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View Full Version : light-textures are FUBAR!


dj SouthPaw
17-11-2004, 08:21 AM
i don't know why.. but in source game engine, lamps.. fire-textures and spotlights etc, become big white squares.. sometimes proventing me from seeing whats behind the lights.. and it really bothers me.. PLZ.. someone.. help.. i have dx 9.0c and geforce FX 5700 LE 256mb AGP.... and i have the NEWEST possible drivers..

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Sparta
17-11-2004, 08:33 AM
Thats odd...very odd..

Frost
17-11-2004, 08:36 AM
Seems like you are running the game in an earlier version of Direct X... Make SURE you are running it at DX 9 level... lights will look at that with DX 6... not sure why it would happen though.

dj SouthPaw
17-11-2004, 12:59 PM
the same thing with dx 7 , 8, and 9.. when i run Dxdiag and Direct3D i don't see the textures on the cube.. only a white thing ^^.. this is really a problem.. if ANYONE knows what i could try or do.. plz reply.. :sniper: