steve.

My name is actually Coomer, not Coomber.
The journalist just got it wrong.. sorry.
Hey, is the "b" silent? Maybe we are related after all...

As for your question about HL2, you'll be able to buy it once and play in two different places.

-Greg Coomer


-----Original Message-----
From: Gabe Newell
Sent: Wednesday, August 27, 2003 2:00 PM
To: Greg Coomer
Subject: FW: Another Coomber, Wow!



-----Original Message-----
From: Steve Coomber [mailto:steve.coomber@dsl.pipex.com]
Sent: Wednesday, August 27, 2003 11:11 AM
To: gaben@valvesoftware.com
Subject: Another Coomber, Wow!


Hey Gabe

I have just learned that you have a Greg Coomber working for you (he is doing the ECTS in the UK). Coomber is very rare name and there are not many of us in the UK. I wonder if we are related :-) Would I be entitled to a signed poster (or something) for that? (probably not!!!)

On to a quick question... There is about 15 of us software engineers at work who want to buy Half Life 2 as soon as it is released but we want to play it at home and at work during lunchtimes (multiplayer). Does the Half Life 2 licence allow us to install it twice and use it at one location at a time or would we have to buy it twice?

Thank you for your time

Steve Coomber
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  #265  
Old 04-09-2003, 12:54 AM
NuTTeR
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Just wanted to lighten things up after everyone get all hot and bothered over the recent SKU's/Steam subscription stuff, so I sent the mail below and had the reply at the bottom

-----Original Message-----
From: Steve Roberts [mailto:sr@businessdrivensolutions.co.uk]
Sent: Wednesday, September 03, 2003 3:04 PM
To: gaben@valvesoftware.com
Subject: The Valve office - home from a home during crunch time?


Hi Gabe,

Just read a post on halflife2.net about crunch time in the Valve office, what with personal hygiene going out the window and all....

Anyway, I got to wondering about what the team does when they need to take a few Zzzz's or have a nice hot shower, given the care and attention Valve pays to the outside world (aka the HL community)
I thought that maybe Valve has kitted out a room with bunks and maybe a shower/sauna room, maybe you have some fine looking masseurs come in to rub aching shoulders....

You do sleep and wash right... :-0

All the best,

Steve 'NuTTeR' Roberts
(United Kingdom)
----------

Gabe's reply:

We sleep and wash. Except for John Guthrie. He just sleeps. And makes noises that we use as the basis for some of the monster sounds. (and it's a good thing the smell-o-tron peripherals never caught on).
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  #266  
Old 04-09-2003, 03:20 AM
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tokin tokin is offline
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It will come out on the same day on Steam world-wide as it comes out in the
US in a box.

You start off paying $9.95 per month.

-----Original Message-----
Wrom: MSFDULHPQQWOYIYZUNNYCGPKYLEJGDGVCJVTLBXFGGMEPYO
Sent: Wednesday, September 03, 2003 5:52 PM
To: gaben@valvesoftware.com
Subject: im curious about this steam method you guys are using...


I have a big question. Im determing if im going to buy HL2 through the
store. Well i was wondering if HL2 will come out the same day on steam as
retail in stores? I also want to know if you start off paying $10 on steam
for HL2 or first $50 or so for HL2 and then $10 after each month? Plus if
you guys are going to charge $10 a month after HL2 has been paid for, then
does that mean you guys are going to be releasing alot of new products
through steam? like TF2? And one more thing, are we going to be hearing an
update soon about TF2, or maybe have some footage included with HL2...bonus
material? Thanks a bunch.
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  #267  
Old 04-09-2003, 02:16 PM
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Anwar Anwar is offline
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Yep. Any help clearing the air would be appreciated.
-----Original Message-----
From: Jason Marcotte [mailto:jasonmarcotte@cox.net]
Sent: Wednesday, September 03, 2003 4:23 PM
To: gaben@valvesoftware.com
Subject: STEAM subscribe feedback


Hi Gabe, no questions just a thought.



Because of the mess on the community forums, I think for PR and to clear people's minds... Valve should say.

HL2 can be purchased single or multiplayer ready.

Or

A user can subscribe to STEAM for 9.95 per month and play any game made by valve.

That's what it really is anyways.



Regards,

Jason
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  #268  
Old 05-09-2003, 08:11 PM
lifebringer lifebringer is offline
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I figured I would post this before the frenzy starts. I saw the planetmayhem post and e-mailed gabe stupidly (on my part for doubting valve). Immediately upon reading the steampowered forums regarding the website I found my answer. Here's my email to gabe though, and his reply. (mods, sorry for this bit of discussion)



To: "'John F'"
Cc: John Cook, Erik Johnson
Subject: RE: steam collecting private data?

I just got an email from someone else about this. I'm not sure if they were
referring to this post as well.

The gcf files are caches for Steam and game files. When we allocate the
space, we don't clear it, but it seems really unlikely that any directory
references like these would be left in the file.

I just scanned through a couple of my gcf files and I haven't been able to
find similar references.



-----Original Message-----
From: John F
Sent: Friday, September 05, 2003 10:39 AM
To: gaben
Subject: steam collecting private data?

a friend posted me this article. looks legit, but for some reason i want to
trust you guys.

http://www.*****************/modules...php?storyid=56

is this true?

--john

Last edited by Hectic Glenn; 06-04-2008 at 06:12 PM.
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  #269  
Old 05-09-2003, 09:27 PM
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Kwyjiboman Kwyjiboman is offline
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I know it's not VALVe....

Hi to all...I know it's not directly VALVe stuff but I thought it was pretty interesting for all ppl screaming dates.


ANSWER
Sorry, but at this time Valve Software has not provided us with a specific release date for the Half Life 2 program.

Please continue to check the http://www.sierra.com website for any updated information.


Regards,

Brian Waggoner
Online Customer/Technical Support
VU Games/Sierra Entertainment

Please include all previous correspondences in your reply.

ORIGINAL MESSAGE
From: Christian Masse
Sent: Friday, September 05, 2003 4:50 AM
To: Press Contact
Subject: Message from website


With all the panic around Half-Life 2, can you precise an anwser abotu the shipping date of the game ?

Thank you !



Seems like people has just messed up all around the world since VALVe aren't released any information about it to Sierra/VU...
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  #270  
Old 05-09-2003, 09:27 PM
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switch switch is offline
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In reply to lifebringer's post i want to try and clear things up with an email that was sent to valve.
Sorry to reply to a post in this thread but i want to limit the amount of people who read that forum and come out thinking Steam is spyware before reading this email from ErikJohnson on the last page

Quote:
quote:
-----Original Message-----
From: Derrick Birum
Sent: Friday, September 05, 2003 11:52 AM
To: Erik Johnson; Gabe Newell; John Cook
Subject: RE: gcache and its mysteries.
The cache file gets created on the client using the Windows CreateFile() command. This command will create the file but not initialize it. Due to the large size of the file, we don't bother initializing the empty data blocks in it as this can take an appreciable amount of time. On NTFS machines, files created with this method happen to have the property of appearing empty (initialized to zero) but for FAT32 machines, it shows up as whatever old data was sitting on drive in the sectors that just got allocated for the cache. The people that are reporting this behavior are actually seeing old data from their hard drives.
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