View Full Version : Brothers In Arms
Ok so who is following this game?
They are soooo close to going gold :D only 60 more pieces of work to be done :D
The Silhouette
10-02-2005, 03:01 PM
the SP looks good, but the multi-player concepts sounds like its gonna be craptastic gimicks. If i wanted to play with bots, i'd play SP. When i want all my teammates human i play MP.
The MP sounds good I think, having a team behind you while 3 other people have a team themselves.
Warbie
10-02-2005, 03:29 PM
I think the multiplayer sounds great (if they can get the AI right)
Who wants another standard WW2 online shooter?? Some tactical squad based play sounds fun.
CptStern
10-02-2005, 03:37 PM
yes I agree ...mp will test your leadership skills against real players commanding bots that have better aim and quicker response time than any human ...gotta love those odds :)
jimbo118
10-02-2005, 03:46 PM
yeah cant wait,the only thing is i have a feeling it might be quite short but who knows,i believe its coming out over here the same day as mgs3 so it'll be an expensive day for me,hope to be able to max it out too
any chance of a link to the website?
Pi Mu Rho
10-02-2005, 04:01 PM
What the world needs right now is another WW2 shooter. There's been such a shortage of them recently...
CptStern
10-02-2005, 04:09 PM
that's what was said before call of duty came out
Warbie
10-02-2005, 04:26 PM
What the world needs is good WW2 shooters, big difference ;)
Having teams of human controlled AI bots will result in a far more measured and tactical exchange than you'll find on the average public server (which, let's face it, involves no teamplay at all. Infact most clan games have very little)
I'm hoping that in BIA when you command a group of soldiers to perform an action they will do it and, most importantly, look like real soldiers while they are (be it taking cover behind a bush, or approaching an enemy bunker in formation). You just don't get this on servers filled with ppl, even in clan matches at the highest skill levels.
I want the immersion, the feeling that i'm actually a commander in WW2. CoD, ET, DoD etc can't offer this. BIA might :).
CptStern
10-02-2005, 04:33 PM
heheh ya I agree.....ET pub servers can very very frustrating
Apparently they licensed an engine but have not given the name of it... Source anybody? One of the AI programmers for BIA is on a SDK mailing list i'm on and he knows a heck of a lot about the SDK and engine in general ;)
I dunno could be a possibility.
http://www.gearboxsoftware.com/
Check the top, 54 items of work to be done untill GOLLLLD! IIRC it was 80 yesterday :)
Axyon
10-02-2005, 04:50 PM
Apparently they licensed an engine but have not given the name of it... Source anybody? One of the AI programmers for BIA is on a SDK mailing list i'm on and he knows a heck of a lot about the SDK and engine in general ;)
I dunno could be a possibility.
http://www.gearboxsoftware.com/
Check the top, 54 items of work to be done untill GOLLLLD! IIRC it was 80 yesterday :)The word out is that it's the Unreal Warfare engine.
I have faith in Brothers in Arms to be a very good PC game, but the console versions really don't look any good at all... that's visually and generally.
Ok I was just watching some videos, and I think your right on the warfare engine.
http://media.ubi.com/emea/brothersinarms/video/BIAtutorialXBX_UK_320x240.wmv
Ok listen to the voices in that.
http://media.ubi.com/emea/brothersinarms/video/BIAtutorialPS2_UK_320x240.wmv
Apparently same people different voices lol.
CptStern
10-02-2005, 04:59 PM
The word out is that it's the Unreal Warfare engine.
I have faith in Brothers in Arms to be a very good PC game, but the console versions really don't look any good at all... that's visually and generally.
I agree ..I think the console version will probably spoil the realism somewhat ...just cant aim properly with a gamepad
Axyon
10-02-2005, 05:01 PM
I agree ..I think the console version will probably spoil the realism somewhat ...just cant aim properly with a gamepadYeah, tactical games like this really need a mouse and keyboard for quick movement and orders of troops, and shooting when required.
Warbie
10-02-2005, 05:04 PM
I actually prefer pads for slow shooters - where aiming doesn't need to be 'twitch' fast, and analogue movement really poos all over using a keyboard. But, a keyboard wil be needed for all the commands.
Axyon
10-02-2005, 05:08 PM
I actually prefer pads for slow shooters - where aiming doesn't need to be 'twitch' fast, and analogue movement really poos all over using a keyboard. But, a keyboard wil be needed for all the commands.What commands? The game uses a one-button movement/command interface.
Warbie
10-02-2005, 05:16 PM
What commands? The game uses a one-button movement/command interface.
Sweet - a pad would good then :)
If you look at the videos I posted, it tells you how you will control the game with each controller.
Dalamari
10-02-2005, 05:53 PM
I think BiA looks really cool, plus it beats the hell out of just watching people bunnyhop and glitch in CoD. I think the MP looks really cool, although I doubt what the SP can bring that any other WW2 shooter hasn't already brought.
Shakermaker
10-02-2005, 08:26 PM
This is my 2nd most eagerly awaited game of 2005 (BF2 being the 1st). What's teh estimated release date; late february / early march, right?
Colin
10-02-2005, 08:44 PM
Once the work items on www.gearboxsoftware.com gets down to 0, they should go gold... or soon after. They need to go through the release candidate process with Ubisoft and Microsoft (for quality purposes, MS doesn't want unpolished games coming out for Xbox) and then it will be ready for distribution. There are a lot of catch points along the way... probably early to mid March.
ftp://ftp.ubi.com/emea/brothersinarms/video/BIA_storyline_UK_640x480.avi
Thats a new video about the storyline of the game.
jimbo118
10-02-2005, 09:29 PM
you know there is another tactical ww2 shooter called hidden and dangerous which can be played as a fps,3rd person shooter,first person stealth,3rd person stealth,rts,turn based wth rpg elements too, i highly doubt boa will be as in depth as that but i cant wait,need a new preview to maintain hype
pAiNtHeAsS
11-02-2005, 01:35 AM
I cannot wait for this game! Hopes it really rocks.
CptStern
11-02-2005, 01:45 AM
you know there is another tactical ww2 shooter called hidden and dangerous which can be played as a fps,3rd person shooter,first person stealth,3rd person stealth,rts,turn based wth rpg elements too, i highly doubt boa will be as in depth as that but i cant wait,need a new preview to maintain hype
I've played it. It's quite good although there's numerous bugs, the ai isnt all that great and your squad mates are dumb as posts ..I ended up leaving them behind because they kept on getting stuck on trees, boulders, walls, doorways, each other
oldagerocker
11-02-2005, 02:13 AM
I hope once BiA is done, Gearbox get to making what they are good at... Opposing Force 2 ;)
Warbie
11-02-2005, 03:30 AM
The problem with H&D2 was the squad and enemy AI, which just wasn't good enough. It's a shame - it was a fantastic title otherwsie.
jimbo118
11-02-2005, 10:35 AM
I've played it. It's quite good although there's numerous bugs, the ai isnt all that great and your squad mates are dumb as posts ..I ended up leaving them behind because they kept on getting stuck on trees, boulders, walls, doorways, each other
yeah i know i still love it though,its 1 of the remaining ww2 games thats has a good atmosphere,like your sneaking behind enemy lines etc,others are now just ripping off saving pr.ryan and band of brothers,i mean cod:uo even ripped a mission straight from h&d.it has some great missions too and co-op is a blast.lots of replayability too
18 Items remaining :D Can we smell done today? Gold on monday, just like a certain other game :)
jimbo118
11-02-2005, 12:31 PM
18 **** sake that was quick
Hopefully when the dev team gets back to work they can hammer the last couple of bugs and send it off for RC status.
jimbo118
11-02-2005, 03:45 PM
lol its at 12 now, *praying for a demo*
<RJMC>
11-02-2005, 07:10 PM
someone can tell me what so especial about this game?
I am watching the official site right now and the only special things I see is that looks like it hav a film style
<RJMC>
11-02-2005, 07:35 PM
ok I just watched the trailer and is looking good
what engine it uses?
Colin
11-02-2005, 07:36 PM
http://media.ubi.com/emea/brothersinarms/brothers_in_arms_e3.wmv
Watch this. Thats from last year's E3, a lot has changed since then, but you'll get a good idea at what separates BiA from the rest.
Edit: It uses Unreal.
Shakermaker
11-02-2005, 08:16 PM
Watch
this (http://media.ubi.com/emea/brothersinarms/brothers_in_arms_e3.wmv).
Big download, fairly slow connection. Is it worth it?
I am really looking forward to BiA. I hope Gearbox's bragging about the AI is true. This has been prolly been asked, but can your team-mates die?
EDIT 10 items left !!!!!
Axyon
11-02-2005, 08:25 PM
Big download, fairly slow connection. Is it worth it?
I am really looking forward to BiA. I hope Gearbox's bragging about the AI is true. This has been prolly been asked, but can your team-mates die?
EDIT 10 items left !!!!!They can get shot and become wounded seriously, thus causing them to fall into the ragdoll state, but they're not considered 'dead' - Gearbox didn't want to have to constantly be replacing your squad with new members, so they'll always recover for the next mission.
jimbo118
11-02-2005, 08:30 PM
They can get shot and become wounded seriously, thus causing them to fall into the ragdoll state, but they're not considered 'dead' - Gearbox didn't want to have to constantly be replacing your squad with new members, so they'll always recover for the next mission.
hmm dont know if i like that,will take away from realism,'oh hes dead but he'll be back next lvl'
Axyon
11-02-2005, 08:33 PM
hmm dont know if i like that,will take away from realism,'oh hes dead but he'll be back next lvl'I can see why they'd want to do it, but yeah, it is pretty annoying.
Shakermaker
11-02-2005, 08:40 PM
I can see why they'd want to do it, but yeah, it is pretty annoying.
I agree, altho invincible teammates would have been even worse. I am a the-glass-is-half-full kinda guy ;)
Looking at the vid mentioned above now. I saw that one before, altho not in this big resolution. Still worth the download tho, nice!
jimbo118
11-02-2005, 08:59 PM
yeah but the emotional aspect this game is bangin on about is now null as soldiers are just gona die at scripted points unless they include a load of fictional guys who die unscripted
Foxtrot
11-02-2005, 09:00 PM
How many good, realistic WW2 FPS are there right now? I can't think of a single one.
KagePrototype
11-02-2005, 09:02 PM
yeah but the emotional aspect this game is bangin on about is now null as soldiers are just gona die at scripted points unless they include a load of fictional guys who die unscripted
That's like saying a movie or book has zero emotional power because the main characters don't die randomly and instantly.
jimbo118
11-02-2005, 09:08 PM
That's like saying a movie or book has zero emotional power because the main characters don't die randomly and instantly.
yeah i see your point but i never compared it to a movie or book,i mean whats the point of 'caring' for these guys if they are just gona die at some preset point that you(the gamer!) have no influence,thats the diff between your point
KagePrototype
11-02-2005, 09:13 PM
yeah i see your point but i never compared it to a movie or book,i mean whats the point of 'caring' for these guys if they are just gona die at some preset point that you(the gamer!) have no influence,thats the diff between your point
Well, I'm sure it's still possible to care about other characters, just like in movies or books, or indeed other games. :) That was my point. Just look at the reaction Aerith's death in FF7 got, for example.
jimbo118
11-02-2005, 09:16 PM
yeah i know what you mean.like in mgs too etc,but the developers were constantly talkin about how'your actions have an outcome on whether your men survive'blablabla, but now this wont happen,i guess i just thought it wouldnt be so linear story wise
KagePrototype
11-02-2005, 09:19 PM
yeah i know what you mean.like in mgs too etc,but the developers were constantly talkin about how'your actions have an outcome on whether your men survive'blablabla, but now this wont happen,i guess i just thought it wouldnt be so linear story wise
They probably just meant that, if you're a crap leader, you're gonna get all your men wounded and thus "dead". So your men rely on you to be an effective leader. :) I doubt it would be possible to have a game "based on a true story", and have all of the characters able to die at any point during the game. :)
jimbo118
11-02-2005, 09:24 PM
They probably just meant that, if you're a crap leader, you're gonna get all your men wounded and thus "dead". So your men rely on you to be an effective leader. :) I doubt it would be possible to have a game "based on a true story", and have all of the characters able to die at any point during the game. :)
lol yeah i know,but i woulda liked more leeway in terms of this as like you said in a film,book,etc you have no say in terms of anything,its just 'this is it',whereas in games there should be more freedom sorta like how stalker says it'll be.
jimbo118
12-02-2005, 10:51 AM
countdowns at 8 now
7!!!!!!!!!
RARGH!!! My relief is almost palpable.
I bet for a sick joke they bump the number back up too 400 or something lol.
Foxtrot
12-02-2005, 03:53 PM
7???????
StardogChampion
12-02-2005, 03:55 PM
After playing Republic Commando, my expectations for this game have gone down a lot. Now i'm just expecting a nice looking average console shooter, with not very much depth to the squad commanding.
<RJMC>
12-02-2005, 04:15 PM
whats whit all that countdown?
JiMbOb
12-02-2005, 05:20 PM
countdown is amount of work items to be done on game left
jimbo118
12-02-2005, 08:53 PM
5 lol,this is great,they may announce the game has been finished by mondat woot,what will happen then?sent off for production or to be proof tested?
I reckon its gonna be sent off for RC testing. Just remember that they are releasing on xbox and PS2 and they both have extremly rigirous testing.
Maybe the PC version will be released before the console verstions.
http://www.brothersinarmsgame.com/us/fullpost.php?id=9861
teehee...it ain't the Ritz.
Icarusintel
12-02-2005, 10:26 PM
I reckon its gonna be sent off for RC testing. Just remember that they are releasing on xbox and PS2 and they both have extremly rigirous testing.
Maybe the PC version will be released before the console verstions.
so we can get the less rigorously tested piece of shit? no thank you, i'd rather not have to patch the game three times in the first day to get it to work properly, let them take their time, though a demo would be nice
Brothers in Arms work items until done: 26
AN SHEIZER!
pAiNtHeAsS
13-02-2005, 01:50 AM
i'm kind of glad it went up. less bugs in the final version.
Adrien C
13-02-2005, 06:27 AM
36 :/
Yeah, just look at hl2. I wish they had kept it longer instead of releasing that piece of crap.
jimbo118
13-02-2005, 12:06 PM
wtf its at 256 now,is this a funkin joke!!?
Adrien C
13-02-2005, 06:32 PM
Yeah, this just proves the counter is not really acurate.
Colin
13-02-2005, 07:01 PM
Yeah, this just proves the counter is not really acurate.
It IS accurate, its on the official Gearbox site and its updated by their community manager.
Dev response:
There are, however, new builds of the game pretty much every day. Sometimes something goes in that breaks lots of things and there's a flurry of bugs. Most of the time they all get closed the very next day. So don't get too down about it
Dalamari
13-02-2005, 07:17 PM
257....
I Want A Demo!!!!!
<RJMC>
14-02-2005, 01:10 AM
c'om if we could wait for HL2 we can wait for every other game lol
Shakermaker
14-02-2005, 01:23 AM
yeah, I'll just play WoW until then. It's my new addicition anyway.
jimbo118
14-02-2005, 10:14 AM
at 76 now
Lucid
14-02-2005, 10:20 AM
...This counter-thing is so retarded.
Why did they HAVE to start it?
Don't they realize how many emotionally unstable people are out there?
Someone could kill themselves if they keep going up and down with numbers.
jimbo118
14-02-2005, 12:13 PM
lol @ xlucidx
Jimmeh
14-02-2005, 12:35 PM
c'om if we could wait for HL2 we can wait for every other game lol
lol I agree :D
:cheers:
Icarusintel
14-02-2005, 09:11 PM
they can take as long as they want making the game so long as they give us a demo
Shakermaker
15-02-2005, 08:49 AM
one item more: 77
pAiNtHeAsS
16-02-2005, 12:00 AM
down to 66 now.
Alan Freeman
16-02-2005, 12:36 AM
I hope people aren't just sitting in front of there computer hitting the refresh botton every second just to see if it went up or down. :(
PoeticRocker
16-02-2005, 12:54 AM
yeah a demo would take me back to my mohaa days...
Icarusintel
16-02-2005, 12:57 AM
I hope people aren't just sitting in front of there computer hitting the refresh botton every second just to see if it went up or down. :(
Why not? It's just like the stock market, only less it at stake, or maybe not if sanity is an issue with some of these people
Dalamari
16-02-2005, 01:58 AM
54 left
ALMOST THERE!!!
**edit** Oops, just saw that.
pAiNtHeAsS
16-02-2005, 05:13 AM
42 left!
Life, the universe, and everything.
Lucid
16-02-2005, 10:27 AM
Jesus christ.
:-\
I'm gonna laugh so hard if the game ends up bombing. :D
PvtRyan
16-02-2005, 12:13 PM
It looks very good, but I'm afraid it will end up being a routine of the same actions over and over. Basically supression fire on the enemy, and let the other team flank them. It was like that in that recent game based on a US Army simulator (forgot the name). Just the same trick over and over. Sure, it's probably authentic and how it's being done in real wars, but not fun anymore after a while.
jimbo118
16-02-2005, 12:58 PM
It looks very good, but I'm afraid it will end up being a routine of the same actions over and over. Basically supression fire on the enemy, and let the other team flank them. It was like that in that recent game based on a US Army simulator (forgot the name). Just the same trick over and over. Sure, it's probably authentic and how it's being done in real wars, but not fun anymore after a while.
yeah thats what i was thinking,it could end up like full spectrum warrior but with you being an actual player too whereas in fsw you were just a commander,but the developers said you dont have to use flanking etc,you can play it like any other fps
Brothers in Arms work items until done: 24
Sooo close :D
Warbie
16-02-2005, 06:09 PM
You do realise that's 24 tasks away from 100 new tasks ;)
Harryz
16-02-2005, 06:14 PM
erman:
Zumindest in England steht ein Termin für die Demo fest!
So wird das englische Magazin PC Gamer im Rahmen einer exklusiven Review auch eine Demo anbieten! Die Ausgabe erscheint in 4 Wochen, am 3. März 2005!
Allerdings ist noch vollkommen offen, wann die Demo zum Download frei ist oder ob auch deutsche Spielehefte ein Review oder eine Demo anbieten können. Wir werden nachhaken und euch informieren, sollte es etwas neues dazu geben!
English:
At least in England, an appointment is certain for the demo!
So the English magazine PC Gamer in the frame of an exclusive Review will offer also a demo! The edition appears in 4 weeks, on the 3 March 2005! To be sure is yet perfectly open when the demo freely is to the download or whether also German game notebooks can offer a Review or a demo. We will inform after hook and you, should give it something new in addition!
CptStern
16-02-2005, 06:51 PM
a demo? that's only a few weeks away!
Harryz
16-02-2005, 06:54 PM
Yep.:)
Here is a link: http://www.gaminghq.de/index.php?area=1&p=news&newsid=165
CptStern
16-02-2005, 06:58 PM
hmmm this is what I understood on that page:
Brothers In Arms
:)
20 Weeeee.
FSW seemed really static but BIA seems life like and wtfpwnage.
jimbo118
16-02-2005, 07:23 PM
wtfpwnage,lol
Say it all together and it has a nice sound :)
ray_MAN
16-02-2005, 10:50 PM
Say it all together and it has a nice sound :)
It really does. :P It would explain wh ythe US PCG said that it had another "barnburning exlcusive". I really can't wait! :D Oh, and about it being repetitive. I heard that the missions are long enough that the AI can learn what tactics you use, making a counter-attack, and then forcing you to change tactics. :E :thumbs:
Shakermaker
17-02-2005, 01:26 AM
16 more chores
Brothers in Arms work items until done: 12
It's gonna jump up again to some high number like 200 :P I hope not.
Brothers in Arms work items until done: 12
It's gonna jump up again to some high number like 200 :P I hope not.
1,666 posts. Speak of the devil.
Only 8 left. I hope.
pAiNtHeAsS
17-02-2005, 04:21 AM
1 left!!!!
is the only thing left to do is to send it for testing?
Icarusintel
17-02-2005, 04:28 AM
1 left!!!!
is the only thing left to do is to send it for testing?
1? so where's the beef... errr, the demo, whaere's the demo?
jimbo118
17-02-2005, 10:11 AM
1 really lol,pray for demo
kungfucheez
17-02-2005, 08:03 PM
In case you havent seen, its at zero now, and says wait for an announcement soon........
Brothers in Arms work items until done: 0
Please stand by. Announcement coming soon...
w0000000000000000000000000000000000000000000000000000000000000t!
CptStern
17-02-2005, 08:32 PM
"dear gamers ..We regret to inform you that Brothers in Arms: Road to Hill 30 has been canceled so that we can devote our time working on a new mmorpg called "World of Barbie"
/me runs!
jimbo118
17-02-2005, 08:37 PM
yessssssssssssssssssssssssssssssss
B-MAn
17-02-2005, 08:42 PM
:O Zero!
"dear gamers ..We regret to inform you that Brothers in Arms: Road to Hill 30 has been canceled so that we can devote our time working on a new mmorpg called "World of Barbie"
/me runs!
/me turns into hulk
ME SMASH PUNY STERN!
CptStern
17-02-2005, 09:07 PM
aghhh /me gets smashed to a pulp!
Gearbox have a new site.
www.gearboxsoftware.com
CptStern
18-02-2005, 04:06 PM
Brothers in Arms is in the release candidate phase (http://www.gearboxsoftware.com/index.php?p=news)
demo! demo! demo! I want a demo! BEFORE release!
jimbo118
18-02-2005, 05:06 PM
yeah well in next months issue of pcgamer uk theres a review and demo so we might have to wait until then
Looks like March will be the release of the game.
CptStern
18-02-2005, 05:25 PM
yeah well in next months issue of pcgamer uk theres a review and demo so we might have to wait until then
ya but that doesnt come out till the beginning of next month ..probably around the game will be close to release ..I WANT IT NOW! TODAY!!!
I WANT does not get young man!
CptStern
18-02-2005, 06:02 PM
saying I want doesnt get me a "young man"? who said I was looking for a "young man"? I want the DEMO!!! :E
Theres no a in that sentence :P
There should of been a comma :P
Fishlore
18-02-2005, 07:45 PM
I'll play the demo when I get the opprotunity and make my decision then, but I can't help but be a little skeptical. Any game that is designed for the consoles and the PC worry me a bit. Naturally the designers will design for the lowest common denominator, the PS2. You have to. The PC version might get better textures, sounds, etc but the issue remains it was designed with the PS2 in the back of their minds.
Does that mean that this game will outright suck? Not at all. But I approach these titles with extreme trepidation.
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