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#1
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I've been out of this lark for a while now, but the immenance of
HL2 has been a fabulous inspiration, and prompted me to join this board. Anyhow i thought i'd chuck up some of my stuff and see what peeps thought. They range from silly-low poly to silly-high poly. I'm looking forward to getting an SDK so i can start working on a mod. low poly G3SBSw203 made for Ghost recon Unoptimised Browning hi-power made for Counter-strike Silly hi-poly M4 made for kicks. I so miss modelling stuff, And Cant wait for what HL2 is gonna offer us. |
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#2
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Wow, very nice modeling! So, you miss modeling stuff, eh? I sent you a "proposition". Check your pm
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#3
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that was quick!
i'll be in touch soon btw i dont just do guns Counterstrike player model Counterstrike player model Last edited by toadstretcher; 09-07-2003 at 12:30 PM. |
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#4
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wow.. nice one.. If you want to join a mod group this is good reference ^^
I know a group which is looking for 1 or 2 modelers atm ^^ |
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#5
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I also pmed you.
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#6
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PM
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#7
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Awesome Models man, how long have u been modelling?
__________________
musicmaniakz.com |
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#8
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PM, cuz we need a body modeller
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#9
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What app are you using?
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#10
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I primarily use 3dsmax for modelling
and photoshop for skins obviously milkshape got used to compile stuff into working game models i can use most other 3d apps but prefer max, have just got hold of XSI to see if thats any good. In answer to High Poly's Q, i first learnt how to use max about 5 years ago, but have only only seriously played with it for about a year. pretty much self taught, starting first of all with bryce on a mac about 7 years back. thanx for the praise and offers, but i have my own mod to create, if that doesnt pan out though i'd love to help out someone else ![]() ps, anyone got an SDK i can have? |
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#11
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Heh, sorry to push you, but did you reply to my pm? You know the rules, "Finders keepers losers weepers!".
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#12
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nope sorry i havent replied to any of the sh1tload of 'PM's' that landed
on my doorstep. too busy working, scheming and shredding i'm afraid at the mo. |
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#13
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In reguards to SDK, it will be released next month, heh.
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#14
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dammit.
i guess i'll just start modelling weapons untill its available. then the pain begins. [ counterstrike was horrible enough, now i gotta figure out HL2?] |
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