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View Full Version : Feedback needed again


Dux
23-09-2003, 06:15 AM
Hi again, can I have some crits on this screenshot please, thanks.

rec
23-09-2003, 06:19 AM
Gotta love the tracer-lines behind the fired rounds.

dawdler
23-09-2003, 08:38 AM
A bit dark... But if you upgrade it to HL2, I suppose it will have alot better lighting.

derby
23-09-2003, 02:19 PM
Dark is good and atmospheric, but I'm in a light room right now, I can't see a thing!

Hudson
23-09-2003, 10:50 PM
very nice, i like it a lot.

IchI
23-09-2003, 11:26 PM
Its a bit basic. Even for hl1 really. Well expect for the APC. I dunno its nicely done and u obviasly know what u are doing. The side bridge/ledge thingys look a bit weird. I can;t really think of anything significant because its actually good.

blink
23-09-2003, 11:30 PM
Originally posted by IchI
Its a bit basic.

Originally posted by IchI
its actually good.

make your mind up fella

ubehagelig
16-10-2003, 08:21 PM
It basically looks alright, but nothing about it excites me.

What you need to work on is giving the player a great desire to *see* what's up on the 2nd floor. That is, add something up there to peak the curiosity of the player walking around on the ground level.

Farrowlesparrow
16-10-2003, 09:18 PM
I thik if the picture were viewed full screen it wouldnt look so dark.

Anyway, looks good i suppose, got an more angles?

Dux
17-10-2003, 02:28 PM
This map is only 3 hours work (scripted tank smashing through the door to release grunts included)

Still a lot to do.