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  #1  
Old 09-07-2003, 03:44 AM
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Hows this Ak look?

Hey guys im wondering what you think of this AK-47 so far i just need to add the cocking handle. The polycount is about 3300 polys and im wondering how i can turn them down to about 2700 i also have meshsmooth on! thanks
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File Type: jpg ak modeled.jpg (6.0 KB, 116 views)
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  #2  
Old 09-07-2003, 03:55 AM
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SidewinderX SidewinderX is offline
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Don't use meshsmooth in a game model.
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  #3  
Old 09-07-2003, 03:57 AM
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ok i wont i noticed it jacked the poly count from 3300 to 12000 so i wont use it but if i dont the gun looks blocky and tips on how to not make it look blocky? Thanks.
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Old 09-07-2003, 04:07 AM
Submerge Submerge is offline
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looks worse with smoother
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  #5  
Old 09-07-2003, 04:53 AM
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Ok here it is remodeled slightly and somewhat skinned, Poly count is now down to about 2500.
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Old 09-07-2003, 05:03 AM
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can we have a diffrent angle?
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  #7  
Old 09-07-2003, 05:08 AM
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what angles do you want?
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  #8  
Old 09-07-2003, 05:13 AM
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side. somehtign that hsows more of the model
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  #9  
Old 09-07-2003, 05:20 AM
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Ok here is a side view
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  #10  
Old 09-07-2003, 07:27 AM
Sherrill Sherrill is offline
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take the all textures off...It would look better IMO.
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  #11  
Old 09-07-2003, 09:00 AM
Newton Newton is offline
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Change the background color to something lighter too, it helps to see something better when you render it.
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  #12  
Old 09-07-2003, 09:03 AM
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Punisher454 Punisher454 is offline
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The AK's not bad, but its a little bit out of shape in a few spots.
I noted some of the more noticable things on the attached file. Fixing these shouldnt realy change your polycount.
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  #13  
Old 09-07-2003, 09:03 AM
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And the other one.

Having owned a couple AK's These things were obvious to me, but most folks would never notice. Anyhow, keep it up

Last edited by Punisher454; 09-07-2003 at 09:06 AM.
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  #14  
Old 09-07-2003, 09:06 AM
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Thanks Punisher for your help, i need all the help i can get and when i have these rerendered i will show you.
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  #15  
Old 09-07-2003, 09:09 AM
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No problem dude, thats what its all about
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