|
|
#1
|
|||
|
|||
|
For anyone with questions as to why AA wasn't turned on in the videos...
I wrote an e-mail to Valve asking why they decided to keep AA off for the videos and here is what they had to say:
There are problems with the way that current hardware implements FSAA. If you enable it, you will see a lot of artifacts on polygon boundaries due to the way that they sample texture subrects with FSAA enabled. We are working with the harware companies and the DirectX team to make sure that future hardware doesn't have this problem. Gary I guess this means that Half-Life 2 looks bad with AA enabled |
|
#2
|
||||
|
||||
|
awww well, it will just have to look amazing with it disabled then
__________________
HL2 Does Outrank It! My rig: Anti Chav Hetairia Is far better than yours!!!
|
|
#3
|
||||
|
||||
|
I alllllways play with 6x FSAA and 8x AF...i cant play without it!
(ATI powha )
__________________
|
|
#4
|
||||
|
||||
|
Could it be a DX9 issue? I know Splinter Cell doesnt even work with AA enable so that could be it.
|
|
#5
|
||||
|
||||
|
purhaps it has trouble with the LOD system, who knows eh. Still looks fantastic though.
__________________
HL2 Does Outrank It! My rig: Anti Chav Hetairia Is far better than yours!!!
|
|
#6
|
|||
|
|||
|
Lucky for me i dont mind the jaggies too much.
|
|
#7
|
|||
|
|||
|
I don't think it will matter much if you play in a higher resolution anyway. 1024 x 768 is kind of the absolute minimum.
|
|
#8
|
|||
|
|||
|
I think that by the time HL2 releases, AA will work fine.
If not, who cares, I didn't even notice it was off.
__________________
yeggz PS2 Editor, http://www.gamernext.com Half Life... my most anticipated game ever. AIM me at yeggz128, I love discussing Half Life 2. |
|
#9
|
|||
|
|||
|
He made it sound like it was a problem with hardware, not software, so there would be no real way to fix it.
|
|
#10
|
||||
|
||||
|
Uh, I'm sure it'll be fixed for the release of the game. Not being able to use AA properly would dissapoint alot of people, one of them being me.
|
|
#11
|
|||
|
|||
|
Yeah I would be hugely disappointed, I just bought a $400 video card so I can run 6x AA and 8x AF.
|
|
#12
|
||||
|
||||
|
Yeah if its a hardware issue I dont think its going to be fixed. Hopefully a new driver will fix it but I doubt it, It sounds like a serious issue.
|
|
#13
|
||||
|
||||
|
6X AA makes little difference when your running a game in high resolutions.. it's more for when your running in 800x600 or 1024x768... and what's up with when I try running in 4X AF or better, my games seem to run choppy? I have a Geforce 4TI 4680 and every game does this.. I usually run in 1280x720 (widescreen looks so much better) , with 4x AA and 2x AF but would like 4xAF or better.. Stupid AF, why the hell did they introduce that crap... Everything looks like crap with it off and it never before.
__________________
If at first you don't succeed, patch the damn thing til it works properly!!! |
|
#14
|
|||
|
|||
|
Splinter Cell works with AA if you download the latest patch.
|
|
#15
|
|||
|
|||
|
Hmm, I never seem to have slowdown with AF on. What's the rest of your system like Taz?
|
![]() |
| Thread Tools | |
|
|