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View Full Version : scalable textures?y/n?


f-c-m
08-09-2003, 08:11 AM
Ok so for making my own custom textures,
I realize the maximum size in source is 2048x2048 currently
thats large enough i would say

but what about those w/ lower end vid cards

do i need to create low res versions of my textures
or will the source engine do this itself realtime?

say 1024x1024 for the high res
and 256x256 for the low res?
( or 512x512 )

im hoping its automatic
but if anyone can confirm this
pls reply here

Thanks

derby
08-09-2003, 07:50 PM
The engine will scale the textures down, though proably not realtime. It will probably be like HL1 with sub-mips etc.