View Full Version : new doom3 screenshot
Xtasy0
11-05-2004, 06:38 PM
http://doom3.ngz-network.de/images/news/e3_2004_screen1new.jpg
motion blur...?
Axyon
11-05-2004, 06:39 PM
Probably added in later. But damn, so. Few. Polys.
:/
Gorgon
11-05-2004, 06:40 PM
Nice, is this the Xbox version ?
Mr-Fusion
11-05-2004, 06:51 PM
PC version.
Reminds of the trigens...
Xtasy0
11-05-2004, 06:52 PM
Nice, is this the Xbox version ?
"Habt keine Angst, der will nur spielen...", ist wohl der passende Satz für diesen neuen HighRes-Screenshot von Doom3 (PC),der einen Hellknight beim Spaziergang zeigt. *g* - Vielen Dank an Hattori für den Tipp!
i think that means its the pc version....
Sporky
11-05-2004, 07:17 PM
PC version.
Reminds of the trigens...
Heh. Unsuprisingly (and I have this from someone on the FC dev team), all of far crys monster & level design/art was made after the first shots of the Hellknight showed up.
So it would probably be fairer the other way around. Much like many of FC's internal sections, 'inspired' much? :lol:
Edit : Must.... close..... brackets....
Murray_H
11-05-2004, 07:37 PM
Probably added in later. But damn, so. Few. Polys.
:/
Does anyone know the poly count for the models? It must be rediculously low...
wow, this looks bad imo...maybe it will look better if you see it moving... (btw that sealing looks freaky to)
Whats wrong with it? Pisses over everything.
mrchimp
11-05-2004, 07:50 PM
It looks alright, probably alot better in motion.
looks nice. its the first time ive been able to look at one up close, usually all the "light effects" hide its true form.
Seems to me as the shadowing is off.
BirdMan
11-05-2004, 10:54 PM
What are you ppl talking about?!
This screenshot is so great!! I would cry if my comp was able to render something as beautifull as this in realtime.
Warbie
11-05-2004, 11:00 PM
Looks good to me :)
If you're playing a game and have time to notice things like poly count then it's not a very good one.
Farrowlesparrow
11-05-2004, 11:01 PM
Seems to me as the shadowing is off.
My thoughts exactly...I reckon it probably does look better moving but most developers excluding, it seems, Valve release screenshots that look good.
On another note...I already get motion blur with this LCD monitor :x
x84D80Yx
11-05-2004, 11:02 PM
wow, this looks bad imo...maybe it will look better if you see it moving... (btw that sealing looks freaky to)
all doom3 character models range from 2000-6000 polies.
SICK! hl2 bye bye doom3 here we go :D BLING!
MultiVaC
11-05-2004, 11:42 PM
SICK! hl2 bye bye doom3 here we go :D BLING!
Wow, then... leave?
Farrowlesparrow
12-05-2004, 01:58 AM
SICK! hl2 bye bye doom3 here we go :D BLING!
Why? What is so good about that screenshot? Far Cry looks better than that :laugh:....No really.
[Matt]
12-05-2004, 01:59 AM
There is shadowing in that pic... If you look you can see the shadow of the creatures right hand bieng cast onto its right leg (the one thats to the left of the screen) and the creatures chin casts a shadow onto its chest.
Styloid
12-05-2004, 02:07 AM
maybe it's a low detail setting.
Farrowlesparrow
12-05-2004, 02:11 AM
Probably
']There is shadowing in that pic... If you look you can see the shadow of the creatures right hand bieng cast onto its right leg (the one thats to the left of the screen) and the creatures chin casts a shadow onto its chest.
It wasnt that the shadowing wasn't there...it just looked rather "skewy". Im not sure how to describe it, but it was sharp and hardlined. And that motion blur looks stupid...Im sure the added it after but it kind of just makes the rest of the picture look bad.
qckbeam
12-05-2004, 04:49 AM
The game does honestly look better in motion. But I'm in agreement with everyone else. That screen looks off, partly due to the very low poly count in the model, and partly due to the fact that the shadowing looks off (motion blur sucked as well). Still, it's really not a good idea to judge a games graphical quality from screens alone. Sometimes great animation makes all the difference.
Prince of China
12-05-2004, 05:14 AM
Meibe t3h Bi0zeminadES f00ked up Our eyes!
A2597
12-05-2004, 06:44 AM
and people tell me doom 3 looks better then source, Cryengine, and whatever Stalker uses...
*Runs off in afit of giggles*
crabcakes66
12-05-2004, 06:59 AM
What is the deal .....is it just me or are hl2 and D3 looking worse and worse.....
Soundwave
12-05-2004, 09:42 AM
http://www.gamespot.com/xbox/action/doom3/screenindex.html
Four new screens of the XBox version just put up at Gamespot.
Inquisitor
12-05-2004, 09:47 AM
The texture quality is such shit on the xbox :\
Soundwave
12-05-2004, 09:48 AM
True, but I'll take what Doom 3 content I can get for now :P
Caminante
12-05-2004, 02:26 PM
What are you ppl talking about?!
This screenshot is so great!! I would cry if my comp was able to render something as beautifull as this in realtime.
I totally agree with you. It pisses me off sometimes about nothing ever being good enough then HL2 for all this fanboys.
Glo-Boy
12-05-2004, 02:51 PM
Screenshot sucks. Class now.
cadaver
12-05-2004, 03:33 PM
the screenshot looks f..... great. that thing in motion must be amazing.
vBulletin® v3.8.4, Copyright ©2000-2009, Jelsoft Enterprises Ltd.