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View Full Version : What is HL2DM missing?.. How can you even call it that? Many of our thoughts...


s3pReMiSis
03-12-2004, 11:12 PM
Im making this post because I think i need to. I started playing the original HLDM in 2000, and was instantly hooked. Like thousands of others, I constantly played and became attached to game.. playing in tournaments, joining top clans, going to lans across the US, and became one of the best hldm players to date. But there is always a reason for these things.

Why do I love hldm? Because it was so unbelievably unique in numerous ways, a ton more than any other FPS. The fast-pace of the game was one aspect that set it far above other games, and opened up a new window to skill. The feel was great, the maps were great... and what primarily set HLDM apart fom the rest; the weapons.

Am I extremely pissed @ HL2DM because I dont like change? No, I love change. But what VALVe has done is far from change. How can you call it HL2DM with huge modification's to the weapons? And even take out the 1 weapon that changed everything; the gauss cannon. You look at UT, CS, Farcry, D3... notice some similarity? I sure as hell do. All based upon the regular pick up a common machine gun or grendade launcher and shoot it. Nothing special; you can do little jumps, maybe run fast, maybe even zoom. Everything is 'ZzZZZzzZZZzzz'. When i rarely start up CSS i cant even play for 5 minutes. Walking so slow, camping, SLOWING DOWN WHEN YOU JUMP, sickens me. For anyone new to computers, or FPS type games, CS:S is for you.

You take a look at what made HLDM great, and then you take a look at what it is now, complete shit. How can you completely take out the gauss cannon? Or create a CS-style crossbow that fires 1 round per millennium? You just took the most skilled multiplayer EVER created, a multiplayer that was so fast and unique you look at it and say "WOW!", and made into utter crap. No different than a UT or D3 mod.

Im not pissed because VALVe implemented the physics manipulator; I think its great. Something that had some thought put into it. Except for all the noobs throwing shit around and levels flooded with stuff, its a great idea.

Another thing is the movement. Ill give VALVe some credit for 'trying' to make it close to the original DM, but take out the longjump? You have got to be kidding me. Another factor that set HLDM apart form the rest. Now instead of longjumping, manuevering yourself in crazy ways trying to avoid something being thrown @ you, now you get to just do little hops and get nailed in the head with it, what fun. Not to mention the ever-so-laggy sprint.. what a joke. And im not even going to mention bunnyhop. Another aspect that took a good anount of skill to master, and is now gone. Now we all get to walk along like idiots.

So bacially thats what I, along with hundreds probably thousands of people think. Dont get me wrong, at least VAVLe came out with a DM (although they probably threw this together after they got owned with all the complaints), but to completly alter it and take away what many of us were waiting for is wrong. After hearing rumors about HL2 in like 2002 and dreaming about it, now all I feel like doing is turning on my computer and loading up the original DM. Im not gonna belive my own lies, because at first I said "omg this game owns!" just to make myself feel better.... because in reality I wish the dam game got delayed another year.

TheCorps
03-12-2004, 11:19 PM
Am I extremely pissed @ HL2DM because I dont like change? No, I love change.

Another thing is the movement. Ill give VALVe some credit for 'trying' to make it close to the original DM, but take out the longjump? You have got to be kidding me. Another factor that set HLDM apart form the rest. Now instead of longjumping, manuevering yourself in crazy ways trying to avoid something being thrown @ you, now you get to just do little hops and get nailed in the head with it, what fun. Not to mention the ever-so-laggy sprint.. what a joke. And im not even going to mention bunnyhop. Another aspect that took a good anount of skill to master, and is now gone. Now we all get to walk along like idiots.


Sounds to me like your contradicting yourself. You say you like change but then you bitch about how you can't bunny hop or longjump. If they implemented those manuevers in HL2DM it wouldn't be change.

neptuneuk
04-12-2004, 12:06 AM
Sounds to me like your contradicting yourself. You say you like change but then you bitch about how you can't bunny hop or longjump. If they implemented those manuevers in HL2DM it wouldn't be change.

:cheers:

sonicst0rm
04-12-2004, 12:19 AM
I couldn't agree with Seprem more. I've known him for about 5 years now, and he has become one of the best HLDM/AG players there are, up there with the top of them.

In responce to TheCorps comment about why is he complaining about change: simple. If you compare hldm to hl2dm, look at the drastic difference...I think a little change would be nice, but, i mean, its a totally different game

Basically, what it's become is just your same old shitty generic DM game, that peolpe will become bored of. The gravity gun add's a new twist on gameplay, but picking up a toilet and chucking it at someone gets boring in 5 minutes.

After playing the original HLDM basically since it came out, then moving to AG, i have become part of the 'pro' community. Believe me, I know a fast paced game when I see it, and hldm took so much skill to become good at, and it was possibly the greatest measure of skill a game could give you. Now, its lame. I played it for all of 5 minutes, when i got bored of the slowness, gay guns, noobs, then went to do something more important, like take a crap. Well, you'll say I didn't give the game a chance, I HOPE this is a beta.

NO TAU CANNON? WHAT WERE THEY THINKING. that gun made the original HLDM, and added a whole new facet to the gameplay, and the skills between player. Theres a lot more to it than whoring walls and jumping like an idiot. Play in an AG server and see for yourself....

Well, I'm gonna wait on AG2, and I hope its like the original. I probably won't play hl2dm again soon, it favors noobs, its slow and not fun. no good guns, stupid pick up a gun and kill someone then get a toilet in ur face. Lame game. Valve needs to step up the multiplayer. I'll only play it if they add some new stuff, e.g. tau and longjump.

*edit*
we have enough slow games. This shouldnt be a dm game its so freakin slow. CS seems faster. Stupid slow zoom and xbow bolts. 1 kill magnum. What were they thinking when they made this trash. Youll get bored of it soon enough. No new gameplay, for such a revolutionary game. Disappointing. They were on crack when they didnt include a tau in it. Was their focus to turn people away?

One of the greatest things in HLDM was the fact that a winner really didn't amount to luck, but had to rely totally on their own skill, not their team's skill like CS, or 5 lucky headshots in a row. After some CS idiot gets headshot, its automatically hacks, and if hes at the top, they get these insane egos and think they're so good. HL its complete opposite, the better player always comes out on top. True game.

AG 2 BETTER OWN.

Soundwave
04-12-2004, 12:31 AM
I don't think Hl2 deathmatch sucks, but I honestly think the multiplay is very much like Far Cry's when it comes to the core gameplay. Anyone that has played a decent amount of Far Cry deathmatch most likely agrees. It's so similar it's eerie.

Which isn't really a bad thing I suppose, as I enjoyed Far Cry's MP, and while Hl2's is similar, it's also better in every aspect. It's just that Hl2DM is nothing like the 1st one in that it doesn't feel as "free" if that makes sense.

chriscanadian
04-12-2004, 12:55 AM
Don't listen to him VALVe. 99% of us love it!

s3pReMiSis
04-12-2004, 01:01 AM
It's just that Hl2DM is nothing like the 1st one in that it doesn't feel as "free" if that makes sense.

No, that makes perfect sense. You can't do half the things in HL2DM that can in the original DM. You have so many limits its bazaar. Now, you basically can just sprint and do little jumps.. it almost feels as if you walk way to slow and you weight 500 lbs. But hey, like I said its like most other DM games, same old shit, just new paint.

the_stalker
04-12-2004, 01:34 AM
Yea... that's because hldm is a killfest type game, it comes down more to whoever has more agility and concentration when there longjumping EVERYWHERE, that is basicly the only reason I ever died in the game, I miss one long jump and someone hits me with an mp5 grenade/power tau cannon hit(still should have been in hl2dm)/rpg or detpacking (rarely used but real powerful).

Dead-Inside
04-12-2004, 01:57 AM
Original DM sucks. ONly for the freakishly pro players..

If you want the old DM on the new engine, why don't you simply port it? It's not like there's some great programming behind it.

sonicst0rm
04-12-2004, 01:57 AM
too bad the game takes no skill. I wish there was a new game out there that actually relied on a little thing called skill...

btw cs is faster than this game. its too ****in restricted for a DM game, let alone the fastest and best game ever, HLDm. Maybe you should play the first hldm before u judge this shit one.

Remember...AG2. I really hope they dont screw it up.
why are u comparing to far cry. totally diff game. it shouldnt be similar, really. Valves games are more and more noob-worthy lol. Not to say that its bad for noobs, but its impossible for people to get good at it, and have a competitive community. Too bad. Back to the original HLDM / AG

mortiz
04-12-2004, 02:02 AM
Stop moaning, you're lucky you got any HL2DM at all. Pff, can't please some people.

sonicst0rm
04-12-2004, 02:03 AM
Original DM sucks. ONly for the freakishly pro players..

If you want the old DM on the new engine, why don't you simply port it? It's not like there's some great programming behind it.


its fun for us freakishly pro players. Some of them are too good, i'd have to agree. It makes the game all the more diverse. If u dont like pros dont play with them, lol.

User123abc
04-12-2004, 02:21 AM
Why start out saying you're one of the best players out there? What difference does it make? Is your opinion more valuable as such?

What is skilled multiplayer? In a game based around a point and click interface, tending to shy away from slower tactical thought, what is skill?

Sorry if this sounds too insulting. I honestly think HL2 (and DM) would have benefited from more weapons, and there probably wouldn't be much harm in keeping around old ones. I have to say though, you came off as just a little elitist : )

Speedkills
04-12-2004, 02:24 AM
have you "pros" actually played HL2DM on the overwatch level with 16 players? It's ****ing intense, even more intense than the tiny rocket launcher levels on the original unreal tournament. I dont understand how it is "slow". It's only slow in the sense that you can't run as fast...but that's much more realistic. The pace of the original HL was ridiculous really...you appear to be some sort of athletic sprinting genius.
I really have no idea what you are all going on about....I don't think I've ever enjoyed a multiplayer game as much as HL2DM. The gravity gun makes everything so much better. The tau cannon in the original was so horribly unbalanced, it simply meant that the players who had discovered where it was on every level and ran to it the quickest won. Simple.

And why is there such a problem with "noobs" in the gaming community? People have to start somewhere for ****s sake, quit your pathetic whining. You were a noob once, how would you have felt if some big headed bastard belittled you every second because you arent leet and uber cool like them?
How exactly does HL2DM favour new players? Because you don't have to spend half your life learning all the levels back to front to be good at it. You just have to be quick, agile and have a good aim. It is a DM that most gamers can enjoy - the ppl that don't spend every hour of their lives playing games, and just want half an hour occasionally of gravity gunning fun.

Apos
04-12-2004, 02:48 AM
If you compare hldm to hl2dm, look at the drastic difference...I think a little change would be nice, but, i mean, its a totally different game

Wow, they really catch on quick, don't they? A different game is like, a totally different game!

Basically, what it's become is just your same old shitty generic DM game, that peolpe will become bored of. The gravity gun add's a new twist on gameplay, but picking up a toilet and chucking it at someone gets boring in 5 minutes.

Maybe you mean 500 minutes? The dimension of play that the grav gun adds is way more complicated and tactical than just chucking a toilet at somebody.

After playing the original HLDM basically since it came out, then moving to AG, i have become part of the 'pro' community.

Generally known as the stick-up-the-azz community.

NO TAU CANNON? WHAT WERE THEY THINKING. that gun made the original HLDM, and added a whole new facet to the gameplay, and the skills between player.

I agree: it needs more and more innovative weapons to broaden the depth of play. And the tau coming back would be a good idea. But geez, calm the heck down dude. It's a work in progress, and it's a new universe and game.

Well, I'm gonna wait on AG2, and I hope its like the original. I probably won't play hl2dm again soon, it favors noobs, its slow and not fun.

i.e.: I actually died once or twice playing it against public players which is totally unfair: I should always be teh winnaR when playing against all you regular losers who don't have l33t tags and address on "I'm so pro" dot com!

I'll only play it if they add some new stuff, e.g. tau and longjump.

Yes, if only we can have EXACTLY the same gameplay as HLDM so you l33t players can run the same boring of crap pattern bouncing strategy all over the maps ad naseum exactly as you've practiced for years. Heaven forbid you have to learn new strategies and styles.

News flash: Valve didn't cancel HL1DM or AG for HL1. They still exist. You think they're the best... go play them.

hero
04-12-2004, 02:56 AM
who cares about realism this isnt cs this is Half life

i completely agree with u hl2dm haters

i love hldm even tho i suck at it

it is amaizing to see those guys flyng around in hl dm maps with guass cannon

absolute madness

Thadius Dean
04-12-2004, 02:57 AM
Basically, what it's become is just your same old shitty generic DM game
i think you got it backwards dude. HLDM was mediocre, HL2DM is far from generic.

(not to say that i hated the original, i love it)

oberGeist
04-12-2004, 02:59 AM
if you want a fast paced frag-fest game go for Painkiller's mp.

HL2 DM is closer to Doom 3 (...now let the flaming begin... :p )
I mean it's not so fast as PK or HLDM, but a bit more tactical.
given the Grav Gun and all the possibilities that it gives you can build barricades, use stuff as projectiles or shields and even remodel the whole environment if you wish (of course the map has to be designed properly for that king of fun).

but it's not like you HAVE to get tactical and THINK. you can always grab a magnum or a smg and go for true fragging.
HL2DM let's you CHOOSE the type of gameplay you prefer.
that's the true potential of the game - flexibility and diversity.

but then of course one has to be flexible too to fully appreciate this :p

ignot
04-12-2004, 03:18 AM
Hmm, to paraphrase what i've seen so far:

--------------------------------------------------------------
OMG they changed the features that i've been honing for 5 years and now I can't lord it up over everyone about how good I am and feel superi0r!!!!!

This crappy DM doesn't cater for the exact game flow i've become used too, OMG it's for n00bs!!!!

The game takes no skill now, anyone with good hand/eye co-ordination, a good knowledge of how the game works, map awareness and fast reflexes can do well now.

Jeez, I can't believe what they've done with this p.o.s Obviously because I love HLDM it makes it a great game, FACT (And if anyone disagrees they are either n00bs, or suck. Or both)

I like change but only when it's to my advantage.
--------------------------------------------------------------

Seems like you would be best sticking to HLDM untill someone mods for your needs. Because most of us are happy with HL2DM.

wymer
04-12-2004, 03:29 AM
I started playing HLDM in 2001 and have to say that HL2DM reminds me of CS, very slow and boring. The only reason I continued to play HLDM was because it wasn't easy. It took me years and many hours of gameplay to become any good at it and i still am not a top player. I like a challenging game that isn't mastered over night and becomes very boring. I was hoping that HL2Dm would be as challenging and would keep my interest, but it hasn't.

ignot
04-12-2004, 03:32 AM
HL2DM would probably be challenging if you didn't start playing till it had been out 2 years as well ;)

Lain
04-12-2004, 04:14 AM
I miss bunnyhop gauss and longjump too man,
i liked hl2dm but somehow it's just too slow,
give us adrenaline gamer already!

AGENT 15
04-12-2004, 04:25 AM
I agree with teh first post kinda, but its just the way they have it. they had to cut ALOT of stuff, so they didnt add everythng.

vizigothe
04-12-2004, 04:27 AM
just to defend s3pReMiSis, i agree with him hl2dm isnt that great right now but i do hope for patches and or mods. also hldm is prolly the best dm game i have ever played, no i wasnt a pro, but it was the pace of the game that i loved, i enjoy a fast paced game that takes a lot of skill, tactical shooters bore me to tears, i dont play DM games to enjoy the realism ias for changes i mean i like them i enjoy the pulse rifle and the grav gun but why deviate from the orginal so much, i hope they add the parts that made the orginal so great

s3pReMiSis
04-12-2004, 05:10 AM
The tau cannon in the original was so horribly unbalanced, it simply meant that the players who had discovered where it was on every level and ran to it the quickest won. Simple.

Perhaps on maybe a few maps. But even if this was true just imagine all the players, who are indredibly skilled, racing to pick up the tau first. Imagine the amount of skill to manuever and defend yourself in order to not die. And thats not even getting into keeping a high frag/death ratio. I can show you a demo from the best USA player ever, and it will blow you away. After, you will be like "what the hell!?!? NO way" And then you show me a top player from CS:S or even UT, wanna know what I see? I see myself regularily playing, or any other person. Same style of play, same style of movement. Skill, my friend, is what set HLDM apart... the main reason it was never as popular as cs.

And why is there such a problem with "noobs" in the gaming community? People have to start somewhere for ****s sake, quit your pathetic whining.

I go into a server, my FIRST time playing, i go 100-55. I died %90 of the time from some random table or chair smacking me in the face. Yeah, like I can dodge that! lol.

RakuraiTenjin
04-12-2004, 05:31 AM
It isn't HL:S : DM though.

It's HL2: DM

It IS a different game, that's the thing.

lG-88
04-12-2004, 06:51 AM
I agree about everything that's pretty much said against Hl2DM, however i probably have a better view on it than others here.

I started out playing TFC (which was pretty fast paced) and later CS (back in the beta's, when it was somewhat fast paced depending on how u played it). From there i moved to something called Sev's HLDM, then HLDM, AG and DOD. I stopped playing TFC cause it got boring, and every other game was destroyed by the developers except for HLDM, sev's and AG (sev's just got old real fast).

I came new to the AG scene, when there were alot more leets than there were today. Many of them helped me out, and AG actualy made it alot easier to learn than if i'd stayed playing HLDM. Thanks to a gamemode called arena you cam actualy get good at 2 of the main skills quite fast, movement and aim. The rest you just have to learn on your own.

From my experience AG/HLDM takes alot more tactics than DOD, CS, or TFC ever did. I could just run into fights and kill everyone in those, but if you do that in AG you get destroyed. Map control is also key here, in CS or DOD the layout of the map really didn't matter, but if you can't adapt, then you'll have to take lots of time learning maps. A good player can own on just about anymap, even if they never played it.

About a year or 2 ago it was insanely competative, and yet it was also layed back. Our clans aren't like all the CS clans i seems to hear about. Teamplay comes natural after pubing with your clan, we never had organized practices. People complain how you need to play so much to be good at HLDM, but then those same people have to attend practices every night for CS or get kicked out of their clan. I have a friend who got kicked out of his CS clan for going on vacation for 3days.

Now lets see whats going on in hl2dm, pretty much it's a toss fest. Spawning with the grav gun may be cool for a couple of games, but it got old after a while. Specially with a game thrown together as fast as HL2DM was. It seems like a combination between CS and HL2 that made an incredably slow game like i've never seen before. DM is not supposed to be slow paced. UT was never that slow, neither is UT2k3... This slow speed will drive our fairly large community away to AG2 when it comes out, and then slowly HL2DM will die off into mods like OZ or sev's like it has with HL1. All those people amazed by the grav gun will go back to CS with it's highly repetaive gameplay.

HL2DM, as is, will not last.

turkish81
04-12-2004, 07:19 AM
People really can't get it into there heads that this isnt HLDM 1.5 it's HL2DM so it's a new thing and it's pretty awesome at that haven't has this much fun smaking people in the head with toilets since .... ever, and it's pretty simple guys you don't like the new death match go make your own theres enough coders and skinners out there to farm the fields in china for gods sake.

lG-88
04-12-2004, 07:35 AM
People really can't get it into there heads that this isnt HLDM 1.5 it's HL2DM so it's a new thing and it's pretty awesome at that haven't has this much fun smaking people in the head with toilets since .... ever, and it's pretty simple guys you don't like the new death match go make your own theres enough coders and skinners out there to farm the fields in china for gods sake.

Half-life is turning into the matrix

turkish81
04-12-2004, 07:40 AM
Half-life is turning into the matrix

Does that mean that we're in Half-life right now ;)

michael_obrien
04-12-2004, 07:52 AM
I have to say, when I first loaded the game up, spawning with the grav gun was not what i'd expected. Being the most powerful and versatile gun available, and having infinite ammo... They should give an ammo cap to the grav gun in the current one at the very least, or make it something you don't spawn with. A return of the tau would be nice too, just rip off the one u got on the buggy...

I have to say that the game as is was simply created by a panicked valve trying to find some way to let people play with the physics engine.

Actually, the whole stamina sprint system and new movement control systems kinda rub me the wrong way too... oh well.

NoID
04-12-2004, 08:13 AM
I think it would be nice if all servers added the sv_infinite_aux_power 1 command to their configs. Doing so would bring it back to a faster gameplay.

Cecchino
04-12-2004, 08:17 AM
who cares about realism this isnt cs

LMAO....CS isn't anywhere NEAR realisitic....just because it has something that looks like an UMP-45 or M4 doesn't make it realistic.....I have yet to see someone be able to jump 20 yards and shoot a 12 gauge shotgun and score a headshot in real life. :laugh: :laugh:

madcow555
04-12-2004, 09:04 AM
:dozey:
This has to be the most pointless thread I've ever read. I have to agree that the ones who are trying to bash hl2dm must be no older than 12. People like them are the reason why I could never get into the CS community. Too many whining babies. HL2DM is fine as it is. If you don't like it, that is precisely why Valve has given us the SDK. If you don't like the servers, make your own, change a few settings, and stop whining because some person you dub a "noob" because you think we should all bow to you, and think you're special because you can move a mouse and click.
HLDM, CS, and HL2DM do not take anything remotely resembling skill to be good at. HL2DM tries to cater to the arcadey-fast-paced-action "pick-up-and-go" crowd to be accessible to new players as well as old ones. It doesn't go over-the-top and become something like quake/unreal tournament/etc/etc/various run-n-gun-with-a-rocket-launcher-trash-game. Some of you like those fast games where you run like superman on crack and kill something every 3 seconds. If you like that, go play one of the games I just mentioned. Any tool can run around like a maniac and point and click. Takes NO skill. NONE. Shooting accurately, and not getting killed in real life takes skill (or helluva lot of good luck). In video-games, having good hand-eye coordination... being proficient with a mouse... having a good system... memorizing the maps in and out.... even something as simple as setting your mouse sensitivity just right can make a huge difference. Generally, not being stupid nets you high scores.
Then there's the script-kiddies... the so-called "1337 h4x0r5" of the community. The ones who think it's a marvel that they can write a few lines of simple code to allow them to bunny-hop circles around someone while switching between weapons rapidly and doing stupid looking things, supposedly giving them the advantage. Wow... congrats.. you killed someone in a video-game, but you looked ridiculous doing it. The reason Valve slowed down the running, and especially the jumping is because people abuse those two things in these types of games. They know new players... or... as you call them... "noobs" who pick this game up will have a hard time hitting someone who looks like a jackrabbit with a shotgun, hopping around the room like a bouncing ball. You don't see the enemies doing that in the single-player game, so why put it in multi-player? Make sense now? SOME realism is expected. If I had it my way, you shouldn't even be allowed to jump. Do you see police officers jumping around in a firefight trying to dodge bullets? A dive or a roll would be more believable. Even automatic mounting to ledges would be preferable. I like the way Valve balanced it. I wanna play against people... not rabbits.
And the elitist attitude is so common in these games. There is no such thing as "the greatest player in the usa" blah blah. Has he played every other single player in the US? Nope. What percentage of people who play these games on your clans/ladders compete like this? Very few. I've co-managed a gaming ladder for many online games for a long time... and you know what I saw? Rampant known cheating and not a thing done about it. After all, who would wanna play in their tournaments if they knew they let people cheat? Oops... wouldn't want that. So.. as good as you think you are... guess what? You're not. You got "pwned by n00bz" and you can't just be humble and accept that you're no better than the next guy at clicking a mouse. It's a game. Life goes on. If you don't like HL2DM, please... by all means, don't play it. One less person to complain when I clobber them with a toilet. :laugh:

Eon Blue
04-12-2004, 10:22 AM
I can see the point in not playing it if you don't like it. I can't see the point in making threads about it in an area filled with people who do enjoy it, especially if that thread's just complaining about it.

Pi Mu Rho
04-12-2004, 10:59 AM
HL2DM is not a "sequel" to HLDM
It's DM based around HL2.

If you're that attached to HLDM, then play it. It hasn't been mysteriously deleted from your computer. If you really, really have to play it on a new engine, then get a competent adult to port it for you. Failing that, quit whining. "Pro" gamers are very much a minority, and it's the majority that define a game's popularity. When the majority of people are having fun playing it, who are you to decide if it's good or not for the rest of us?

Get over yourselves.

Vinnie_NL
04-12-2004, 12:30 PM
...and think you're special because you can move a mouse and click...So I'm not special ;(
j/k

HL2DM is everything I expected what it would be, just throwing all kinds of objects to each other. All I wish is a little bit more official maps by Valve and less lag because it sometimes makes toiletting very difficult. And I even have lag when I have a ping of 30 so it's just the netcode what needs some more perfection. I know the lag is caused by the large amount of movable objects in the level but I hope they shouldn't take that out. Then it would be almost like HL1DM and I don't want that (do I feel it's getting warmer here? It's from some kind of flames or something :rolleyes: )

Mr.Wotsit
04-12-2004, 12:53 PM
Personally, this game is a lot of fun as it is.

I can't see Valve surfing over to this thread, reading that a couple of people from the minority of "pro" gamers don't like HL2DM and it inspiring them to run back to their code and change everything.

Why do you bother if it clearly isn't going to happen.
There's lots of people who like it.
And there's a few like you who don't.

Go play something else if you're too inflexible to adapt to a new game.
I mean, if you think you're good then surely you'd be able to move between games pretty well.
Otherwise, you're just *practised*.

Mediocrity
04-12-2004, 02:33 PM
Personally, I find that there are few things more satisfying than nailing some Bunny-hopping fool with a radiator. :D

sonicst0rm
04-12-2004, 03:49 PM
Yeah, i agree with all of you that a game should be fun. Personally, I have fun getting ridiculously good and kicking everyones ass in a valve server, and going 100-0. One of the fun factors in a game is being able to get good at it, something which a lot of gamers work at. Unfortunately, HL2DM is just a game that doesn't involve skill, or much that you can work at. Oh well, that is why they released the SDK. I guess they left this up to the modding community to take. I'm gonna add the gauss cannon myself :). I doubt they will change it anyway.

Oh yeah, whoever said hldm had no skill, go play me or seprem (or probably any other half decent player for that matter). ;)

SubKamran
04-12-2004, 04:07 PM
I dislike HLDM, I looooooooooove HL2DM.

In fact, I had my friends over on Thursday and they want to come back Monday so we can play more.

What with the crowbar and stun batons hopefully being added, I'm gonna love this game.

And CS:S is amazing, it was the only MP game I played until HL2DM came out. Both are amazing. You probably are used to fast-paced shooters and CS:S just might not be for you. :thumbs:

I agree about the weapons though, we need more... the gauss gun rules... and the tau cannon. I'm sure more will be added, it's only been out for a week! I also wish you didn't spawn immediately with the grav gun, that's sort of annoying.

PS. Why do people keep saying it takes no skill? My friend didn't use the gravity gun because he was no good at it, while my other friend launched toilets at people.

IT DOES REQUIRE SKILL. Just because you die within two seconds of joining doesn't make everyone else skillless. Some people. :|

Honestly, it takes as much skill as HL2 singleplayer. You see someone, you shoot them. It's very simple and it's very satisfying.

s3pReMiSis
04-12-2004, 04:26 PM
If I had it my way, you shouldn't even be allowed to jump. Do you see police officers jumping around in a firefight trying to dodge bullets? A dive or a roll would be more believable. Even automatic mounting to ledges would be preferable. I like the way Valve balanced it. I wanna play against people... not rabbits.

You sir are the typical "noob". Wahh wahh this game is too hard I want people who walk slow so I can have a chance. Go play CS.

There is no such thing as "the greatest player in the usa" blah blah. Has he played every other single player in the US? Nope. What percentage of people who play these games on your clans/ladders compete like this? Very few. I've co-managed a gaming ladder for many online games for a long time... and you know what I saw? Rampant known cheating and not a thing done about it. After all, who would wanna play in their tournaments if they knew they let people cheat? Oops... wouldn't want that. So.. as good as you think you are... guess what? You're not. You got "pwned by n00bz" and you can't just be humble and accept that you're no better than the next guy at clicking a mouse.

So Fatal1ty is just a noob? I dont think. Me, and many others are the "fatal1ty's" of HLDM. Our community is small, and everyone pretty much knows who the best players are. LAN's show everything.

ps. So far I havent seen much skill involved in HL2DM. I think I've played in 10 or so FFA and always finished on top. Its easy, and boring.

sonicst0rm
04-12-2004, 04:26 PM
Ya...too simple. Gets boring after a while. HLDM was very innovative, too bad HL2dM is just the opposite :/

s3pReMiSis
04-12-2004, 04:27 PM
I agree about the weapons though, we need more... the gauss gun rules... and the tau cannon. I'm sure more will be added, it's only been out for a week! I also wish you didn't spawn immediately with the grav gun, that's sort of annoying.

seconded

Apos
04-12-2004, 04:32 PM
Hmm, to paraphrase what i've seen so far:

--------------------------------------------------------------
OMG they changed the features that i've been honing for 5 years and now I can't lord it up over everyone about how good I am and feel superi0r!!!!!

This crappy DM doesn't cater for the exact game flow i've become used too, OMG it's for n00bs!!!!

The game takes no skill now, anyone with good hand/eye co-ordination, a good knowledge of how the game works, map awareness and fast reflexes can do well now.

Jeez, I can't believe what they've done with this p.o.s Obviously because I love HLDM it makes it a great game, FACT (And if anyone disagrees they are either n00bs, or suck. Or both)

I like change but only when it's to my advantage.
--------------------------------------------------------------

Seems like you would be best sticking to HLDM untill someone mods for your needs. Because most of us are happy with HL2DM.


^^^^^Right on! Though Pi Mu Rho put it more simply: "Get over yourselves"

sonicst0rm
04-12-2004, 05:14 PM
No, it was just a disappointment to us real HL and deathmatch fans.

Apos
04-12-2004, 05:16 PM
No, it was just a disappointment to us real HL and deathmatch fans.

Oh, the "real" HL and DM fans. Riiiiiight. Please, by all means, get back to your "real" world and cry your little tears in your pro community. They will pat you on the back and tell you it's okay because you are better than everyone else and you can always rest assured on that, even if no one can stand to listen to you whine.

Pi Mu Rho
04-12-2004, 05:18 PM
So the non-"pro" gamers aren't real HL and deathmatch fans? Way to generalise....
HLDM was very innovative

No it wasn't. It was DM with the weapons from HL. The weapons that were designed for single-player.

You seem to have ignored the obvious point that's been made several times - HLDM still exists. You can still play it. Do so, please.

jimmyjam
04-12-2004, 05:52 PM
OP4DM > HLDM anyway
the only thing I agree with is that the weapon selection is depressing
I'd like to see the Tau, sure, but really I'd just like to see a bunch of weapons, and have them be creative and fun to use
that, right now, is my biggest problem with hl2dm

by the way, you guys are making yourselves seem like huge pricks
you say CS and modern MP games make winners into self-important jerks and then go on to say that the games you were good at involved skill and new stuff is for noobs. You sound like those very same self-important jerks.
Additionally, how the hell can you say hl2dm is for noobs? People weren't tau jumping around and pulling crazy stunts in hldm out of the box and hl2dm has been out for less than a week

grow up.

sonicst0rm
04-12-2004, 06:21 PM
Haha...hldm was indeed innovative. Maybe it was a mistake? I don't think it was supposed to be a full fledged multiplayer game, but just as it happened to turn out, it was made into a great, new breed of DM game. I certainly havent played any other games like it. Tau cannon adds so much to gameplay, I think thats the gun that is missing in HL2DM, and the one that is much needed. I can learn to adapt to a new game, i dont want it to be exactly the same as the original, it shouldn't be. Just I was hoping for it to be more interesting and manueverable.

*sigh, back to hldm / AG.

Oh yeah...they did a good job of making EXACTLY the same game of CS...so a lot of the 'pros' get the game they want. HLDM wasnt as big because it relied totally on the individual's experience and skill.

I'm not even much of a 'pro' myself, or im at the very low end, and ive been playing for 5 some years. Theres such a wide spectrum of skills present in HL. The best player would win in a 1v1 match.

Sorry I think we've dragged this topic out long enough, its gonna turn into a flame war. You see our point, we were expecting a little more out of HL2DM, but I'm gonna wait until they take the intitiative to make improvements, or for 3rd party mods such as AG2, which will also be made to favor newer players, not just be made for a 'pro' community. It's focus is making a faster DM game than HL2DM with the same theme. People are tired of 6 yrs of HLDM. Change is good, although we weren't expecting a completely opposite direction, that doesn't even help the original DM vets.


***My last point... Imagine the millions of complaints and angry fans that would occur if Valve decided to totally change CS, and make it a completely different game. People want change, after such an old game, but making a completely different game is unnecessary.

Apos
04-12-2004, 06:26 PM
I'd like to see the Tau, sure, but really I'd just like to see a bunch of weapons, and have them be creative and fun to use that, right now, is my biggest problem with hl2dm

Agreed.

DSDchemE
04-12-2004, 06:29 PM
Just because you may be a pro at one game doesn't mean you should automatically be a pro at all others. It probably took years to get where you are in HLDM, and HL2DM is a new game. When you say it doesn't require skill, that might be true, but it just doesn't require the same skills as HLDM.
True, you can nail someone with a radiator pretty easily from close range, but can't that person pull it from the air and send it back if they can anticipate it? Can't you set up traps for the next person (crushing them against walls with cars as they go by? How about jumping onto a car then gravjumping onto a rooftop to escape someone? Knowing the trajectory of the different objects so you can nail someone behind cover from 100 paces?
I guarentee that those skills will come handy in the future, it just takes time to develop them fully. HL2DM just requires a different skill set (from HLDM) to be l33t. In a few months there'll be an elite group owning all the unskilled newbs. And it won't necessarily be the same group that you're a part of.

ignot
04-12-2004, 06:30 PM
So far I havent seen much skill involved in HL2DM. I think I've played in 10 or so FFA and always finished on top. Its easy, and boring.

It's only as easy as the people you play against. Since you're so good, why don't you try playing it with your fellow 'pro' gamers? You can't all finish top, only whoever is most 'skilled'

I can't see how these hardcore HLDM people (sorry, don't mean to generalise) think that "their" game involves skill, yet CS and HL2DM doesn't. If that's the case, why do only a handful of CS clans out of the thousands out there compete for the ultimate CS accolades? Surely if there is no skill involved, any rag tag of players would stand an even chance of beating the top clans?

Pi Mu Rho
04-12-2004, 06:39 PM
Haha...hldm was indeed innovative. Maybe it was a mistake? I don't think it was supposed to be a full fledged multiplayer game, but just as it happened to turn out, it was made into a great, new breed of DM game. I certainly havent played any other games like it. Tau cannon adds so much to gameplay, I think thats the gun that is missing in HL2DM, and the one that is much needed. I can learn to adapt to a new game, i dont want it to be exactly the same as the original, it shouldn't be. Just I was hoping for it to be more interesting and manueverable.

Those are subjective things. I'd say that all the people currently playing and enjoying it find it perfectly interesting and enjoyable.

*sigh, back to hldm / AG.

Oh yeah...they did a good job of making EXACTLY the same game of CS...so a lot of the 'pros' get the game they want. HLDM wasnt as big because it relied totally on the individual's experience and skill.

CS:S was always intended to be a remake of CS. HL2DM was never intended to be a remake of HLDM. There's a world of difference there.


Sorry I think we've dragged this topic out long enough, its gonna turn into a flame war. You see our point, we were expecting a little more out of HL2DM, but I'm gonna wait until they take the intitiative to make improvements
Improve what? It's only hardcore HLDM players that see the need for major "improvements"

or for 3rd party mods such as AG2, which will also be made to favor newer players, not just be made for a 'pro' community. It's focus is making a faster DM game than HL2DM with the same theme.
Which is the point of third-party mods.

People are tired of 6 yrs of HLDM. Change is good, although we weren't expecting a completely opposite direction, that doesn't even help the original DM vets.
Why weren't you expecting it? It's a completely different game. HLDM is based on HL's singleplayer setting and weapons. HL2DM is based on HL2's singleplayer settings and weapons. It's obviously going to be different.


***My last point... Imagine the millions of complaints and angry fans that would occur if Valve decided to totally change CS, and make it a completely different game. People want change, after such an old game, but making a completely different game is unnecessary.
Complete non-sequitur - Valve haven't completely changed HLDM. They haven't touched it at all. HLDM is an entirely different game. I really wish you'd understand that point.

SoNiCbOoM
04-12-2004, 06:47 PM
its a new game give it time

if u dont like it then after xmas AG2 will be out so whats the big deal?

sonicst0rm
04-12-2004, 07:28 PM
Those are subjective things. I'd say that all the people currently playing and enjoying it find it perfectly interesting and enjoyable.



CS:S was always intended to be a remake of CS. HL2DM was never intended to be a remake of HLDM. There's a world of difference there.



Improve what? It's only hardcore HLDM players that see the need for major "improvements"


Which is the point of third-party mods.


Why weren't you expecting it? It's a completely different game. HLDM is based on HL's singleplayer setting and weapons. HL2DM is based on HL2's singleplayer settings and weapons. It's obviously going to be different.



Complete non-sequitur - Valve haven't completely changed HLDM. They haven't touched it at all. HLDM is an entirely different game. I really wish you'd understand that point.


points taken. Since its a continuation of Half-Life, I guess I just wanted to see some similarities. For me, and for a lot of the original HLDMer's, it was a let down. Maybe not for you, because I can tell it's not a game you probably play a lot and miss. They can lose as many original fans as they want. Once you get into ag/hldm, you don't wanna go back to anything else. I hope you see how that is with a lot of us. Everyone's entitled to their own opinions, and the opinions surrounding the original players generally is "This game is too slow", "I want a tau cannon", "I want a longjump", "This Game Sucks", etc... (As with anything, there are exceptions :)).


Everyone knows they did the best job possible on a single player game and engine.

Cecchino
04-12-2004, 07:31 PM
You sir are the typical "noob". Wahh wahh this game is too hard I want people who walk slow so I can have a chance. Go play CS.

And you sir are the typical elitist that get off by telling people that they are noobs and trying to look hard

So Fatal1ty is just a noob? I dont think. Me, and many others are the "fatal1ty's" of HLDM. Our community is small, and everyone pretty much knows who the best players are. LAN's show everything.

Then get together with your "pro" people and do LANs when you play HL2DM.....or find people who are going to put up a good fight against you. Complaining on a forum pretty much is going nowhere...


ps. So far I havent seen much skill involved in HL2DM. I think I've played in 10 or so FFA and always finished on top. Its easy, and boring.

Then find something else more challenging....like lifting weights...or playing a sport....but then again that would take actual physical prowess.......

sonicst0rm
04-12-2004, 07:36 PM
Then find something else more challenging....like lifting weights...or playing a sport....but then again that would take actual physical prowess.......

You're an idiot. I would pay to see s3premisis crush you with his pinkie finger.

Speedkills
04-12-2004, 07:49 PM
s3pReMiSis, you are an ****ing jerk. Why do you look down on "noobs"? What the hell is your problem? You are not important, or intelligent. Get a life.

Also, I agree 100% with Cecchino.

Didymium
04-12-2004, 08:05 PM
Am I the only one who doesn't get what you people have against s3pReMiSis? Are you jealous or something? All he is doing is telling what hl2dm is missing. Of course he could have done it in a better way but he still doesn't deserve the treatment you are giving him.
Anyway, Valve, give us the tau cannon!!!

PNPeRKeL
04-12-2004, 08:35 PM
I'm making this post because I think I need to... I nearly pissed my pants when I read this from SPERMisis...

Im making this post because I think i need to. I started playing the original HLDM in 2000, and was instantly hooked. Like thousands of others, I constantly played and became attached to game.. playing in tournaments, joining top clans, going to lans across the US, and became one of the best hldm players to date. But there is always a reason for these things.

Dude... you are a f#@king hack... you've been caught cheating how many dozens of times? I think you meant "one of the best hldm cheaters" don't cha? And you sure as hell weren't in any of the "top clans" when HLDM was going strong. I'll bet your biggest problem with HL2DM is the simple fact your aimbot, wallhacks and xbow script don't work. Not to mention your lj script backwards lj script or descent jump script etc etc etc.

Anyway... I liked HLDM too but it got old and people got bored with it and stopped playing. I'm glad HL2DM isn't a complete rehash of HLDM... it's refreshing to play a different game... use different weapons and it presents different challenges. But hey don't worry I'm sure you'll find some different hacks for it soon! Until then either deal with it or go back to playing HLDM with the other "top players" i.e. the other 50 people still playing ROFLMFAO!!! :laugh: :laugh: :laugh:

I appologize to the rest of you reading for this some what off topic post... I couldn't help myself :laugh:

ignot
04-12-2004, 08:39 PM
No hate from my corner, but I do get offended when someone storms in and basically tells us we are playing crap and are n00bs and obviously this is the first DM we have ever played because it requires a different skillset to the one they are accustomed to.
So you like speed in your deathmatch? So mod it, if it really is better than what HL2DM has to offer then the people will vote with their feet.

Personally I think the strategies involved in only having limited amounts of sprinting offer far wider tactical variety than just never stopping and constantly hammering the space bar. Thats not to say it's better, I just prefer it this way. As do most of the HL2 playing population evidently.

oberGeist
04-12-2004, 08:39 PM
pros?
vets??
'fatal1tys'???

looks like someone is mentally masturbating in front of everyone...

ok, so now we all know how g00d you are in HLDM, but will never be in HL2DM ('cause it sucks/is different/is not HLDM/for n00bs only and definitely not for pros/vets/fatal1tys (...will...not...laugh...)).

still, ATM there are over 1200 HL2DM servers active.
so there is lots of us n00bs out there...

You're an idiot. I would pay to see s3premisis crush you with his pinkie finger.

grow up. that was pathetic man...

jimmyjam
04-12-2004, 08:43 PM
nice Capt. Beefheart sig speedkills

oh, and I like how the total pro who hates noobs didn't start playing hldm until 2 years after it came out

Speedkills
04-12-2004, 08:44 PM
Am I the only one who doesn't get what you people have against s3pReMiSis? Are you jealous

Why would I be jealous? Not only does he lie out of his ass in claiming to be some sort of god at hldm, but he believes that this somehow makes him a better person than people who are new to the game. It's only a game. Being good at a game does not make you important in any way, in fact if you've spent most of your life trying to be good at one game then you've wasted most of your life.

Speedkills
04-12-2004, 08:45 PM
nice Capt. Beefheart sig speedkills

oh, and I like how the total pro who hates noobs didn't start playing hldm until 2 years after it came out

:thumbs:

sonicst0rm
04-12-2004, 09:25 PM
i just played hl2dm for an hour and a half and gave it a fair chance on crossfire, ym favorite HLDM map.

*MY* General conclusion
-The game is too slow
-It takes too long to walk anywhere
-The jumping is like in CS
-movement is HORRIBLE i cant begin to explain it. so restricted for a dm game. Can't avoid a rpg good anymore. I think, with a tau canon, it would make the game 100x better.
-Boring..I just went 73-17 and it was my second time playing

Dont even respond to this, this is just my opinion being an original HL player. If you have fun playing it, good.

jimmyjam
04-12-2004, 09:33 PM
Dont even respond to this

yo I'm going to post on a public forum but don't reply to me@! don't even read my post#@!@# DON'T LOOK AT ME!#!

Fury16
04-12-2004, 09:36 PM
wow ppl you really like the idea of the most unrealistic combat compitition...welcome to the real world, im glad they restricted jumping..its by far the stupidest thing ive ever seen in my life. You know what im gonna do...yea im gonna jump 10 feet in the air while firing my fully automatic machine gun at your face and some how manage to hit you. Im gonna all out sprint with all my energy while firing my already inacurate machine gun and still manage to kill you. Im gonna stand out in the open and some how expect to be able to dodge a incoming rpg....what is amatter with you kids, do you have no sense of realality or what? im only 18 and i see the stupidity in jumping while fireing any weapon.

I play games to expireance somthing close to my realality that wont happen or that i will never experiance...so why would you want to be able to do all this stupid crap, i fear for you ppl..some day your gonna be in a situation and try and pull some really idiotic computer crap and get killed...

Soundwave
04-12-2004, 09:51 PM
Yeah, it's a good thing they took out that exaggerated jumping since realism is such a huge factor for HL2. Now if you'll excuse me I'm going to go use a gravity gun to propel filing cabinets into people.

Fury16
04-12-2004, 09:58 PM
lol and how is the gravity gun unrealistic, did they say how far in the future this was..i dont think its imposible to have somthing like that, eventually someone is gonna come out with something of that sort. Its only a matter of time. and as for hl2 not having a huge realism factor, i said stuff that wont happen or ill never experiance..i believe that the combine coming to earth to take over our planet falls under the wont happen catagory.

i suppose we should just combine the matrix with all the other games and just finish off whatever shred of reality game developers try and keep.

sonicst0rm
04-12-2004, 09:59 PM
wow ppl you really like the idea of the most unrealistic combat compitition...welcome to the real world, im glad they restricted jumping..its by far the stupidest thing ive ever seen in my life. You know what im gonna do...yea im gonna jump 10 feet in the air while firing my fully automatic machine gun at your face and some how manage to hit you. Im gonna all out sprint with all my energy while firing my already inacurate machine gun and still manage to kill you. Im gonna stand out in the open and some how expect to be able to dodge a incoming rpg....what is amatter with you kids, do you have no sense of realality or what? im only 18 and i see the stupidity in jumping while fireing any weapon.

I play games to expireance somthing close to my realality that wont happen or that i will never experiance...so why would you want to be able to do all this stupid crap, i fear for you ppl..some day your gonna be in a situation and try and pull some really idiotic computer crap and get killed...

Then go play CS if u wanna play a game that involves recoil and a little bit of realism. HL2 is realistic? GIVE ME A BREAK. You can almost longjump in HL2 by pressing sprint then jumping.

sonicst0rm
04-12-2004, 10:02 PM
lol and how is the gravity gun unrealistic, did they say how far in the future this was..i dont think its imposible to have somthing like that, eventually someone is gonna come out with something of that sort. Its only a matter of time. and as for hl2 not having a huge realism factor, i said stuff that wont happen or ill never experiance..i believe that the combine coming to earth to take over our planet falls under the wont happen catagory.

i suppose we should just combine the matrix with all the other games and just finish off whatever shred of reality game developers try and keep.

Oh yeah. These have to be the most dumb and contradictory posts ive seen in my life. So, you think the recoil and jumping is unrealistic, you play a game like hl2dm for realism, and you say using a gravity gun to chuck cars at people is very realistic?

What a joke

Cecchino
04-12-2004, 10:10 PM
You're an idiot. I would pay to see s3premisis crush you with his pinkie finger.



grow up. that was pathetic man...

He summed it up perfectly....nuthin more to add.

Fury16
04-12-2004, 10:11 PM
last i checked the gravity gun was technology..technology relies on nothing but time and ppl, being able to jump 10 feet in the air while killing ppl and running supper fast and all the dumb crap you ppl find somehow fun has nothing to do with technology at all. im more readily gonna believe that someone is gonna come out with a weapon or tool designed to help move large objects without huge machines then i am gonna believe that someone should be able to jump while firing weapons and dodge rpgs.

and how exactly did i contradict myself? i dont see anything about a gravity gun in my first post..or anything about chucking cars.

SLH
04-12-2004, 10:13 PM
Hello, my name is George Duckett and i'm a travelling salesman, if i could just have a moment of your time.

Thank-you. Now what i'm offering is to include some arrogance in this thread should you require it.

*reads thread*

My apologies, i didn't realise that you were already using someone's services.

Good-bye. :)



OT:

HL2DM != HLDM++
They are two totally different games. It's interesting that you are complaining about aspects of HL2DM that are different to HLDM that are different, and at the same time saying that you like change.

You have a simple choice; either accept that you'll have to learn new skills in order to be as good at HL2DM as you were with HLDM or continue to play HLDM. It's not as if that choice isn't there, so quit bitching to those of us that enjoy this new deathmatch game.

sonicst0rm
04-12-2004, 10:13 PM
He summed it up perfectly....nuthin more to add.

Turned into a flame war.

sonicst0rm
04-12-2004, 10:16 PM
last i checked the gravity gun was technology..technology relies on nothing but time and ppl, being able to jump 10 feet in the air while killing ppl and running supper fast and all the dumb crap you ppl find somehow fun has nothing to do with technology at all. im more readily gonna believe that someone is gonna come out with a weapon or tool designed to help move large objects without huge machines then i am gonna believe that someone should be able to jump while firing weapons and dodge rpgs.

and how exactly did i contradict myself? i dont see anything about a gravity gun in my first post..or anything about chucking cars.


Sry for double post...

If you dont like this stuff then dont play a DM game. Its not supposed to be realistic or technological. Its a sci fi game series game. Its all imagination. Video games give people the power to do things they wouldn't be able to do in real life, an escape from reality, or if u just wanna own people. lol.
Go shoot peolpe in real life then complain about recoil and people jumping around with tau cannons and shotguns and shooting u in the face and respawning.

Cecchino
04-12-2004, 10:17 PM
Am I the only one who doesn't get what you people have against s3pReMiSis? Are you jealous or something? All he is doing is telling what hl2dm is missing. Of course he could have done it in a better way but he still doesn't deserve the treatment you are giving him.
Anyway, Valve, give us the tau cannon!!!

Telling people what he percieves to be wrong or missing in the game and bashing on newer players and labeling them with the negative connotation of "noob" are two very different things. He chose the latter path and that is why he being met with such hostilities. I have no problem with people giving their imput on what may make the game more intersting or fun....it makes for a more diversified game and possibly a unique experience. I do however take issue with someone draging others down and shunning them away from the community. We want this to grow and to conduct such actions is counter-productive.

Cecchino
04-12-2004, 10:22 PM
Turned into a flame war.

It had already turned and was simply spreading...

Fury16
04-12-2004, 10:24 PM
wow dude you really need to read things before you respond...when did i say i didnt like dm games, i said i play games so i can do things that wont happen or i will never experiance...does that not mean exacly the same thing as "video games give people the power to do things they wouldn't be able to do in real life" thus gravity guns and when and where did i complain about recoil or respawning. its unrealistic to shoot while jumping, simple as that.

sonicst0rm
04-12-2004, 10:29 PM
Telling people what he percieves to be wrong or missing in the game and bashing on newer players and labeling them with the negative connotation of "noob" are two very different things. He chose the latter path and that is why he being met with such hostilities. I have no problem with people giving their imput on what may make the game more intersting or fun....it makes for a more diversified game and possibly a unique experience. I do however take issue with someone draging others down and shunning them away from the community. We want this to grow and to conduct such actions is counter-productive.


I really hope the AG2 community is bigger than the AG community, so i can own some more noobs! We were all noobs once, eh. I dont have anything against them. I've helped a ton of people learn how to play better, and people have taught and helped me (like seprem). I like the HL community a lot, its smaller and theres some good people in it ( and as with any, theres the bad). Its better than the CS community, for sure (hope i dont get flamed for this) . :cheers:

ComradeBadger
04-12-2004, 10:30 PM
I like the op4 community :)

Very small, very elite and very friendly if you're a nice bloke and have a little skill :E

sonicst0rm
04-12-2004, 10:30 PM
wow dude you really need to read things before you respond...when did i say i didnt like dm games, i said i play games so i can do things that wont happen or i will never experiance...does that not mean exacly the same thing as "video games give people the power to do things they wouldn't be able to do in real life" thus gravity guns and when and where did i complain about recoil or respawning. its unrealistic to shoot while jumping, simple as that.


So you say we shouldnt be able to shoot when we're in the air or jumping?

lG-88
04-12-2004, 10:59 PM
last i checked the gravity gun was technology..technology relies on nothing but time and ppl, being able to jump 10 feet in the air while killing ppl and running supper fast and all the dumb crap you ppl find somehow fun has nothing to do with technology at all. im more readily gonna believe that someone is gonna come out with a weapon or tool designed to help move large objects without huge machines then i am gonna believe that someone should be able to jump while firing weapons and dodge rpgs.

and how exactly did i contradict myself? i dont see anything about a gravity gun in my first post..or anything about chucking cars.

i'm sorry i just had to flame this dumbass....

COngrats you just called pretty much EVERY DM player (UT, d3, q3, and hldm) an idiot because they like to play a game thast fun. DM is not about ****ing realism, it's not about taking 10minutes just to move around a map. You think the rgav gun is possible? How about an HEV suit with a LONG JUMP mod that DEFIES gravity to ALLOW you to jump FARTHER. You clearly are a ****ing dumbass and should stop posting. We, like thousands, possiblely millions of people play DM for it's speed of play. If you don't like that then go play games like DOD, where they completely ruined the game trying to amke it more "realistic". Games aren't supposed to be real, if you want real, go join the army.

ComradeBadger
04-12-2004, 11:00 PM
Half the appeal of any game to me is it's speed.

:)

I must say, nothing will quite get it as right as HLDM :) well, perhaps

sonicst0rm
04-12-2004, 11:10 PM
Half the appeal of any game to me is it's speed.

:)

I must say, nothing will quite get it as right as HLDM :) well, perhaps

right on :D

ComradeBadger
04-12-2004, 11:15 PM
I'm interviewing the AG2 team soon, expect a good batch of questions :E

lG-88
04-12-2004, 11:15 PM
well now for my nonflame post....

Basicly you people think that because it's slow and we ahte it, we suck at it.... but let me tell you thats not the case. Once you get good at HLDM, it means u can pretty own every other FPS. My friends is a hardcore UT2k3 player (or was when the last lan i was at), and yet i could easily beat him with not having played ut in months. This is simply how it is, we might not be the best at other DM's but we can get up there alot faster.

In the later years of HLDM, we weren't really the minority, the minority were the people who clung to things like sev's mod, and OZ. We probably took up about 50% of the players for a time, and that's hardly a minority. Our "pro" community is not made up of all the people who could go into a server and own everyone though. If you know how to use the gauss, and don't bitch and complain when someone who's been playing it for years destroys you, then welcome to our community.

BTW our tournies were always run from the inside, if you're caught cheating, then your banned. it's as simple as that, people like sepreme who came from the other side were even helping out with stopping cheaters. Pretty much for a long time (untill AG stopped being updated) we were the most cheat free community thanks to our built in protection. www.ag-stats.net

PNPeRKeL
04-12-2004, 11:43 PM
BTW our tournies were always run from the inside, if you're caught cheating, then your banned. it's as simple as that, people like sepreme who came from the other side were even helping out with stopping cheaters. Pretty much for a long time (untill AG stopped being updated) we were the most cheat free community thanks to our built in protection. www.ag-stats.net


I like that "people like sperm who came from the other side" read that as "a known cheater" :laugh: ROFL

What I like even more is I'm pretty sure sperm was banned for cheating from one of the bigger tourneys *cough* POT Tourney *cough* Also isn't sperm's won ID or should I say IDs all over ag-stats for cheating? I'm pretty sure it is. Please let me know if I'm mistaken about that I don't want to spread any misinformation.

Oh and I dunno what would you say maybe half of everyone in what's left of your "pro community" has also been caught at one time or another cheating? I think calling it the "most cheat free community" might be stretching things a bit don't you?

Cole
04-12-2004, 11:44 PM
Whoever says HL2DM is slow well.. they must play in 1 or 2 player servers..
I love HL2DM and HLDM.
HL2DM alows me to use toliet seats, cars, desks, computers, monitors, sinks, barrels, flammable barrels, pales, furnaces, and everything as a weopon. It opens up a whole new play.
I simoply love it.

d(-_-)b
04-12-2004, 11:44 PM
Ok, This is retarded, Cry Cry Cry, Oh its too slow of a game, and "pros" cant get good at it...LOL, sounds to me like little bitch boy that started this thread got his ass smoked in HL2DM and decided the reason was because it was to slow....lol, or the weapons were "unleet" ,Give me a break, you like HLDM more than HL2DM, well guess what smokey, HLDM is still up and running, so go hop your leet ass in a low gravity killbox server and keep acting like you know better than the creators, and just remember if your worried about the money you " wasted " on the game, just think, you paid for a cheep hooker and a bottle of rum for Gabe. toolz

lG-88
04-12-2004, 11:48 PM
Ok, This is retarded, Cry Cry Cry, Oh its too slow of a game, and "pros" cant get good at it...LOL, sounds to me like little bitch boy that started this thread got his ass smoked in HL2DM and decided the reason was because it was to slow....lol, or the weapons were "unleet" ,Give me a break, you like HLDM more than HL2DM, well guess what smokey, HLDM is still up and running, so go hop your leet ass in a low gravity killbox server and keep acting like you know better than the creators, and just remember if your worried about the money you " wasted " on the game, just think, you paid for a cheep hooker and a bottle of rum for Gabe. toolz

You need to read more, he's good at hl2dm too... and no one plays low grav anymore sorry... **** no one plays dm in killbox anymore either.

Fury16
04-12-2004, 11:51 PM
Really, HEV suit huh?...so WHERE is it dumbass, where..i dont see it, last i checked we were RESISTANCE FIGHTERS or COMBINE..and i dont remember seeing any hev suits on anyone. so if they dont have a HEV suit on then why whould they be able to defy GRAVITY and jump FARTHER. games aren't supposed to be realistic huh? i suppose that they make all these new game engines to simulate gravity and relism cuase they are board..or they come out with these up to date graphics cards becuase its fun right? or they spend 5 years on a game becuse their just lazy, yep games arent made to be realistic.

oh and btw, I am jioning the army.

lG-88
04-12-2004, 11:58 PM
Really, HEV suit huh?...so WHERE is it dumbass, where..i dont see it, last i checked we were RESISTANCE FIGHTERS or COMBINE..and i dont remember seeing any hev suits on anyone. so if they dont have a HEV suit on then why whould they be able to defy GRAVITY and jump FARTHER. games aren't supposed to be realistic huh? i suppose that they make all these new game engines to simulate gravity and relism cuase they are board..or they come out with these up to date graphics cards becuase its fun right? or they spend 5 years on a game becuse their just lazy, yep games arent made to be realistic.

oh and btw i am jioning the army.

How do u sprint then? how do u ahev battery power armor? oh wait i guess humans can take electric charges in the future and protect themslves with it. The add gravity in because then you couldn't control u're movement idiot. They want to amek the characters in it LOOK REAL, if they made em act real NO ONE WOULD PLAY IT.

Oh look a DM game where u spawn with a pistol and 1 shot kills cause it's just like real life!! You can't move fast cause humans have limits, and you have to take bathroom breaks and eat or u die. Once you die though u get banned from the server because real people don't respawn!!! JUST IMAGINE HOW FUN THAT WOULD BE, I"M GONNA CODE IT RIGHT NOW

ComradeBadger
05-12-2004, 12:06 AM
This arguement is retarded at best.

Clean up or I step in.

Cons Himself
05-12-2004, 12:09 AM
look at the end of the day, for pure ultra fast DM...go play Quake1 DM

basically what the so called pros are missing here are special movement skills....

i was an excellent TFC player in my time (not pro cos no1 really played TFC for money lol)...but we have some of the sickest amazing special movement of any game - conc jumping etc.

once a game has been out for a while people figure out how to use the movement system to speed up. bunnyhopping was never programmed in to the Quake 1 engine....it was discovered...an accident, a freak...

neither was accelerating with strafing in the air

wilka91
05-12-2004, 12:09 AM
HLDM is teh SUX0R

HL2DM oWNZ CUZ IT'S FUN! OWNAGE!

IF YOU WANT REAL DEATHMATCH, GO PLAY UT2004 (or Quake 3)

sonicst0rm
05-12-2004, 12:11 AM
Fury16 is officially retarded.

Fury16
05-12-2004, 12:17 AM
sprinting is a thing that humans can do..you know when you run faster then normal in a burst wasting all your energy...thats sprinting. Just cuase it says aux power above it has nothing to do with it..same with oxygen, yes that makes sense...aux power for oxygen, its just a meter so you know how much more you can do.

The reason you can take energy is cuase all the combine soldier have a powered armor suit of some kind, you know how the doc changed your hev to take combine energy (you probubly dont cuase you sound like the type of guy that just jumps into multiplayer without playing the game). And the reason the rebels have it is cuase ppl are little babies and start crying when someone has some form of advantage on them, so they had to give the rebels it. even though it makes perfect sense that the combine would have it and the rebels wouldnt, and that doesnt mean its an hev suit.

gravity in games is nothing more then an illusion..they program it so that stuff falls and things move to mimic gravity, for what you ask..to make it more realistic..noone is gonna play a game where when you shoot a rocket at debris nothing moves.

why would they want to make them look real..games arent about realism right?

lG-88
05-12-2004, 12:18 AM
look at the end of the day, for pure ultra fast DM...go play Quake1 DM

basically what the so called pros are missing here are special movement skills....

i was an excellent TFC player in my time (not pro cos no1 really played TFC for money lol)...but we have some of the sickest amazing special movement of any game - conc jumping etc.

once a game has been out for a while people figure out how to use the movement system to speed up. bunnyhopping was never programmed in to the Quake 1 engine....it was discovered...an accident, a freak...

neither was accelerating with strafing in the air

we've only had a couple tournies where there was more of a prize than a picture of a trophy.... even then all of those were donations from usualy our players. TFC was really dun too, only thing imo that was up there with HLDM in movement. That was a fun game to start out playing online, and probably caused me liking hldm so much.

lG-88
05-12-2004, 12:24 AM
sprinting is a thing that humans can do..you know when you run faster then normal in a burst wasting all your energy...thats sprinting. Just cuase it says aux power above it has nothing to do with it..same with oxygen, yes that makes sense...aux power for oxygen, its just a meter so you know how much more you can do.

The reason you can take energy is cuase all the combine soldier have a powered armor suit of some kind, you know how the doc changed your hev to take combine energy (you probubly dont cuase you sound like the type of guy that just jumps into multiplayer without playing the game). And the reason the rebels have it is cuase ppl are little babies and start crying when someone has some form of advantage on them, so they had to give the rebels it. even though it makes perfect sense that the combine would have it and the rebels wouldnt.

gravity in games is nothing more then an illusion..they program it so that stuff falls and things move to mimic gravity, for what you ask..to make it more realistic..noone is gonna play a game where when you shoot a rocket at debris nothing moves.

why would they want to make them look real..games arent about realism right?

why? I dunno, some people like games that look realistic, keyword look. I'm not one of those, everyone that bought hl2 for cs:s is though. And funny u say the rocket thing... when u fire a rocket in dod at a wall or debris, nothing moves... but hey it's the msot popular games next to CS. Guess no one plays it. in CS if u throw a nade at a wall, nothing moves... but people still play that. Please think before you psot cause it's kinda sad how little thought i have to put in to down your arguements.

Btw i did play some of the single player, notice i said HUMANS, said nothing about the combine in my last post. I would have beaten hl2 by now if it didn't keep crashing on me. And thank you for prooving my point, that if it was realist people wouldn't play it.

sonicst0rm
05-12-2004, 01:00 AM
Fury16, you're a retard. :imu:

d(-_-)b
05-12-2004, 01:02 AM
I would have beaten hl2 by now if it didn't keep crashing on me.

Can you slip in a few more wimpers and tears in there next time, this one was not suffice.

This game is beyond your computer, and beyond your ability to comprehend as a human as well. Thats just somthing you need to learn to live with.

lG-88
05-12-2004, 01:15 AM
Can you slip in a few more wimpers and tears in there next time, this one was not suffice.

This game is beyond your computer, and beyond your ability to comprehend as a human as well. Thats just somthing you need to learn to live with.

you really need help... i run doom3 fine which takes up alot more resources than hl2 ever could, it's simply just bugs tbh, and i gave up on trying to play it. Just pisses me off on how a company can get away with releasing a game with so many bugs and yet still have people saying that it's hardware troubles even if thousands have the same problem with different hardware. Apparently anything released by valve is automaticly flawless and perfect....

CyberSh33p
05-12-2004, 01:25 AM
this isn't HLDM2, its HL2DM, there is a difference...

sonicst0rm
05-12-2004, 01:25 AM
I've never had a problem with it, and my system specs suck

2.4 GHz p4 533 FSB
256 MB RD800 Ram
74.4 GB 7200 RPM HD
Geforce 4 Ti-4200 64MB DDR

Never crashed on me once. There is a stutter problem, though. Happens every once in a while where it freezes for a few seconds. I think it just has to load the rest of the map into the video cards memory since its so small.

lG-88
05-12-2004, 01:45 AM
I've never had a problem with it, and my system specs suck

2.4 GHz p4 533 FSB
256 MB RD800 Ram
74.4 GB 7200 RPM HD
Geforce 4 Ti-4200 64MB DDR

Never crashed on me once. There is a stutter problem, though. Happens every once in a while where it freezes for a few seconds. I think it just has to load the rest of the map into the video cards memory since its so small.

hardware runs the game fine.... and i have no probs with the mature coding thats in CS:S, had it crash in HL2DM too though...

athlon xp 2100+
512mb pc133
A7v133-c
9700pro

theotherguy
05-12-2004, 02:04 AM
I completley disagree with you guys. Hl1dm was made totally and completley unfun by the tau-cannon "helmet" model drones that populated every singe ****ing server. It was completley unbalanced, unfair, and stupid. If you can just fly around the map and pick people off, the game gets very boring, and very stupid very fast. Hl2dm is more my kind of thing. Everyone has an equal chance, and yes, it does take skill, but the good thing is, it is never repeditive or stupid, and it is in my opinion far faster and much more fun than hl1dm.

Top Secret
05-12-2004, 02:06 AM
I think a lot of you don't realise that this isn't HLDM. It's HL2DM.

major5013
05-12-2004, 02:29 AM
I'm sick of hearing people say they miss the old hldm, if you loved it so much then just keep playing it. Also in my opinion every game takes skill. Don't forget that right now everyone is new to hl2dm. So there is no one that is exactly Expert yet. Obviouslly the more people play the better there gonna get

physic is fun, so is blowing up an explosive barrel when someone is holding it.

TheCorps
05-12-2004, 02:34 AM
I'm sick of hearing people say they miss the old hldm, if you loved it so much then just keep playing it. Also in my opinion every game takes skill. Don't forget that right now everyone is new to hl2dm. So there is no one that is exactly Expert yet. Obviouslly the more people play the better there gonna get



:cheers: Sums this whole thread up pretty well.

arsenalfc
05-12-2004, 02:47 AM
fury16, get a clue - deathmatch games arn't supposed to be realistic. Ever play quake 1-3dm, unreal tournament, or the original hldm? DM games are supposed to be fairly fast paced and movement based. Even non dm games like TFC, my favorite hl mod is all movement based and not realistic at all - yet it was at one point half life's most played mod online.

EVIL
05-12-2004, 03:19 AM
I am sure AG2 will bring back all of the original weapons (we want the guass dammit) , great maps fast paces skilled DM action.

HL²DM is fun for a while, shame there are only 2 maps. I was hoping to find atleast 3 more in the coming of the week, but unfortionatly we're still stuck with 2.

The physic is getting to dominating imo. They should add the crowbar as the primary weapon, and have manipulators and all the other weaponery scattered. this way you have some more skill involved, because to be honest, chucking toilets is fun, but I would like to live long enough in a 30 people server to be able to switch wepon instead of getting a filecabinet flung at yah 0.45 seconds after you spawn.

its chaos atm.

lG-88
05-12-2004, 03:21 AM
I'm sick of hearing people say they miss the old hldm, if you loved it so much then just keep playing it. Also in my opinion every game takes skill. Don't forget that right now everyone is new to hl2dm. So there is no one that is exactly Expert yet. Obviouslly the more people play the better there gonna get

physic is fun, so is blowing up an explosive barrel when someone is holding it.

if i wanted old hldm i wouldn't be here, i don't care about graphics at all. All i want is HL2DM to have the movement thats supposed to be in every DM.... without i don't see how they cna even call it hl2dm.

also spawning with grav gun is getting kinda lame, especially with it having "priority" over everything else.... nothing like spawning in the middle of a fight and having no way to defend yourself for 5 seconds.

edit: hl2dm was rushed though, so it's evry unfinished. we won't know what happens with it until possibly months from now.

sonicst0rm
05-12-2004, 03:26 AM
how do u spawn barrels in hl2dm

Styloid
05-12-2004, 03:31 AM
It goes to show that you can't please everybody. You put out a fun DM, then you have people saying the old one was better. I have to say that HL2DM got me back into DM mainly because it's the opposite of what the HL2DM haters say (though I'd like to see some old weapons return)-- I didn't like the old way people moved so fast, bunnyhopped and had more health; it made killing people feel slower and gunfights strange and awkard (to me). What I like about HL2DM over HLDM (which to me wasn't much better than other DM's) is that there were few neat tricks/strategies you could do that you couldn't do in other DM's. With HL2DM you can read about all the neat things other people have done- I love taunting people by shooting health packs away from them, tossing health to my teammates, barricading entrances, etc. I also like the movement because it feel so natural (and just like it did in SP)-- fighting bunnyhopping enemies is not natural in anyway. I'm not sure how many people there are that really hate HL2DM but it is inevitable and I just hope an old-school DM mod comes out for you guys.

Pro[pH]et
05-12-2004, 03:48 AM
sonicst0rm & s3pReMiSis,

I hope you two don't sit around wondering why AG is such a small community. You two have just spewed the biggest pile of elitist crap I have ever read.

I have been a part of HLDM/AG/OP4 as long as anyone out there. I can see what you two were wanting; 1200 servers full of newbies trying to learn HLDM for the first time. You two want a leg up on everyone. You don't want to have to learn all over again. You and those who think like you just want HLDM:S/AG:S. Don't tell me you want anything different because you don't. Your motivations are selfish.

HLDM/OP4/AG are 6 years old for god sakes. Let them go, move on.

When HLDM came out there were all kinds of complaints of unbalanced weapons. AG didn't even come along till Valve patched out all the great stuff about HLDM.

It's 2004, move on!

Apos
05-12-2004, 04:53 AM
-Boring..I just went 73-17 and it was my second time playing

Can you get your story straight please? If you are a good player with good aim, of course you are going to dominate on pubs. Heck, I dominated on public HLDM servers and I'm not even a "pro" or in the "pro community." And if the gravity gun is a noob gimick weapon that makes the game chaotic and unplayable because everyone is getting killed left and right with no skill... then why are you doing so well? You can't keep your story straight.

It takes too long to walk anywhere

So sprint. Sprint is ridiculously fast. HL2DM's movement strategies are more complex than HL1's instead of constant flat out running you have to time your sprints wisely and hole up in cover when you need to.

Apos
05-12-2004, 04:56 AM
also spawning with grav gun is getting kinda lame, especially with it having "priority" over everything else.... nothing like spawning in the middle of a fight and having no way to defend yourself for 5 seconds.

It's called quickswitch. That said, I do think that Valve will change the default weapon spawn selection to a gun. It's the way it is right now in part so that everyone realizes and tries out play with the gravitygun.

sonicst0rm
05-12-2004, 05:13 AM
et']sonicst0rm & s3pReMiSis,

I hope you two don't sit around wondering why AG is such a small community. You two have just spewed the biggest pile of elitist crap I have ever read.

I have been a part of HLDM/AG/OP4 as long as anyone out there. I can see what you two were wanting; 1200 servers full of newbies trying to learn HLDM for the first time. You two want a leg up on everyone. You don't want to have to learn all over again. You and those who think like you just want HLDM:S/AG:S. Don't tell me you want anything different because you don't. Your motivations are selfish.

HLDM/OP4/AG are 6 years old for god sakes. Let them go, move on.

When HLDM came out there were all kinds of complaints of unbalanced weapons. AG didn't even come along till Valve patched out all the great stuff about HLDM.

It's 2004, move on!

I like an old school DM game like HLDM and I was hoping HL2DM would bring that style back. Come on, you want the tau cannon back too :). I bought the half life silver package because of HL:Source. I thought it would include the multiplayer...oh well. They'll probably port it soon an we'll all be happy. Sprinting is analogous to the lonjump in hl2dm, but jumping still seems very limited. New game, whatever. Even my dad was very surprised they took out the tau cannon. That was the title's signature gun. I think they might add it in the next patch (hopefully) because the xhairs are in the font file, theres a model for it that a player can hold, and theres about 500 complaint posts on the steam forums..."where's our railgun", "we want the tau back" etc... That has to be the key thing thats missing from the gameplay. Its fun just spawning zombies in killbox and 5 jeeps lol.

lG-88
05-12-2004, 05:34 AM
It's called quickswitch. That said, I do think that Valve will change the default weapon spawn selection to a gun. It's the way it is right now in part so that everyone realizes and tries out play with the gravitygun.

There's still a massive delay in switching weapons, i'm usualy half dead before my mp5 comes out.

HL's movements are alot more complex than HL2's right now... one just has to downlaod the di clan avi, or one of nachy's avi's (don't know links). And you dominate on hldm pubs cause we stopped playing there :/

join an ag server, see how you do... pw is usualy efilflah
if u can find anyone playign tdm ofcourse

Pro[pH]et
05-12-2004, 05:43 AM
It's called quickswitch. That said, I do think that Valve will change the default weapon spawn selection to a gun. It's the way it is right now in part so that everyone realizes and tries out play with the gravitygun.

What weapons you start with is up to the map creator. That is not a default mod setting.

Come on, you want the tau cannon back too

I don't want the tau back. I like the fancy movement you can do with the tau but that is it. I hate WG for sure. I think the AG2 team should make the grav gun do the movement the gauss does in hldm and leave the gauss gun out completely. :D

lG-88
05-12-2004, 05:45 AM
et']What weapons you start with is up to the map creator. That is not a default mod setting.



I don't want the tau back. I like the fancy movement you can do with the tau but that is it. I hate WG for sure. I think the AG2 team should make the grav gun do the movement the gauss does in hldm and leave the gauss gun out completely. :D

sv_wg 0

and there's wallgauss in hl2 already anyway if i wasn't mistaken when i killed a guy from behind a wall with the buggy...

KNoX
05-12-2004, 05:55 AM
what is with you people and saying HLDM takes skill like wtf?? i played it yesterday fo like the 7th time in my life (i play dod for multiplayer goodness) and i dont see the skill in jumping around with the tau cannon and gibbing people. i can just join a game and kill people while jumping its not that complicated!

madcow555
05-12-2004, 07:39 AM
You sir are the typical "noob". Wahh wahh this game is too hard I want people who walk slow so I can have a chance. Go play CS.



So Fatal1ty is just a noob? I dont think. Me, and many others are the "fatal1ty's" of HLDM. Our community is small, and everyone pretty much knows who the best players are. LAN's show everything.

ps. So far I havent seen much skill involved in HL2DM. I think I've played in 10 or so FFA and always finished on top. Its easy, and boring.

Soo.. you're so good you have your own line of computer hardware now? Funny, I don't recall seeing a sperminator motherboard come out. Hmm. Oh, and "small community" and... "best players" in the usa is kind of a contradiction. And... how am I the one crying if you're the little baby who can't adapt to a better game? You're just mad cuz HL2DM is more realistic yet retains all the fun of the original, and only adds to the experience and you can't take the fact that you've been proven wrong. 99.9% of us like it just fine. They didn't even have to give us DM, it was a GIFT... and yet you complain.
Oh, and that fatality kid... I've seen him get whooped countless times. He's not as good as you've read. He only plays one game. I've seen better players.... ones who use their heads and use teamwork in games rather than stick to unreal tournament which literally... takes no skill. I know a lot of you pride yourselves on "getting good" at a game, but really... playing a game is not really a skill. Anyone can do it. So, spermie, stop waving it around, because no one's impressed. :)

lG-88
05-12-2004, 10:12 AM
Soo.. you're so good you have your own line of computer hardware now? Funny, I don't recall seeing a sperminator motherboard come out. Hmm. Oh, and "small community" and... "best players" in the usa is kind of a contradiction. And... how am I the one crying if you're the little baby who can't adapt to a better game? You're just mad cuz HL2DM is more realistic yet retains all the fun of the original, and only adds to the experience and you can't take the fact that you've been proven wrong. 99.9% of us like it just fine. They didn't even have to give us DM, it was a GIFT... and yet you complain.
Oh, and that fatality kid... I've seen him get whooped countless times. He's not as good as you've read. He only plays one game. I've seen better players.... ones who use their heads and use teamwork in games rather than stick to unreal tournament which literally... takes no skill. I know a lot of you pride yourselves on "getting good" at a game, but really... playing a game is not really a skill. Anyone can do it. So, spermie, stop waving it around, because no one's impressed. :)

an FPS without DM is not an FPS at all

btw aim is a skill, it's good hand eye coordination, and knowing which wepaon to use when along with ability to control a map even if you've never played it. the amount of aim needed depends ont he game, like you need less aim to be good in CS than if you played UT, Q3, or HLDM.

and to the person who said hldm requires no skill.... you need help

madcow555
05-12-2004, 10:31 AM
Yes... I "need help" because I don't find moving and clicking a mouse challenging. ::rolls eyes:: :laugh: Maybe I just find shooter games to easy. Knowing what weapons to use is common sense... not a "skill". Would you fight someone with a rocket launcher with a knife? If you were feeling silly maybe.. or had a death wish. Would you use a manipulator in room devoid of objects to throw? That's common sense too. I don't think aim is a skill either. If someone can place the mouse cursor on the hl2 icon to start the game, they can just as easily shoot someone in the game. Doesn't take any hand-eye coordination really. It's all about being comfortable with the mouse sensitivity and adjusting it based on whether your aiming is too erattic, or too slow and not keeping up with the others. I notice it's usually easy to overcome someone if you run circles around them. Also, learning individual opponents habits, and surprising them by exploiting their weaknesess is the way to become #1 in any game. If you follow a certain pattern each time... that you "learned" by "skill", then you become predictable and easy to beat. You just can't use real tactics in a DM type game. You die, you respawn instantly... you spawn in front of someone, you shoot them, or they shoot you before you have a chance to move. All for bragging rights over a measly thing as a "score" which means nothing in the end. I enjoy tdm at least a bit more than dm cuz you can work together. I think dm is mindless and too simplistic. I think a good objective-based mode would be excellent with HL2MP. I think with mods, HL2MP definitely has the potential to the most fun, addicting, and genuinely fun online game to play ever made. And that's exactly what Valve intended for the community to do.

d(-_-)b
05-12-2004, 11:43 AM
Apparently anything released by valve is automaticly flawless and perfect....

Well I Am happy to see your coming to terms with your problems.

NapalmAndFriends
05-12-2004, 01:46 PM
The elistist bullshit seems to follow me to every forum I visit. :flame:

Like said before: THEY DID NOT HAVE TO GIVE IT TO US. They just did so.

Again. HL2DM is a different game. Diff-er-ent ga-me. Now there is sk-ill and pla-nn-ing invloved. You know, res-son-ing? The times when you think "Oh, there's a door on the floor, maybe it can sheild my advance". Or is the mental process a bit much? It must be if you have to whine so consistantly.

ComradeBadger
05-12-2004, 02:45 PM
Listen everyone. Despite what you may think:

There was skill and tactics in HLDM, lots of them.

And ZOMG:

There's DIFFERENT skills and DIFFERENT tactcs in HL2DM

There is no more skill or tactics in either.

sonicst0rm
05-12-2004, 05:06 PM
Thanks badger. Summed it up pretty consisively. Madcow, learn to play the game before u make dumbass comments like how it takes no skill. HLDM is tried and true, one of the games that takes the most skill. HL2DM, as we can see, is more of a spamfest and doesn't take as much skill. We will give it more time, but I was hoping to see something a little bit different.

Whats sweeet about it is u can use vehicles :)

jimmyjam
05-12-2004, 05:48 PM
Thanks badger. Summed it up pretty consisively.

and then you go on to contradict him
maybe because he gave a nice and fair statement, while you're too busy going 'omg hldm rulz u sux'

Pro[pH]et
05-12-2004, 08:37 PM
sv_wg 0

and there's wallgauss in hl2 already anyway if i wasn't mistaken when i killed a guy from behind a wall with the buggy...


Well, I am talking out of my arse a little bit since my good machine will be down for a couple more weeks so I have yet to play SP or DM for HL2. ;(

The question comes down to is the tau an existing entity in HL2DM SDK?

I'm just not that excited about forcing a weapon down our throat because 'it was the best thing about hldm".

I don't get the impression the Tau is a true weapon in HL2.

Prototelis
05-12-2004, 08:47 PM
you need less aim to be good in CS

Hands down one of the stupidest things I've ever seen anyone say in regards to a tactical shooter.

In Counter Strike, if you miss... congratulations, you're more than likely dead.


As far as this DM takes skill and such. Not really, and I'm a fairly decent player myself.

Reflexes/Hand eye coordination != skill

Skill is something reflected by a base of knowledge, you don't need skill to have fast reflexes. A person's effectiveness at a fast paced game is determined by natural attributes such as hand eye coordination and reflexes first and knowledge of the game second.

Sure, you get better by playing. I'll admit that, but it's not like it requires this great wealth of knowledge.



Apparently clogging the stairs in overwatch is a "newb move." Yes.... because controlling the higher ground is stupid. Espeically when the higher ground has the rocket launcher, a health kit, and a battery. Yup, real "newbish" tactic... thats why my team's score is higher than yours.

Another couple of things.

Half-Life is by far not "slow." Even without sprinting you're still running helluva fast for lugging around a bunch of crap and being shot at. If anything, HL2DM is faster, theres alot more crap going on than in HLDM, what with everything flying about, and the general chaos that ragdoll physics tend to create.

A few more thoughts before I go;

You were all green once. I bet you got upset when someone treated you bad because you were new. The only way to end this cycle is to be big about it and stop being such a damned prick.

If you don't like the game don't play it.

If you're so great, thats great, I don't care about your probably highly exaggerated scores.

Pi Mu Rho
05-12-2004, 08:47 PM
It's on the buggy. The code is there for it.

Prototelis
05-12-2004, 08:48 PM
et']Well, I am talking out of my arse a little bit since my good machine will be down for a couple more weeks so I have yet to play SP or DM for HL2. ;(

The question comes down to is the tau an existing entity in HL2DM SDK?

I'm just not that excited about forcing a weapon down our throat because 'it was the best thing about hldm".

I don't get the impression the Tau is a true weapon in HL2.


The Tau is mounted onto the buggy. You can spawn a buggy in multiplay if cheats are enabled.

Other than that, it's a pretty simple weapon and can't be that hard to program and or model.

Apos
05-12-2004, 08:56 PM
Again, if it's just a skill-less spamfest, then why do you get such a good score? You WANT to claim that it's just pointless nonsense that no one can get ahead on, but your own ego won't let you claim that this means you (the super skilled player) couldn't dominate everyone else like you would on any HLDM public server. And so your whining doesn't even make any sense.

Pro[pH]et
05-12-2004, 09:45 PM
Thanks for the information about the buggy thing. That was my understanding.

As I have said at the AG2 forums I'm not that against the tau and what it can do for movement. I'm way against the tau shooting through walls because of how fast it can chase off new players. (now I am getting off topic)

For anyone who thinks that by playing hldm 6 times they have the movement mastered, you are deceived.

Here is a little avi a member of the AG community made. He claims to be average at best in the AG community. AG is advanced HLDM.

http://www.phenylshouse.com/download-file-191.html#dl

89.2 mb

Codec is included.

ComradeBadger
05-12-2004, 09:57 PM
Seen that movie, can jump like it :E (I'll make one of me in op4 actually :) )

<3 Jimmy

lG-88
06-12-2004, 12:17 AM
Hands down one of the stupidest things I've ever seen anyone say in regards to a tactical shooter.

In Counter Strike, if you miss... congratulations, you're more than likely dead.


As far as this DM takes skill and such. Not really, and I'm a fairly decent player myself.

Reflexes/Hand eye coordination != skill

Skill is something reflected by a base of knowledge, you don't need skill to have fast reflexes. A person's effectiveness at a fast paced game is determined by natural attributes such as hand eye coordination and reflexes first and knowledge of the game second.

Sure, you get better by playing. I'll admit that, but it's not like it requires this great wealth of knowledge.



Apparently clogging the stairs in overwatch is a "newb move." Yes.... because controlling the higher ground is stupid. Espeically when the higher ground has the rocket launcher, a health kit, and a battery. Yup, real "newbish" tactic... thats why my team's score is higher than yours.

Another couple of things.

Half-Life is by far not "slow." Even without sprinting you're still running helluva fast for lugging around a bunch of crap and being shot at. If anything, HL2DM is faster, theres alot more crap going on than in HLDM, what with everything flying about, and the general chaos that ragdoll physics tend to create.

A few more thoughts before I go;

You were all green once. I bet you got upset when someone treated you bad because you were new. The only way to end this cycle is to be big about it and stop being such a damned prick.

If you don't like the game don't play it.

If you're so great, thats great, I don't care about your probably highly exaggerated scores.

Tell me what's harder to hit? Someone crouched down camping in a corner or someone flying across the screen. Someone runing slowly around a corner or someone long jumping or gaussing around a corner. Yeah maybe you're right stationary objects are so much harder to hit.

Knowledge is what wepaon to use... do i finish him off with the mp5? or does he have too much hp and i should use the crossbow? Should i follow him? or is there a faster way to where he's heading? I just spawned, where should i go first?

Oh and lol hl2dm is faster? obviously you've never been in a 32 person stalkyard server. Only slow maps are the big ones, like boot_camp.

btw no one treated me bad when i sucked, cause i wasn't a dumbass about it.

s3pReMiSis
06-12-2004, 01:00 AM
Tell me what's harder to hit? Someone crouched down camping in a corner or someone flying across the screen. Someone runing slowly around a corner or someone long jumping or gaussing around a corner. Yeah maybe you're right stationary objects are so much harder to hit.

Knowledge is what wepaon to use... do i finish him off with the mp5? or does he have too much hp and i should use the crossbow? Should i follow him? or is there a faster way to where he's heading? I just spawned, where should i go first?

Oh and lol hl2dm is faster? obviously you've never been in a 32 person stalkyard server. Only slow maps are the big ones, like boot_camp.

btw no one treated me bad when i sucked, cause i wasn't a dumbass about it.

exactly.

s3pReMiSis
06-12-2004, 01:03 AM
Yes... I "need help" because I don't find moving and clicking a mouse challenging. ::rolls eyes:: :laugh: Maybe I just find shooter games to easy. Knowing what weapons to use is common sense... not a "skill". Would you fight someone with a rocket launcher with a knife? If you were feeling silly maybe.. or had a death wish. Would you use a manipulator in room devoid of objects to throw? That's common sense too. I don't think aim is a skill either. If someone can place the mouse cursor on the hl2 icon to start the game, they can just as easily shoot someone in the game. Doesn't take any hand-eye coordination really. It's all about being comfortable with the mouse sensitivity and adjusting it based on whether your aiming is too erattic, or too slow and not keeping up with the others. I notice it's usually easy to overcome someone if you run circles around them. Also, learning individual opponents habits, and surprising them by exploiting their weaknesess is the way to become #1 in any game. If you follow a certain pattern each time... that you "learned" by "skill", then you become predictable and easy to beat. You just can't use real tactics in a DM type game. You die, you respawn instantly... you spawn in front of someone, you shoot them, or they shoot you before you have a chance to move. All for bragging rights over a measly thing as a "score" which means nothing in the end. I enjoy tdm at least a bit more than dm cuz you can work together. I think dm is mindless and too simplistic. I think a good objective-based mode would be excellent with HL2MP. I think with mods, HL2MP definitely has the potential to the most fun, addicting, and genuinely fun online game to play ever made. And that's exactly what Valve intended for the community to do.

You are by far the biggest idiot I've ever seen. lol, you sound like you have no idea what the hell your talking about. Please, dont speak again. Thx.

edit: I think i may use part of your moronic post as my sig :laugh:

Prototelis
06-12-2004, 01:10 AM
Tell me what's harder to hit? Someone crouched down camping in a corner or s