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Darkside55
17-01-2009, 08:13 AM
http://www.gametrailers.com/player/44488.html

Could this possibly be good? Could Sonic Team pull off TWO hits in a row? Doesn't look that bad. Maybe it's just the Crush 40 playing, but I've actually changed my, "Sonic with a sword? Shitty game," stance to "Sonic with a sword? Not half bad. Knuckles with a battle axe? (http://img212.imageshack.us/img212/6787/1232175196397vy5.jpg) AWESOME."

Shame it's only on Wii.

Pesmerga
17-01-2009, 08:18 AM
Could Sonic Team pull off TWO hits in a row

http://img110.imageshack.us/img110/870/1232169169310xn6.jpg

mchammer75040
17-01-2009, 08:20 AM
I don't even understand the relevance of that pic but I loled. Anyways this looks pretty good, but I haven't played the latest..I'd like to check it out if I had a next gen system.

Pesmerga
17-01-2009, 08:21 AM
You know, it's kind of redundant and inaccurate to label "nex gen consoles" as such. They are current gen. Current. Next gen is like, the PS4 or something.

Darkside55
17-01-2009, 08:51 AM
PS4
Just pretend I also posted that picture of Colin.

And by hit I mean, y'know, GOOD game. Not as in, financial hit. Although I have heard that Unleashed is doing fairly well. Only game Sega's taken a hit on lately was Valkyria Chronicles, which is a goddamn tragedy.

Pesmerga
17-01-2009, 08:56 AM
Maybe I'm just not into Sonic fluff or whatever beyond the Sega Genesis games, but... a sword? Seriously? I mean, if you're going to equip him with something, why not a gun. Like some of Hitman's ballers. Or a rocket launcher.

This just looks like a Shinbo that runs really fast.

Wanted Bob
17-01-2009, 08:59 AM
I liked the look of Sonic Unleashed trailers, but this doesnt look as fun to me. :/

Darkside55
17-01-2009, 09:02 AM
I mean, if you're going to equip him with something, why not a gun...Or a rocket launcher
All hail Shadow.

http://img108.imageshack.us/img108/5281/shadowthehedgehogwallpakw1.jpg

mchammer75040
17-01-2009, 09:02 AM
Maybe I'm just not into Sonic fluff or whatever beyond the Sega Genesis games, but... a sword? Seriously? I mean, if you're going to equip him with something, why not a gun. Like some of Hitman's ballers. Or a rocket launcher.

This just looks like a Shinbo that runs really fast.

You know what, whenever you said rocket launcher I immediately thought of the rocket jump in TF2. I'm sure something like that would work really well.


Also yea your right with the next gen thing.

Pesmerga
17-01-2009, 09:03 AM
All hail Shadow.

Now that's a hedgehog I can get excited about.

Darkside55
17-01-2009, 09:06 AM
He's also got rocket shoes, a motorcycle, and a DARK PAST.

Pesmerga
17-01-2009, 09:19 AM
It is still technically furry, though, which is double heresy.

DEATHMASTER
17-01-2009, 09:49 AM
wii exclusive
**** it.
Also, he has swords on his back, wtf.

Dumb Dude
17-01-2009, 09:59 AM
I win.

Bad^Hat
17-01-2009, 04:56 PM
Could this possibly be good? Could Sonic Team pull off TWO hits in a row?
http://i182.photobucket.com/albums/x111/bad_hat/strip.png

Bob_Marley
17-01-2009, 05:41 PM
Lots of running really fast in straight lines.

Good lord, have they finally remembered what makes Sonic games good?

Mikael Grizzly
17-01-2009, 05:57 PM
Who cares about that pathetic excuse for a character?

Sonic's dead.

Seppo
17-01-2009, 06:07 PM
I have Sonic 3D for PC.

Hectic Glenn
17-01-2009, 06:23 PM
Oh god, it looks even more awful. It looks like Sonic accidently wandered into a poor man's version of Final Fantasy. Lets hope they call this one "Final Sonic" and actually heed the advice of the game title and end this charade now. It seems like the equivalent of digging up Sonic's corpse and giving it a good kicking.

smwScott
17-01-2009, 06:29 PM
And by hit I mean, y'know, GOOD game.

:p ... ok :p

Anyway ... this looks hilariously stupid. Who the **** keeps buying this shit?

lefty
17-01-2009, 07:08 PM
I suppose a hit is in the eye of the beholder... meaning I want to hit the beholder in the eye.

Pesmerga
17-01-2009, 07:10 PM
I lol'd.

I've only ever played Sonic 3D (the one where you run around a sphere collecting coins and shit) and Sonic II for the Sega Genesis. I remember my sister playing as Tails and we'd totally rock out the entire game.

Eejit
17-01-2009, 07:15 PM
I suppose a hit is in the eye of the beholder... meaning I want to hit the beholder in the eye.

Yeah just don't try that shit with an Elder Orb.

SamuraiKenji
17-01-2009, 07:32 PM
The only good sonic games were the originals

Darkside55
18-01-2009, 12:40 AM
It looks like Sonic accidently wandered into a poor man's version of Final Fantasy.
It's the second game in the Storybook series, after Secret Rings. So he is wandering into these places--or being summoned, more accurately. Also, you could've used a better example than Final Fantasy. Maybe...a poor man's Dynasty Warriors, or DMC. A game that has a similar genre, at least.

And you must understand, Sonic Team absolutely hates making Sonic games these days, so they're trying to make different games within the context of being Sonic the Hedgehog. Everyone who says, "This isn't what Sonic is about," trust me, it's not as though Sonic Team doesn't know that. It's not that they don't know what makes a Sonic game; they've been at it for two decades. They're just sick of making Sonic games. Sega wants them to keep working the franchise, so they're trying to stretch the formula as much as they can in order to make a game that's different. After 20 years would YOU still want to be working on the same game, if you had to put out one--at LEAST one--every single year?

And those who'd say, "Just stop the franchise then," do you really think Sega would stop their cash cow? Sonic sells. Despite reviews, despite a million games and gimmicks and friends, Sonic sells.

So, while these games aren't traditional Sonic, they often turn out to be fun games. People are just nostalgia-goggling to much to enjoy them. Unleashed is probably the closest you're going to get to the original Sonic games. Having played a marathon recently with some friends, from 1-3 (and a little Spinball), and then playing Unleashed, it was plain to everyone that it's basically the same thing, just with added Ristar sections. Yet I can tell from all the "Sonic is dead, the originals are the best ones" comments in here that nobody even tried Unleashed.

And I'm still skeptical about Black Knight. Secret Rings wasn't a bad game. At absolute best with Black Knight I'm expecting a mediocre slasher. Looking at it from that perspective rather than, "It's a Sonic game which isn't the same as the old ones!" I'd imagine one might have a bit of fun with it. Not expecting anything spectacular. Just mediocre.

You want to play the original Sonic in 3D play Unleashed, fools, just like I told you to. You get the added bonus of Ristar 3D. You want to play a medieval DMC with running and rail grinding, well this doesn't look too bad. Plus, it's got an awesome themesong.

nipples
18-01-2009, 01:16 AM
Sonic II for the Sega Genesis. I remember my sister playing as Tails and we'd totally rock out the entire game.

The good ol' days.

Acepilotf14
18-01-2009, 11:01 AM
They need to stop with the gimics and just make a.. 'current'-gen version of Sonic 1.

Warbie
18-01-2009, 11:39 AM
Sega wants them to keep working the franchise, so they're trying to stretch the formula as much as they can in order to make a game that's different.

That may be true. The problem is these games are all ****ing shite ;) (with perhaps one or two reaching the dizzy heights of meh)


I know it hurts, big guy, but it's time to just let go. Be happy the good times you had together.

http://static.gamesradar.com/images/mb/GamesRadar/us/Games/N/NIGHTS%20Into%20Dreams/Bulk%20Viewers/2008-05-06/UPM101.rev_nights.grab04--article_image.jpg

RIP Sega, 1986 - 2002 :(

Darkside55
18-01-2009, 12:19 PM
They need to stop with the gimics and just make a.. 'current'-gen version of Sonic 1.
I'm going to kill you people who keep saying this. I'm really going to kill you people. I'm going to print out a Jay and Silent Bob list of all your names, cash in my savings on plane tickets, and come to your houses and kill you people.

Play. Unleashed. On 360 or PS3. It IS. Original. Sonic.

But not on Wii or PS2.




I know it hurts, big guy, but it's time to just let go. Be happy the good times you had together.
I can't do it, Warbie. I just can't do it. I'll never let go of NiGHTS either, even if it takes ANOTHER eleven years.

Besides...you know I still liked most of those "shite" Sonic games. ;)

AtomicSpark
18-01-2009, 12:23 PM
Sonic died when it went 3D. You people like shitty games.

Darkside55
18-01-2009, 12:25 PM
And you have your nostalgia goggles on too tightly.

Or you were never a big Sonic fan to begin with.

Did I not just mention I played a marathon of Sonic games with people who still remember where every giant ring is located in every single level of the original Sonic games? To THIS day they remember? And we all had a blast on Unleashed and Secret Rings. God I hate you people sometimes.

Acepilotf14
18-01-2009, 12:33 PM
Again; if they had made the entire game just the on-rails fun speed crazy shit that unleashed should have been, it would have been great.
But no, they had to add in the werehog, which was shit. And the backtracking part, which is boring.

Darkside55
18-01-2009, 12:38 PM
You are too young to know of Ristar. This is why you hate the werehog. But perhaps one day you will go out for a walk, and pass by an alley where the light of the sun dimly casts upon a tattered cardboard box. And within this cardboard box, covered in an inch of dust you will find an old Sega Genesis, and plugged into this Sega Genesis will be a Ristar cartridge. There will be no other games, but the box will contain a controller, and all the plugs you need.

And you will take the Genesis home, and you will plug it in, and you will play Ristar. And you will cry, because you have never known joy like this before.

On that day, you will feel as though you were visited by God.

And then you shall come in here and post, "I am sorry for what I said about the werehog levels. I did not know. I DID NOT KNOW."

Naph
18-01-2009, 01:15 PM
Darkside, I envy your toleration of shitty games.

Oh how I was completely sucked into the game when Sonic turns into the werehog; the barrage of god awful 'picked straight from a toddlers cartoon script' dialogue helped the experience so ****ing much. But it gets better when you hit the start where you aimlessly trod the screen to receive information from unethically open strangers only allowing you to play in what is the most rail driven 'adventure' game. After being thoroughly disappointed from your last thread saying that this was a 'good game'; it does not make for good first impressions at all. My brother and I couldn't help to guffaw at what we thought may have been a good game (http://www.consolepassion.co.uk/images/reviews/sonic-2/sonic2_1.jpg).

All I can say now is that I am seriously lucky that I didn't fork over the GST ridden sum to purchase this trash; but it has been a family tradition to rent sonic games... ever since Heroes. *shudder*

Also, what's up with the tutorials for these games... Can't it be a seemless string other than some 2 second course which is started with a lengthy loading screen?

Darkside55
18-01-2009, 03:54 PM
Darkside, I envy your toleration of shitty games.
You know, I think I may very well be the champion of the unpopular opinion on this board when it comes to movies and games. I know everyone thinks their opinion is the right one, and that people of the opposite opinion are daft, but sometimes I just REALLY can't understand you people. I don't know whether that reflects on you or if it reflects on me.

But from my point of view, I just can't understand why people either A) Won't give this game a chance, or B) If they have given it a chance, why they don't like it. I just don't get it, man. I just don't understand how everyone, outside of myself and my friends and less than a handful of people I've spoken to on the internets can hate this game so badly, can call it "shit." What are you people looking for in a Sonic game?

The Sonic levels are fast AND add in exceptional platforming segments, which the past few installments of Sonic games have lacked (omitting platforming in place of pure speed, which Sonic was never about), and does it in a way that's fun and visually appealing. Really, surfing on the back of a whale at 360kph, jumping off its tail onto a series of ice shelves that you have to navigate with precision jumps, using a homing dash to smash through Robotnik's robots, bounce off a few pads and race through the goal posts? That's amazing.

Fighting gigantic bosses? Got that.

Exploring every little nook and cranny of a level or hub to get all the rings and medals? Gaining experience to get new moves so that you can go back and say, "Hey! I can reach there now!"

And the werehog stuff, man, even if you never played Ristar, it's like a slower Prince of Persia plus God of War. You don't like those games? You don't like the multiple branching paths, the puzzle segments, the challenge of jumps and ledge grabs and using your stretchy arms to grip a pole at just the right moment, swing off it, grab onto a column, shimmy your way up, leap off that to grab a ledge and haul yourself up onto a ledge and out through a doorway? And once you get there, you go berserker mode and smash through a horde of enemies with combo moves?

You don't like the feeling of old games before the hand-it-to-you "Achievement Unlocked" generation, where you have to go exploring looking for goodies? Breaking down that one closed door that was hidden, but now you're inside a building that you didn't even know you could enter, ransacking it for medals and smashing up everything inside for berserker points? For rings that replenish your health and act as currency?

Currency to buy CHILI DOGS? A Sonic game with CHILI DOGS, man! Did you never watch The Adventures of Sonic the Hedgehog? Do you know how awesome this game becomes just by association with that cartoon?

And talking to the villagers, well, why not? Who is the person who plays an adventure game or an RPG and doesn't talk to every single villager in town just to see what they'll say? Who is the person who played HALF-LIFE 2, the game that drew us all to this very board, and didn't click "E" on EVERY SINGLE PERSON YOU ENCOUNTERED, just to see if maybe they'd say something interesting? Who is this person?! You bring them to me and I shall call them a liar or call them broken. How many of you play WoW and talk to "rail driven" NPCs who direct you to other NPCs, have you go out and do tasks, collect things and bring them to another NPC, and back and forth and so on. Are you really going to bash talking to villagers in a game? Have you no love, no passion for the time-honored event of walking around and talking to strangers, breaking into their homes and stealing their goods? Have you no love any more for the old ways?

Zelda II would be so ashamed of you, Naph. So ashamed.

And really, here I am writing another long-ass post about Unleashed. This thread isn't even ABOUT Unleashed; I was trying to tell you people about Sonic and the Black Knight, sequel to Sonic and the Secret Rings, which was also a GOOD GAME. FFS Crush 40 is even back, listen to that goddamned song. But here I am talking about Unleashed again to people who I just don't understand. Maybe I am the champion of the unpopular opinion, but when I look at all the cool stuff going on in Unleashed, at how true the Sonic segments are to Sonic, and how the werehog levels--by their own merit, even without drawing on my oft-repeated Ristar comparison--bring a nice breakup of pace and some good, old fashioned exploring/fighting/puzzle solving/platforming gameplay to the table, a nice lull in the superspeed action of daytime Sonic...I just can't understand why other people don't find this fun. Wandering around towns and talking to villagers, and getting to follow what's going on with them as a little diversion from any action at all, just to wander around the towns and have a talk with NPCs...maybe I just can find enjoyment in games where other people only find complaints.

Bob_Marley
18-01-2009, 05:39 PM
You are too young to know of Ristar. This is why you hate the werehog. But perhaps one day you will go out for a walk, and pass by an alley where the light of the sun dimly casts upon a tattered cardboard box. And within this cardboard box, covered in an inch of dust you will find an old Sega Genesis, and plugged into this Sega Genesis will be a Ristar cartridge. There will be no other games, but the box will contain a controller, and all the plugs you need.

And you will take the Genesis home, and you will plug it in, and you will play Ristar. And you will cry, because you have never known joy like this before.

On that day, you will feel as though you were visited by God.

And then you shall come in here and post, "I am sorry for what I said about the werehog levels. I did not know. I DID NOT KNOW."

But Ristar is a seperate franchise. Why not make a new Ristar game rather than crowbaring his gameplay mechanics into a Sonic game?

Its like saying that we would enjoy Episode 3 if for half of it Gordon donned white overalls and had to run about using the medigun on resistance members. Yes, they're games by the same developers and yes they were both very enjoyable. This does not mean they should be combined. Much like sausages and custard, combining two great things does not always lead to a greater thing.

Also -

1. No I have not played Ristar. I had (or rather, have) a Master System not a Megadrive.

2. I have not played unleashed (nor any of the post Sonic 3D games) and so cannot pass comment on it (them). I'm simply pointing out that praising a game for including entierly out of charachter game mechanics on the basis that they were awesome in another game from the same developer is odd at best.

Currency to buy CHILI DOGS? A Sonic game with CHILI DOGS, man! Did you never watch The Adventures of Sonic the Hedgehog? Do you know how awesome this game becomes just by association with that cartoon?

That is, however, epic. But I'd probably still prefer to sit down and watch the original cartoons or read the old comic books. Maybe if they gave Tim Curry a role, got shot of Amy and crowbarred in Sally I'd be more tempted.

smwScott
18-01-2009, 05:44 PM
I played the demo of Unleashed. It sucked, I didn't even finish it. It was like the old Sonic games ... but worse. It didn't control as well, the whole thing felt jittery and messy ... it just lacked a sense of responsiveness and didn't feel worth playing through at all. And I hear the werehog levels are a poor (very poor) mans God of War, so ... **** it.

Warbie
18-01-2009, 05:51 PM
This does not mean they should be combined

Agreed - it does both the characters/series and the game in question a diservice.

Take Sonic out of these games and nobody would give them the time of day.

Computer5k
18-01-2009, 09:25 PM
Lots of running really fast in straight lines.

Good lord, have they finally remembered what makes Sonic games good?

qfe

The trailer made it look like you could fight the enemies without losing much speed. I'll say that this has potential but with how the sonic team has been lately I still don't have much faith in it.

Acepilotf14
18-01-2009, 09:28 PM
You are too young to know of Ristar. This is why you hate the werehog. But perhaps one day you will go out for a walk, and pass by an alley where the light of the sun dimly casts upon a tattered cardboard box. And within this cardboard box, covered in an inch of dust you will find an old Sega Genesis, and plugged into this Sega Genesis will be a Ristar cartridge. There will be no other games, but the box will contain a controller, and all the plugs you need.

And you will take the Genesis home, and you will plug it in, and you will play Ristar. And you will cry, because you have never known joy like this before.

On that day, you will feel as though you were visited by God.

And then you shall come in here and post, "I am sorry for what I said about the werehog levels. I did not know. I DID NOT KNOW."

I have a feeling you're going to come find where I live and make that happen.

i am HOLLYWOOD
18-01-2009, 10:56 PM
if i had a wii i would try this game.

but i sold mine due to the fact that Nintendo doesn't believe in publishing good games for Wii anymore.

oh well.


but this thread does illustrate why i love this board.

you guys some how manage to get angry with eachother and disagree and argue and still manage to keep it a reasonable conversation rather than a flamewar. . .

well. usually. . . .

sometimes. . . .

lefty
18-01-2009, 10:58 PM
if i had a wii i would try this game.

but i sold mine due to the fact that Nintendo doesn't believe in publishing good games for Wii anymore.

oh well.


but this thread does illustrate why i love this board.

you guys some how manage to get angry with eachother and disagree and argue and still manage to keep it a reasonable conversation rather than a flamewar. . .

well. usually. . . .

sometimes. . . .

You ****.

DEATHMASTER
18-01-2009, 11:28 PM
I hope Sega has some freakin ace up its sleeves for the future of this series.

Nomad
18-01-2009, 11:40 PM
Darkside is my ****ing favorite poster on these forums.

Darkside55
19-01-2009, 12:19 AM
But Ristar is a seperate franchise. Why not make a new Ristar game rather than crowbaring his gameplay mechanics into a Sonic game?
It works really well. It works even if you've never played Ristar. I just like drawing the comparison because it's a nod to an old game that a lot of people, even those who had Megadrives, might not remember. And it plays exactly the same, 'cept in 3D. So, being that Ristar was a fun game, taking its mechanics and putting it into the game translates into fun.

It didn't control as well, the whole thing felt jittery and messy ... it just lacked a sense of responsiveness and didn't feel worth playing through at all.
The thing is, it's actually the opposite: the controls are SUPER responsive. The slightest flick of the analog stick will set Sonic moving. Now, if you slow down, if you barely tilt the analog stick, you walk slowly and have a good degree of control. It's the same with almost every 3D platformer since Mario 64--just a tilt gets you moving, and fully pressing the analog stick forward gets you running.

Except you're controlling a character that BREAKS THE SOUND BARRIER WITH HIS SPEED. It feels unresponsive to you because you might be expecting a tight turn or a slight shift of your body to line up with something (say, rings or a medal) and you're not moving to that direction immediately, or too slowly. That's because your forward momentum is so great that you can't just adjust your speed. This is why the game has the left and right shift buttons, and the drift command. Both of these functions can be used to give yourself a greater degree of control in your movements; you can drift around corners quickly (you can even drift water if you're fast enough), and the shift will allow you to sidestep quickly.

So the problem is that people just aren't used to playing as a character this fast. No other Sonic game even comes close to mimicking his speed in this game, and he's not on rails for most of the time, so you really are CONTROLLING him. If you only spend a little bit of time with the game I can see why you might think "the controls are jittery and unresponsive." Trust me, even I was jittering at first. EVERYBODY jitters at first. But by the first Mazuri daytime stage I was flying.

And I hear the werehog levels are a poor (very poor) mans God of War, so ... **** it.
And I hear
You haven't played them and are passing judgement on them. They're not poor. They're not even that much like God of War outside of "press this button sequence for more damage!"

But people seem to forget: SEGA INVENTED THE QUICK TIME EVENT. Sega invented that shit back in Dynamite Deka, also known as Die Hard Arcade. And then they perfected it in Shenmue. So by saying, "Oh, it's a game that has you press a series of buttons to trigger a specific event against an enemy," if you say Sonic copied GoW than I can just as easily say GoW copied Shenmue. See where that leads us?

You can say it's LIKE God of War, because that's an accurate comparison and most people haven't played Die Hard Arcade or Shenmue, or any of the other Sega games that use QTE. So it'd be an accurate comparison. But it isn't a "poor man's" God of War. It just happens to use quick time events like older Sega games.

And really, if you LIKED God of War, why wouldn't you find that fun again?

Plus GoW didn't have all the cool platforming segments like this has.

PriNcE oF SpAcE
19-01-2009, 12:31 AM
meh. not like sonic was ever a good game.

Darkside55
19-01-2009, 12:35 AM
Now you're just lying to be hurtful. :(

Qonfused
19-01-2009, 12:54 AM
I love you Darksied.

Nomad
19-01-2009, 01:58 AM
Me too. I can't really type such long posts about defending the things that I love, but Darkside is... unexplainable.

the cow says moo
19-01-2009, 08:18 AM
As long as they don't turn it into an RPG it should be fine.

Saturos
19-01-2009, 08:31 AM
I wish I still had my Dreamcast. I almost got to play Sonic Adventure. ALMOST. I should have bought the game that day at gamestop. *sigh*

Is the PS2 version a faithful recreation? I was thinking of getting that version. It got loads of shoddy reviews though, saying it's nothing like the Dreamcast version. (I think it's called Sonic Heroes on PS2)

Also, I only was interested in the Sonic Adventure games because they were most like the original games, only 3D. The new stuff where the devs try to create a "platformer" Sonic with guns and swords just isn't Sonic tbh.

the cow says moo
19-01-2009, 08:38 AM
Wow, you completely missed the big Darkside rant.

DEATHMASTER
19-01-2009, 08:45 AM
I wish I still had my Dreamcast. I almost got to play Sonic Adventure. ALMOST. I should have bought the game that day at gamestop. *sigh*

Is the PS2 version a faithful recreation? I was thinking of getting that version. It got loads of shoddy reviews though, saying it's nothing like the Dreamcast version. (I think it's called Sonic Heroes on PS2)

Also, I only was interested in the Sonic Adventure games because they were most like the original games, only 3D. The new stuff where the devs try to create a "platformer" Sonic with guns and swords just isn't Sonic tbh.
I don't think the SA games are like the classics that much. But they're are the cream of the 3d crop. Sonic Heroes isn't a SA game, and there were only 2 SA games named "Sonic Adventure" and "Sonic Adventure 2" and only came out on the dreamcast (and later "Sonic Adventure 2: Battle" on the gamecube)

Saturos
19-01-2009, 08:55 AM
You know what? This thread makes me want to play some classic Sonic now.

If you'll excuse me. :)

/me pops in Sonic Collection for PS2.

Acepilotf14
19-01-2009, 10:03 AM
As long as they don't turn it into an RPG it should be fine.

Bit late on that.
D:

kupocake
19-01-2009, 10:29 AM
Did I not just mention I played a marathon of Sonic games with people who still remember where every giant ring is located in every single level of the original Sonic games?
Eh, that isn't that impressive. The Big Rings are only hidden in S3 / S&K. And if you genuinely know where they ALL are, that just means that you suck at the special stages :P

And almost back on topic: I've only just played Mario 64 (though the DS version). Don't expect me up to speed on Sonic in 3D anytime this century. I had a couple of run-throughs of the Unleashed demo on my friend's PS3. All 4 of us did. Hard to credibly criticise any game based upon its demo at the best of times, but when the demo consists of on rails (err... literally) running and the only control is the 'do something' button, it's even harder :P

Darkside55
19-01-2009, 10:45 AM
I haven't even tried the demo. Sounds...like it might be more detrimental to the game than helping it.

And me personally, I found it pretty impressive, the giant rings thing. Especially considering it was a friend who I didn't even know LIKED Sonic games, let alone remembered the secrets. That's just situational to me though. When I saw it I was like, "What the shit? How do you even remember that?" So I personally was impressed, and was just throwing that out there to say, "I played this game with people who really know their Sonic games, and if they like it that's saying something."

Dr0ndeh
19-01-2009, 07:09 PM
sonic team need to make chu chu rocket 2 or otherwise stop making games

eithers good.

Nomad
19-01-2009, 07:22 PM
Shut up.

i am HOLLYWOOD
19-01-2009, 08:44 PM
I don't think the SA games are like the classics that much. But they're are the cream of the 3d crop. Sonic Heroes isn't a SA game, and there were only 2 SA games named "Sonic Adventure" and "Sonic Adventure 2" and only came out on the dreamcast (and later "Sonic Adventure 2: Battle" on the gamecube)

Dont for get Sonic Adventure DX which is the GC remake of SA1

Nomad
19-01-2009, 08:47 PM
Yeah, SA1 was great. (http://www.retrosabotage.com/mario/golden.php?emsg=rtqkDdqkogSDhstqltDstqctDdnDegofDegssteogfDqsgftADLsxouoZ)

L3N!N
20-01-2009, 12:24 AM
The sword mechanics look a little cumbersome.

Also, everyone has an opinion about something. Almost everyone seems to have the same opinion about Unleashed, and this Sonic-with-Sword game.

It's no use arguing, Darkside's opinion will stay his opinion.