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#1
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New Round of CW:MP Renders (SIG 550, Bizon, M24)
SIG 550 from Hiro:
![]() ![]() ![]() Bizon SMG, also from Hiro: ![]() ![]() ![]() ![]() M-24 SWS from our very own, ChrisArt
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http://www.virginiasports.com "When is Halo 2 coming out on PC?" Audiophile: in 2d6+3 years |
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#2
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Wow nice models! I really like the first one. I think it should be a rule though to post the poly count
.Now that Valve released the sdk faq we have some numbers to work with, I think it said 2000 for viewmodels. Any way great work, looking forward to seeing them w/ skins. |
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#3
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love the one by Chris, great work again by him
and your own modellers getting better all the time Sidewinder
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---------------------------- Discombobulation is the aim of the game...!?! ... I'll Get My Coat
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#4
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Chris's model is under 1000 polys, and the other 2 are around 2000, i think.
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http://www.virginiasports.com "When is Halo 2 coming out on PC?" Audiophile: in 2d6+3 years |
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#5
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the BIZON is 1100 polys and the sig is 2200.
i'm confused stone. did you actually compliment something i did? well i'll be damned, my heart is filled with joy. "I feel like a mosterous reincarnation of Heratio Alger. A man on a mission and just foolish enough to make it work" sorry had to
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If you throw feces at a monkey you will be accepted as part of their society. If you throw a brick at a monkey it dies. Strange World isn't it? Last edited by HiroProtaganist; 04-07-2003 at 08:12 AM. |
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#6
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EDIT: Very nice modeling, Hiro. I look forward to see some more of your work!
I doubt there is a chance you could do a weapon or 3 for LoS?
Last edited by -FP- LoS; 04-07-2003 at 09:19 AM. |
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#7
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Quote:
well...erm...I..erm... I geuss I did hmm, pritty good poly count tooo... I think you should try and use the Blin shade (as I think chris has) with your renders, I think thats how chris makes his so damn, impressive looking
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---------------------------- Discombobulation is the aim of the game...!?! ... I'll Get My Coat
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#8
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Damn nice models thier, as usual sniper's are the best
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Munro: anyone want to go on a road trip in me spinkee car? Pi|Mu|Rho: I think I'd rather put my head under a bus |
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#9
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Just one thing..
does hl2 support "smooth"? The first model's have smoothing all over.. I think it's better to render the model as how they are going to be in hl2. and not with much smoothing.. |
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#10
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HL2 will probably support smoothing groups as the original did, so.... It'll be fine to include smooth renders
__________________
---------------------------- Discombobulation is the aim of the game...!?! ... I'll Get My Coat
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#11
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Well, we have a skinner now! (Cheer!) We'll have some nice lookign renders coming up soon....
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http://www.virginiasports.com "When is Halo 2 coming out on PC?" Audiophile: in 2d6+3 years |
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#12
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Quote:
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---------------------------- Discombobulation is the aim of the game...!?! ... I'll Get My Coat
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#13
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thanks stone that makes my renders look infinatley better. Now what render setting makes bad models look good? Cause i could really use it if you ever saw my m16w m203 just ask SideW how bad it was.
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If you throw feces at a monkey you will be accepted as part of their society. If you throw a brick at a monkey it dies. Strange World isn't it? |
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#14
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just looking at the m203 was painful.....
/me sudders....
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http://www.virginiasports.com "When is Halo 2 coming out on PC?" Audiophile: in 2d6+3 years |
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#15
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Oh god...You're adding the bizon. Thats a spam stick if I've ever seen one. It has a 66 round clip and the shooting seems like it never stops :/
The models look awesome though and I'm really looking forward to playing this Mod. Last edited by Pressure; 07-07-2003 at 04:35 PM. |
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