PDA

View Full Version : Aftermath: Gordon a voice?


Art
30-05-2005, 04:15 PM
Should Gordon get a voice !?
What do you guys think ? :afro:

Samon
30-05-2005, 04:19 PM
No. Whoever votes yes needs a slap from Tr0n.

Art
30-05-2005, 04:21 PM
I don't like silent heroes : <

Samon
30-05-2005, 04:26 PM
There is plenty of other games out there. And your telling me you don't talk??


:p

boystupid
30-05-2005, 04:34 PM
The whole Gordon not speaking emphasises the fact that this is a first person shooter and that you are Gordon. If Valve decide to make Gordon speak I think it will ruin this aspect of the game.

Samon
30-05-2005, 04:39 PM
It would suck. And wouldn't be half-life.

Any more no voters and tr0n will be here. Mark my words.

Sufferin-rebel
30-05-2005, 04:58 PM
wtf is tr0n and why does every1 fear him so much

riomhaire
30-05-2005, 06:42 PM
Don't talk like that about tr0n...*aghh*

Samon
30-05-2005, 06:47 PM
Fear tr0n? Pfft I don't fear him. But you will. Oh you will :monkee:

boystupid
30-05-2005, 06:59 PM
Actually who/what is tr0n?

Samon
30-05-2005, 07:04 PM
You wouldn't want to. He smells.

He is a member. Anyway. Back on topic people.

Overwatch
30-05-2005, 07:40 PM
A voice for Gordon? NEVER!

gabriel
30-05-2005, 08:39 PM
when you play half-life, you might get a feeling for what you think gordon's voice would sound like if he did talk. if they made him talk all of a sudden, the voice they record for the game could sound different from how you imagined it and then you'd be dissapointed. also, its just one of those things they should never change in hl.
just say NO, to a voice for gordon.

Lemonking
30-05-2005, 08:52 PM
no it wouldnt be Half Lifeish anymore

neptuneuk
30-05-2005, 09:19 PM
*news* EA just bought the rights to HL2!!! it will be quickly made and will include 12 missions full of bugs and craptastic voice actors!! gordon freeman is now voiced and also screams in pain. also, all forms of technical support will be discontinued unless you phone the EA help line (charged at $16 a minute, only available in the US)




might happen....

Samon
30-05-2005, 10:01 PM
*news* EA just bought the rights to HL2!!! it will be quickly made and will include 12 missions full of bugs and craptastic voice actors!! gordon freeman is now voiced and also screams in pain. also, all forms of technical support will be discontinued unless you phone the EA help line (charged at $16 a minute, only available in the US)


might happen....

Won't. Valve are smart enough to know that EA is a path not to be trodden, not even looked in the direction of. Plus they are aiming for publisher freedom over Steam and EA is the perfect example of why developers would want to be publisher free.

DevgruSeal
30-05-2005, 10:07 PM
All the more reason to sell off spots on STEAM to distribute developer's games on.

Dag
31-05-2005, 01:46 AM
Won't. Valve are smart enough to know that EA is a path not to be trodden, not even looked in the direction of. Plus they are aiming for publisher freedom over Steam and EA is the perfect example of why developers would want to be publisher free.

But yet they chose to side with Bill Gates... ;(

Ames
31-05-2005, 03:30 AM
But yet they chose to side with Bill Gates... ;(

Gabe Newell worked at Microsoft before he started Valve.

T.H.C.138
31-05-2005, 03:47 AM
Hell no!!

I AM Gordon dammit!! :D

Ownzed
31-05-2005, 11:13 PM
What were you thinking making a poll..! We all the real answer..

iyfyoufhl
31-05-2005, 11:25 PM
when you play half-life, you might get a feeling for what you think gordon's voice would sound like if he did talk. if they made him talk all of a sudden, the voice they record for the game could sound different from how you imagined it and then you'd be dissapointed. also, its just one of those things they should never change in hl.
just say NO, to a voice for gordon.
he sounds excactly as i sound, trust me on this one

Dag
31-05-2005, 11:26 PM
he sounds excactly as i sound, trust me on this one

But...he never said anything. How do you know how he sounds?

boystupid
31-05-2005, 11:43 PM
But...he never said anything. How do you know how he sounds?
I agree :thumbs: there is no way of telling what Gordon would sound like. For all we know he may have a high squeaky voice :laugh:

jondy
01-06-2005, 01:12 AM
I don't like silent heroes : <

Get out! Get out!

Alix Mcdean
01-06-2005, 03:07 AM
But...he never said anything. How do you know how he sounds?

Well, YOU are suppost to be Gordon right?

Then witch that logic, Gordon should sound exactly like you. :D


Me smart :thumbs:


-Alix

Dag
01-06-2005, 03:58 AM
But if I really was Gordon, I would sell out to the Combine first chance I got, just because I love being Evil.

Mechagodzilla
01-06-2005, 07:20 AM
But if I really was Gordon, I would sell out to the Combine first chance I got, just because I love being Evil.The game actually does let you do that. Walk up to the nearest metrocop at the start and say into your microphone: "I would like to join the evil side, which is you!!!"
You'll get a realistic response from him. :thumbs:

Me from other thread:

Making gordon talk is a huge mistake from which the game would undoubtedly suffer.
The simple fact is that unless the game contains an impossible voice recognition AI program, a talking gordon will be just as stupid and unable to communicate as he is now. Only louder.
Want to ask Kliener how a scanner flies? You can't.
Want to ask what the g-man is? Unless there's a new "ask what g-man is" key, that won't happen.

As for the story, how would gordon audibly talking suddenly make the plot better? Valve would still control the dialogue, and still keep what they want secret and what they don't want hidden. It would be exactly the same only, again, louder.

Gordon does talk in the game, except it is left to your imagination what he says. You click the squad movement key, and it's the same as saying "go over there".

A dearth of imagination is the real problem here.
It's no different than the people who say "I can't see my legs therefore I am floating. WHY AM I FLOATING???"

Samon
01-06-2005, 09:45 AM
The game actually does let you do that. Walk up to the nearest metrocop at the start and say into your microphone: "I would like to join the evil side, which is you!!!"
You'll get a realistic response from him. :thumbs:

Me from other thread:

Making gordon talk is a huge mistake from which the game would undoubtedly suffer.
The simple fact is that unless the game contains an impossible voice recognition AI program, a talking gordon will be just as stupid and unable to communicate as he is now. Only louder.
Want to ask Kliener how a scanner flies? You can't.
Want to ask what the g-man is? Unless there's a new "ask what g-man is" key, that won't happen.

As for the story, how would gordon audibly talking suddenly make the plot better? Valve would still control the dialogue, and still keep what they want secret and what they don't want hidden. It would be exactly the same only, again, louder.

Gordon does talk in the game, except it is left to your imagination what he says. You click the squad movement key, and it's the same as saying "go over there".

A dearth of imagination is the real problem here.
It's no different than the people who say "I can't see my legs therefore I am floating. WHY AM I FLOATING???"

:laugh: :laugh:

I agree.

Dublo7
02-06-2005, 08:02 AM
HELL NO!

If valve ever give Gordon a voice, I will throw a barrel of napalm at their building.

Samon
02-06-2005, 10:14 AM
HELL NO!

If valve ever give Gordon a voice, I will throw a barrel of napalm at their building.

All fans will.

BrimStone04
03-06-2005, 09:07 AM
if u dont like silent heroes, then your playing the wrong game :)

CrazyHarij
03-06-2005, 01:26 PM
Don't you hear sounds from him whenever you're damaged by fire? It sounds something like "nngh" or "sshhf".

Samon
03-06-2005, 02:40 PM
Don't you hear sounds from him whenever you're damaged by fire? It sounds something like "nngh" or "sshhf".

Don't think so?

el Chi
03-06-2005, 04:33 PM
Gordon does talk in the game, except it is left to your imagination what he says. You click the squad movement key, and it's the same as saying "go over there".
Yeah I was never sure about that. If you "used" a scientist in HL1, they'd agree with your suggestion without Gordon having said anything. Personally I like to believe that he didn't actually say anything, he's just telepathic or something.

Whatever it is, he's not exactly a good conversationalist.

riomhaire
03-06-2005, 05:13 PM
Of course he said something, he says what you imagine him to say.

BigBrother
03-06-2005, 05:26 PM
gordon should have my voice

Flyingdebris
03-06-2005, 05:53 PM
what if gordon did sign language?

actually something i'd like to see is not giving gordon a voice, but at least giving him some sort of way to interact in conversations. Like when talking to an npc at certain breaks in the conversations you could choose to give a positive, negative, indifferent, or some other remark. The game wouldn't tell you what you said, you would just know that you said something to agree or disagree with the npc.

Right now npcs just sort of run away with their conversations and i find its hard to feel like gordon when i desperately want gordon to at least have some tiny bit of input as to how npcs interact with me.

the hl2 2d game did this nicely using emoticons, valve could do something a little more sophisticated but along those lines.

The Monkey
03-06-2005, 06:38 PM
Lol, Tr0n hasn't even played the game yet :laugh:

Samon
03-06-2005, 06:59 PM
Lol, Tr0n hasn't even played the game yet :laugh:

:laugh: :laugh:

Noobulon
04-06-2005, 01:12 AM
Although I would hate Gordon to have a voice-overs, I reckon the 'no talking' approach didn't work quite as well in HL2 as it did in HL.

In HL, it seemed feasible that Gordon wasn't actually saying anything, and the NPCs just weren't paying enough attention to notice. Most conversations were broken off to quickly for Gordon's silence to be picked up on. But in HL2 there's these great long conversation pieces where Gordon's muteness stands out like a sore thumb IMO. I don't want him to start speaking, but occasionally it feels... odd.


actually something i'd like to see is not giving gordon a voice, but at least giving him some sort of way to interact in conversations. Like when talking to an npc at certain breaks in the conversations you could choose to give a positive, negative, indifferent, or some other remark. The game wouldn't tell you what you said, you would just know that you said something to agree or disagree with the npc.


Like the conversations in Codename Gordon! :) Pick one of three responses:

:)
:|
:(

Flyingdebris
04-06-2005, 03:11 PM
exactly. Like if someone turns to ask your opinion you can give it...sort of. If a teammate shoots you, you can give them an angry glare. crap like that

smwScott
04-06-2005, 09:35 PM
Of course not for Gordon, but if you played as a different character I wouldn't mind it.

Combine Hybrid
06-06-2005, 03:44 AM
Don't you hear sounds from him whenever you're damaged by fire? It sounds something like "nngh" or "sshhf".

He made those sounds in HL1, when he was killed.

embers.
11-06-2005, 04:06 PM
if u could have something like how GTA:SA worked would eb cool i think

Victor2
12-06-2005, 12:57 AM
The whole Gordon not speaking emphasises the fact that this is a first person shooter and that you are Gordon.


Just like Gabe Newell said, every single word.................

PS: to someone who answered, I don“t like silent heroes either

Sid Burn
12-06-2005, 07:04 AM
Nah. I will just stick with the normal, silent Gordon Freeman.

duffers20
21-06-2005, 05:40 PM
I think that it would ruin it if he spoke, everyone has there own thoughts on what GF would sound like if he spoke and its most likely that the voice they choose wouldn't be anything like what you imagined and it would ruin the whole image of GF you have had for years.

Shippi
21-06-2005, 08:56 PM
Gordon Freeman must never talk

Dag
21-06-2005, 09:13 PM
It'd be cool if you saw through Alyx's eyes the very last part of HL2, where Gman comes out, and right as Gordon is leaving through portal, his head does a 180 and he says in a terminator voice- "I'll be back"

SsmitzZ
22-06-2005, 07:08 PM
*looks at poll results* ANNOUNCMENT : 30 retarded half life newbs have invaded this thread and are multiplieing at an alarming rate :)

Arden
23-06-2005, 12:58 AM
I voted yes before I voted no... *ahem*

Would it really kill the immersion factor if Gordon remained speechless... until the very end, where maybe he answers a question someone like G-man poses of him with a simple "No."? Or do I need my head examined...

gabriel
23-06-2005, 01:14 AM
if he spoke, there would have to be some other POV or a stupid cutscene to show it. that would be lame to all of a sudden change everything that half life has always been just to show gordon saying a few measly lines that would probably only weaken the plot and water down the action.

*looks at poll results* ANNOUNCMENT : 30 retarded half life newbs have invaded this thread and are multiplieing at an alarming rate :)

LOL!!!

Raxxman
23-06-2005, 02:57 PM
No.

It's too late for Gordon to speak, that's as lame as Link speaking.

NOOOOOOOOOOOOOOOOoooooooooooooooooooooooo

Salad22
29-06-2005, 03:12 PM
Ha! A voice for gordon? pphhh.. very funny..

Jeezz imagine gordon had a voice, if I would had hear his voice I would scream to death and crapping my pants and run away from my computer terror-stricken like a rocket belive me ;)

Lahire149
29-06-2005, 03:47 PM
Dumbest thread ever, NO WAY, NVR NEEDS A VOICE.