View Full Version : Revolution Controller UNVEILED!
Iced_Eagle
16-09-2005, 04:53 AM
Well Iwata just finished his speech and the controller is unveiled!!! See edits for all info!
http://cube.ign.com/articles/651/651320p1.html
^^IGN Link... Live from Tokyo Game Show (note Japan is 16 hours ahead of us Americans, so it's morning for them)
*edit* IGN JUST POSTED
#
# Revolution controller looks like futuristic television remote.
# Glossy white design.
# Looks Apple iPod inspired.
# Controller is held in one hand. Attachments in the other.
# Attachments connect to the bottom of the controller. Iwata shows analog stick attachment.
# Thinking about packing Revolution with the main controller and attachment, Iwata says.
# Controller acts like a mouse in real-space 3D. Pefect for FPS games!
# Future attachments planned.
http://img369.imageshack.us/img369/9734/livefromtgsiwataskeynote200509.th.jpg (http://img369.imageshack.us/my.php?image=livefromtgsiwataskeynote200509.jpg)
http://cube.ign.com/articles/651/651275p1.html
OMG OMG A HANDS ON!!!
http://img355.imageshack.us/img355/5752/cont528795bq.th.jpg (http://img355.imageshack.us/my.php?image=cont528795bq.jpg)
http://img245.imageshack.us/img245/40/cont28ka.th.jpg (http://img245.imageshack.us/my.php?image=cont28ka.jpg)
http://img245.imageshack.us/img245/9789/colors9mw.th.jpg (http://img245.imageshack.us/my.php?image=colors9mw.jpg)
http://hardware.gamespot.com/Story-ST-23521-2567-x-x-x&tag=gs_hp_flashtop_read
Gamespot's hands-on
Well, this is also very nice.
Iced_Eagle
16-09-2005, 04:56 AM
I think it is.
Imagine that Nintendo ON video. The revolution controller is apparently very close to that. (Well except it's not VR, but you hold the controller out in front of you)
satch919
16-09-2005, 05:01 AM
Awesome. MORE DETAILS PLEASE!!!!
Septih
16-09-2005, 05:02 AM
# Glossy white design.
# Looks Apple iPod inspired.
awww ffs, am i the only one sick of this design?
in terms of the actual controller, it looks like it could have potential, i like the attachments idea.
Ikerous
16-09-2005, 05:05 AM
http://www.1up.com/do/newsStory?cId=3143782
I want the green one :O
Iced_Eagle
16-09-2005, 05:05 AM
OMG THIS SOUNDS SO COOL! :D
So many possibilities!
Attachment slot = love!
The team at Metroid Prime made up a quick demo of using revolution controller in FPS, and IGN said it was pretty cool, but obviously demo being made in weeks showed, and said it could be awkward (I'm sure first-gen analog stick games were awkward too though)
DigiQ8
16-09-2005, 05:06 AM
thats ... weird , but the controller features are amazing !
bam23
16-09-2005, 05:07 AM
What the ****.
The attachments and things are cool but seriously, what the ****, am I the only one disappointed by all these newfangled controllers? This doesn't look very good for fighting games (I play fighting games with index and middle finger on the buttons so I can do combos faster), it's just one big A button and 2 smaller buttons. Using the D-Pad in conjunction with the buttons will be a pain with just one thumb.
Sparta
16-09-2005, 05:09 AM
Wow. I'm actually kinda excited about what games would be like with this controller.
Qonfused
16-09-2005, 05:11 AM
What the ****.
The attachments and things are cool but seriously, what the ****, am I the only one disappointed by all these newfangled controllers?
No, I side with you. It looks like a vibrating dildo, not a videogame controller. Although, if it was a dildo... /pre-order.
Direwolf
16-09-2005, 05:11 AM
Well Nintendo is actually doing something unique. So thats a giant slap in the face for all the naysayers.
As for the actual reality of the idea, I think IGN said it very well:
This concluded the demonstrations. At which point a mix of excitement and confusion set in. This is a bold step for Nintendo. It will seemingly exclude the Revolution from a lot of third-party release. They'll all have to be tweaked if they hope to work well at all. So, this creates a rather large uphill battle for supporting the system with a consistent flow of content. However, the exciting part is that most games that are actually made for Revolution will be very unique and that's what Nintendo is aiming for. Unfortunately, as the DS has proven, unique doesn't always equal better gameplay. Nintendo will have a lot to prove when it finally chooses to reveal real, polished software that's supposed to represent how Revolution will play. That is going to be the crux of Revolution entirely, because without a consistently fluid experience, this could also easily be a flash in the pan or something altogether frustrating. We have to wonder how it might be holding your arm in the air for an hour or more, and if that will cause any frustration.
bam23
16-09-2005, 05:13 AM
Wavebird > Revolution controller for simplicity and overall usefulness.
Direwolf
16-09-2005, 05:14 AM
Good to know that so many people have gotten to use the Revolution controller, and can compare and contrast it so definitively.
Iced_Eagle
16-09-2005, 05:15 AM
What the ****.
The attachments and things are cool but seriously, what the ****, am I the only one disappointed by all these newfangled controllers? This doesn't look very good for fighting games (I play fighting games with index and middle finger on the buttons so I can do combos faster), it's just one big A button and 2 smaller buttons. Using the D-Pad in conjunction with the buttons will be a pain with just one thumb.
But the point is, fighting isn't about who can smash buttons.
Now imagine with this controller, that you are in a duel, in some sword game. All of a sudden the controller is the sword on screen, and you actually need skill in using a sword to be good in the game. No more memorizing combo's, because in all honesty if button mashing was actual fighting, I'm sure geeks would beat the "big tough dumb guy" in fighting any day ;)
"Think outside the box"
Sparta
16-09-2005, 05:15 AM
Imagine the next Resident Evil with that controller. That would kick ass.
DigiQ8
16-09-2005, 05:17 AM
Imagine the next Resident Evil with that controller. That would kick ass.
too bad there will be no RE on the revelotion :(
bam23
16-09-2005, 05:19 AM
But the point is, fighting isn't about who can smash buttons.
Now imagine with this controller, that you are in a duel, in some sword game. All of a sudden the controller is the sword on screen, and you actually need skill in using a sword to be good in the game. No more memorizing combo's, because in all honesty if button mashing was actual fighting, I'm sure geeks would beat the "big tough dumb guy" in fighting any day ;)
"Think outside the box"
That sounds cool, but how would they put another Super Smash Brothers game on this?
The good thing is, light gun games might have another chance with this new controller.
Direwolf
16-09-2005, 05:19 AM
Says who? Capcom's not involved with them for the next one, but when a console is on the street for almost five years nowdays, then theres no telling what will happen
Qonfused
16-09-2005, 05:20 AM
Yay, more lame, redundant Mario games with a FANCY CONTROLLER! Oooooo!
CptStern
16-09-2005, 05:21 AM
wow, for the first time in my life I find myself interested in a nintendo product ...looks like it takes some getting used to but it could indeed be revolutionary
OCybrManO
16-09-2005, 05:21 AM
Front, back, and side views... (http://www.gamespot.com/news/2005/09/15/screens_6133335.html?page=2)
When I first saw it I said to myself, "What the ****!?" ... but the more I think about it the cooler it sounds. It's very promising. For example, this will kick ass in RTS games (and other typically PC-only genres that require mouse-like functionality)! Can you imagine Black & White 2 with something that you can actually move around in 3D space?
EDIT: Alright... I've already convinced myself to buy a Revolution.
DigiQ8
16-09-2005, 05:24 AM
http://cubemedia.ign.com/cube/image/article/651/651224/revolution-controller-the-possibilities-20050915064635574.jpg
http://cubemedia.ign.com/cube/image/article/651/651224/revolution-controller-the-possibilities-20050915064635339.jpg
http://cubemedia.ign.com/cube/image/article/651/651224/revolution-controller-the-possibilities-20050915064636449.jpg
http://cubemedia.ign.com/cube/image/article/651/651224/revolution-controller-the-possibilities-20050915064635027.jpg
amazing !
you guys better read this (http://cube.ign.com/articles/651/651224p1.html)
Iced_Eagle
16-09-2005, 05:26 AM
The sixth demo borrowed a brightly colored area from Super Mario Sunshine, specifically Delfino Isle, to show off a simple and smart way of controlling a vehicle. In this case we were tasked with piloting a red plane around the isle and through free-floating rings. Rather than require you to use the D pad to move the plane, we simply had to move our controller left, right, up, and down. We held the controller like it was a paper airplane in throwing position. The plane was responsive, and it let us perform all manner of loop-the-loops, sharp turns, and dives with ease. The large environment afforded us plenty of room to get comfortable with the control method, while the free-floating rings let us work on the finer aspects of moving the plane.
:) See, that is something that is pretty damn cool!
Let's hope we get some good developer support! Hardware doesn't sell itself without software!
AmishSlayer
16-09-2005, 05:28 AM
I'm really curious on how this will work out.
I'm sure Japanese developers will go nuts for this system and make some good games...harnessing the possibilities of this controller but will everybody else?
One thing's for sure...I'm going to need like a 3ft radius when I play this or else people are going to get hit.
Septih
16-09-2005, 05:31 AM
Front, back, and side views... (http://www.gamespot.com/news/2005/09/15/screens_6133335.html?page=2)
When I first saw it I said to myself, "What the ****!?" ... but the more I think about it the cooler it sounds. It's very promising. For example, this will kick ass in RTS games (and other typically PC-only genres that require mouse-like functionality)! Can you imagine Black & White 2 with something that you can actually move around in 3D space?
EDIT: Alright... I've already convinced myself to buy a Revolution.
aye i'm loving it more and more as i think about it.
point. hold down button, drag over group of 8 protoss carriers. point at single enemy zergling. attack! OVERKILL \o/
on a serious note, they had better get this tech working flawlessly, otherwise this is gonna fail badly for ninty. If reviews are all on how out of touch the controller is then console sales will be bad.
WhiteZero
16-09-2005, 05:35 AM
and thusly Nintendo died...
j/k
looks kinda cool
Quixoticism
16-09-2005, 05:42 AM
This guy Kevin has put together a ton of information about the revolution available here (http://zogdog.com/theboard/viewtopic.php?t=8372).
Prince of China
16-09-2005, 05:45 AM
I don't like it. Oh well.
Teta_Bonita
16-09-2005, 05:54 AM
Not that many buttons on it, but it still looks awsome. There are gonna be some really revolutionary games for this..... I wonder if I could convince my mom to buy one "for my little brother". :naughty: (she thinks all nintendo products dont have any of those "evil shooting games" on them. :E)
Iced_Eagle
16-09-2005, 05:54 AM
I can say one thing...
3rd party hardware makers will go nuts with the add-ons :P
Looks sweet. Possibilities seem very promising.
AmishSlayer
16-09-2005, 06:02 AM
I can say one thing...
3rd party hardware makers will go nuts with the add-ons :P
Yeah, we'll be paying out the ass for games with their exclusive peripherals...
Icarusintel
16-09-2005, 06:07 AM
as cool as the idea is, it doesn't matter much if nintendo doesn;t sell any units and no one uses it... i'm not convinced to buy a Revolution, though, I like my controllers the standard way, this is just, weird
Qonfused
16-09-2005, 06:12 AM
Well, the overall situation is... it will own, or it'll flop hugely.
KagePrototype
16-09-2005, 06:12 AM
It WILL own. :P
Lethal8472
16-09-2005, 06:19 AM
Sorry, someone was going to do this eventually, so it might as well be me. OMG ROFLCOPTER LOLLERSKATES 1337!!!11!! kthnx bye~~~ :bounce:
satch919
16-09-2005, 06:26 AM
Looks amazing to me. With Miyamoto's creativity, it's hard to say what kind of game he'll create using this technology. I'm sure it'll be unique and fun.
Pesmerga
16-09-2005, 06:28 AM
Doesn't look very creative to me.
Looks like a TV remote, actually, with some sensors inside it.
OCybrManO
16-09-2005, 06:56 AM
There's a video of people playing various types of games (not showing the games themselves) that might give some people a better idea of how it works:
http://www.dagbladet.no/kultur/2005/09/16/443527.html
Lemonking
16-09-2005, 07:08 AM
WOW that does look cool
any word on the price?
ailevation
16-09-2005, 07:08 AM
Wow, it is certainly something different. Kind of cool, but yet it's not... because it's going to take time to adjust to. Ahh well.
guchi
16-09-2005, 07:09 AM
wow, just wow! i mean, imagine using two controllers at once in an FPS, akimbo anyone?
Im just hoping for great games, and then I will buy it two times over... If they dont manage to get 3rd party support, then oh well...
Dumb Dude
16-09-2005, 07:13 AM
I highly doubt that there will be a lot of third party support for this. Its just real bad I think. I mean, imagine playing a game like smash brothers. It would be stupid having a room full of people waving their arms in the air. They are just complicating things for NORMAL games. They obviously made this for more stupid games like Nintendogs or other dumb games like that.
Lemonking
16-09-2005, 07:17 AM
Okay....saga fanboy
^_^ I tthink it would be funny with 4 people waving their hands thrue the air
OCybrManO
16-09-2005, 07:18 AM
any word on the price?It's almost definately going to be the cheapest of the three. I can't find the site where I heard but one industry analyist estimated even as low as 19-20,000 yen (google says that's around $175). So, I'd bet on somewhere between $175 and $250.
Lemonking
16-09-2005, 07:21 AM
WOW maybe Nintendo will be number 1 again
Dumb Dude
16-09-2005, 07:22 AM
WOW maybe Nintendo will be number 1 again
And I'm the fanboy.....:rolleyes:
satch919
16-09-2005, 07:24 AM
I highly doubt that there will be a lot of third party support for this. Its just real bad I think. I mean, imagine playing a game like smash brothers. It would be stupid having a room full of people waving their arms in the air. They are just complicating things for NORMAL games. They obviously made this for more stupid games like Nintendogs or other dumb games like that.
Well, you definitely live up to your user name.
Don't you think it's a bit early to start saying how new games will make use of this technology? We still don't know the limitations of the device yet. For all we know, this could be the new way to play games.
Seeing as you already know the lineup for the Revolution, how about you name the price point and the release date too.
Lemonking
16-09-2005, 07:26 AM
That was a joke........it wasnt serious
cuz you have a Sonic avatar
gh0st
16-09-2005, 07:28 AM
looks gay honestly. i can understand why fairy nintendo fanboys would like to wave their magical controller like a wand at their television screen. not that i play games to look manly or anything, i just cant imagine heading to a lan party playing a rousing game of nintendogs 2 while manipulating a crystalline phallus at the tv. im sure it will be fun, but it will be gimmicky stupid fun which loses its "fun" factor very rapidly. moreover, it looks REALLY uncomfortable to play all the vaunted nes, and snes, and n64 games on it. to play n64 games i'm sure you will need to buy an adapter which will be 30 bucks. to play other systems games i'm sure you need some crazy shoulder-button device.
i want nintendo to succeed but this gimmicky shit is pissing me off.
Septih
16-09-2005, 07:31 AM
looks gay honestly. i can understand why fairy nintendo fanboys would like to wave their magical controller like a wand at their television screen. not that i play games to look manly or anything, i just cant imagine heading to a lan party playing a rousing game of nintendogs 2 while manipulating a crystalline phallus at the tv. im sure it will be fun, but it will be gimmicky stupid fun which loses its "fun" factor very rapidly. moreover, it looks REALLY uncomfortable to play all the vaunted nes, and snes, and n64 games on it. to play n64 games i'm sure you will need to buy an adapter which will be 30 bucks. to play other systems games i'm sure you need some crazy shoulder-button device.
i want nintendo to succeed but this gimmicky shit is pissing me off.
i was under the impression that the back catalogue would be downloadable, not via the old cartrdiges, and the console has ports for the old controllers
gh0st
16-09-2005, 07:33 AM
i was under the impression that the back catalogue would be downloadable, not via the old cartrdiges, and the console has ports for the old controllers
the console has ports for the old controllers.. do you have a source for that? i have to use all my busted ass snes controllers, which means i'll have to buy new ones which means nintendo will have to start making them again which doesnt make sense... why would they expect the old controllers to last 13 years?
i meant literally how do they intend to control old n64 etc games with that tv remote?
The Mullinator
16-09-2005, 07:39 AM
To all those people thinking it will be impossible to play other more normal games like Smash brothers then just remember that it is highly unlikely that Nintendo would have bothered to allow games from all their previous systems to be playable on the Revolution if the new controller concept simply makes them too awkward to play.
I am pretty damn certain Nintendo had a plan for this kind of thing long ago.
Also don't talk about it being too gimmicky. Every console is pretty guilty right now of doing pretty stupid things to get money out of you.
As far as I can tell this thing is a very unique device that I have to say is pretty damn sweet. If this isn't your definition of revolutionary in the game industry then I am sorry to say but it probably would have been impossible to satisfy you.
the console has ports for the old controllers.. do you have a source for that? i have to use all my busted ass snes controllers, which means i'll have to buy new ones which means nintendo will have to start making them again which doesnt make sense... why would they expect the old controllers to last 13 years?
i meant literally how do they intend to control old n64 etc games with that tv remote?
They have ports for game cube controllers only according to a few pictures I had seen earlier. I am pretty sure that means you only need gamecube controllers and I am also pretty certain that if you truly do need them then they will sell them seperately.
gh0st
16-09-2005, 07:45 AM
what are the ps3 and 360 doing thats stupid to get money out of us?
and who says i'm not satisfied? this is the kind of garbage i would have expected from nintendo of late. a tv remote with motion sensors. whoopee. i'd rather just have a regular wireless controller like the S or the dual shock.
The Mullinator
16-09-2005, 07:49 AM
what are the ps3 and 360 doing thats stupid to get money out of us?
and who says i'm not satisfied? this is the kind of garbage i would have expected from nintendo of late. a tv remote with motion sensors. whoopee. i'd rather just have a regular wireless controller like the S or the dual shock.
There is no point in arguing with you. You are either a Nintendo hater or a fully devoted "fanboy" of whatever your favorite console may be.
Everything you have stated here is an opinion, sorry but its not fact. My opinion is that this is far better than what Sony and Microsoft have been offering.
A True Canadian
16-09-2005, 07:50 AM
They have ports for game cube controllers only according to a few pictures I had seen earlier. I am pretty sure that means you only need gamecube controllers and I am also pretty certain that if you truly do need them then they will sell them seperately.
That makes sense. And because the Revolution is to be at a cheaper price than the other consoles it's not like you'd be losing any money if you need to buy GameCube controllers.
My mind is racing as to the gameplay possibilities with this thing. Think about shooters...holding your hand out the whole time might actually improve the immersiveness as your fatigue will impact your shooting ability.
Pi Mu Rho
16-09-2005, 08:01 AM
Gets my vote.
dream431ca
16-09-2005, 08:11 AM
This might actually work out! I would have to see a real demonstration though before I make up my mind but...it sounds extremely promising.
AmishSlayer
16-09-2005, 08:28 AM
what are the ps3 and 360 doing thats stupid to get money out of us?
Don't know about PS3...but as for Xbox
Xbox Live.... 'nuff said.
I'm glad SOMEBODY's changing the formula. I like what I see as long as there's good games that come out and not too many peripherals required for good games.
As far as I'm concerned..the analog attachment should be included because I bet most games will need it.
Absinthe
16-09-2005, 08:39 AM
Hahahaha that looks ****ing terrible.
*Scratches out the Revolution as a potential purchase*
Xbox Live.... 'nuff said.
o noes!!1
Paying for an online service! What an unnecessary and stupid concept!
OCybrManO
16-09-2005, 08:54 AM
Paying for an online service! What an unnecessary and stupid concept!Actually, yes... it is. Nintendo's plan is to do it for free on the Revolution (and I think the DS, too).
As for you not buying a Revolution... that's your choice.
Pi Mu Rho
16-09-2005, 08:59 AM
Hahahaha that looks ****ing terrible.
*Scratches out the Revolution as a potential purchase*
o noes!!1
Paying for an online service! What an unnecessary and stupid concept!
I'm far more interested in how it plays than how it looks.
Absinthe
16-09-2005, 09:01 AM
Wait, Microsoft is stupid for adding a price tag for their service? That's a ridiculous idea and you know it. As an optional feature they have every right to charge you for it. And it's not like it's burning a hole in your wallet. Any person who can take up an expensive hobby such as gaming should be able to fork out a few bucks every month.
That money is going into maintaining a system. I'd like to see Nintendo cough up anything as high a standard as Live when they have no financial impetus and can subject their standards to the breeze.
Bottom line: Nobody is stupid for charging for their product, regardless of wether or not Nintendo is doing the same.
I'm far more interested in how it plays than how it looks.
And when I said it looked terrible, I inferred that it looks awkward and unenjoyable to play with. At least for me.
From the examples they gave in the article, this sounds like something I won't waste my time with.
DigiQ8
16-09-2005, 09:02 AM
thats what we need for next gen , new ideas , not just upgrading the graphics every gen.
This controller will create many new game styles.
P.S i wanna touch that thing !
Kangy
16-09-2005, 09:07 AM
I'd be interested in how it ends up playing, but it looks like a shocking concept to me. It's going to completely alienate the Revolution in terms of third party software. And I don't really want to be waving my hand around for 2 hours just to play games, either.
It doesn't look very revolutionary, it just looks painful and ugly.
<RJMC>
16-09-2005, 09:46 AM
wow you people surprise
nintendo comes whit this idea that can be very cool and interesting thing and you all go "oh it looks ugly" "oh I dont want to move my hands" "oh its too diferent is gay"
you should recognize that nintendo is doing something more that just a console whit better graphics
realy this controller looks very interesting the only thing I dont like is the remote control shape
Lucid
16-09-2005, 09:47 AM
Looks extremely weird...
I'll hold off until I see game demos or reviews...
Z|insane
16-09-2005, 09:49 AM
I dont know what to think... I want to see how it feels first..
<RJMC>
16-09-2005, 09:56 AM
hey read the gamespot hands on it say that the controller maybe is still a work in progress
The form factor on display wasn't the absolute final design for the Revolution controller, and Nintendo reps noted that it is still a work in progress. That said, it was enough to give us an idea of where the company is headed. The controller itself bears no resemblance to the myriad fan-generated renderings purporting to be the real deal. The unit basically looks like a slim, ergonomic television remote that's about as long as your hand
http://www.gamespot.com/news/2005/09/15/news_6133335.html
OCybrManO
16-09-2005, 09:56 AM
Wait, Microsoft is stupid for adding a price tag for their service? That's a ridiculous idea and you know it. As an optional feature they have every right to charge you for it. And it's not like it's burning a hole in your wallet. Any person who can take up an expensive hobby such as gaming should be able to fork out a few bucks every month.
That money is going into maintaining a system. I'd like to see Nintendo cough up anything as high a standard as Live when they have no financial impetus and can subject their standards to the breeze.
Bottom line: Nobody is stupid for charging for their product, regardless of wether or not Nintendo is doing the same.Nintendo is probably going to fund the online service by offering premium downloads of their old games through a Steam-like service... so that everyone can still play online and use the other features for free. Instead, Microsoft makes you pay for something that is, essentially, a standardized server browser (since Microsoft isn't actually hosting the games, and they're using your bandwidth) and allowing additional premium downloads that aren't covered by the subscription fee (they warn you about that when you are setting up your Live account)... while giving only a stripped down free version to people that don't have Xbox Live Gold (or whatever).
Basically, it would be like Valve adding stat tracking then charging us a monthly fee to use Steam to play games online... or like EA charging you to go online to play BF2. Is that necessary? No. Now, IF Microsoft were hosting their own massive server farms so we could play on them... like in a MMORPG... I could see charging a subscription fee. Instead, it's like Steam + a Jabber client + a stat tracker. Wow. I use it... but I don't like it. There just aren't enough features to warrant the price.
Also, that "Any person who can take up an expensive hobby such as gaming should be able to fork out a few bucks every month" statement is just plain retarded. Hmmm, what do we do to an already expensive hobby? I know... make people pay even more for features that PC, Nintendo, and Sony gamers will get for free! Brilliant! No. Consoles are made to be affordable. PCs are the really expensive hobby... and even those don't charge you to play online in addition to the cost of your ISP (except in the aforementioned case of MMORPGs with massive server/bandwidth costs).
Bottom Line: Your original statement, that it is necessary to charge a subscription fee for something resembling Xbox Live, is false. Stupid? No, of course not... if you want to squeeze as much profit out of your customers as possible... but that's not what we were talking about. We're talking about gimmicks companies use to squeeze extra money out of their customers unnecessarily. If everyone else can do it for free... it must not be necessary to pay to be able to play online... right?
Absinthe
16-09-2005, 10:03 AM
Nintendo is probably...
Welcome to the realm of speculation.
going to fund the online service by offering premium downloads of their old games through a Steam-like service...
Old games that nobody would buy nowadays and are more of a marketing tool as opposed to new content through Live. Yes, your comparison is really valid.
Instead, Microsoft makes you pay for something that is, essentially, a standardized server browser (since Microsoft isn't actually hosting the games, and they're using your bandwidth) and allowing additional premium downloads that aren't covered by the subscription fee (they warn you about that when you are setting up your Live account)... while giving only a stripped down free version to people that don't have Xbox Live Gold (or whatever).
Money also goes into maintenance, technical aspects, free content, database management, friends tracking, and the setup of Live itself is such a momentously easy and streamlined task that doesn't require extraneous peripherals. To say it's nothing more than a server browser displays woeful ignorance on your part.
Also, that "Any person who can take up an expensive hobby such as gaming should be able to fork out a few bucks every month" statement is just plain retarded. Hmmm, what do we do to an already expensive hobby? I know... make people pay even more for features that PC, Nintendo, and Sony gamers will get for free! Brilliant! No. Consoles are made to be affordable. PCs are the really expensive hobby... and even those don't charge you to play online in addition to the cost of your ISP (except in the aforementioned case of MMORPGs with massive server/bandwidth costs).
It's called price ranging. If you can afford a Mercedes, then it's reasonable to assume you can afford a carwash. If you have wine, you can buy a corkscrew. If you can shell out fifty bucks for a game, three hundred for a console, and buy a TV as well, then you should be capable of paying ten measly bucks per month. Perhaps your argument would have some validity of they were sucking the cash from your wallet via your asshole, but they're not. And gosh, if it's such a steep price, then don't sign up for the service.
As for everybody else getting Live features for free... not entirely true. What exactly you're getting out of Nintendo's package has not been fully disclosed. And if my knowledge is up to date, neither has Sony's. And before you wag your finger at me saying "OMG ABSINTHE THEN HOW DO YOU KNOW THEY WILL BE TEH SUCK" - No. It's entirely reasonable to expect that service requiring a subscription fee will be of higher quality than the one that's free because giving the consumer a bucket of shit for their money will hurt them. That's why Runescape sucks compared to World of Warcraft. That's why your free FPS user-made from scratch is usually balls compared to a professional product. Good things often require cash. Why Microsoft should be seen as stupid for falling in line with this particular truism seems to be something grounded more in your idealism rather than practicality.
Bottom Line: Your original statement, that it is necessary to charge a subscription fee for something resembling Xbox Live, is false. Stupid? No, of course not... if you want to squeeze as much profit out of your customers as possible... but that's not what we were talking about. We're talking about gimmicks companies use to squeeze extra money out of their customers unnecessarily. If everyone else can do it for free... it must not be necessary to pay to be able to play online... right?
1.) Don't butcher my original statement. I never said it was necessary. I said it wasn't stupid. GG on fighting a straw man.
2.) Furthermore, don't try to reverse yourself. You directly implied that MS charging for their service is stupid in your initial reply to me.
3.) Squeeze money from their customers? HA! This hyperbole is ridiculous. If you can't afford to give up a minor monthly fee, then maybe you need a source of income or daddy's credit card.
4.) Everybody's service isn't the same as Live.
If Live's fee was really the massive consumer injustice you make it out to be, it wouldn't be used. But that doesn't seem to be the case. People are gladly paying for their service as we speak and I'm not hearing many complaints. I dunno, maybe it's because they're reasonable.
OCybrManO
16-09-2005, 10:06 AM
Except I never said that. Your entire argument rests on a straw man. ggOh, wait... what's this?Paying for an online service! What an unnecessary and stupid concept!gg, indeed...
Absinthe
16-09-2005, 10:33 AM
Ha! No. It's necessary if you want ensured quality and maintained standards.
Perhaps you live in a world where money is valueless. I don't. I pay and recieve accordingly and equitably.
ADDED: Now, that said - If Nintendo and Sony can deliver something as high of quality as Live for free, then kudos to them. But I don't see it happening.
Pi Mu Rho
16-09-2005, 11:41 AM
I'd be interested in how it ends up playing, but it looks like a shocking concept to me. It's going to completely alienate the Revolution in terms of third party software.
I couldn't agree less. This will allow for more and better third-party software. Finally, there's a console with a decent analogue control device for FPS games, one that is mouse-like in that you can "snap" to a point on the screen rather than having to scroll your way across it. It also opens up the RTS genre, which has traditionally not done very well on consoles. Or how about a new Jedi Knight game where you actually weild the lightsaber yourself? Flight Sim - use it as a joystick. I don't see it restricting anything in that regard.
Warbie
16-09-2005, 02:21 PM
Woh - i'm shocked, and feel a weird combination of doubt and excitement.
I have faith that the controller will work as intended, and offer some truly unique gaming experiences - it's just so far out there that anyone would feel a little dubious (10/10 for innovation, creativity, and balls, though)
Let's also wait and see how it plays before passing judgement. The DS turned out to be far from a gimmick, despite so many predicting otherwise (I strongly disagree with the IGN artcile), and Nintendo know what they are doing.
There was bound to be a knee jerk reaction with some people (some of the replies of this thread are laughable) - there is with anything new. Even the most die hard Nintendo fans are feeling a little cautious. So, if you're not interested in trying something new, or applauding Nintendo for continuing to innovate, then stick with the same old tired games we've all been playing for years and be happy (but this time - with better graphics, woohoo \o/ ;))
StardogChampion
16-09-2005, 02:43 PM
I still like my programmable buttons idea better, but this sounds interesting, especially the 3D mouse thing.
I think this attachment thing will be great. The attachments seem pretty small, so a flight sim could bundle in a little cheap joystick or whatever.
Murray_H
16-09-2005, 02:57 PM
I'm worried that the games may consist of simple, repetative tasks thanks to the controller, but then again they may not. It does sound like it goes some way to bridging the gap between pc control and console control, which is something I want to happen.
Although I'm not planning on buying a revolution, it looks like it could be a cool controller. So long as the games don't consist of a handful of nintendo characters doing something stupid with the ocassional great game, I may consider getting it (as a second console though :p).
Holy ****! RTS's will be AMAZING on this console, if it works that is.
Harryz
16-09-2005, 03:12 PM
Pretty stupid design and idea IMO. If it ain't broke, don't try to fix it!
Warbie
16-09-2005, 03:29 PM
I'm worried that the games may consist of simple, repetative tasks thanks to the controller,
I wouldn't be so concerned about that - it can be used as we use a mouse (but with tilting and rotation added) Being able to plug other interfaces into the main controller is also a vry neat touch. It's as versatile a controller I could think of.
In the silly video of people playing with the controller, I liked the way it was being used as a torch. Imagine a survival horror title, sneaking through a level with the analogue stick in the left hand, and using the 'remote' as a torch for peering through the darkness. Imagine the immersion that would offer. We'd be placed right in the game. (if the Revolution is going to shine, it's going to be in the immersion the controller brings. That, and the quality of Nintendo 1st partys titles, of course.)
Don't even start me on Pilot Wings :)
It will also be great for FPS. My biggest gripe with pc fps is that a keyboard is such a horrible device for controlling motion when compared to analogue movement. In consoles, the analogue stick doesn't provide the accuracy of a mouse in aiming. This controller could/should give us the best of both worlds.
(All this is assuming Nintendo 'get it right' - and the technology matches the concept)
Warbie
16-09-2005, 03:33 PM
Pretty stupid design and idea IMO. If it ain't broke, don't try to fix it!
Seriously - I know this is 'your opinion', but have you actually thought about it?
If it aint broke, we don't want anything new or innovative! We want to play the same games forever - woohoo, AoE3 ;)
Absinthe
16-09-2005, 03:36 PM
Seriously - I know this is 'your opinion', but have you actually thought about it?
If it aint broke, we don't want anything new or innovative! We want to play the same games forever - woohoo, AoE3 ;)
Innovation is grand. But, like you said, when done right (see Virtual Boy for an example of failure). Thing is, I'm really fine with control pads. I certainly prefer them over the prospect of waving my controllers around like light sticks. :\
We'll see how it pans out.
Warbie
16-09-2005, 03:50 PM
Innovation is grand. But, like you said, only when done right (see Virtual Boy for an example of failure). Thing is, I'm really fine with control pads. I certainly prefer them over the prospect of waving my controllers around like light sticks. :\
We'll see how it pans out.
Sure, this is what it all comes down to.
I'm more excited about the new things this could add to a game.
Imagine a first person beat 'em up (something that has always been clumsy at best) Say one button is for punch, the other for grab. You could move the cursor to someone's nose and give em a quick slap and, while they recover from the blow, quickly move the cursor to their arm and select grab. A swish of the 'wand' later and you've sent him flying into a wall. oooh, ooh - instead of sending him flying you could grab his arm and twist! Crunch!, imagine it \o/ (or stab and twist *evil*) Or crucnh his arm and then send him flying into a wall :)
Blocking could be very neat too. Possibilities are just screaming out.
How about using 2 'remotes' (like we did with Golden Eye back in the day) One for your sword, the other for a shield. The point is - I get excited thinking about the possibilities ........ I don't really get excited about the 360 or PS3 (other than hoping they can recreate the greatness of a few past games)
Pi Mu Rho
16-09-2005, 04:05 PM
I'm with Warbie on this one. I love the possibilities that exist.
Hell, I was sold on the Revolution as soon as they announced that the back catalogue would be playable on it. The controller is a (big) bonus.
Murray_H
16-09-2005, 04:08 PM
I'm with Warbie on this one. I love the possibilities that exist.
Hell, I was sold on the Revolution as soon as they announced that the back catalogue would be playable on it. The controller is a (big) bonus.
omg fanboi lol
One thing, your wrists might tire quicker during a marathon gaming session waving it about, they may have to bundle the controller with lucozade.
Direwolf
16-09-2005, 04:17 PM
As far as I'm concerned..the analog attachment should be included because I bet most games will need it.
They've already stated that this is probably going to be the case.
As for alienating the third party....why would it necessarily do that? The things got an analog stick, several buttons, triggers, a d-pad, and all the normal controller inputs. The only difference is its ADDITIONAL abilities.
If third party developers want to be lazy and port things over, they should be able to go right ahead and do it.
CptStern
16-09-2005, 04:21 PM
STERN SAYS IT"S COOL!! THAT"S ALL YOU NEED TO KNOW!!!
I've been around for awhile ...a long while ..and I've played most consoles ..anyone remember that odd dial thingy on the Intellivision? or how about that phallic looking joystick for the Texas instruments home system? Innovation is a good thing ..as long as it works properly. Try not to judge till you've actually tried it ..I for one welcome this design as current console controllers prevent me from enjoying fps.
VictimOfScience
16-09-2005, 04:25 PM
Does the concept of the new controller remind anyone of this (http://www.vidgame.net/NINTENDO/powerglove.html) old innovation?
Except I feel like this is a much better decision on their part. This could be a really great way to experience a game, but its exceptionally difficult to say without playing a bunch of different types of games with it, though I imagine holding it like a remote control and aiming at the TV won't be that difficult or tiring.
Have they said whether you can just turn it horizontally to play like an old-school NES controller for some games? Or does it always have to be pointed at the TV?
Direwolf
16-09-2005, 04:40 PM
It seems to be expressly designed for you to be able to hold it sideways for just that purpose. Some of the demo units even had secondary labels for that orientation apparently.
Teta_Bonita
16-09-2005, 05:01 PM
omg fanboi lol
One thing, your wrists might tire quicker during a marathon gaming session waving it about, they may have to bundle the controller with lucozade.
He's not a fanboy. He's right.
Also it looks like you'll be doing about the same amount of wrist moving as you do with a mouse. Does your wrist get tired after a marathon pc gaming session? :rolleyes:
guchi
16-09-2005, 05:06 PM
He's not a fanboy. He's right.
Also it looks like you'll be doing about the same amount of wrist moving as you do with a mouse. Does your wrist get tired after a marathon pc gaming session? :rolleyes:
You dont hold a mouse in the air either, but then again, you do hold a normal controller in the air resting on your lap, so i dont see how this would be any different.
VictimOfScience
16-09-2005, 05:14 PM
It seems to be expressly designed for you to be able to hold it sideways for just that purpose. Some of the demo units even had secondary labels for that orientation apparently.
I am loving the sound of that. Can't wait to get rid of all of the damn cartridges that I have been blowing in for years and years so that they might play in my ancient NES. Bring on the back catalog!
Oh, and any great fun new innovative games too, along with classic staples like Mario, Zelda, Samus, Kid Icarus, the Belmonts, etc. Those were the days....but I can't waste my time always searching for those wasted years--I've got to face up and realise I'm living in the golden years....
StardogChampion
16-09-2005, 05:31 PM
Here's a quote:
"We thought about how everyone in the family uses the TV remote, but some people don't want to even touch the game controller," Nintendo President Satoru Iwata said. "We want to set a new interface standard for games."
So they're targetting casual monkeys that stay away from consoles.
Javes
16-09-2005, 05:42 PM
Pretty stupid design and idea IMO. If it ain't broke, don't try to fix it!
Yeah, so we should be playing games in 2005 with joysticks like back in the Atari days cos' ZOMG let's not be brave! etc. I wholeheartedly disagree. It may flop, and lets not forget how Nintendo have tried innovative ideas in the past (virtual boy) that have flopped, but if no one tries anything fun and fresh life will get very boring with just advancements in graphics running at the forefront of 'gamers' priorities.
Murray_H
16-09-2005, 05:44 PM
He's not a fanboy. He's right.
Sarcasm
Fishlore
16-09-2005, 05:48 PM
I'm firmly onboard and excited about the possibilities. I haven't touched a console in years for the most part. This will surely bring me back into the fold. I think that's a very large part of Nintendo's strategy. Heck, I don't even PC game anymore because everything is the same. Practically zero innovation anymore. Same games, slightly better graphics. YAWN!! This is exactly what I needed to maintain my interest in gaming. Two weeks ago I was strongly considering a Revolution. Today it's an absolute no-doubter. Thank you Nintendo for trying to move gaming as a whole out of the stagnate cesspool it was becoming mired in.
I want to try this out so bad. I think it will take me a few hours of playing with the controller on finished games for me to make my desicion though. I don't want it's fun factor to wear off after an hour of gameplay. But if it does remain fun after hours of gameplay, I will be preordering.
Lt. Drebin
16-09-2005, 06:37 PM
This thing is going to revolutionize, no pun, FPSs on consoles. Depending on the responsivness, it may be better than a mouse....may be. FPSs on the Revolution have an instant advantage in control. And since Nintendo said the graphics and sound will be competetive, FPSs on the Revolution should be flat out better than the competition. Just at a glance, that's the most striking use.
Everything else is going to be EXTREMELY interesting and cross-platform games, assuming they're done properly, should be a great draw for the Revolution....completely different from what the competition will have to offer. At the very least, people will have to try this thing out.
Insano
16-09-2005, 06:50 PM
Let's just see :)
They do have to keep the people into account that just want to relax when they play a game.
AmishSlayer
16-09-2005, 07:58 PM
Ha! No. It's necessary if you want ensured quality and maintained standards.
Perhaps you live in a world where money is valueless. I don't. I pay and recieve accordingly and equitably.
ADDED: Now, that said - If Nintendo and Sony can deliver something as high of quality as Live for free, then kudos to them. But I don't see it happening.
If Live is a high quality online service...I'd hate to see a bad one because Live is crappy if you ask me.
Sure the overall design of Live is fine. They have a friends system and server browsers (unless you're playing Halo 2...then there's no browser). Downloadable content is either really insignificant or like $4+ for a map or two. Let's not forget that Live is flooded with douchebags, leavers, cheaters, etc. I absolutely hate the fact that if I want to cancel I have to call up their 800 number and go through a bullshit survey where the person does everything in their power to stop me from cancelling.
XBConnect is MUCH better if you ask me. Sure there's no stat tracking or clans (don't care) but the quality of experience is 10x better and it's free (unless you want their pro version) assuming you have a computer hooked into your router along with your xbox.
I can't speak for GC but right now any online game for PS2 (that I've played) is completely free not to mention lag-free and I don't run into the douchebags that are running around rampant on Live.
Absinthe
16-09-2005, 08:04 PM
I like Live and it seems that you have more issue with the player base rather than the actual service. On the flip-side of this coin, I found PS2's online capability to be pitiful, awkward, and capable of servicing just as many morons as Live. :\
What's interesting is that despite the PS2 outselling the Xbox, Microsoft sold more Live kits than Sony sold PS2 online adapters. Surely Sony's amazing free service would have been able to crush Microsoft's fee-based bundle of crap, yes? Especially when they have a far larger customer base.
AmishSlayer
16-09-2005, 08:09 PM
I like Live and it seems that you have more issue with the player base rather than the actual service. On the flip-side of this coin, I found PS2's online capability to be pitiful, awkward, and capable of servicing just as many morons as Live. :\
The fanbase does suck for Live but I still don't care for the service overall. There's being able to afford something and wasting money on something and I feel paying for Live is the latter.
xLostx
16-09-2005, 08:32 PM
wow.... just wow, this is ****ing horrible.
Warbie
16-09-2005, 08:47 PM
There's being able to afford something and wasting money on something and I feel paying for Live is the latter.
Live offers a far more varied online gaming experience than the pc does (which is limited to just a few genres)
I like playing SF2 with my mates online, I like playing arcade racers with them online, I like playing sports games with them ....
I'm not saying it's better, but it certainly offers enough to make the small yearly fees well worth it.
Sorry for going off topic :)
dekstar
16-09-2005, 08:54 PM
This thing is going to revolutionize, no pun, FPSs on consoles. Depending on the responsivness, it may be better than a mouse....may be. FPSs on the Revolution have an instant advantage in control. And since Nintendo said the graphics and sound will be competetive, FPSs on the Revolution should be flat out better than the competition. Just at a glance, that's the most striking use.
Everything else is going to be EXTREMELY interesting and cross-platform games, assuming they're done properly, should be a great draw for the Revolution....completely different from what the competition will have to offer. At the very least, people will have to try this thing out.
QFT. Now all we need are some of those glasses to plug into the Expansion slot that let us see the action really purely - And head swivel so we don't have to look where our gun is.
I'm definately going to buy me one of these now. Screw the PS3 and Xbox360, They have held my interest long enough and now aren't interesting.
Kitfox
16-09-2005, 08:56 PM
I hate everyone who says they don't like. Basically by saying this you are ignorant, and scared of change.
OH NOES!
Revolution is not ment for current generation games. You have yet to see the kind of *Unique* games it as made for. You have absolutly nothing to compare it to and none of you have actually used it to form any type of solid opinion on the matter. SHUT UP and open your Xbox'd minds.
Revolution is not competeing with ps3 or xbox 360. It is not going to play the same kind of games it is going to be doing something you have never seen before so stop acting like winny 12 year olds.
Absinthe
16-09-2005, 08:59 PM
I hate everyone who says they don't like. Basically by saying this you are ignorant, and scared of change.
It's not fear of change. It's that it looks like piss.
If it helps, we hate you too.
Holy. Crap.
I can't wait to try one of these for myself.
gh0st
16-09-2005, 09:35 PM
i quote everything abinsthe has said in this thread for emphasis. basically he is brilliant.
The Mullinator
16-09-2005, 09:38 PM
It's not fear of change. It's that it looks like piss.
If it helps, we hate you too.
I love how this was the attitude everyone had when they first saw the X-box controller. Then they actually tried it and everyone shut up about it.
Warbie
16-09-2005, 09:55 PM
If it delivers as promised, everyone will be having far too much fun to care how it looks.
Kitfox
16-09-2005, 10:11 PM
It's not fear of change. It's that it looks like piss.
If it helps, we hate you too.
No it is a fear of change. You automatically say it looks like piss because you scared that Nintendo is going in the wrong direction because it's *different*. You didn't een give it a chance you just called up in you subconcious your favorite game and from the looks of it your favorite game will play like garbage on the revolution.... but wait... thats not what the revolution is for.
Get it thourgh your heads the revolution is invented for a game style you have never seen before ever.. you can't compare it to anything you don't know how much it's going to suck or how great its going to be. It's new. Give it a chance. It won't replace the Xbox 360 or the PS3. Nintendo said they are not comepting with them.
This is a new way of gaming. Totally new. Seperate them from the other consoles.
Gamers will go buy Xbox and PS3 as the standard way to play games. But they will also buy revolution to complement the other consoles to play a unique type of game. That the main goal here.
Stop calling it garbage. All that show is that you close minded
Absinthe
16-09-2005, 10:26 PM
I love how this was the attitude everyone had when they first saw the X-box controller. Then they actually tried it and everyone shut up about it.
Speak for yourself. I had no qualms with the Xbox controller. I kept the originals and favored them over all else.
No it is a fear of change. You automatically say it looks like piss because you scared that Nintendo is going in the wrong direction because it's *different*. You didn't een give it a chance you just called up in you subconcious your favorite game and from the looks of it your favorite game will play like garbage on the revolution.... but wait... thats not what the revolution is for.
Your psychoanalysis is pitiful. Please stop.
This is not fear of change. I do not like the concept of this controller. That's it. No more, no less. If they had employed a standard game pad and switched some buttons around, then perhaps your "fear of change" comments would have some validity if I was wigging out. But no. This is something drastically different. I just don't think it's any better.
Get it thourgh your heads the revolution is invented for a game style you have never seen before ever.. you can't compare it to anything you don't know how much it's going to suck or how great its going to be. It's new. Give it a chance. It won't replace the Xbox 360 or the PS3. Nintendo said they are not comepting with them.
Competition isn't something I'm factoring into this. I don't care how Nintendo stacks up compared to Sony and MS. That's just you trying to place some kind of fanboy mentality on me when there is none.
Stop calling it garbage. All that show is that you close minded
I'm sorry, but my personal reaction to this is my business. Just because I personally think this is an awkward waste doesn't make me close-minded any more than supporting it makes you a blind fanboy.
ADDED: The below YTMND is perhaps one of the most amusing and resonant ones I've seen in some time. :)
B.Calhoun
16-09-2005, 10:27 PM
My feelings on this: http://nintyrevcontroller.ytmnd.com/
The Mullinator
16-09-2005, 10:34 PM
Speak for yourself. I had no qualms with the Xbox controller. I kept the originals and favored them over all else.
??? Were you never listening to what people were saying about the Xbox controller when it was first shown? So many people were saying that it was too big and weird to use but then after the system was released they stopped complaining because they realized it wasn't. Thats what I am trying to say here.
Absinthe
16-09-2005, 10:36 PM
Yes, and the implication that my reaction to this is part of some recurring cycle is one I don't buy.
<RJMC>
16-09-2005, 10:37 PM
I dont want to sound like a pshycologist but sure a reason of why so many people is starting to hate it is cuz is something diferent dont deny it
Fishlore
16-09-2005, 10:40 PM
I love these closed minded little kids that only like one console or one game of a genre at any given time and lash out at everything else.
"I've never seen the new controller in action, I've never seen a game that uses it, I've never used it myself but it looks like piss."
I couldn't imagine being such a simpleton. Probably another kid who thought the DS was going to fail before it even came out because it was different. Maybe the controller will be great, maybe it won't. Say whatever puts your adolescent hormones at ease. The people with at least half a mind will at least try it before they condem it to failure.
The Mullinator
16-09-2005, 10:40 PM
Yes, and the implication that my reaction to this is part of some recurring cycle is one I don't buy.
Cycle? All I am saying is is the usual stuff like "never judge a book by its cover" or "looks can be deceiving".
VictimOfScience
16-09-2005, 10:53 PM
If they had employed a standard game pad and switched some buttons around, then perhaps your "fear of change" comments would have some validity if I was wigging out. But no. This is something drastically different. I just don't think it's any better.
Actually, they did employ a very basic controller design with this--they just built some interesting and innovative functionality on top of it. Turn it on its side and it is your basic NES controller...with tons more potential!!!
JellyWorld
16-09-2005, 10:57 PM
I'll reserve judgement until I've used it myself.
The Mullinator
16-09-2005, 11:06 PM
Interview with some Nintendo rep:
http://www.eurogamer.net/article.php?article_id=60917
Eurogamer: How is the controller going to work with games that aren't designed specifically for the Revolution - multi-platform titles and so on?
Jim Merrick: We're producing a classic-style expansion controller, based on traditional designs like the Gamecube controller. It's like a shell with a hole in the top into which you slot the freehand-style controller, and then you can play third-party ported games, and retro Nintendo games you've downloaded.
So there's that option - but even while it's inserted into the classic-style shell, the freehand controller will still be able to sense positioning and so on, so there are more options too.
It's something that's just as true for the DS - not every game uses the DS's unique features. But some multi-platform titles do, like The Sims 2 for example. We hope other developers will do the same and look at ways their multi-platform titles can make use of the Revolution's features.
Mechagodzilla
16-09-2005, 11:09 PM
My television remote is ugly, therefore I never use it.
durr.
duurrrr.
But anyways,
For all intents and purposes, it's a mouse that controls in full 3D and can measure rotation.
The mouse you're using on your computer at this exact moment can only move in 2D.
Also notice that the large rectangular section and the independant pod attached through a cord.
It's not at all unlike a mouse and keyboard in that respect. However, they are likely superior for gaming because of the more fluid control mentioned above and the smaller, lighter size.
So, in other words, it's the better aspects of a keyboard, mouse, gamepad and television remote combined into one.
There's nothing there you don't use every day, except for the fact that the mouse is better than most PC mice.
operative x
16-09-2005, 11:11 PM
I give Nintendo HUGE props for being original, i just hope when i buy it that there is gunna be some cool mulitplayer sword fighting games!
Absinthe
16-09-2005, 11:19 PM
Hey Fishlore. Why don't you take your righteousness and shove it up your ass? It would do me a big favor. :)
I may be a negative nancy, but I've directed my dislike solely at the controller. I've never called the people that like it idiots or fanboys. But oh no! When somebody says it sounds bad, they're suddenly ignorant simpletons! I love this mature and "open-minded" approach you people harp on about.
Tinneth
16-09-2005, 11:21 PM
It looks so...CRAP!
halflifeguy
16-09-2005, 11:24 PM
it might get some getting used to for me........just cus were all used to using the conventional controller
Qonfused
16-09-2005, 11:29 PM
http://nintyrevcontroller.ytmnd.com/
halflifeguy
16-09-2005, 11:32 PM
Lmao!!!!!!!!!:laugh: :laugh: :laugh: :laugh: :afro:
i absolutly love it
dekstar
16-09-2005, 11:50 PM
I give Nintendo HUGE props for being original, i just hope when i buy it that there is gunna be some cool mulitplayer sword fighting games!
Oh my god that's an amazing idea!
And when your swords clash the controller will rumble and stuff! Brilliant!
operative x
16-09-2005, 11:52 PM
when your swords clash the controller will rumble!:bounce: sounds good to me!
sinkoman
16-09-2005, 11:55 PM
I'm waiting for them to come out with an attatchment that looks like a normal controller.
I'm serious. They don't seem to realize how many problems this controller has.
@ Q_onfused HAHAHA! Lmao!
AmishSlayer
16-09-2005, 11:56 PM
2 things -
We're all gonna need a big area to play in or else peopel are gonna get hurt :P
We'll look like fairys flailing around in front of our TV's
...
but I don't care :D
EDIT: I'm waiting for them to come out with an attatchment that looks like a normal controller.
I'm serious. They don't seem to realize how many problems this controller has.
I hear they have 4 ports on the revolution for GC controllers so there's always that to fall back on.
Qonfused
17-09-2005, 12:01 AM
I'm waiting for them to come out with an attatchment that looks like a normal controller.
I'm serious. They don't seem to realize how many problems this controller has.
@ Q_onfused HAHAHA! Lmao!
Get on Xfire/MSN, kthx.
Here's my thoughts:
Now we're making real progress.
To those of you still skeptical, I understand why. First time I saw it, I was really weirded out. But give it a chance and don't dismiss it just because it looks weird. Those crazy analogue sticks were the fruits of madness when they were released. ;)
Dumb Dude
17-09-2005, 12:53 AM
There is a big difference between being "innovative" and just plain trying to hard. Guess which one nintendo is doing....
Reginald
17-09-2005, 12:57 AM
I'm waiting for them to come out with an attatchment that looks like a normal controller.
I'm serious. They don't seem to realize how many problems this controller has.
@ Q_onfused HAHAHA! Lmao!
http://www.eurogamer.net/article.php?article_id=60917
Posted by The Mullinator further up.
I personally cannot wait for the Revolution now. I don't care whether it is hated by everyone, it will be more fun than flailing around with no nunchuku-controllers.
gh0st
17-09-2005, 02:05 AM
haha @ the person who was knocking microsoft for stealing our money when nintendo makes you buy a whole new controller just to play games we've already played.
Lemonking
17-09-2005, 02:12 AM
gh0st I think thats just a bonus
dekstar
17-09-2005, 02:20 AM
haha @ the person who was knocking microsoft for stealing our money when nintendo makes you buy a whole new controller just to play games we've already played.
Unless the Revolution comes with the normal Controller as a standard accessory. Then where's your argument?
EDIT: Nevermind (http://www.halflife2.net/forums/showpost.php?p=1594775&postcount=140) :(
giant384
17-09-2005, 02:33 AM
well i no im not getting that system thats just odd for a controller
DrDevin
17-09-2005, 02:38 AM
Ah FPS and RTS on a console with good control. I do think you might look wierd with all your friends 4-player but then again it will add to the fun and another dimension. Who can work the controler quickly and precisely!
I can see some great games comming out and some good software. As long as it is cheap (which it will be). I can also see how this could flop, crash and burn (but I hope it doesnt).
Most importantly this has made me completely forget about gears of war, elder scrolls 4 and UT2007 (still will probably get them) and made me want to go realistically pick some carrots in harvest moon with an intuitive 3-D remote! :D
Can't wait.
WhiteZero
17-09-2005, 03:08 AM
I'm serious. They don't seem to realize how many problems this controller has.
Says the guy who hasnt even touched it.
Don't knock it till you try it.
Ah FPS and RTS on a console with good control.
Exactly!
sinkoman
17-09-2005, 03:24 AM
Says the guy who hasnt even touched it.
Don't knock it till you try it.
I'm not knocking it, i'm just saying that they shouldn't have showed us the controller till they got all the kinks worked out.
I mean, c'mon, how are you gonna play an FPS on that thing without an add on with two joysticks? May as well call it an addon normal controller.
Warbie
17-09-2005, 03:32 AM
Eh? - it will be very easy to play a fps.
Analogue stick in the left hand for movement, and the 'remote' in the other for aiming. It could quite easily be the 'best' way to play a fps :)
SimonomiS
17-09-2005, 03:39 AM
Eh? - it will be very easy to play a fps.
Analogue stick in the left hand for movement, and the 'remote' in the other for aiming. It could quite easily be the 'best' way to play a fps :)
Yeah, think of the analogue stick as a replacement for a keyboard, and the remote as the mouse.
You could probably hold the analogue stick behind the remote in a gun like position and really roleplay it. :laugh:
Personally I like the look of it, original, innovative, Nintendo. Seems to have a lot of mixed opinions though. Anyone prefer the PS3 "boomerang" to this?
TheSomeone
17-09-2005, 03:55 AM
I'm waiting for them to come out with an attatchment that looks like a normal controller.
I'm serious. They don't seem to realize how many problems this controller has.
So you're basing this on the hours of playtest you did with it right?
Absinthe
17-09-2005, 03:56 AM
Even though the PS3 controller looked like a bent double-dildo, it at least resembled a control pad if you were to cut off its ends.
Regular controller for Revolution-
http://cube.ign.com/articles/651/651559p1.html
http://cubemedia.ign.com/cube/image/article/651/651559/understanding-the-revolution-controller-20050916041026412-000.jpg
GhostBoi
17-09-2005, 04:12 AM
Even though the PS3 controller looked like a bent double-dildo, it at least resembled a control pad if you were to cut off its ends.
Regular controller for Revolution-
http://cube.ign.com/articles/651/651559p1.html
http://cubemedia.ign.com/cube/image/article/651/651559/understanding-the-revolution-controller-20050916041026412-000.jpg
GJ at jumping to conclusions, Absinthe, you win the internet!
GJ at jumping to conclusions, Absinthe, you win the internet!
Who are you talking to? IGN.com came up with that.
Murray_H
17-09-2005, 04:16 AM
Regular controller for Revolution-
http://cube.ign.com/articles/651/651559p1.html
"Nintendo has not yet released official imagery of what the controller shell might look like. However, we've created a mock-up (above) based on what we know of its functionality"
"Nintendo has not yet released official imagery of what the controller shell might look like. However, we've created a mock-up (above) based on what we know of its functionality"
Yea, read the IGN article. It's their mockup of it. I think it will resemble that pretty good.
GhostBoi
17-09-2005, 04:20 AM
And also:
Well, we've all finally had the chance to take our first look at the controller for the Nintendo Revolution - and whatever you think of it, you can't deny it's different. We had a chat with Jim Merrick, Nintendo Europe's senior director of marketing, to find out more about what they're calling the "freehand-style" controller - how it'll work with multi-platform titles, when we'll get to play the games, and who's going to win the next-gen console battle. What's more, we got a personal guarantee out of him, too... Read on.
Eurogamer: So we've seen what the controller looks like, and some of the different ways in which you can use it... But can you describe what it feels like to play with?
Jim Merrick: Well, first of all, one of our goals was to create a controller that wasn't intimidating - that was as familiar and easy to use as a TV remote. So when you pick it up and point it at the screen, it's just like picking up and aiming a laser pointer, say.
It's designed to make you feel like moving around is very easy and natural. For years we've been moving backwards and forwards with our thumbs, but now all that's going to change.
To use an analogy, it's as natural as putting your hand out of the car window when you're a kid and moving it through the air like a plane. Well, now you might have a flying game where instead of using your thumbs, you're actually tilting the controller to fly the plane.
Then there's what we're calling the nunchuk-style additional controller, so in an FPS game you're holding the remote in your right hand and shooting with your left, using the analog control to strafe from side to side and crouch and so on. It's the ultimate controller for first person shooters.
We've talked a lot about expanding the population and breaking down barriers, and the new freehand-style controller, as we're calling it, is very much a part of that. This controller is just so intuitive - I hate using that term, but it really is!
Eurogamer: So how long has the controller been in development?
Jim Merrick: It's a difficult thing to pin down. I mean, two years ago, Iwata was talking about making a fundamental change in the marketplace and reaching new audiences. And of course, the minute we finished work on the Gamecube, we were thinking, 'Where do we go from here?'
I really started seeing references maybe a year ago - the developers started to get information, and then prototypes, and now they're working with what you saw today.
Eurogamer: Is what we saw today the finished product, then?
Jim Merrick: It's very nearly finished. We've got time to make a few refinements, but fundamentally it's complete.
Eurogamer: How come you didn't show off any games today?
Jim Merrick: We went to great pains not to show the software today because we didn't want to detract from what we are trying to show. We're talking about a fundamental change to how we see games and how we play games, and we didn't want to get hung up on polygon counts and so on.
Our official launch date is still 2006, and before we show the software, we want to make sure it's at a stage where you can understand exactly how it's going to work with the freehand-style controller - by actually playing the games.
Eurogamer: So when will we get to play them, exactly?
Jim Merrick: Put it this way. Without making a commitment, if I went to E3 2006 and didn't end up playing the Revolution, I'd be very disappointed...
Eurogamer: A lot of Nintendo's previous controller concepts have been adopted by your competitors. Are you worried they're going to nick this idea too?
Jim Merrick: Of course! As someone pointed out to me today, here we are, about to throw away 20 years of controller designs - designs which Nintendo came up with! There will be an influence on the industry, absolutely. That said, Nintendo will aggressively protect its intellectual property.
Eurogamer: There's been a lot of talk about expanding the gaming audience and creating games for the whole family. Does that mean you're leaving Sony and Microsoft to take care of the hardcore?
Jim Merrick: Not at all. We know we have two audiences to reach - one is the expanding audience, new consumers or people who used to play games but have since quit.
But we can't only embrace that audience. We have to recognise the people who put us on the map, and make sure we continue create games for them.
For example, the first person shooter genre is very important, and as I mentioned earlier the nunchuk-style controller will change the way you think about FPS games forever.
Eurogamer: How is the controller going to work with games that aren't designed specifically for the Revolution - multi-platform titles and so on?
Jim Merrick: We're producing a classic-style expansion controller, based on traditional designs like the Gamecube controller. It's like a shell with a hole in the top into which you slot the freehand-style controller, and then you can play third-party ported games, and retro Nintendo games you've downloaded.
So there's that option - but even while it's inserted into the classic-style shell, the freehand controller will still be able to sense positioning and so on, so there are more options too.
It's something that's just as true for the DS - not every game uses the DS's unique features. But some multi-platform titles do, like The Sims 2 for example. We hope other developers will do the same and look at ways their multi-platform titles can make use of the Revolution's features.
Eurogamer: Some critics have voiced concerns about compatibility issues with all the different television standards around these days... Will the Revolution controller work with all types of tellies?
Jim Merrick: I guarantee it. It works with LCDs, plasma screens, projectors... Everything. It's not like the old lightgun technology, where you had the classic problem of requiring a CRT screen. But this isn't working on a scan line basis, so there are no issues there.
Eurogamer: Do you think the Revolution controller will give Nintendo the edge needed to beat Sony and Microsoft?
Jim Merrick: It certainly could make us market leader. We have formidable competitors and I'm not going to make any sweeping, grand statements, but the Revolution has the potential to appeal to new groups of consumers we've previously been unable to reach. It also has appeal for hardcore gamers, and the ability to bring a lot of people back to gaming.
Eurogamer: So this is a big day for Nintendo, eh?
Jim Merrick: Yes, absolutely! It's always fun when you can surprise people and spark their imaginations. But we do face a communications challenge, in terms of how we communicate exactly what this new controller is and what it can do.
There are so many great new capabilities - the controller knows not only what you're pointing at, but exactly how far you are away from the TV, for example - and it's important that we get all these across.
Eurogamer: Is the freehand-style controller your trump card, or have we got more exciting stuff to look forward to?
Jim Merrick: Let's just say we have more surprises in store.
Jim Merrick is senior director of marketing for Nintendo Europe.
sinkoman
17-09-2005, 04:23 AM
Regular controller for Revolution-
http://cube.ign.com/articles/651/651559p1.html
http://cubemedia.ign.com/cube/image/article/651/651559/understanding-the-revolution-controller-20050916041026412-000.jpg
See this is what I mean.
I wouldn't be surprised if this is the only controller any games ended up supporting, and the addon "feature" dies off like how the gamecube to gameboy linkup died.
See this is what I mean.
I wouldn't be surprised if this is the only controller any games ended up supporting, and the addon "feature" dies off like how the gamecube to gameboy linkup died.
I am almost positive Nintendo will use the remote looking controller and joystick peripheral for a ton of their games. But remember, even if the remote controller is in the Wavebird "shell" you will still be able to point on the screen using the remote's sensors, tilt, and twist.
Absinthe
17-09-2005, 04:52 AM
GJ at jumping to conclusions, Absinthe, you win the internet!
GG on showing a mock-up and linking to an article I hadn't read! Excuse me for not clicking every link that's posted in the topic and focusing on the most prominent feature on the first page. And thank you for quoting a post of mine that was meant more in jest than jab. Immolate yourself, retard.
Now, after reading that interview, I'm far less skeptical. Though I'm still not considering buying it.
See this is what I mean.
I wouldn't be surprised if this is the only controller any games ended up supporting, and the addon "feature" dies off like how the gamecube to gameboy linkup died.Even so, it'd still provide at least two or three ways to play your games...but I doubt that will happen - there's lots of money in peripherals, and since third parties can now essentially change the console's input device, they can change it to suit their requirements.
Oh, and everyone should stop bashing Absinthe. His thoughts are perfectly valid. Stop accusing him of being a "fanboy hater" when he has yet to even give evidence of such a position. Just because he doesn't instantly love the controller doesn't mean that his opinion is somehow rendered obsolete.
Warbie
17-09-2005, 01:07 PM
See this is what I mean.
I wouldn't be surprised if this is the only controller any games ended up supporting, and the addon "feature" dies off like how the gamecube to gameboy linkup died.
How short sighted.
This controller isn't an optional extra like the link GC-GBA up cable (it's ridiculous comparing the two)
I dont understand how some people are dismissing this controller so easily - especially as the benefits it can offer are this obvious and unique.
Not a console fanboy but I sure Love this controller :).
Might just get a revolution....I wonder if nintendo wouldn't mind making a pc version of that device :). Could have some fun with that.
JellyWorld
17-09-2005, 03:39 PM
Anyone thinking what I'm thinking? (http://www.gamegirladvance.com/archives/2002/10/26/sex_in_games_rezvibrator.html#000141)
Anyone thinking what I'm thinking? (http://www.gamegirladvance.com/archives/2002/10/26/sex_in_games_rezvibrator.html#000141)What a horrible device! :O
Vegeta897
17-09-2005, 04:56 PM
Can someone please explain to me how in the world this is supposed to be good for FPS game. Ok, I can understand the analoge in the left hand. Movement front back and strafing left and right just like on the keyboard. And Maybe some buttons for jumping and crouching on there. (At this point the keyboard sounds much easier to do those things, as it is stationary where as the analogue and buttons you are actually holding... May be odd) But what I don't get is how the wand is supposed to let you look around. Are you pointing it at the screen? How would you look ALL the way around? You can't keep spinning it... It's not like a mouse where you can move it to the edge of the mouse pad, pick it up, and move again to rotate more...
Someone please explain in full.
dekstar
17-09-2005, 05:00 PM
Not a console fanboy but I sure Love this controller :).
Might just get a revolution....I wonder if nintendo wouldn't mind making a pc version of that device :). Could have some fun with that.
I still say with the 3D glasses it would be 1000x better for PC gaming.
Uuh also in an earlier post, it was said that the controller also senses how far away it is from the TV/Revolution. So really you could use it in FPS's for walking around too. Just make sure you don't go out of the range of the sensing device.
See this is what I mean.
I wouldn't be surprised if this is the only controller any games ended up supporting, and the addon "feature" dies off like how the gamecube to gameboy linkup died.
The GC > GBA feature was optional. Developers aren't going to go through all that trouble for a feature that only a handful of people will benifit from, which will also limit their game's acudience. However, EVERYONE will have the Revolution controller, and the controller sensor will be almost like another button rather than an obscure add-on. I'm sure almost all games will utalise it.
You can't keep spinning it... It's not like a mouse where you can move it to the edge of the mouse pad, pick it up, and move again to rotate more...
...
*Tilt right* Your screen starts moving right, Move it back to center, screen stops tilting to the right.....
Easy.....
Vegeta897
17-09-2005, 05:44 PM
...
*Tilt right* Your screen starts moving right, Move it back to center, screen stops tilting to the right.....
Easy.....You call THAT the best way to play FPS!? That sounds even worse than using an analogue to do it.
You must be misinformed, because that sounds terrible.
Crushenator 500
17-09-2005, 05:52 PM
This looks god damn AWESOME!!!!!
Whoever's been bashing it either:
A) hasnt read the article
B) has no imagination
C) is just being a prick because they haven't ranted in a while
:)
You call THAT the best way to play FPS!? That sounds even worse than using an analogue to do it.
You must be misinformed, because that sounds terrible.
I called it the best way to play a FPS?
And i've been you tried it to Ohh wait..... And how is it ****ing terrible? Because you have to move your wrist?
GET OVER IT, just because it's slightly more exercise than moving your damn finger you don't have to be omgzz!! More excerisze...wtf!!!
Go take a gun in real life if you want the best way to control a FPS. There you go, thats the best way...through the controls of Real Life.
Stigmata
17-09-2005, 06:06 PM
You call THAT the best way to play FPS!? That sounds even worse than using an analogue to do it.
You must be misinformed, because that sounds terrible.It's exactly the same principle that every single recent console FPS employs when using joysticks. When the joystick is moved out of its origin, the camera rotates accordingly; when the joystick returns, the camera stops rotating.
And there's obviously going to be some sort of dead-zone to it. Nintendo and other developers aren't going to require you to keep your controller pointed at the exact center of the screen to keep your camera still.
Personally, I can see a few calibration problems cropping up every once in a while, but overall, though this isn't really what I was expecting, it is indeed a revolutionary controller.
ricera10
17-09-2005, 06:19 PM
Did anyone catch this in the teaser video? And do you think Flash Video is kind of weird?
http://img181.imageshack.us/my.php?image=igntgs2005revolutionteaservide.jpg
Javert
17-09-2005, 07:28 PM
Regular controller for Revolution-
http://cube.ign.com/articles/651/651559p1.html
http://cubemedia.ign.com/cube/image/article/651/651559/understanding-the-revolution-controller-20050916041026412-000.jpg
That is sooo gonna ruin the balance/center of gravity for the controller if implemented.
Vegeta897
17-09-2005, 07:43 PM
Mineral you need to chill out, no need to swear. I was referring to someone else or perhaps an article (I don't remember) that said it was the easiest way to control FPS's. And I didn't say it would suck, so don't bring up your "HAVE YOU TRIED IT!?!?! NO!" point, because I'm not saying it's a crappy idea, all I did was ASK YOU GUYS how it's done, to which you flipped out and attacked no-one. If you say it's the same principle as a joystick, and joysticks are proven to be much harder to control FPS's than mice, I can't see what is so great about it. And who said I was complaining about it requiring more movement than the mouse? You sir are truly over reacting.
Noone has yet described exactly how it's done. Which is what I asked. Is the joystick oriented upright? Tilting it forward to look down, back to look up, and sides to pan left and right? Or is it held more like a gun, where it's pointed at the screen, and when you point it to the right side of the screen, it moves your view? Both of those don't seem very easy to me... Atleast not as easy as a mouse.
But really you guys need to chill out, you blow a fuse whenever someone asks a question or acts ANY OTHER WAY besides "OMG NINTENDO REVOLUTION /SECKS"
Just calmly answer the questions you are given, and calmly explain why so and so is wrong. So far you have no reason to lash out at me.
Pi Mu Rho
17-09-2005, 08:24 PM
For FPS games (or at least for Metroid as demonstrated), the joystick attachment is used to move the character (forwards/backwards, turning) and the main control is used for aiming.
dekstar
17-09-2005, 08:28 PM
I would imagine, Vegeta, as it working like you see a little reg dot or crosshair on your screen in the FPS, which you can move all around the screen. And when you move it off the screen it starts to turn your character.
And the orientation chip in the controller would know that if you moved the controller vertically down, then your character would duck. I think.
TheSomeone
17-09-2005, 08:29 PM
You can swing the controller like a baseball bat, you can use it to aim like an Time Crisis arcade gun, you can play pretend drums with it, you can pretend to fish with it, how are you guys calling this a useless gimmick? The possibilities for using it are endless! This is every game developer's wet dream!
This once again proves: PEOPLE ARE AFRAID OF CHANGE!
You are all hypocrites. You make fun of Jack Thompson for being an anti-technology maniac, but you guys are no different. Thompson rejects games that he hasn't even played because they are new and unfamilliar to him, and you all reject a controller you haven't even touched because it's new and unfamiliar to you.
And by the way, vegeta, the controller is situationally aware, so you don't always need it pointin at the screen. SO lets say you point to the right of the screens, your character looks to the right, and when you point back to the center to aim it stops and you can line up your aim. Of course, you couldn't play today's FPSs on it, but we're saying hello to a new generation of FPSs adapted for this kind of stuff.
Vegeta897
17-09-2005, 08:36 PM
Eugh, that's what I feared. Aiming in the style of you have a crosshair on the screen and it moves around... Bleh :(
I was hoping for something better. Ofcourse, I don't think what I'm envisoining is quite possible, which is too bad.
guchi
17-09-2005, 08:39 PM
nintendo revolution will go down in history
as the biggest flame war creator evaaarr!!1
dekstar
17-09-2005, 09:15 PM
Yeah TheSomeone, I can't wait for VR Fishing. If the Revolution has very nice graphics then it's going to be really cool :D
Vegeta897
17-09-2005, 09:25 PM
There are indeed many possibilities... But will the system be able to handle it? I heard someone mention fighting someone fist to fist. This is extremely complicated. In the game, your opponent and you must have physical properties, to react to punches, or being able to grab him and throw him back. But these won't just be ragdolls, they need a complex AI that can fight and block but still be dynamic, as he is affected by physics. There are many other things that must be coded as well. It will be very complex. Does the gamecube have enough CPU power to do such advanced things? Can game designers program good enough to be able to do this? I hope so.
But I wouldn't get your hopes up for anything spectacular.
Qonfused
17-09-2005, 09:35 PM
And even the motion thing itself, I hope there's a way to disable it... someone would walk into the room at addicentally scare you and then that jump would cause your chartacer to die... ehhh...
Maybe Nintendo's taking this "Revolution" thing too far. Sure, change is good... but this?
I made this in about 2 minutes. I seriously don't like the look of that controller and even if it does slip into a Gamecube-type controller, it still sucks. The Gamecube's controller, to me, isn't very functional.
So, here ya go... (http://tourettesguyvsrevolution.ytmnd.com/)
Vigilante
17-09-2005, 09:38 PM
And even the motion thing itself, I hope there's a way to disable it... someone would walk into the room at addicentally scare you and then that jump would cause your chartacer to die... ehhh...
Maybe Nintendo's taking this "Revolution" thing too far. Sure, change is good... but this?
I made this in about 2 minutes. I seriously don't like the look of that controller and even if it does slip into a Gamecube-type controller, it still sucks. The Gamecube's controller, to me, isn't very functional.
So, here ya go... (http://tourettesguyvsrevolution.ytmnd.com/)
How is the gamecubes controller not functional?
Vegeta897
17-09-2005, 09:38 PM
(ytmnd)ROFL :laugh: :laugh: :laugh:
<3 Tourette's Guy
Oh, god I laughed hard for a minute straight.
TheSomeone
17-09-2005, 09:46 PM
But I wouldn't get your hopes up for anything spectacular.
But why assume it's going to suck right away? (I'm not necessarily reffering to you vegeta). This might possibly the very first console I would ever buy. And If I was a game developper I'd be creaming my pants over this. There are so many possibilites.
I'm really, really, really bored of today's video games. I want something new and fresh, and this looks like it can provide it.
Vegeta897
17-09-2005, 09:49 PM
Don't worry about me on that point TheSomeone.
S'why I bought a DS. I'm still waiting for the good games though >_< Wario Ware was the only great and unique game I've played on it so far.
Can't they make the wand less square? Looks uncomfortable after prolonged use :|
Raziaar
17-09-2005, 09:51 PM
I didnt read the other posts, but I hope i'm not the ONLY one who thinks that controller looks retarded.
I'd go for a X-box or PS2 type controller ANY DAY compared to that.
The right hand held part looks so boxy, clunky and pointless to use.
Vegeta897
17-09-2005, 09:53 PM
I thought the same Raziaar, read around, or watch one of the videos of it in use, and you will slowly change your opinion...
TheSomeone
17-09-2005, 09:57 PM
Personally, I'd think it's best to stay neutral about this controller until we actually use it, because either way we're making fool of ourselves judging a book by its cover. *eyes Razzi*
Kitfox
17-09-2005, 09:58 PM
http://img.photobucket.com/albums/v227/Dark~Kitfox/get_file.gif
www.warbucket.com
Raziaar
17-09-2005, 09:58 PM
I thought the same Raziaar, read around, or watch one of the videos of it in use, and you will slowly change your opinion...
Then why are the buttons spaced so far away from your thumb's reach on the right side controller? It seems counter intuitive.
TheSomeone
17-09-2005, 10:01 PM
Then why are the buttons spaced so far away from your thumb's reach on the right side controller? It seems counter intuitive.
I'm guessing they'd have found out any real problem in their year of testing.
Raziaar
17-09-2005, 10:04 PM
I'm guessing they'd have found out any real problem in their year of testing.
Wanna know what it looks like? It looks like they took a ninento 64 controller, cut off the part with the analog stick. Reshaped it a tiny bit. Then took a remote controller, and plastered buttons on it. lol
I don't deny i'm very judgemental of this controller. It looks crap to me! But if I can somehow get a chance to try it without buying it, I might be able to be pursuaded.
TheSomeone
17-09-2005, 10:06 PM
For those of you skeptical about the FPS controllability: "As odd as it may look holding the two separate controller pieces, one in each hand, looking around felt incredibly natural, even more than my preferred PC-style keyboard-and-mouse setup."
More little words from people who have actually used the controller:
- the controller can be-pointing it to aim felt perfectly natural, right from the very first second, just like with a light gun. It always shot exactly where it felt like I was aiming, and was incredibly responsive to even slight wrist movements-I barely had to move my hand at all.
- flipping the controller up when you got a bite, mimicking the motion of pulling up a fish in real life, was a little thrill that just felt right.
- This was about all the different ways the Revolution can detect tilting the controller. It was as if the controller was the airplane itself - as long as your movements weren't too sudden, the on-screen action would mimic your movements with very little lag time. After about a minute I was pulling dramatic dives and loop-de-loops, bullseye-ing plenty of rings.
TheSomeone
17-09-2005, 10:08 PM
Wanna know what it looks like? It looks like they took a ninento 64 controller, cut off the part with the analog stick. Reshaped it a tiny bit. Then took a remote controller, and plastered buttons on it.
So you're the kind of person who'd choose looks over functionality.
Good luck with that attitude in the real world.
Just for your info, you'll be spending most of the time staring at the screen when you're playing, not at the controller. Who cares whether it looks like a pile of shit or a boobie.
Qonfused
17-09-2005, 10:08 PM
How is the gamecubes controller not functional?
It's not anywhere near as fuctional as the PS controllers.
Raziaar
17-09-2005, 10:13 PM
I hope this isnt the only controller they're packaging for it. What you're saying STILL isnt convincing me. I don't know if I want to aim by pointing a laser beam at the screen and minutely tilting the controller on its axis. Some people don't have that kind of precision handling. Even if I might, others might not. Flying a plane doing that method will feel far more unnatural than a conventional controller, at least to me.
Guess i'll just have to wait. Not like i'll likely buy the revolution though. Nintendo dissapointed me with the gamecube, which I spent hard earned money on and got a flop that contained pretty lame games for the most part.
TheSomeone
17-09-2005, 10:18 PM
I hope this isnt the only controller they're packaging for it. What you're saying STILL isnt convincing me. I don't know if I want to aim by pointing a laser beam at the screen and minutely tilting the controller on its axis. Some people don't have that kind of precision handling.
Precision handling? If you haven't tried it, at least base your opinion on the people that have, and all I've heard so far is that it's very intuitive.
As far as some people not having the ability to be proeffecient at using this, have you ever seen a console gamer play Counter-Strike? Does that mean the mouse config sucks because they can't use it?
Flying a plane doing that method will feel far more unnatural than a conventional controller, at least to me.
In that game you hold the controller like you're about to throw a paper airplane. Sounds very intuitive to me. Just hold a pen up like you're about to throw it over your head and point it different directions. I would love playing a game like that.
Raziaar
17-09-2005, 10:22 PM
Precision handling? If you haven't tried it, at least base your opinion on the people that have, and all I've heard so far is that it's very intuitive.
As far as some people not having the ability to be proeffecient at using this, have you ever seen a console gamer play Counter-Strike? Does that mean the mouse config sucks because they can't use it?
In that game you hold the controller like you're about to throw a paper airplane. Sounds very intuitive to me. Just hold a pen up like you're about to throw it over your head and point it different directions. I would love playing a game like that.
I've learned not to completely trust people on gaming things. Its not like an expresso machine where people basically have hte same expectations and it generally handles the same for them all. Gamers are completly different. Ever since Doom 3, I will never trust another gamers words as gospel. :E
Vegeta897
17-09-2005, 10:31 PM
You can't blame Raziaar for his view. Just leave him be.
Absinthe
17-09-2005, 10:32 PM
Oh, us intolerant technophobes. We're too busy fearing change to listen to you guys.
Raziaar
17-09-2005, 10:37 PM
Oh, us intolerant technophobes. We're too busy fearing change to listen to you guys.
LOL. I love technological change. I just don't really like this idea, from an aesthetical and functional standpoint.
Then again, I don't like wireless technology either. Not because I don't like change in technology, its the fact that while the things are wireless, they require batteries! And batteries add up, and a bullshit of a hassle to always be replacing batteries.
Vegeta897
17-09-2005, 10:38 PM
It's wireless?
Raziaar
17-09-2005, 10:39 PM
It's wireless?
I was giving an example about technological change.
Kitfox
17-09-2005, 11:18 PM
LOL. I love technological change. I just don't really like this idea, from an aesthetical and functional standpoint.
Then again, I don't like wireless technology either. Not because I don't like change in technology, its the fact that while the things are wireless, they require batteries! And batteries add up, and a bullshit of a hassle to always be replacing batteries.
Well then you should blame your ancestors for not supporting Tesla when he said he could conduct usable electricity through thin air. They called him crazy. Now you must suffer the consiqunces since he's dead.
Raziaar
17-09-2005, 11:26 PM
Well then you should blame your ancestors for not supporting Tesla when he said he could conduct usable electricity through thin air. They called him crazy. Now you must suffer the consiqunces since he's dead.
LOL's at the sarcasm.
Vegeta897
17-09-2005, 11:27 PM
Well then you should blame your ancestors for not supporting Tesla when he said he could conduct usable electricity through thin air. They called him crazy. Now you must suffer the consiqunces since he's dead.That's kind of depressing...
Raziaar
17-09-2005, 11:30 PM
So you're the kind of person who'd choose looks over functionality.
Good luck with that attitude in the real world.
Just for your info, you'll be spending most of the time staring at the screen when you're playing, not at the controller. Who cares whether it looks like a pile of shit or a boobie.
Oh. I missed this. No, i'm not a person who chooses looks over functionality. I've been saying IT DOESN'T LOOK PRACTICAL. This one does (http://img.engadget.com/common/images/8536656110032977.JPG?0.2068181705515526)
Geez. Chill out.
On a friendly note... why did they make it look like a remote controller anyways? Couldn't they add the same function into a more comfortable, ergonomic handheld controller?
DarkStar
17-09-2005, 11:47 PM
Looks kinda like a medical device to me.
Sorta like a breast-pump or something. lol.
Vegeta897
18-09-2005, 12:04 AM
On a friendly note... why did they make it look like a remote controller anyways? Couldn't they add the same function into a more comfortable, ergonomic handheld controller?That's what I said. Why make is a big rectangle :| It's not natural. Make it fit your hand better, like any other game controller. Maybe a little inward curve for the palm, and maybe have that rubber for grip.
Pi Mu Rho
18-09-2005, 12:12 AM
It was also said in the keynote speech that the design shown wasn't necessary the design that will ship.
dekstar
18-09-2005, 12:13 AM
they made it look like a remote control so that people wouldn't be afraid of it if they hadn't used a controller before.
Nintendo said that they wanted the console to also attract new customers who had only used things like remotes.
Raziaar
18-09-2005, 12:22 AM
they made it look like a remote control so that people wouldn't be afraid of it if they hadn't used a controller before.
Nintendo said that they wanted the console to also attract new customers who had only used things like remotes.
Ahhh... appealing to the braindead channel surfers. I see. :o
The Mullinator
18-09-2005, 12:23 AM
Ahhh... appealing to the braindead channel surfers. I see. :o
... Or the Moms and Dads of the world who have never gotten into their kids video game habits.
TheSomeone
18-09-2005, 12:40 AM
You can't blame Raziaar for his view. Just leave him be.
Blame him? I'm just openly disagreeing with him,I can't do that?.
*Durring the presidential debate:
Mediator: Kerry, you can't blame George Bush for his view! Just leave him be!*
I just think Razi's view is completely unbased and ignorant, that's all. He's judging how good a console will be based on the picture of a controller. There goes an entire century of teaching kids to look beyond the surface.
It's wireless?
Hum, yeah...
Raziaar
18-09-2005, 12:54 AM
Blame him? I'm just openly disagreeing with him,I can't do that?.
*Durring the presidential debate:
Mediator: Kerry, you can't blame George Bush for his view! Just leave him be!*
I just think Razi's view is completely unbased and ignorant, that's all. He's judging how good a console will be based on the picture of a controller. There goes an entire century of teaching kids to look beyond the surface.
I think you're getting your panties in a bunch over nothing, man. People judge thing all the time based on their looks. Video games in particular.
However, i'm not doing that here, i'm not judging based purely on aesthetics. I mean, if its a great product, its a great product even if it looks ugly. Thats what I think about the new xbox 360. Looks ugly with all its 'stylish' curves and such. Looks like a kitchen appliance, not a gaming system. However, I don't really carea bout that.
My aesthetics from the pictures, and the way the people are holding it, is based on my knowledge of how comfortable something can be based on its look. I was commenting on the current model, of the current picture that was shown. It looks blocky, and very very uncomfortable to use for long periods of time. It's not unfairly judging a book by its cover, its accurately describing how uncomfortable it will likely be. Most controllers are curved and contoured to shape a user's hand. Simply put, they're ergonomically designed, whereas the blocky, completely square remote controller in that picture, is not.
Same goes for the buttons. I'm not judging their appearance, i'm judging their functionality from the pictures. I don't HAVE to use it in person to know how it would feel. I can take that picture, which shows a human hand scaled to it, and see that the buttons are spaced all wrong for any semblence of order unless you plan on having a steeper learning curve.
<shrugs> Thats all. My argument is, take the greatest feature of the device, which is obviously the unique ability to use it as a pointer, and combine it with an attractive, functional, and intuitive control scheme, making the aforementioned technology the primary gimmick, yet also being an option if the user is not comfortable with it. I realize that the design shown is not the final product, noone knows what the final product will look like. I'm judging based PURELY on the currently shown pictures.
ANd based purely on my skeptical, many years of experience as an fps gamer, I don't think it is at all possible to use that device as a more accurate version of a mouse, for pointing at things across a screen. Call me crazy, but hand eye coordination works FAR more fluidly and effectively for me using a mouse to reach an object on screen, than say taking a laser pointer(which is what this thing is, and centering it on an object on the screen without jittering around or having my arm go tired and totally ruining my aim. You need a much more differenc concept to be able to take down the good old mouse as far as hand-eye coordination goes. Laser pointers are far more clunky than a precision mouse.
TheSomeone
18-09-2005, 01:22 AM
Razi, I realize it seems like I'm attacking you, but I'm really not, I'm attacking your opinion. I still love everyone on this forum very much.
I don't beleive you can judge how comfortable it is from this picture. I'm 100% sure nintendo took comfort into account and designed the buttons so that they were as comfortably placed as possible.
The controller isn't actually a laser pointer, it's much more like an arcade gun. A laser pointer is much smaller and lighter, making it less stable. Do you think you would play time crisis better with a mouse or a fake gun? Or rather If you were at an arcade, would you seriously choose the mouse over the arcade gun?
According to people who have tried it, aiming feels very natural. I don't think you should contradict them without having even tried it, that's just silly.
As for it being square, you have to know a few things about anatomy to understand this. But the reason a controller has to have the bottom curve is because the controllers are thick and the curve needs to follow the curve of the knucles and the second phallanges. In a small remote-control like object, you need a straight line in order to follow the straight line of the two pads on the bottom of the hand. If you hold a thin remote control, you'll notice your hand doesn't actually wrap around the object. You use the pads of your hand on one side and your bottom three fingers on the other. It's very comfortable. If you have a thin remote control, try it.
Raziaar
18-09-2005, 01:28 AM
Razi, I realize it seems like I'm attacking you, but I'm really not, I'm attacking your opinion. I still love everyone on this forum very much.
I don't beleive you can judge how comfortable it is from this picture. I'm 100% sure nintendo took comfort into account and designed the buttons so that they were as comfortably placed as possible.
The controller isn't actually a laser pointer, it's much more like an arcade gun. A laser pointer is much smaller and lighter, making it less stable. Do you think you would play time crisis better with a mouse or a fake gun? Or rather: Do you think you'd have more fun playing with a mouse or a mouse or a fake gun? If you were at an arcade, would you seriously choose the mouse over the arcade gun?
According to people who have tried it, aiming feels very natural. I don't think you should contradict them without having even tried it, that's just silly.
As for it being square, you have to know a few things about anatomy to understand this. But the reason a controller has to have the bottom curve is because the controllers are thick and the curve needs to follow the curve of the knucles and the second phallanges. In a small remote-control like object, you need a straight line in order to follow the straight line of the two pads on the bottom of the hand. If you hold a thin remote control, you'll notice your hand doesn't actually wrap around the object. You use the pads of your hand on one side and your bottom three fingers on the other. It's very comfortable. If you have a thin remote control, try it.
Guess we'll just have to agree to disagree. That's the best course of action. Neither of us will change the others mind. And just a side note, I have spare dense polystyrene around, and a hot knife tool, and can easily carve a shape exactly like that shown on the picture, carving out little buttons just to feel how comfortable it is. But I don't really have a need to do that, I have a flat, very square controller here, and its very uncomfortable to use for any significant duration. The thing needs to fit your hand like a glove to be comfortable, not feel like you're holding a block of wood.
Asuka
18-09-2005, 01:49 AM
Looks very interesting. Cant wait for more details.
Stigmata
18-09-2005, 02:44 AM
Same goes for the buttons. I'm not judging their appearance, i'm judging their functionality from the pictures. I don't HAVE to use it in person to know how it would feel. I can take that picture, which shows a human hand scaled to it, and see that the buttons are spaced all wrong for any semblence of order unless you plan on having a steeper learning curve.Actually, you do.
Example: I thought the Gamecube controller would be really uncomfortable when I first saw it. Then I used it, and my hands quite nearly melted into it.
And I thought the 360's controller looked too smooth and flat to be comfortable to hold. But apparently, it's one of the most comfortable controllers ever.
Just hold your judgements on the controller's feel until after you've used it.
And Absinthe: I've lost some of my respect for you over what you've said in this thread. You're still smart, and hilarious, but from here on in, I'm going to take your opinions on anything gaming-related with a dumptruck full of salt :P
Raziaar
18-09-2005, 03:05 AM
Actually, you do.
Example: I thought the Gamecube controller would be really uncomfortable when I first saw it. Then I used it, and my hands quite nearly melted into it.
Dude. I have controllers that look EXACTLY like that. Even ones with more ergonomic shape, and they don't feel comfortable enough for extended use. Its more difficult for game controllers like xbox and sony to judge, because you don't have stuff just laying around with the exact same shape, but with this controller, you do. Don't see how hard that is to comprehend.
Absinthe
18-09-2005, 03:07 AM
And Absinthe: I've lost some of my respect for you over what you've said in this thread. You're still smart, and hilarious, but from here on in, I'm going to take your opinions on anything gaming-related with a dumptruck full of salt :P
Because I don't care for this control scheme? Or because of my heated two-response debate with Cyberman? If that's what it took to lose respect, it couldn't have taken much to gain in the beginning. :\
I find the insinuation that my views regarding anything game-related are invalid to be extremely ridiculous, if I may candidly say so.
Crushenator 500
18-09-2005, 03:48 AM
Dude. I have controllers that look EXACTLY like that. Even ones with more ergonomic shape, and they don't feel comfortable enough for extended use. Its more difficult for game controllers like xbox and sony to judge, because you don't have stuff just laying around with the exact same shape, but with this controller, you do. Don't see how hard that is to comprehend.
It's not a flat bar though, its got a trigger thing on the bottom, and is curved all around.. without just saying 'so its still square!!' think about it, and put your hand in that position, i bet you it's still comfortable ( http://media.cube.ign.com/articles/651/651301/img_3074011.html )
Regarding the button layout, look at this picture http://media.cube.ign.com/articles/651/651301/img_3074000.html
The big A button and the B trigger are both right there, you dont have to move your fingers away from them at all, and i'm sure that they're pretty much all you're gonna be using most of the time. The other 2 buttons are likely for things of lesser importance, kinda like the black and white buttons on an xbox controller
sinkoman
18-09-2005, 04:00 AM
I'm guessing the bottom two are there for if you want to play NES style.
They both trigger the same action as the B Trigger and the big A button, but they're just there for if you decide to shift your hands (let's say for a classic mario game).
Vegeta897
18-09-2005, 04:01 AM
But there is plenty of room near the thumb area to put those buttons. Having them at the bottom requires you to use your other hand to push them...
TheSomeone
18-09-2005, 04:03 AM
But there is plenty of room near the thumb area to put those buttons. Having them at the bottom requires you to use your other hand to push them...
I think that's the point.
Lemonking
18-09-2005, 04:08 AM
lets just wait and see
sinkoman
18-09-2005, 04:16 AM
But there is plenty of room near the thumb area to put those buttons. Having them at the bottom requires you to use your other hand to push them...
Ok, now entering vegeta897 mode...
Did you even read my post?!?!
SimonomiS
18-09-2005, 04:20 AM
Thinking about having it sideways NES style, won't the little curve for the trigger button make it slightly arkward?
Crushenator 500
18-09-2005, 04:23 AM
Thinking about having it sideways NES style, won't the little curve for the trigger button make it slightly arkward?
I don't know about you, but if I get one I'm not gonna be playing NES games for hours, I'm gonna be playing shiny new revolution games :E
Absinthe
18-09-2005, 04:26 AM
I don't know about you, but if I get one I'm not gonna be playing NES games for hours, I'm gonna be playing shiny new revolution games :E
Should it work out, I hope to God that Nintendo aren't the only ones utilizing it. It will be wasted on an endless parade of mascot games.
SimonomiS
18-09-2005, 04:29 AM
I don't know about you, but if I get one I'm not gonna be playing NES games for hours, I'm gonna be playing shiny new revolution games :E
You never get a deep nostalgic yearning for old school? ;)
OCybrManO
18-09-2005, 04:42 AM
I know I do. There have been more than 20 years of advancements in computational power since the NES... and I still use my computer to play NES games. :laugh:
Absinthe
18-09-2005, 04:56 AM
Old school ftw.
I think I have my SNES around here somewhere.
Secret of Evermore... that game was the shit.
http://www.rpgclassics.com/shrines/snes/soe/images/box.jpg
TheSomeone
18-09-2005, 04:59 AM
Even the box art looked retarded back then.
Absinthe
18-09-2005, 05:30 AM
It ruled the roost and you know it.
Vegeta897
18-09-2005, 05:42 AM
Ok, now entering vegeta897 mode...
Did you even read my post?!?!Chill out dude. Really. And don't try to make fun of me with the font thing, I don't do that on purpose, it's some stupid problem with the forum.
sinkoman
18-09-2005, 06:05 AM
Chill out dude. Really. And don't try to make fun of me with the font thing, I don't do that on purpose, it's some stupid problem with the forum.
If this was real life, I would explain it as "a homely joke between two jokes, assuming that whom the joke was directed to, wouldn't take it personally".
I are sorry :(
Crushenator 500
18-09-2005, 02:42 PM
So yeah... the controller looks awesome :E
Reginald
18-09-2005, 03:56 PM
So yeah... the controller looks awesome :E
QFEtT*
6char :p
* Quoted for Emphasising the Truth.
Crushenator 500
18-09-2005, 04:48 PM
He's emphasizing the point I made that the controller looks like it's going to be awesome...
Is that a wrong acronym to use? I think not
OCybrManO
18-09-2005, 04:51 PM
You mean QFT.
T = truth (as you probably know)
E = emphasis
They both work.
Reginald
18-09-2005, 04:52 PM
I edited it to make us all happy. :hmph:
OCybrManO
18-09-2005, 04:55 PM
I'm going to start saying "QtEtTIitPPS" (Quoted to Emphasize the Truth Inherent in the Previous Poster's Statement) or "QtEtTIitAS" (Quoted to Emphasize the Truth Inherent in the Aforementioned Statement)... because they're more than 6 characters.
Reginald
18-09-2005, 04:57 PM
I'm going to start saying "QtEtTIitPPS" (Quoted to Emphasize the Truth Inherent in the Previous Poster's Statement) or "QtEtTIitAS" (Quoted to Emphasize the Truth Inherent in the Aforementioned Statement)... because it's more than 6 characters.
It doesn't really have a ring to it, does it? :|
OCybrManO
18-09-2005, 05:05 PM
It doesn't really have a ring to it, does it? :|Well, the phrases are only at the public beta phase. I still need to iron out some of the bugs. :p
T = truth (as you probably know)
E = emphasis
They both work.
Opps though about E = Effort.
I edited it to make us all happy.
*Jumps up and down clapping*
Well, the phrases are only at the public beta phase. I still need to iron out some of the bugs.
Can I help test?
dekstar
18-09-2005, 07:30 PM
So yeah about the controller. It roxx0rz.
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