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New Team Fortress 2 Interview on IGN
IGN had the opportunity to to ask Robin Walker some questions about what to expect in Team Fortress 2's future. In this interview Walker reveals new medigun and how to unlock this weapon. I'm just going to point out the most important highlights in this interview.
You can read the full interview on IGN. |
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#2
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Quote:
5char
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#3
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When the hell will it be released?
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Can spoilers be spoiled? |
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#4
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#5
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I would have thought all the CSS de_ maps would be better candidates for cinematic physics. Might look a bit weird in cartoony TF2.
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#6
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!There's 3 unlocks?! That's awesome I thought there was only going to be one!So we have the overhealer, crit-healer?, what else? I cannot wait for this update !!<3 Valve (just get the update out soon please )
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F*** YOU! Portals great and if you don't think so you must be stupid.
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#7
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As I said in Steam Chat to Digi...
This is fucking epic! |
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#8
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holy mother ****ing shit. I WANT IT ****ING NOW.
*cough* Yes, please, valve release it soon ! PLEEEAAASSE!
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I caused Chernobyl. I witnessed the "Stern Ascension" touch me. I Am Highlander! I caused Chernoybl, really. Who wants to gift me l4d2? ?
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#9
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That somewhat resolves what I had suggested in the other interview thread.
Its still going to be a pain in the ass if 9 classes have 36 achievements as well just to unlock their guns.
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#10
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Cinematic physics is just pre-calculated physics, so I'm sure it can look fine in any situation.
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#11
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#12
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Are the cinematic physics processed client or server-side ?
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Website/Blog | Nuclear Dawn developer "What the hell", he thought, "you're only young once", and threw himself out of the window. This would at least keep the element of surprise at his side. |
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#13
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I think they will be server side. If im not mistake they are not calculated real time. Like in Episode 2 the buildings explode the same everytime etc. Its a technique used for ultra realistic physics. Wait so if its the same every time then i guess it wont matter if its even client side. I might be very wrong about this.
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I have the 1 millionth post. Steam Community Profile -------- Gotfrag GAMEROOM -------- Gamertag: Asuka oYl -------- My Gaming Collection Quote:
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#14
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?_? Sulkdodds: For me, beards are a moral imperative, but sideburns a tactical one. damn that eagles a bastard, he took its leg off and was like "this shits too heavy, f*ck it" and peaced out |
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#15
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sexcellent.
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