|
|
#1
|
|||
|
|||
|
Hows this Ak look?
Hey guys im wondering what you think of this AK-47 so far i just need to add the cocking handle. The polycount is about 3300 polys and im wondering how i can turn them down to about 2700 i also have meshsmooth on! thanks
|
|
#2
|
||||
|
||||
|
Don't use meshsmooth in a game model.
|
|
#3
|
|||
|
|||
|
ok i wont i noticed it jacked the poly count from 3300 to 12000 so i wont use it but if i dont the gun looks blocky and tips on how to not make it look blocky? Thanks.
|
|
#4
|
|||
|
|||
|
looks worse with smoother
|
|
#5
|
|||
|
|||
|
Ok here it is remodeled slightly and somewhat skinned, Poly count is now down to about 2500.
|
|
#6
|
||||
|
||||
|
can we have a diffrent angle?
|
|
#7
|
|||
|
|||
|
what angles do you want?
|
|
#8
|
||||
|
||||
|
side. somehtign that hsows more of the model
|
|
#9
|
|||
|
|||
|
Ok here is a side view
|
|
#10
|
|||
|
|||
|
take the all textures off...It would look better IMO.
|
|
#11
|
|||
|
|||
|
Change the background color to something lighter too, it helps to see something better when you render it.
|
|
#12
|
||||
|
||||
|
The AK's not bad, but its a little bit out of shape in a few spots.
I noted some of the more noticable things on the attached file. Fixing these shouldnt realy change your polycount. |
|
#13
|
||||
|
||||
|
And the other one.
Having owned a couple AK's These things were obvious to me, but most folks would never notice. Anyhow, keep it up
Last edited by Punisher454; 09-07-2003 at 09:06 AM. |
|
#14
|
|||
|
|||
|
Thanks Punisher for your help, i need all the help i can get and when i have these rerendered i will show you.
|
|
#15
|
||||
|
||||
|
No problem dude, thats what its all about
|
![]() |
| Thread Tools | |
|
|