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  #1  
Old 10-07-2003, 07:46 AM
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Pressure Pressure is offline
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Modeling

What do you use to make models of guns? Like which program would you suggest. And is there a modeling program that has like a 30 day free trail or do I have to buy one.
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  #2  
Old 10-07-2003, 11:58 AM
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Korgoth Korgoth is offline
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There are a lot of modelling programs to use...
The undustry standards are 3d studio max, Alias wavefront Maya, Softimage XSI, and Newtek Lightwave, but all those programs will run you from $2,000 to around $6,000!
But there are cheap and free tools as well! From what we've heard valve is going to give a free "lite" version of softimage xsi with Hl2. Also you can check out http://www.discreet.com to get Gmax, which is a free version of 3d studio max, or you could try http://www.aliaswavefront.com to get the free version of maya (maya ple), lightwave also has a discover edition but if you want to make hl2 models i wouldn't get it because from what i've read there aren't gonna be any import/export scripts.

Also do a google search for milkshape 3d, or wings 3d i belive wings is free, but milkshape costs around $20 i think.

hope that helps!
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Old 10-07-2003, 04:17 PM
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Pressure Pressure is offline
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Thanks...I downloaded the gmax program. Are the models I make going to be able to be used in HL2?

Also I can't seem to find any tutorials on how to model. Do you know of any good ones I could use?

Last edited by Pressure; 10-07-2003 at 04:30 PM.
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  #7  
Old 10-07-2003, 05:46 PM
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3DDuL 3DDuL is offline
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TEXTURE MAPPING (Multiple UV Channels)
http://www.uvmapper.com/

TEXTURE MAPPING
http://members.shaw.ca/loganfoster/download/index.html

TILEABLE TEXTURE (Grayson Chalmers)
http://grayson.cgworks.com/tutorials/tile/

UV Mapping (In-Depth Look at UVW Mapping in 3D Studio Max 5)
http://waylon-art.com/uvw_tutorial/uvwtut_01.html

WATER / RUNNING WATER
http://www.3d-sdp.com/water%20tutor.htm
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  #8  
Old 10-07-2003, 05:48 PM
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3DDuL 3DDuL is offline
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http://www.the3dstudio.com/tutorials.asp?id=116
[A very good tutorial about making realistic jewelry.]
*****

http://www.3dm-mc.com/tutorials/car/
[Making a concept car. This tutorial is for a bit advanced.]
*****

http://www.3dm-mc.com/tutorials/dmf/
[a very good tutorial about making, texturing and lighting a missile.]
*****

http://www.ludd.luth.se/~strat/tutorials.html
[A serie of tutorials about Mesh-modeling.]
****

http://www.trinisica.com/sub_learn_...=virtual-studio
[A tutorial for early beginners.]
****

http://www.trinisica.com/sub_learn_...ow=polymodeling
[another poly-modeling tutorial.]
*****

http://www.3dtotal.com/ffa/tutorial...tut/owntut1.asp
[A tutorial for total begginers. Useful for those who have just started.]
***

http://www.cgm3d.com/tutorials/teeth/teeth.php
[making human teeth. Usefull.]
***

http://www.cgm3d.com/oceantutorial.php
[an ocean scene.]
***

http://www.computerarts.co.uk/tutor...al.asp?id=20035
http://www.computerarts.co.uk/tutor...al.asp?id=20248
[two sets of tutorials for making an insect alien. My fav. =)]
****

http://www.voidix.com/glasscrystal.html
[A glass crystal effect.]
***
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  #9  
Old 10-07-2003, 07:17 PM
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HiroProtaganist HiroProtaganist is offline
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nice posr 3dDul lots of good links in there
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  #10  
Old 10-07-2003, 07:53 PM
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3DDuL 3DDuL is offline
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np, ive got some more ;0)
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  #11  
Old 10-07-2003, 07:55 PM
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3DDuL 3DDuL is offline
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http://www.the3dstudio.com/tutorials.asp?id=115
[A way to make text on objects.]
***

http://www.3rddimensiontutorials.com/dolphin.html
[modeling a dolphin.]
****

http://www.geocities.com/ribok7/multiloft.html
[Here's something about multi-lofting.]
****

http://www.studiowhiz.com/_tutorial...index.php?id=60
[fractals or shards... Very good abstract visualisation.]
****

http://www.3dworldmag.com/tutorials/eggcell/
[Eggcell tutorial... What weird look.]
****

http://www.raz.ro/tutorials/heart/heart.htm
[making a neclace with two hearts.]
*****

http://3dworld.3dark.com/tutorial/3d/lathe/index.htm
[another nice lathe tutorial for beginners.]
*****
http://www.3rddimensiontutorials.com/Cartman.html
[Modeling some guy from south park.]
***

http://www.comet-cartoons.com/toons/3ddocs/eyerigging/
[making an animatable cartoony eye setup.]
***

http://www.taffix.com/Tutorials/GoldRing/gold_ring.htm
[Even a tutorial for making a ring.]
***

http://www.suurland.com/tut_ball/tutorial_football.htm
[making a soccer ball... Simple?.. Not actually.]
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http://www.terra.es/personal2/palmiro/tut_jar.htm
[A good tutorial for modeling a jar.]
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http://3dworld.3dark.com/tutorial/3d/warp/index.htm
[space warps for beginners.]
****

http://www.the3dstudio.com/tutorials.asp?id=37
[lofting a spoon... Not so stupid idea.]
***

http://www.voidix.com/coolabstract.html
[doing abstracts.]
****

http://www.topleftpixel.com/ila_solomon/tut_exh_01.htm
[Modeling a fantasy toy car's exhaust pipe.]
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http://www.cgm3d.com/tutorials/boxm1/boxm1.php
http://www.cgm3d.com/tutorials/boxm2/boxm2.php
[a two-part box modeling tutorial.]
****
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  #12  
Old 10-07-2003, 07:57 PM
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3DDuL 3DDuL is offline
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http://www.3dm-mc.com/tutorials/carving/
[woodcarving. A very useful trick.]
***

http://www.angelfire.com/fl5/jcmiller/Acell.htm
[A very quik tutorial about acceleratio9n and deceleration.]
***

http://www.3dspline.com/boom-box.htm
[Yay! A subwoofer animation! =)]
****

http://www.the3dstudio.com/tutorials.asp?id=24
[How to switch multiple cammeras during an animation.]
****

http://www.the3dstudio.com/tutorials.asp?id=11
[A tutorial about motion capture.]
***

http://www.anticz.com/animatio.htm
[Some very good tips about making good animation.]
****

http://www.anticz.com/eularqua.htm
[Some kind of gimbal lock and why it occures.]
***

http://www.anticz.com/morphy.htm
[prograssive morphing for animations.]
****
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  #13  
Old 11-07-2003, 12:41 AM
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Pressure Pressure is offline
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wow thanks

*Edit* A lot of those aren't working for me...

Last edited by Pressure; 11-07-2003 at 12:49 AM.
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  #14  
Old 11-07-2003, 11:17 PM
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Korgoth Korgoth is offline
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Hey pressure back a discreet.com they have a tutorial bundle you can download for gmax, not sure where its at exactly (that site is confusing to navigate) but there is some pretty useful stuff there too also try this http://www.gmaxsupport.com you should find the tuts there, and check out those forums too, sometimes you can get some quick answers there

Oh and nice sites there 3ddul thanks for that!

Oh BTW pressure, you asked if you can use your models in hl2, well im not %100 sure cuz its not out yet, but im sure someone will write some converter scripts or what not if they are needed, and since gmax is basicallly 3d studio max, and they've said 3ds max, maya, and softimage are supported with the sdk i think you should be fine...(if not, softimage xsi learning edition is supposed to ship with the game, so for sure it will work )

Last edited by Korgoth; 11-07-2003 at 11:21 PM.
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  #15  
Old 12-07-2003, 08:11 AM
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Pressure Pressure is offline
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These tutorials are for making maps... I used to use this gmax for making q3 maps on a mod i was working for But are there any tutorials on objects.
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