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Old 03-12-2004, 11:12 PM
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s3pReMiSis s3pReMiSis is offline
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What is HL2DM missing?.. How can you even call it that? Many of our thoughts...

Im making this post because I think i need to. I started playing the original HLDM in 2000, and was instantly hooked. Like thousands of others, I constantly played and became attached to game.. playing in tournaments, joining top clans, going to lans across the US, and became one of the best hldm players to date. But there is always a reason for these things.

Why do I love hldm? Because it was so unbelievably unique in numerous ways, a ton more than any other FPS. The fast-pace of the game was one aspect that set it far above other games, and opened up a new window to skill. The feel was great, the maps were great... and what primarily set HLDM apart fom the rest; the weapons.

Am I extremely pissed @ HL2DM because I dont like change? No, I love change. But what VALVe has done is far from change. How can you call it HL2DM with huge modification's to the weapons? And even take out the 1 weapon that changed everything; the gauss cannon. You look at UT, CS, Farcry, D3... notice some similarity? I sure as hell do. All based upon the regular pick up a common machine gun or grendade launcher and shoot it. Nothing special; you can do little jumps, maybe run fast, maybe even zoom. Everything is 'ZzZZZzzZZZzzz'. When i rarely start up CSS i cant even play for 5 minutes. Walking so slow, camping, SLOWING DOWN WHEN YOU JUMP, sickens me. For anyone new to computers, or FPS type games, CS:S is for you.

You take a look at what made HLDM great, and then you take a look at what it is now, complete shit. How can you completely take out the gauss cannon? Or create a CS-style crossbow that fires 1 round per millennium? You just took the most skilled multiplayer EVER created, a multiplayer that was so fast and unique you look at it and say "WOW!", and made into utter crap. No different than a UT or D3 mod.

Im not pissed because VALVe implemented the physics manipulator; I think its great. Something that had some thought put into it. Except for all the noobs throwing shit around and levels flooded with stuff, its a great idea.

Another thing is the movement. Ill give VALVe some credit for 'trying' to make it close to the original DM, but take out the longjump? You have got to be kidding me. Another factor that set HLDM apart form the rest. Now instead of longjumping, manuevering yourself in crazy ways trying to avoid something being thrown @ you, now you get to just do little hops and get nailed in the head with it, what fun. Not to mention the ever-so-laggy sprint.. what a joke. And im not even going to mention bunnyhop. Another aspect that took a good anount of skill to master, and is now gone. Now we all get to walk along like idiots.

So bacially thats what I, along with hundreds probably thousands of people think. Dont get me wrong, at least VAVLe came out with a DM (although they probably threw this together after they got owned with all the complaints), but to completly alter it and take away what many of us were waiting for is wrong. After hearing rumors about HL2 in like 2002 and dreaming about it, now all I feel like doing is turning on my computer and loading up the original DM. Im not gonna belive my own lies, because at first I said "omg this game owns!" just to make myself feel better.... because in reality I wish the dam game got delayed another year.
  #2  
Old 03-12-2004, 11:19 PM
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TheCorps TheCorps is offline
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Quote:
Originally Posted by s3pReMiSis
Am I extremely pissed @ HL2DM because I dont like change? No, I love change.

Another thing is the movement. Ill give VALVe some credit for 'trying' to make it close to the original DM, but take out the longjump? You have got to be kidding me. Another factor that set HLDM apart form the rest. Now instead of longjumping, manuevering yourself in crazy ways trying to avoid something being thrown @ you, now you get to just do little hops and get nailed in the head with it, what fun. Not to mention the ever-so-laggy sprint.. what a joke. And im not even going to mention bunnyhop. Another aspect that took a good anount of skill to master, and is now gone. Now we all get to walk along like idiots.
Sounds to me like your contradicting yourself. You say you like change but then you bitch about how you can't bunny hop or longjump. If they implemented those manuevers in HL2DM it wouldn't be change.
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  #3  
Old 04-12-2004, 12:06 AM
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Quote:
Originally Posted by TheCorps
Sounds to me like your contradicting yourself. You say you like change but then you bitch about how you can't bunny hop or longjump. If they implemented those manuevers in HL2DM it wouldn't be change.
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  #4  
Old 04-12-2004, 12:19 AM
sonicst0rm
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I couldn't agree with Seprem more. I've known him for about 5 years now, and he has become one of the best HLDM/AG players there are, up there with the top of them.

In responce to TheCorps comment about why is he complaining about change: simple. If you compare hldm to hl2dm, look at the drastic difference...I think a little change would be nice, but, i mean, its a totally different game

Basically, what it's become is just your same old shitty generic DM game, that peolpe will become bored of. The gravity gun add's a new twist on gameplay, but picking up a toilet and chucking it at someone gets boring in 5 minutes.

After playing the original HLDM basically since it came out, then moving to AG, i have become part of the 'pro' community. Believe me, I know a fast paced game when I see it, and hldm took so much skill to become good at, and it was possibly the greatest measure of skill a game could give you. Now, its lame. I played it for all of 5 minutes, when i got bored of the slowness, gay guns, noobs, then went to do something more important, like take a crap. Well, you'll say I didn't give the game a chance, I HOPE this is a beta.

NO TAU CANNON? WHAT WERE THEY THINKING. that gun made the original HLDM, and added a whole new facet to the gameplay, and the skills between player. Theres a lot more to it than whoring walls and jumping like an idiot. Play in an AG server and see for yourself....

Well, I'm gonna wait on AG2, and I hope its like the original. I probably won't play hl2dm again soon, it favors noobs, its slow and not fun. no good guns, stupid pick up a gun and kill someone then get a toilet in ur face. Lame game. Valve needs to step up the multiplayer. I'll only play it if they add some new stuff, e.g. tau and longjump.

*edit*
we have enough slow games. This shouldnt be a dm game its so freakin slow. CS seems faster. Stupid slow zoom and xbow bolts. 1 kill magnum. What were they thinking when they made this trash. Youll get bored of it soon enough. No new gameplay, for such a revolutionary game. Disappointing. They were on crack when they didnt include a tau in it. Was their focus to turn people away?

One of the greatest things in HLDM was the fact that a winner really didn't amount to luck, but had to rely totally on their own skill, not their team's skill like CS, or 5 lucky headshots in a row. After some CS idiot gets headshot, its automatically hacks, and if hes at the top, they get these insane egos and think they're so good. HL its complete opposite, the better player always comes out on top. True game.

AG 2 BETTER OWN.
  #5  
Old 04-12-2004, 12:31 AM
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Soundwave Soundwave is offline
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I don't think Hl2 deathmatch sucks, but I honestly think the multiplay is very much like Far Cry's when it comes to the core gameplay. Anyone that has played a decent amount of Far Cry deathmatch most likely agrees. It's so similar it's eerie.

Which isn't really a bad thing I suppose, as I enjoyed Far Cry's MP, and while Hl2's is similar, it's also better in every aspect. It's just that Hl2DM is nothing like the 1st one in that it doesn't feel as "free" if that makes sense.
  #6  
Old 04-12-2004, 12:55 AM
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chriscanadian chriscanadian is offline
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Don't listen to him VALVe. 99% of us love it!
  #7  
Old 04-12-2004, 01:01 AM
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s3pReMiSis s3pReMiSis is offline
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Quote:
Originally Posted by Soundwave
It's just that Hl2DM is nothing like the 1st one in that it doesn't feel as "free" if that makes sense.
No, that makes perfect sense. You can't do half the things in HL2DM that can in the original DM. You have so many limits its bazaar. Now, you basically can just sprint and do little jumps.. it almost feels as if you walk way to slow and you weight 500 lbs. But hey, like I said its like most other DM games, same old shit, just new paint.
  #8  
Old 04-12-2004, 01:34 AM
the_stalker
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Yea... that's because hldm is a killfest type game, it comes down more to whoever has more agility and concentration when there longjumping EVERYWHERE, that is basicly the only reason I ever died in the game, I miss one long jump and someone hits me with an mp5 grenade/power tau cannon hit(still should have been in hl2dm)/rpg or detpacking (rarely used but real powerful).
  #9  
Old 04-12-2004, 01:57 AM
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Original DM sucks. ONly for the freakishly pro players..

If you want the old DM on the new engine, why don't you simply port it? It's not like there's some great programming behind it.
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Old 04-12-2004, 01:57 AM
sonicst0rm
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too bad the game takes no skill. I wish there was a new game out there that actually relied on a little thing called skill...

btw cs is faster than this game. its too ****in restricted for a DM game, let alone the fastest and best game ever, HLDm. Maybe you should play the first hldm before u judge this shit one.

Remember...AG2. I really hope they dont screw it up.
why are u comparing to far cry. totally diff game. it shouldnt be similar, really. Valves games are more and more noob-worthy lol. Not to say that its bad for noobs, but its impossible for people to get good at it, and have a competitive community. Too bad. Back to the original HLDM / AG
  #11  
Old 04-12-2004, 02:02 AM
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mortiz mortiz is offline
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Stop moaning, you're lucky you got any HL2DM at all. Pff, can't please some people.
  #12  
Old 04-12-2004, 02:03 AM
sonicst0rm
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Quote:
Originally Posted by Dead-Inside
Original DM sucks. ONly for the freakishly pro players..

If you want the old DM on the new engine, why don't you simply port it? It's not like there's some great programming behind it.

its fun for us freakishly pro players. Some of them are too good, i'd have to agree. It makes the game all the more diverse. If u dont like pros dont play with them, lol.
  #13  
Old 04-12-2004, 02:21 AM
User123abc
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Why start out saying you're one of the best players out there? What difference does it make? Is your opinion more valuable as such?

What is skilled multiplayer? In a game based around a point and click interface, tending to shy away from slower tactical thought, what is skill?

Sorry if this sounds too insulting. I honestly think HL2 (and DM) would have benefited from more weapons, and there probably wouldn't be much harm in keeping around old ones. I have to say though, you came off as just a little elitist : )
  #14  
Old 04-12-2004, 02:24 AM
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Speedkills Speedkills is offline
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have you "pros" actually played HL2DM on the overwatch level with 16 players? It's ****ing intense, even more intense than the tiny rocket launcher levels on the original unreal tournament. I dont understand how it is "slow". It's only slow in the sense that you can't run as fast...but that's much more realistic. The pace of the original HL was ridiculous really...you appear to be some sort of athletic sprinting genius.
I really have no idea what you are all going on about....I don't think I've ever enjoyed a multiplayer game as much as HL2DM. The gravity gun makes everything so much better. The tau cannon in the original was so horribly unbalanced, it simply meant that the players who had discovered where it was on every level and ran to it the quickest won. Simple.

And why is there such a problem with "noobs" in the gaming community? People have to start somewhere for ****s sake, quit your pathetic whining. You were a noob once, how would you have felt if some big headed bastard belittled you every second because you arent leet and uber cool like them?
How exactly does HL2DM favour new players? Because you don't have to spend half your life learning all the levels back to front to be good at it. You just have to be quick, agile and have a good aim. It is a DM that most gamers can enjoy - the ppl that don't spend every hour of their lives playing games, and just want half an hour occasionally of gravity gunning fun.
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Old 04-12-2004, 02:48 AM
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Apos Apos is offline
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Quote:
Originally Posted by sonicst0rm
If you compare hldm to hl2dm, look at the drastic difference...I think a little change would be nice, but, i mean, its a totally different game
Wow, they really catch on quick, don't they? A different game is like, a totally different game!

Quote:
Basically, what it's become is just your same old shitty generic DM game, that peolpe will become bored of. The gravity gun add's a new twist on gameplay, but picking up a toilet and chucking it at someone gets boring in 5 minutes.
Maybe you mean 500 minutes? The dimension of play that the grav gun adds is way more complicated and tactical than just chucking a toilet at somebody.

Quote:
After playing the original HLDM basically since it came out, then moving to AG, i have become part of the 'pro' community.
Generally known as the stick-up-the-azz community.

Quote:
NO TAU CANNON? WHAT WERE THEY THINKING. that gun made the original HLDM, and added a whole new facet to the gameplay, and the skills between player.
I agree: it needs more and more innovative weapons to broaden the depth of play. And the tau coming back would be a good idea. But geez, calm the heck down dude. It's a work in progress, and it's a new universe and game.

Quote:
Well, I'm gonna wait on AG2, and I hope its like the original. I probably won't play hl2dm again soon, it favors noobs, its slow and not fun.
i.e.: I actually died once or twice playing it against public players which is totally unfair: I should always be teh winnaR when playing against all you regular losers who don't have l33t tags and address on "I'm so pro" dot com!

Quote:
I'll only play it if they add some new stuff, e.g. tau and longjump.
Yes, if only we can have EXACTLY the same gameplay as HLDM so you l33t players can run the same boring of crap pattern bouncing strategy all over the maps ad naseum exactly as you've practiced for years. Heaven forbid you have to learn new strategies and styles.

News flash: Valve didn't cancel HL1DM or AG for HL1. They still exist. You think they're the best... go play them.
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