View Full Version : Pimpage
toadstretcher
09-07-2003, 11:05 AM
I've been out of this lark for a while now, but the immenance of
HL2 has been a fabulous inspiration, and prompted me to join
this board. Anyhow i thought i'd chuck up some of my stuff and
see what peeps thought.
They range from silly-low poly to silly-high poly.
I'm looking forward to getting an SDK so i can start working on a
mod.
http://www.thedarkisrising.co.uk/eddie/extra/3dart/images/12.jpg
low poly G3SBSw203 made for Ghost recon
http://www.thedarkisrising.co.uk/eddie/extra/3dart/images/8.jpg
Unoptimised Browning hi-power made for Counter-strike
http://www.thedarkisrising.co.uk/eddie/extra/3dart/images/6.jpg
Silly hi-poly M4 made for kicks.
I so miss modelling stuff, And Cant wait for what HL2 is gonna offer us.
-FP- LoS
09-07-2003, 12:20 PM
Wow, very nice modeling! So, you miss modeling stuff, eh? I sent you a "proposition". Check your pm ;).
toadstretcher
09-07-2003, 12:27 PM
that was quick!
i'll be in touch soon
btw i dont just do guns
http://www.thedarkisrising.co.uk/eddie/extra/3dart/images/1.jpg
Counterstrike player model
http://www.thedarkisrising.co.uk/eddie/extra/3dart/images/2.jpg
Counterstrike player model
WhiteOni
09-07-2003, 12:33 PM
wow.. nice one.. If you want to join a mod group this is good reference ^^
I know a group which is looking for 1 or 2 modelers atm ^^
SidewinderX
09-07-2003, 04:10 PM
I also pmed you.
High Poly
09-07-2003, 06:23 PM
Awesome Models man, how long have u been modelling?
Submerge
09-07-2003, 08:13 PM
PM, cuz we need a body modeller :)
coris
10-07-2003, 11:46 PM
What app are you using?
toadstretcher
11-07-2003, 08:04 AM
I primarily use 3dsmax for modelling
and photoshop for skins obviously
milkshape got used to compile stuff into working game models
i can use most other 3d apps but prefer max, have just got hold of XSI to see if thats any good.
In answer to High Poly's Q, i first learnt how to use max about 5 years ago, but have only only seriously played with it for about a year.
pretty much self taught, starting first of all with bryce on a mac about 7 years back.
thanx for the praise and offers, but i have my own mod to create,
if that doesnt pan out though i'd love to help out someone else:)
ps, anyone got an SDK i can have?
-FP- LoS
11-07-2003, 06:31 PM
Heh, sorry to push you, but did you reply to my pm? You know the rules, "Finders keepers losers weepers!".
toadstretcher
11-07-2003, 06:35 PM
nope sorry i havent replied to any of the sh1tload of 'PM's' that landed
on my doorstep.
too busy working, scheming and shredding i'm afraid at the mo.
-FP- LoS
11-07-2003, 06:37 PM
In reguards to SDK, it will be released next month, heh.
toadstretcher
11-07-2003, 06:40 PM
dammit.
i guess i'll just start modelling weapons untill its available.
then the pain begins.
[ counterstrike was horrible enough, now i gotta figure out HL2?]
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