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#1
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Hk Mp5a*
![]() modeled and rendered in 3d studio max i'm working on the normal maps right now Last edited by Firegold; 09-07-2003 at 11:06 PM. |
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#2
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Great Job Man!!!
How much polys? |
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#3
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Nice. do you think you could post a wireframe? (also check your pms)
__________________
http://www.virginiasports.com "When is Halo 2 coming out on PC?" Audiophile: in 2d6+3 years |
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#4
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around 14k right now
i've kinda calculated that the lowpoly model will be around 2500 |
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#5
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That's really sweeet
![]() Keep up the good work ! |
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#6
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That is a very porfessional looking model. Great job. Check your PM.
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#7
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2 words...amazing
![]() Would i be right in thinking that you can do a bumpmap for weapon models and reduce the numer of polys even more?
__________________
I are expereensed mappor, will wurk on the mode teem 4 fre, clik 4 wurk I will like to pay every girl whit rape dollars - <RJMC> Awwwwwww Woooooooo |
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#8
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yea, and that's exaclty what i'm doing
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#9
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Firegold, check your PMs, there's about 10 messages asking you to join their HL2 mod.
(I'm not one of them, I'm just telling you to get ready to say no to lots of people.)
__________________
destroy. erase. improve. |
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#10
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ya i sent ya a PM
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#11
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Quote:
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#12
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we suceed any warning...lol
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#13
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Whoa, great work man, you are the kinda modeller i would liek to have on my team if i were running a mod.
Keep up the great work.
__________________
http://www.amicore.mine.nu/ halflife2.dev @ Quakenet - Be there or be square...
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#14
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Awesome models. I notice you even put the seam in the roll pin on the front handguard. Seroius attention to detail here!
Cant wait to see it in a lower poly game playable version. |
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#15
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ya, that model looks soo real
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