Munro
06-05-2003, 11:57 AM
There is very little information about Half-Life 2 at the moment but little snippets of info have been released. If you bring all these together you should have a vague idea what the game is all about :)
So if you know something we don't, post it.
It's due to be released September 30th 2003.
It's built using a new engine by valve called Source.
Both singleplayer and multiplayer modes will feature vehicles you can drive.
Gordon Freeman is still the main character.
You now follow orders from the G-Man.
Half-Life 2 will be published by Sierra Entertainment.
Xen aliens make a comeback aswell as many of Half-Life's characters - barney, scientists, g-man etc.
Half-Life 2 will be making an appearance at e3 in ATI's booth.
As rich as the game engine is visually, it can be scaled down to run well on a 700MHz system with a TNT or Rage 128 3D card.
Action will take place in a wider variety of environments than Half-Life, including wide-open outdoor spaces, cities, an ocean liner, a prison, and a dried out seabed.
There will be 12 game chapters, each with several levels, using the system from the first game.
A wider variety of decals will be used, reflecting varying degrees of damage across different surfaces.
Everything in the game will happen to you; as in Half-Life, there won't be any cut-scenes.
Every character in the game will have a slightly unique face
That's all I can be bothered to post at this time :) If you have read any of the magazines with previews you will know a good deal.
So if you know something we don't, post it.
It's due to be released September 30th 2003.
It's built using a new engine by valve called Source.
Both singleplayer and multiplayer modes will feature vehicles you can drive.
Gordon Freeman is still the main character.
You now follow orders from the G-Man.
Half-Life 2 will be published by Sierra Entertainment.
Xen aliens make a comeback aswell as many of Half-Life's characters - barney, scientists, g-man etc.
Half-Life 2 will be making an appearance at e3 in ATI's booth.
As rich as the game engine is visually, it can be scaled down to run well on a 700MHz system with a TNT or Rage 128 3D card.
Action will take place in a wider variety of environments than Half-Life, including wide-open outdoor spaces, cities, an ocean liner, a prison, and a dried out seabed.
There will be 12 game chapters, each with several levels, using the system from the first game.
A wider variety of decals will be used, reflecting varying degrees of damage across different surfaces.
Everything in the game will happen to you; as in Half-Life, there won't be any cut-scenes.
Every character in the game will have a slightly unique face
That's all I can be bothered to post at this time :) If you have read any of the magazines with previews you will know a good deal.