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#1
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The start of my first Halflife2 model
Hy, I have just begun the start of my first Halflife2 model. Its a mix between and insect and a dreagonand I have just finished the head. I wont start on the body untill I have a clear idea on how I want the body to look. enjoy
concept art of the head: ![]() front view: ![]() side view: ![]() perspective view:
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EVIL
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#2
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Looking at the drawing I think the eyes should be somewhat lower. The grin already looks quite evil
that's nice.I wonder how the modelling thing is going to work, how you would need to define the muscles in the face and such for the new emotion system.
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- Razorwolf Ad space for rent here, PM me! |
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#3
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I dont know on how the muscle system is going to work on creature models.
and it doesnt have any eyes, it is a nostrel (I know.. its a bit unclear)I am interested on what kinda texture maps I need to use. doom3 has 5 textures for thier models normal map bumpmap specular map transparancy map and the normal texture
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EVIL
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#4
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looks like something from Resident Evil..good work..
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#5
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Your doing a good job
, cant wait to see the final product
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#6
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Just what does a specular map do? I have a vague knowledge that it's somewhat like a shininess(or whatever it's called) map but with coloring information...
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#7
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well, in 3DSMax it determines how light reactes with it to some extent. does it reflect or refract? dull or sharp? etc.
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http://www.virginiasports.com "When is Halo 2 coming out on PC?" Audiophile: in 2d6+3 years |
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#8
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yeah.. its a greyscale map that determines the shininess of a surface. you can see this very clearly in the doom3 screenshots. everything that looks like wet blood is white on the specular map
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EVIL
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#9
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Hope u finish the model, nice start anyway.
-FishY |
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#10
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Thnx guys.. I am into a little trouble with the body. its soo frustrating if you suddenly have a great ideah for the head.. but you havent thought about the body and now you cant think up something good. So if any of you guys know soething that would suit this head very well.. then please tell me
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EVIL
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#11
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maybe give it a human/gargoyal esque body,
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#12
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well if it is a insect it needs 6 legs otherwise its no insect..right ?
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#13
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nice!
![]() wish i even could model a bit ![]() oh well ![]() my advice would be to follow the somewhat big and vertical shape to do the body, and not make it have a vertical body, and try and make the nack as small as possible...i have an image of some creature with 4 legs, and the some fighting legs, streachable that is not touching the ground
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Fighting for peace is like ****ing for virginity "..but if my GF wants me or needs me for something. I can pause HL2, I can't exactly pause my GF (but wouldn't that rock)" - Ateoto |
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#14
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give it a body like ifrit from the final fantasy series
![]() + a tail, and maybe have it walk on all fours but be able to stand on the hind legs for attacking etc. |
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#15
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go with muffinmans idea...I dont like ff but they got kickass chars
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