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  #1  
Old 29-05-2003, 03:43 PM
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Grenade

For possible inclusion into the Hostile Freedom mod



Pull the pin, push the hat down et voila!
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  #2  
Old 29-05-2003, 04:26 PM
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Looks kinda nice.
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Old 29-05-2003, 05:06 PM
righte0us righte0us is offline
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I love the design
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Old 29-05-2003, 07:24 PM
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make lights that go round and round on the 4 bigger cirkels and the 2 bigger cirkels on the button when you pressed it to detonate and throw it away
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Old 29-05-2003, 09:20 PM
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Wow :[

Killer design.
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Old 29-05-2003, 09:31 PM
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looks nice.. but its a little high poly dont yah think?
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Old 29-05-2003, 10:58 PM
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lol i maxed the polys so it would look nice i cant actually model (this was my first 'attempt')

i just used XSI to show my ideas rather than drawing them in photoshop with a mouse :/

Anyhoo graphics tablet should come this week or next
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  #8  
Old 29-05-2003, 11:02 PM
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graphic tablets 0wn.. and XSI ownz to, unfortionatly i havent got any chanse to try it out
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Old 30-05-2003, 06:43 AM
righte0us righte0us is offline
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Quote:
Originally posted by EVIL
looks nice.. but its a little high poly dont yah think?
err this is the HL2 engine we're talking! (I think )
use whatever amount of poly's you want to make it extra perdy
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Old 30-05-2003, 07:56 AM
MuffinMann
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Quote:
Originally posted by righte0us
err this is the HL2 engine we're talking! (I think )
use whatever amount of poly's you want to make it extra perdy
really wrong statement.... but otherwise, with some polly reduction i think this will come out to be a great first low-poly model.
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  #11  
Old 30-05-2003, 10:33 AM
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Quote:
Originally posted by EVIL
looks nice.. but its a little high poly dont yah think?
how do you see it's high poly?? sorry for being stupid
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  #12  
Old 30-05-2003, 11:52 AM
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Quote:
how do you see it's high poly?? sorry for being stupid
Look at all the lines that are drawn on the surface of the model. at each point where 2 lines cross there will be a vertex. For each 4 sided shape there (square. rectangle, parallelagram etc...) you'll have 2 triangles and thus 2 polygons. You probably have over 50,000 polys there.

That grenade would still look great at 500 or so polys.

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Old 30-05-2003, 12:15 PM
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[QUOTE]Originally posted by Punisher454
You probably have over 50,000 polys there.


[QUOTE]

50,000? maybe 3000.....
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  #14  
Old 30-05-2003, 06:51 PM
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Excellent stuff. Concept is spot on with a futuristic setting. Keep them coming Murray_H.
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  #15  
Old 30-05-2003, 11:20 PM
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Quote:
50,000? maybe 3000
I was looking at the grenades pin and evrything up close. Dude thats a BUNCH of polys.

The straight part of the shaft on the pin is a cylinder with around 24 sides and about 25 stacks. Thats close to 1000 polys right there on that 1 piece of the pin alone.

Of course any halfway serious 3D program can optimize that grenade to still look good at around 1000 polys total


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Last edited by Punisher454; 30-05-2003 at 11:31 PM.
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