View Full Version : Fallout 3 - Pre E3 Teaser
Korgoth
12-07-2008, 12:14 PM
Mmmmm Delicious, didn't see it posted, please delete if old/repost/youhateme
http://www.gametrailers.com/player/36039.html
Tarkus
12-07-2008, 12:23 PM
Holy shit, is the world really that detailed?? I wasn't really hyped for this game, but I think I am now
Cornerstone
12-07-2008, 12:26 PM
Needs moar bloom!
StardogChampion
12-07-2008, 12:38 PM
Looks nice. Still no shadows for the objects just like in Oblivion though.
Gargantou
12-07-2008, 12:42 PM
Yeah, I dunno why but the lack of shadows just annoys me..
Tarkus
12-07-2008, 12:44 PM
I didn't notice anything to be honest, but they're problably gonna include those in the final release no? Doesn't make much sense not to do it by todays standards.
edit - oh I see it now, it does seem kind of empty without shadows
Mikael Grizzly
12-07-2008, 12:51 PM
It's good. Several logical errors etc. (a fully working TV set 170 years after the war, untouched couch and chair in a burned down house...) but generally captures the feeling of Fallout.
Still not a proper sequel (a shooter), but the game starts to warm up on me.
Kyorisu
12-07-2008, 12:57 PM
Yes because 170 years after a nuclear war there would be nothing left, no mutants especially, just some plants and animals. Let's not let logic get in the way of things k?
Tarkus
12-07-2008, 01:02 PM
Besides, the working tv thing and the whole scene was probably only made for promotional use
Mikael Grizzly
12-07-2008, 01:10 PM
Yes because 170 years after a nuclear war there would be nothing left, no mutants especially, just some plants and animals. Let's not let logic get in the way of things k?
Intact. Fully intact with no signs of wear. It wouldn't be. That's stretching it even in a pulp-scifi title.
Please don't be a slavering retard like the newbies at NMA.
Gargantou
12-07-2008, 01:11 PM
They probably won't, they're using the same shitty third-party engine as they used for Oblivion.
They should just do their own engine from scratch or get a GOOD engine like say the UE3 imo..
Mikael Grizzly
12-07-2008, 01:16 PM
UE3... man, that'd be awesome.
Tarkus
12-07-2008, 01:18 PM
Hum, ah well, looks good nontheless
StardogChampion
12-07-2008, 01:34 PM
I hate the UE3 engine. Oblivion's is much nicer.
Mikael Grizzly
12-07-2008, 01:44 PM
Yeah, all those invisible shadows really add up to the immersion. And the bloated, ebola-like faces are really life-like too!
Cerpin
12-07-2008, 02:08 PM
The ultimate irony is when the survivors of the nuclear apocalypse 200 years in the future discover that tv's still work, couches can withstand the end of the world, and you can't kill children.
PaoloM
12-07-2008, 03:05 PM
They probably won't, they're using the same shitty third-party engine as they used for Oblivion.
Well, I wouldn't call that engine "shitty". Oblivion is a candy for my eyes. Jaw dropping. ;-)
Mikael Grizzly
12-07-2008, 03:15 PM
Heh. Low standards seem all too common lately.
Looks very good to me... but why is it so short? Gah, those teases.
It's good. Several logical errors etc. (a fully working TV set 170 years after the war, untouched couch and chair in a burned down house...) but generally captures the feeling of Fallout.
Well obviously that's there just for the trailer. :hmph:
Yeah, all those invisible shadows really add up to the immersion. And the bloated, ebola-like faces are really life-like too!
Ugh. You do realise that those "ebola-like faces" were the result of the rather immature face-generating technology that they used, right? They have made a number of major improvements to that aspect of the game so far. I suppose you missed that, though.
Also, yes, there are no shadows there. Unfortunate, but it doesn't kill things for me. Most games don't have shadows projected from every single object, especially ones that are cross-platform, as the performance hit is enormous. I'm certain characters themselves will cast shadows in the full game.
Heh. Low standards seem all too common lately.
Oblivion's interiors are a little dull at times, but the game captures an incredible sense of scale and even beauty in its outdoor environments. Maybe you've never seen a sunset while standing on a high hill in the Colovian Highlands. It's definitely starting to show a bit of age, but it is two years old already.
Gargantou
12-07-2008, 03:37 PM
Well dynamic shadows are pretty much a standard in 'next-gen' games IMO, especially when it comes to open-ended games, Saints Row, GTA4, Saints Row 2, Just Cause, Just Cause 2, Mercenaries 2.
By the way, Just Cause and Just Cause 2 are both multiplatform, as is Saints Row 2.
Dalamari
12-07-2008, 03:49 PM
I think it looks quite nice tbh
still waiting for a full gameplay vid
DigiQ8
12-07-2008, 04:23 PM
Looks great
can't wait for gameplay videos
StardogChampion
12-07-2008, 04:47 PM
Yeah, all those invisible shadows really add up to the immersion. And the bloated, ebola-like faces are really life-like too!
There's hardly any dynamic shadows in UT3 and GoW. It's all static lightmaps. They'd have to mod the engine Bioshock-style, which means they might aswell just add them to their current engine. Not to mention it runs far better.
Character faces/shadows aren't an engine limitation.
jimbo118
12-07-2008, 04:51 PM
I'm interested in seeing some good HD vids of gameplay from e3.
Cpt Tenacious
12-07-2008, 04:54 PM
This week at E3 there going to have a live demo!! I can't wait. And for christs sake the couch and tv are obviously for the trailer dammit.
Yeah, I was going to mention, they're doing a two-hour presentation of some sort on Monday, along with a live developer walkthrough/demo. Awesomeness.
Found this while looking up the game.. http://kotaku.com/5023636/heres-why-fallout-3-was-banned-in-australia
:( :( :(
Mikael Grizzly
12-07-2008, 05:48 PM
Ugh. You do realise that those "ebola-like faces" were the result of the rather immature face-generating technology that they used, right? They have made a number of major improvements to that aspect of the game so far. I suppose you missed that, though.
Doesn't matter.
Also, yes, there are no shadows there. Unfortunate, but it doesn't kill things for me. Most games don't have shadows projected from every single object, especially ones that are cross-platform, as the performance hit is enormous. I'm certain characters themselves will cast shadows in the full game.
They could at least have the bigger objects project them. Having a large desk stand in the middle of a lighted area and have it cast no shadow whatsoever is jarring.
Oblivion's interiors are a little dull at times, but the game captures an incredible sense of scale and even beauty in its outdoor environments. Maybe you've never seen a sunset while standing on a high hill in the Colovian Highlands. It's definitely starting to show a bit of age, but it is two years old already.
I've been too busy enjoying the landscapes and scale of Gothic 3. Which even has high resolution textures for its environments!
In before "MODS": Mods are irrelevant.
Absinthe
12-07-2008, 06:15 PM
Looks fine. I like. Now they just need to demonstrate some maturity since the feeble, crap dialogue of Oblivion.
And I'm not really looking for cold hard reality in Fallout. So they have a functioning TV in a wasteland. I find it both amusing and eerie.
Mikael Grizzly
12-07-2008, 06:30 PM
And I'm not really looking for cold hard reality in Fallout. So they have a functioning TV in a wasteland. I find it both amusing and eerie.
Well, there was a functional TV in the Fallout intro... and it really did create a creepy atmosphere especially when it suddenly cut off and the silence of a dead city set in.
The point is, it wasn't in a pristine condition and the signal wasn't perfectly clean like in this teaser.
levio91
12-07-2008, 06:50 PM
Looks nice. Still no shadows for the objects just like in Oblivion though.
It looks like one big shadow with speccs of light shining through
DEATH eVADER
12-07-2008, 06:52 PM
I didn't notice anything to be honest, but they're problably gonna include those in the final release no? Doesn't make much sense not to do it by todays standards.
edit - oh I see it now, it does seem kind of empty without shadows
I didn't notice, but I'm guessing its not so much of a problem on the surface unlike underground
I hate the UE3 engine. Oblivion's is much nicer.
I agree, I think in most ways its because Epic over do it with bloom. I don't like bloom. I am one of those people who prefer HDR, but not great amounts
Absinthe
12-07-2008, 07:34 PM
Well, there was a functional TV in the Fallout intro... and it really did create a creepy atmosphere especially when it suddenly cut off and the silence of a dead city set in.
The point is, it wasn't in a pristine condition and the signal wasn't perfectly clean like in this teaser.
Solution:
MODS!
Mikael Grizzly
12-07-2008, 07:56 PM
It's kind of sad it becomes the only solution for making Beth's games appealing, don't you think?
Shadow-warrior
12-07-2008, 08:06 PM
All these sneak peaks are just a smoke screen for a crap game IMO
Just like Oblivion, they kept on harping on about bloom, shiny graphics, bouncey physics and 'smart' AI but never mentioned the real meat and potatoes of an RPG game ie dialogue, story and choices...
RyanG
12-07-2008, 08:09 PM
I'm very stoked about this game, although I've never played Fallout 1 or 2.
Go figure, eh?
Doesn't matter.
Oh, okay. So if you don't like an answer, even if it is one that renders your point obsolete, you simply ignore it. What excellent debating skills you have!
All these sneak peaks are just a smoke screen for a crap game IMO
Just like Oblivion, they kept on harping on about bloom, shiny graphics, bouncey physics and 'smart' AI but never mentioned the real meat and potatoes of an RPG game ie dialogue, story and choices...
You do realise they've talked up the skill system and combat and whatnot in interviews more than anything else, right? Or are you just purposely being ignorant like Grizzly here because you can't fathom the fact that your precious game series might actually be done some justice by a different developer?
Shadow-warrior
12-07-2008, 08:10 PM
Well, I wouldn't call that engine "shitty". Oblivion is a candy for my eyes. Jaw dropping. ;-)
It IS shitty, they haven't even got a proper LOD system in it.
Mikael Grizzly
12-07-2008, 08:36 PM
Oh, okay. So if you don't like an answer, even if it is one that renders your point obsolete, you simply ignore it. What excellent debating skills you have!
My point was, that if the developer considered such a system worthy of releasing, then it's what counts. Repairing it later doesn't change the fact that a worse version was considered fit for giving out to the players.
Kind of like a car company releasing a car with a shitty brake system and then refitting them all with a working version.
You do realise they've talked up the skill system and combat and whatnot in interviews more than anything else, right? Or are you just purposely being ignorant like Grizzly here because you can't fathom the fact that your precious game series might actually be done some justice by a different developer?
Ripping out the core design elements such as isometric perspective and emulation of p&p RPG play isn't "doing justice" when it's presented as a sequel, not a spin-off.
Dalamari
12-07-2008, 08:43 PM
My point was, that if the developer considered such a system worthy of releasing, then it's what counts. Repairing it later doesn't change the fact that a worse version was considered fit for giving out to the players.
First off, only a couple people (you included) seem to have a big problem with Fallout 3, so a mod isn't "repairing" the game since most people here seem pleased with the few bits we know of that are in the game
Also, I don't know how you can be so negative about a game that hasn't really had a proper gameplay vid yet.
Hazard.Squared
12-07-2008, 08:45 PM
I wasn't really hyped for this game, but I think I am now
Same here
EDIT: Oh hey, I'm a headcrab now!
Rizzo
12-07-2008, 08:53 PM
Maybe someone put a tv there, you know, after the house burned down?
I won't be able to be a childkiller???
Gargantou
12-07-2008, 08:54 PM
*Takes a rock and bash all Fallout 3 likers over the head*
Rizzo, correct, no kids in Fallout 3 afaik..
Absinthe
12-07-2008, 08:57 PM
It's kind of sad it becomes the only solution for making Beth's games appealing, don't you think?
But of course. I will not tolerate TV sets with pristine image quality in my recreational gamin'. No sir!
Eejit
12-07-2008, 09:06 PM
My point was, that if the developer considered such a system worthy of releasing, then it's what counts. Repairing it later doesn't change the fact that a worse version was considered fit for giving out to the players.
Kind of like a car company releasing a car with a shitty brake system and then refitting them all with a working version.
So... gross negligence leading to deaths is in some way comparable to releasing an imperfect game?
The fact that you would even make such a comparison shows you need to reread the definition of "games".
Mikael Grizzly
12-07-2008, 10:11 PM
But of course. I will not tolerate perfect condition TV sets with pristine image quality in a building burned down in a nuclear fire in my recreational gamin'. No sir!
Fixed.
So... gross negligence leading to deaths is in some way comparable to releasing an imperfect game?
The fact that you would even make such a comparison shows you need to reread the definition of "games".
Instead of attacking my choice for comparison, would you, for once, try to reply to my poiny?
Eejit
12-07-2008, 10:39 PM
Why would I? I don't care one way or the other about Bethseda or how they work.
Cpt Tenacious
12-07-2008, 11:12 PM
OMG I can't murder children in fallout 3 but I could in the other fallout games!!!! baaaawwwwwwwwww
Cornerstone
12-07-2008, 11:26 PM
OMG I can't murder children in fallout 3 but I could in the other fallout games!!!! baaaawwwwwwwwww
Drama queens UNITE!
Mikael Grizzly
12-07-2008, 11:28 PM
Why would I? I don't care one way or the other about Bethseda or how they work.
Then don't spam.
OMG I can't murder children in fallout 3 but I could in the other fallout games!!!! baaaawwwwwwwwww
That's the least of our concern.
Dalamari
12-07-2008, 11:32 PM
Then don't spam.
He's only posted twice in this thread....
Mikael Grizzly
12-07-2008, 11:34 PM
Spam is posting for the sake of posting. Which is exactly what he did.
Top Secret
12-07-2008, 11:35 PM
God damnit, if you can't stone a five year old to death in turned based combat from an isometric view, then it isn't ****ing Fallout. PERIOD.
Cornerstone
12-07-2008, 11:36 PM
Because spam has a numeral definition...
God damnit, if you can't stone a five year old to death in turned based combat from an isometric view, then it isn't ****ing Fallout. PERIOD.
Otherwise it affects teh immershun!!!!!!!
Cpt Tenacious
12-07-2008, 11:42 PM
Then don't spam.
That's the least of our concern.
Turn on your sarcastameter please.
Cornerstone
12-07-2008, 11:51 PM
Please look up sarcasm...
Eejit
12-07-2008, 11:55 PM
Spam is posting for the sake of posting. Which is exactly what he did.
I was challenging an atrocious metaphor, you don't need to care about the specific argument to do that. You just need to care about discussion in general.
Mikael Grizzly
12-07-2008, 11:59 PM
I was challenging an atrocious metaphor, you don't need to care about the specific argument to do that. You just need to care about discussion in general.
I'm illustrating the underlying principle, isolated from implications chosen examples carry.
Jumping to conclusions youngster, it's gonna get your ass shot off someday.
Oreolek
13-07-2008, 01:04 AM
Where's the S.P.E.C.I.A.L.?
I want to see the S.P.E.C.I.A.L.!
It was 60% of fun in Fallout.
Cornerstone
13-07-2008, 01:58 AM
Yea, welcome to a horrible replication of Fallout 1.
http://www.youtube.com/watch?v=WkBNKa2KXZE
Jintor
13-07-2008, 05:00 AM
still Not A Proper Sequel (a Shooter), But The Game Starts To Warm Up On Me.
The Rapture Is Niiiiiiggggggggggghhhh
repent! Repent!
Acepilotf14
13-07-2008, 05:08 AM
Yea, welcome to a horrible replication of Fallout 1.
Maybe that's what they were going for?
Jintor
13-07-2008, 05:27 AM
It's almost certainly what they're going for, it's Fallout tradition.
My default state remains 'cautiously optimistic'.
Letters
13-07-2008, 05:32 AM
I tried to play Fallout a few months back... couldn't do it. Same thing that happens to me with Planescape: Torment... these supposedly great games and I get little ways into them then my "this is stupid"-ometer explodes, crashing and uninstalling the game swiftly.
I've liked all I've seen of FO3, though. :P
Jintor
13-07-2008, 05:36 AM
I played Fallout 1 and 2 and Planescape Torment in the last year and thoroughly enjoyed them.
Cpt Tenacious
13-07-2008, 06:27 AM
I tried to play Fallout a few months back... couldn't do it. Same thing that happens to me with Planescape: Torment... these supposedly great games and I get little ways into them then my "this is stupid"-ometer explodes, crashing and uninstalling the game swiftly.
I've liked all I've seen of FO3, though. :P
I agree, if you going to play fallout 1 or 2 you better put on some nostalgia goggles.
Jintor
13-07-2008, 08:04 AM
You lie, it's still awesome. Only thing stopping me from playing it more is this ****ING RAT CAVERN FULL OF RATS I MUST KILL.
****ing slay rats missions.
Hate 'em.
I think it's still a great game to play today because of the super chunky sound effects and awesomely meaty people explosions. Although I want, like, Fallout Tactics on a handheld. That would be neat.
Cornerstone
13-07-2008, 08:54 AM
I played Fallout 1 and 2 and Planescape Torment in the last year and thoroughly enjoyed them.
You're opinion as a gamer then no longer counts. You need ++ immershun!
Jintor
13-07-2008, 09:11 AM
If anything, I think it makes me a better gamer.
OOHHHHH
RADIATION BURNSSSSSS
Kyorisu
13-07-2008, 10:48 AM
Kind of like a car company releasing a car with a shitty brake system and then refitting them all with a working version.
If /. has taught us anything it's that you cannot have an argument without at least one car analogy. One bad car analogy.
PaoloM
13-07-2008, 11:28 AM
It IS shitty, they haven't even got a proper LOD system in it.
What is a LOD?
Mikael Grizzly
13-07-2008, 11:38 AM
Level of Detail
I guess it's a persistent problem since Morrowind.
mgpetkos
13-07-2008, 01:20 PM
teaser need moar poorly written, poorly recorded, and poorly acted v.o. work, imo.
Jintor
13-07-2008, 03:02 PM
War.
War never changes.
Mikael Grizzly
13-07-2008, 04:10 PM
The Romans waged war to gather slaves and wealth.
Spain built an empire on its lust for gold and territory.
Hitler shaped a battered Germany into an economic superpower...
Gargantou
13-07-2008, 04:14 PM
The end of the world occurred pretty much as we had predicted.
Too many humans, not enough space or humans to go around, the reasons as always purely human ones.
The earth was nearly wiped clean of life, a great cleansing, an atomic spark struck by human hands quickly raged out of control.
It IS shitty, they haven't even got a proper LOD system in it.
I actually agree with that. I'm completely baffled by why they have ugly terrain pop-in, yet can't be bothered to reduce their 300,000-polygon models down to 20% of that when they're way off in the distance. The framerate takes a really noticeable hit when there's lots of NPCs around, largely because of the complete lack of LOD. I guess it's just a matter of "well, we want maximum visual fidelity and if we can get it to work on the Xbox, then the PC users sure don't need it". Of course, that's stupid, but when the PC players themselves have to develop LOD mods for your game, you know that you've failed somewhere. Maybe they'll get rid of mipmapping in Fallout 3 as well.
CptStern
14-07-2008, 02:27 AM
looks great, didnt notice the lack of shadows and what's the big deal about having a functioning tv when there's a tv station broadcasting old tv programs. it's just setting the mood
Absinthe
14-07-2008, 02:48 AM
Maybe the Brotherhood laid down a few fibre optic cables.
Lucid
14-07-2008, 06:31 AM
looks great, didnt notice the lack of shadows and what's the big deal about having a functioning tv when there's a tv station broadcasting old tv programs. it's just setting the mood
Yeah, no shit.
Stop looking into this so damn much.
Save your final judgments until you actually see some gameplay.
PoeticRocker
14-07-2008, 09:29 AM
I thought that was awesome...
So first we get the Vault Dweller, then we get his descendant. And now we get a guy who's out to find his missing father in the wasteland.
The story seems totally irrelevant to the Vault Dweller's legacy.
I'm hoping this will be great, but I'm having mixed feelings with the storyline. It mostly seems like an excuse to play an apocalyptic world again. I don't really see it advancing the storyline from Fallout 1 and 2.
Cerpin
14-07-2008, 09:49 AM
New IGN hands-on up now.
http://xbox360.ign.com/articles/888/888731p1.html
Before I go on, though, please understand -- calling Fallout 3 one of the most impressive videogames of the year in a season that has already brought us Metal Gear Solid 4 and Grand Theft Auto IV isn't meant to be hyperbole. Even in its unoptimized stage (all the content is there, development is just about polish from now until October), Fallout 3 is still one of the most engaging and playable titles this side of Liberty City... and I've only tested it for about an hour.
Bold proclamations for such a small amount of hands-on time, yes, but words I'll stick behind as a fan on the Elder Scrolls. In fact, Fallout 3 is very much Oblivion in a post-apocalyptic world. So if you didn't like that game, or the series for that matter, then ignore everything I've said thus far and go read something else. If, however, you spent 200+ hours in Cyrodiil like I did, or just love western-style RPGs, then you should keep going -- because your next big adventure is just over the next hill.
Bye, Mikael.
Mikael Grizzly
14-07-2008, 10:01 AM
Finally someone had the guts to say it's Oblivion with Guns rather than droning on and on how awesomely Fallout it is.
Cerpin
14-07-2008, 10:02 AM
So, if Fallout is a good, aged cheese, Fallout 3 is cheeze doodles.
Mikael Grizzly
14-07-2008, 10:06 AM
So, if Fallout is a good, aged cheese, Fallout 3 is cheeze doodles.
Or rather:
Calling FO3 garbage now is like saying you don't like the food at a restaurant that isn't even built yet. How can you know?
Or it's as if you like Bob's Pizza and Bob dies of a heart attack from eating too much bad pizza and Ben takes over and promises you'll get pizza just the same as before and then demolishes the place and puts up a Tex-Mex restaurant and you hate Tex-Mex because your uncle and great-grandfather were killed by border vigilantes but all Ben is saying with big Tex-Mex construction machines in the background is not to worry about your pizza cravings. JUST SAYING
Cerpin
14-07-2008, 10:07 AM
I've had good times with shitty wines, though.
Mikael Grizzly
14-07-2008, 10:10 AM
I've had good times with shitty wines, though.
We all did. I also edited the post to include a rather awesome comparison that gets the point across.
Krynn72
14-07-2008, 10:13 AM
MIKAEL IS CENSORING US!
Disregard that. Mikael is awesome, and is completely right about Fallout 3.
EDIT: DAMN YOU MIKAEL!!!
Gargantou
14-07-2008, 11:05 AM
I -will- buy Fallout 3 just because I like Fallout, and I do expect a fun title, but I don't expect it to be a great sequel to Fallout 1 or Fallout 2, hopefully mods will fix it up, let's face it, Oblivion without mods didn't even feel like Elder Scrolls gameplay-wise, and I should know, I've played through Arena, Daggerfall and Morrowind(+Exps).
Kyorisu
14-07-2008, 01:57 PM
My opinion hasn't changed. I don't care what they've done to Fallout (I've only played Tactics and I liked it bitches) as long as it's a fun game. Oblivion was a fun game. Oblivion with the appropriate mods is an experience. Why should F3 be any different?
Finally someone had the guts to say it's Oblivion with Guns rather than droning on and on how awesomely Fallout it is.
I really don't get this whole "Oblivion with guns" thing. It seems like a lot of journalists want to say it, but the whole "free-roaming sandbox world with first-person action" thing is what they're talking about, not "stiff AI and fifty kilometres with 90% completely dull space, plus weird leveling and random wolf attacks". When the comparison to Oblivion is made, understand that:
Most journalists probably have not played the originals too much.
It's much easier for their readers to understand the game if they can draw a comparison between Fallout 3 and Bethesda's other big game that just so happened to sell millions of copies two years ago.
The game is built on an updated engine, by the same people, so it's bound to feel at least somewhat similar.
It seems like some people are just sitting around waiting for something to attack Bethesda for, and then when someone comes up with a quote like that, they'll go nuts. I actually wouldn't be surprised if some of the journalists are making the Oblivion comparisons just to stir up controversy. I, for one, have read the recent developer Q&A on their forums, and I am incredibly optimistic for the game. Yes, they have rolled perks and traits together, but they're basically the same thing anyway. Is there anything else, aside from the fact that it's first-person (according to one interview, you can play it as a straight shooter, but if you don't use VATS then it's a lot harder), the cars sometimes explode, and it's not Black Isle, that you can really complain about? Or are you just going to bitch and bitch about everything in the damn game until the developers give in and adopt an isometric perspective, bring Black Isle back from the dead to hand the project over to and give you a free blowjob for your trouble?
In any case, they're doing a gameplay demo later today. I guess we'll be able to see later how it looks.
Cerpin
14-07-2008, 02:23 PM
It's crazy that we are three months from launch, and yet haven't seen a single second of in-game footage, for such a high-profile title.
Jintor
14-07-2008, 02:44 PM
Hey kids.
I think you might want to prepare for the future. (http://www.prepareforthefuture.com/)
Mikael Grizzly
14-07-2008, 03:38 PM
I really don't get this whole "Oblivion with guns" thing. It seems like a lot of journalists want to say it, but the whole "free-roaming sandbox world with first-person action" thing is what they're talking about, not "stiff AI and fifty kilometres with 90% completely dull space, plus weird leveling and random wolf attacks". When the comparison to Oblivion is made, understand that:
Most journalists probably have not played the originals too much.
It's much easier for their readers to understand the game if they can draw a comparison between Fallout 3 and Bethesda's other big game that just so happened to sell millions of copies two years ago.
The game is built on an updated engine, by the same people, so it's bound to feel at least somewhat similar.
Oblivion is more known for "tons of false promises and a crappy hack'n'slash released with a kit to fix it" rather than "free-roaming sandbox".
I, for one, have read the recent developer Q&A on their forums, and I am incredibly optimistic for the game.
Reading pre-release Q&A for Oblivion also made people optimistic. Remember how it was supposed to have developed dialogue and also give hardcore RPGamers a treat?
Yes, they have rolled perks and traits together, but they're basically the same thing anyway.
No. Traits are your character's inherent properties and they have negative sides to balance out the positives (e.g. Gifted gives you 7 bonus character points while decreasing your skills and skill point pool significantly), while perks are only positive skills your character develops.
Is there anything else, aside from the fact that it's first-person (according to one interview, you can play it as a straight shooter, but if you don't use VATS then it's a lot harder), the cars sometimes explode, and it's not Black Isle, that you can really complain about?
I have enumerated the problems numerous times, but let me recap.
1. It discards the core elements of Fallout: P&P RPG emulation, a segment of which was isometric combat. They could've done it like the Schwarze Auge (Realms of Arkania) did it instead of implementing bullet time superpower.
2. It doesn't follow pre-set aesthetics. Ghouls aren't zombie-like, they are humans who were mutated by radiation and should look like walking, rotting corpses, not dried up mummified bodies. Same for supermutants (though thank M'Atra they said they weren't the same mutants from the west coast).
3. The lore is treated very liberally, evident from their treatment of the Brotherhood of Steel, which suddenly decides to get involved in the affairs of the wasteland and send a detachment to the other side of the country, even though it wasn't, ever, willing to do anything like it.
4. The art direction seems to have a split-personality disorder, shifting to and from Fallout retro-future and steampunk.
5. It's a shooter (like Deus Ex), not an RPG.
Etc.
Then there is the usual Bethesda's lying and treatment of it's franchises (and the ones it gets).
Or are you just going to bitch and bitch about everything in the damn game until the developers give in and adopt an isometric perspective, bring Black Isle back from the dead to hand the project over to and give you a free blowjob for your trouble?
Or maybe you should understand the subject at hand instead of trolling?
In any case, they're doing a gameplay demo later today. I guess we'll be able to see later how it looks.
Press only.
Lucid
14-07-2008, 03:42 PM
Hey kids.
I think you might want to prepare for the future. (http://www.prepareforthefuture.com/)
Bricks were almost shat.
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