View Full Version : destroying things?
Mr.SqueeZ
04-07-2004, 03:25 AM
In the newest cs : s movie, the guy pushing a table and some chairs infront of the door 2 make a barier (sry my english:P) u think the table will crack up in a realistic way like in hl2, or just get bulletholes? when he shoot at the wooden barrel, its not cracking and falling apart. But just gets bulletholes, and get pushed over. i think it would be cool if it cracked up:D :naughty:
Shuzer
04-07-2004, 04:19 AM
My bet is tables such as that will be indesctructible entities
dreten707
04-07-2004, 11:15 AM
they cant give a thing 2 ententity's @ once so thats a bit valve's problem
venturon
04-07-2004, 11:46 AM
Erm, you can make an entity destructible. Being destructible isn't a seperate entity (as far as we know), it's more of just how an object behaves.
^Thomas^
04-07-2004, 11:58 AM
Its the same source as HL2, and in HL2 you are able to break things, so I guess you can.
It would be stupid of you could not break things anyway.
Pi Mu Rho
04-07-2004, 12:26 PM
I think it would be more amusing to toss a grenade at the table, then watch as it flies across the room, squashing the person hiding behind it.
Ghoetic
04-07-2004, 12:58 PM
Ahh Old good "Destroy thing's" :P cool if you could buy a crowbar in cs:source :D
My bet is tables such as that will be indesctructible entities
The watermelon was physically stimulated and destructable at the same time.
Edit: oops quoted the wrong person, wanted to quote dreton707.
St0rmk2k
06-07-2004, 12:20 AM
when your making a map you get to pick whats able to be destructable and whats not. so it depends on how they make it
dreten707
06-07-2004, 12:23 AM
the manipulator in cs source:P must be cool isnt it
dreten707
06-07-2004, 12:26 AM
The watermelon was physically stimulated and destructable at the same time.
Edit: oops quoted the wrong person, wanted to quote dreton707.
its dretEn not dretOn
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