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View Full Version : The Trenches Mod Interview!


PrimeSuspect
08-12-2005, 03:45 AM
Not many people can sit back and bask in the warm glow of a modification they released, not to mention one which has received as much praise as The Trenches, but this development team can. I had the opportunity to sit down with many members of the TT development staff, and see what they had to say about their current success, and the upcoming, and much anticipated, The Trenches 1.1. http://www.thetrenches.net/

http://www.planethalflife.com/features/interviews/trenches/tt_interview_200512_01_s.jpghttp://www.planethalflife.com/features/interviews/trenches/tt_interview_200512_02_s.jpg

Chief-Phillips: 1.1 is set to be quite a large release, if I'm correct in my assumption. What kind of features will be new to this release?


DarkNight: Just to elaborate again on Terminus’ comedy, a brief list of some of the new features in 1.1 will be:

- officer class
- map placed machineguns
- artillery / gas attacks
- gas masks
- climbing
- voice commands
- bug fixes
- many new maps

http://www.planethalflife.com/features/interviews/trenches/tt_interview_200512_03_s.jpghttp://www.planethalflife.com/features/interviews/trenches/tt_interview_200512_04_s.jpghttp://www.planethalflife.com/features/interviews/trenches/tt_interview_200512_05_s.jpg

FULL INTERVIEW & PICTURES HERE!
http://www.planethalflife.com/features/interviews/trenches/