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Lobster
10-07-2008, 10:32 PM
Just noticed this over at shacknews.

http://www.shacknews.com/laryn.x?story=53545

Direct: http://www.shacknews.com/images/image-o-matic.x?/images/sshots/Screenshot/10212/10212_487669608b0af.jpg

Commence Speculation!

-Psy-
10-07-2008, 10:36 PM
Brilliant piece of art.

Qhartb
10-07-2008, 10:57 PM
The Citadel again? Geez, that thing just won't fall down!

Zombine
10-07-2008, 11:03 PM
Astonishing! That doesn't look exactly like citadel, it's more chaotic.

I fukkin' love Combine Architecture.

Polaris
10-07-2008, 11:06 PM
Spectacular! Really amazing piece of art. Combine Overworld? It can't be... ?

Another interesting concept art (http://www.intothepixel.com/images/artwork-lg/2008-DC_Destruction.jpg) from Into The Pixel Collection is piece of Tri Nguyen (former Valve artist, I guess) for the Fracture. I guess he was influenced by HL2 work a lot.

Mech Man
10-07-2008, 11:18 PM
It would be so awesome if you entered it with an industrial metal theme tune playing , and sudenly there like 15 combine soldiers and Gordon gets into close combat fighting with them , he dodges a kick and rams his crowbar into his skull , at this point the music is becoming heavier and faster. Gordon yanks the crowbar towards him with the soldier still attatched using him as a shield and whips out his pistol , slow mo turns on now , and he fires off two rounds each hitting a soldier. Another soldier charges at him so he kicks the corpse at him causing him to fall over and stomps on his head , killing him. He then fires more rounds from his pistol , killing another 6 soldiers and finishing his clip , slow mo turns off now and he SMGs the rest. More soldiers charge at him from down the corridor , he smiles and rolls a grenade down.

Yeah , that would be so awesome...

Van_Halen
10-07-2008, 11:34 PM
it Would Be So Awesome If You Entered It With An Industrial Metal Theme Tune Playing , And Sudenly There Like 15 Combine Soldiers And Gordon Gets Into Close Combat Fighting With Them , He Dodges A Kick And Rams His Crowbar Into His Skull , At This Point The Music Is Becoming Heavier And Faster. Gordon Yanks The Crowbar Towards Him With The Soldier Still Attatched Using Him As A Shield And Whips Out His Pistol , Slow Mo Turns On Now , And He Fires Off Two Rounds Each Hitting A Soldier. Another Soldier Charges At Him So He Kicks The Corpse At Him Causing Him To Fall Over And Stomps On His Head , Killing Him. He Then Fires More Rounds From His Pistol , Killing Another 6 Soldiers And Finishing His Clip , Slow Mo Turns Off Now And He Smgs The Rest. More Soldiers Charge At Him From Down The Corridor , He Smiles And Rolls A Grenade Down.

Yeah , That Would Be So Awesome...

John Freeman over here!

Anyways, cool pic. Looks like an epic adviser battle. :D

KineticAesthetic
10-07-2008, 11:38 PM
Very pretty, but looks like something I've seen before.

V-Man339
10-07-2008, 11:46 PM
This is getting me hyped again! :bounce:

TheMtR
10-07-2008, 11:46 PM
i have no idea what that is but whatever *fap, fap, fap*

DEATH eVADER
11-07-2008, 12:05 AM
The Air Exchange revisited?

Pinkle
11-07-2008, 12:13 AM
*just starts vibrating*

*explodes*

KEITH1437
11-07-2008, 12:51 AM
OMFG!!! That is the best concept art for anything ever! :D *esplodes*

Qhartb
11-07-2008, 12:53 AM
Astonishing! That doesn't look exactly like citadel, it's more chaotic.

I fukkin' love Combine Architecture.

My impression was that it was the Citadel, but falling apart even moreso than it was in Episode 1, with some things quickly repaired or temporary structures built, hence the chaoticness.

Agreed about the Combine architecture.

Absinthe
11-07-2008, 12:59 AM
God damn Valve for getting me ridiculously excited about a game I know close to nothing about and probably won't see until well into 2009.

Over a ****ing cryptic JPG nonetheless.

Asuka
11-07-2008, 01:42 AM
Combine Architecture is pure ****ing insane!

Man i cant ****ing wait for this!!!

Gorgon
11-07-2008, 02:05 AM
read sig

Combine_Advisor
11-07-2008, 02:07 AM
gordon fighting a advisor with a crowbar
i lol'd

Nibwoddle
11-07-2008, 02:33 AM
This will be epic if it is really part of Ep3.

elkaebee
11-07-2008, 04:13 AM
I've never felt closer to God than right now.

FISHY CRACKERS
11-07-2008, 04:51 AM
I can just imagine that after all this an Advisor's weakness is a crowbar...

Iron_cube
11-07-2008, 05:05 AM
Is it 100% official?

Well, looks as much cryptic as the other image.

fishdbaz
11-07-2008, 06:43 AM
Woo, something!

David.Seth2
11-07-2008, 06:46 AM
i do think this fits with the first piece of "concept art" (http://www.fpsrantings.com/wp-content/uploads/2007/10/combine-advisers-at-half-life-2-episode-three.jpg)
they both seem to depict a combine presence somewhere in the arctic. But damn this new pic is unbelievable.

saratos
11-07-2008, 07:12 AM
List of things that are amazing:

- HalfLife

- Valve

- How frothingly hyped that Valve fans get when even a generic concept art for the next Half-Life is revealed to the public. OMG LOOK! USE OF A CROWBAR! I DIDN'T USE THE CROWBAR SINCE I GOT THE GRAVITY GUN! DOES GORDON THE MUTE BADASS USE A CROWBAR TO KILL ADVISORS!?
http://iroh.org/screencaps/ep4/ep4-65.png

Saruke
11-07-2008, 07:17 AM
Remember that at the end of ep.2 they had the coordinates for the combine overworld so perhaps whatever's in the Arctic will allow them to go there which may be the reason why the art looks like the citadel.

Ennui
11-07-2008, 07:24 AM
List of things that are amazing:

- HalfLife

- Valve

- How frothingly hyped that Valve fans get when even a generic concept art for the next Half-Life is revealed to the public. OMG LOOK! USE OF A CROWBAR! I DIDN'T USE THE CROWBAR SINCE I GOT THE GRAVITY GUN! DOES GORDON THE MUTE BADASS USE A CROWBAR TO KILL ADVISORS!?
Well, welcome to Halflife2.net I guess, it's more or less in the name :p
Remember that at the end of ep.2 they had the coordinates for the combine overworld so perhaps whatever's in the Arctic will allow them to go there which may be the reason why the art looks like the citadel.
This is exactly what I am hoping, that somehow we get ahold of Aperture's competing portal tech (who says short-range Portal portals are all they had?) and Gordon stomps into the Combine Overworld, immediately proceeding to ****ing shit up as per usual.

Trevelyan
11-07-2008, 07:34 AM
wow, I hope more surface & I hope it is a genuine EP 3 piece! I'ts a bit of a tease, looking like the citadel but placing what looks like Gordon & an advisor together. hmmm.

I cant wait to stick it to the combine, preferably on their home turf.perhaps whatever's in the Arctic will allow them to go there which may be the reason why the art looks like the citadel. Quoted for definitely maybes. I hope EP3 is a big crescendo & hits the mad notes.

saratos
11-07-2008, 07:41 AM
Well, welcome to Halflife2.net I guess, it's more or less in the name :p

I guess I was just making a comment on fans in general. Not hatin' or anything, but it is hilarious.

Ennui
11-07-2008, 07:48 AM
That it is. I say this as I get frothingly hyped over that concept art ;)

highlander
11-07-2008, 08:17 AM
I think...I....yes, yes I came.

Przemek
11-07-2008, 10:20 AM
Hey, what the hell is this:

edit - caution, may be considered spoiler:
http://www.gamesradar.com/images/mb/GamesRadar/us/Games/H/Half-Life%202%20Episode%203/Everything%20Else/Concept%20Art%200710/2008-07-10/~$GUS.Feature.HL2E3%20Concept%20Art.2--screenshot.jpg (http://www.gamesradar.com/images/mb/GamesRadar/us/Games/H/Half-Life%202%20Episode%203/Everything%20Else/Concept%20Art%200710/2008-07-10/%7E$GUS.Feature.HL2E3%20Concept%20Art.2--screenshot.jpg)
Haven't seen it mentioned anywhere here, so if it was, then feel free to ignore me ;)

Just look at it... ice... Borealis... Combine architecture... we must be in some seriously deep sh** in Episode Three :|

edit - fixed link, added spoiler tags just in case

monkeyclass
11-07-2008, 11:44 AM
wauw.. just wauw

TheMtR
11-07-2008, 12:15 PM
its definitely something big if combine chose to build around it, instead simply moving it.

Polaris
11-07-2008, 12:21 PM
Made my day.

Lobster
11-07-2008, 12:38 PM
wow that I have never seen, it looks close to the early piece teased in PC Gamer.

dcxs
11-07-2008, 12:44 PM
Hey, what the hell is this:

edit - caution, may be considered spoiler:
http://www.gamesradar.com/images/mb/GamesRadar/us/Games/H/Half-Life%202%20Episode%203/Everything%20Else/Concept%20Art%200710/2008-07-10/~$GUS.Feature.HL2E3%20Concept%20Art.2--screenshot.jpg (http://www.gamesradar.com/images/mb/GamesRadar/us/Games/H/Half-Life%202%20Episode%203/Everything%20Else/Concept%20Art%200710/2008-07-10/%7E$GUS.Feature.HL2E3%20Concept%20Art.2--screenshot.jpg)
Haven't seen it mentioned anywhere here, so if it was, then feel free to ignore me ;)

Just look at it... ice... Borealis... Combine architecture... we must be in some seriously deep sh** in Episode Three :|

edit - fixed link, added spoiler tags just in case

Where did you find that? Looks amazing! It really looks like a zoomed out version of the first concept art we got for ep3 in the pc gamer mag. You should make a new thread for this pic :P

Oreolek
11-07-2008, 02:12 PM
yes,it's worth considering.
the Combine architecture...maybe they found the Borealis but didn't find out what is it?

Zombine
11-07-2008, 02:36 PM
Here are wallpaper versions for those who are too lazy to do them yourself. :E

First (citadel-ish) picture:
http://img65.imageshack.us/my.php?image=hl2ep3ub1.jpg

First (citadel-ish) picture without HL2 text:
http://img145.imageshack.us/my.php?image=hl2ep3notextet0.jpg

Second (Icy Borealis) picture:
http://img440.imageshack.us/my.php?image=hl2ep32lf8.jpg

Second (Icy Borealis) picture without HL2 text:
http://img168.imageshack.us/my.php?image=hl2ep32notextdx8.jpg

Avoidist
11-07-2008, 02:52 PM
Holy Flurking Shnit!

This is ****ing massive!

I mean... HOLY SHIT!

Edit: OK, preliminary hypothesis (someone has to do it): Borealis teleported into iceshelf, got filmed by Mossman, footage discovered by Combine (as feared) and they fortify borealis. They start investigating and eventually charging the teleport onboard which they modified with their own tech to get them to the homeworld, thus reinforcements. This takes place about two-thirds of the way through the game, where we have determined an effective way of fighting or disabling the Advisors. We end up fighting through to the Borealis when the portal opens, then more stuff happens.

el Chi
11-07-2008, 03:09 PM
As good as that second picture is, there's no-one called Bennett (signature and date, bottom left) working at Valve, so I'd take it with a pinch of salt.
Remember that at the end of ep.2 they had the coordinates for the combine overworld so perhaps whatever's in the Arctic will allow them to go there which may be the reason why the art looks like the citadel.
No, they had coordinates for the Borealis.

Avoidist
11-07-2008, 03:11 PM
They had the co-ordinates for the Overworld as well, it's what they needed to shut down the superportal. It was mentioned in the introductory scene with Magnusson. This is, however, still Earth for the moment. On a slightly related note, it seems as if Valve is really going to get into the vertical gameplay they seem to love so much (see LC commentary).

test
11-07-2008, 03:52 PM
Oh I see other concept art has been already posted.

Nicky 0123
11-07-2008, 05:59 PM
Definatley Gordon in it this time...

And it isnt a Citadel, definatley not. Probably the facility Mossman is in up in the arctic, or possibly the Borealis.

One thing or another, its definatley amazing!! :eek:

EDIT: Scratch that, I didnt see the other link
*looks at second art work*
OMFG!!!!
*gibs*

EDIT again: Its wired in, but what for...
I wonder...;)

EDIT yet again: Look. I just realised. Its one big picture...
http://www.gamesradar.com/pc/half-life-2-episode-three/preview/the-first-concept-art-from-half-life-2-episode-three/a-20080710155756131049/g-20080710154921839018
Looking at both peices side by side clearly shows the two are related. Now heres a crude and rather pathetic attempt to show what I mean...
http://i227.photobucket.com/albums/dd181/NickyMexico0123/fullconcept1.jpg
Pretty bad but this still shows that in the original picture we got months ago, you can still see the Borealis in it.

Mythics
11-07-2008, 06:33 PM
@ Nicky 0123: nice find, it really looks as if the earlier artwork it only a small picture in the new one:

http://i37.tinypic.com/14b6kb4.jpg

Combine_Advisor
11-07-2008, 07:00 PM
Hl2 ep3 story has just been cracked.Combine find tech.U and alyx kill combine.Get/Destroy tech.Something massive happens-Half Life 3

PimpinPenguin
11-07-2008, 07:53 PM
Oh man this had got my hype meter high again, that icy Borealis looks awesome. So by the looks of it the Combine are already there. Strange there was no sign of combine in the Ep2 transmition of the Borealis.

Przemek
11-07-2008, 08:16 PM
Oh man this had got my hype meter high again, that icy Borealis looks awesome. So by the looks of it the Combine are already there. Strange there was no sign of combine in the Ep2 transmition of the Borealis.
Wasn't the Ep2 transmission of the Borealis included in the data packet with Mossman? It seems the Borealis footage dates back to Episode One, a lot could happen since then - we don't see the current state of the Borealis in Episode Two. Correct me if I'm wrong.

ChiliFan
11-07-2008, 08:58 PM
As good as that second picture is, there's no-one called Bennett (signature and date, bottom left) working at Valve, so I'd take it with a pinch of salt.

Jeremy Bennett is an artist at Valve, and worked on the piece of art in the first post.

I would think that the Combine found the Borealis shortly after the transmission was recorded. It shows Elite soldiers and a Hunter breaking into the base that Mossman was operating from. So if the Combine did overpower the rebels stationed at the Borealis, that would have happened at some point in Episode One, leaving plenty of time for them to establish Citadel-like defences around the ship.

KEITH1437
11-07-2008, 09:08 PM
God it keeps getting better and better! What next?!

Samon
11-07-2008, 09:18 PM
Wasn't the Ep2 transmission of the Borealis included in the data packet with Mossman? It seems the Borealis footage dates back to Episode One, a lot could happen since then - we don't see the current state of the Borealis in Episode Two. Correct me if I'm wrong.

No, you're right. Good point. The Borealis footage from EP2 was early EP1. Almost 2 days ago.

-Psy-
11-07-2008, 09:27 PM
TTTTTTTTTTTTIME MACHINE! Durr.

Iron_cube
11-07-2008, 09:46 PM
No way it's going to look that awesome ingame.

DEATH eVADER
11-07-2008, 10:08 PM
They had the co-ordinates for the Overworld as well, it's what they needed to shut down the superportal. It was mentioned in the introductory scene with Magnusson. This is, however, still Earth for the moment. On a slightly related note, it seems as if Valve is really going to get into the vertical gameplay they seem to love so much (see LC commentary).


They had Contact Codes for the Combine Overworld, they also have co-ordinates for Borealis.

Contact Codes don't necessarily mean anything. Might just mean they use them to establish a communication link between the two universes, like my router and my wireless adapter needs the same password to establish a link.

In the end, it may be required to have overwatch to tell the Overworld which universe they are in like: "Hi, this is overwatch in the universe with that nice little planet called earth, I just wanted to let you know that everything has gone to shit down here, and we require those nice reinforcements you always brag about"

Nicky 0123
11-07-2008, 11:01 PM
@ Nicky 0123: nice find, it really looks as if the earlier artwork it only a small picture in the new one:

http://i37.tinypic.com/14b6kb4.jpg

I actually noticed the Red and black of the borealis on the side of the first picture.

But yeh :D

Tomu
11-07-2008, 11:10 PM
Oh k now we know that it's the Borealis in that concept art that many kept stating was the air exchange making a come back. Now I wish to know what is that structure that is next to the Borealis holding it up. Perhaps another citadel? Dunno how they could bring something that huge in without their home world teleportation capabilities. So it must be another huge combine structure that was transported by other means, maybe a new transport synth that we've yet to see in the half life universe that is way bigger than the dropship. They could've just built it all from scratch as well but considering how long it's been since episode 1 that must mean that the combine sure are fast constructors.

Samon
11-07-2008, 11:11 PM
I think I will make the term "Combine homeworld" a bannable offence.

Nicky 0123
11-07-2008, 11:30 PM
Do I get a prize for saying I think it is NOT the Combine Homeworld.

Cause I highly doubt that...

Tomu
11-07-2008, 11:33 PM
Ah yes I forgot, the Combine overworld network sound better to you? Yes I know the there is a network of linked worlds in the Combine economy and no main homeworld since that place is most likely long forgotten but I got carried away and said those dreadful words.

Combine_Advisor
11-07-2008, 11:42 PM
I cant imagine alyx in ep3 :that hands smiley that was posted waaaay earlier:

Nicky 0123
11-07-2008, 11:47 PM
I just realised...

uncovered via the 2008 IntoThePixel E3 art gallery.

:O

E3 maybe? Even though Portal 2 has nothing for E3, Left 4 Dead obviously does.

I smell a trailer...

Shoes_Buttback03
12-07-2008, 12:23 AM
It's only been about three days (in-game) Since Mossmen found the ship and got attacked. How could the combine build that fast? They don't have a engineer on there team do they?

I don't want to leave earth untl the middle of HL3.

Lobster
12-07-2008, 12:38 AM
I like to think of combine architecture as self assembly, like a weird mechanical plant that they seed into an area, then constantly feed with parts to make it 'grow' like a parasite.

Samon
12-07-2008, 12:52 AM
I think that's the general idea.

Przemek
12-07-2008, 01:45 AM
Let's keep in mind that the advisors have strong telekinetic powers. An army of them could build a whole new citadel in a week ;)

AstraGilberto
12-07-2008, 04:04 AM
Remember in Episode 2 to Kliener said the Borealis disappeared and all dock of a bad experience. Perhaps the Borealis gone to combine the homeland, and it comes back to combine an implant wall combine to make it grow and devour the ship. Like how the city was HL2 with large walls of the city to eat food. Secondly Who is walking on the platform. If the images are being taken over time, then that means that the directors do not worry about the person across the road. It is perhaps GMAN Breen! Imagine if Breen lives and he was relocated here to help return for their horrible peacekeeper as a failure for the poor who abused Combine trying to evolve in humans

Druckles
12-07-2008, 04:15 AM
Let's keep in mind that the advisors have strong telekinetic powers. An army of them could build a whole new citadel in a week ;)

I don't think the City 17 citadel was built on Earth, I believe it was planted.

Nicky 0123
12-07-2008, 09:36 AM
Your right, it was planted.

But I don't think this is combine handywork. Yeh, it might seems like it but I think this is the work of Cave or GLaDOS - Aperture Science.

leib10
12-07-2008, 09:53 AM
The Borealis has some sort of portal technology that will allow the Combine to bring in reinforcements, so they are building a portal on top of the Borealis to allow that to happen. End.

Nicky 0123
12-07-2008, 01:08 PM
Do you now work at Valve :O

If not, not end.

But good theory :D

Polaris
12-07-2008, 03:26 PM
Structure around the Borealis is definitely built by the Combine. I don't know why everyone think it's weird that Combine found the Borealis...

Judith Mossman:
I'm fairly sure I've pinned down the location of the project. It's hard to say how much of it might have survived intact or if there is anything remaining that could compromise our work if it were discovered by the Combine. We'll need to take a close look at it, of course, but I should be able to give a better opinion within a few hours. If the site is where we think it is, it should be no more than...I'm gonna have to cut this short, we may have been spotted...

ellimanest
12-07-2008, 05:38 PM
That makes it sound like Mossman is spying on the combine and the Borealis.

It's hard to say how much of it might have survived intact
From the teleport, im sure at least half of ship would be gone.

if there is anything remaining that could compromise our work if it were discovered by the Combine.
Their work being the teleport technology, and them finding Aperture teleport technology which they could use.

In the film we didn't see a 360' of the Borealis, or that may of been taken between the combine finding it, and setting up there "scaffolding". Those shots we see in ep2 will probably be nothing like how it looks if we go there.

Schru
12-07-2008, 10:59 PM
She is not talking about Borealis. As Magnusson mentions first time we see him, she was sent to recover the super portal's code. We don't know what this 'project' is, if it was Aperture's ship Eli and Kleiner wouldn't be so shocked by very presence of it in Judith's transmission.

I would say when Borealis got lost Aperture people must have been going out of their way to find it, since our friends know about it, it's safe to assume Black Mesa administration found out about it too. That would mean both companies were racing each other to recover it. Now 'the project' may be a facility that's capable of tracking and examining anomalies produced by devices linked with teleportation technology. Furthermore, if we take into account speculation that Judith after loosing to Gordon in Black Mesa job application, got hired by Aperture Science instead, it would make sense if she knew a little about wherabouts of such outpost. Of course, she hasn't found the site itself from what we know, but the place we saw her at may have held results of Aperture's work on loacting Borealis.

DEATH eVADER
12-07-2008, 11:39 PM
I don't think the City 17 citadel was built on Earth, I believe it was planted.

I thought the citadel itself was much smaller when started of, but grew the longer it was on Earth

Samon
13-07-2008, 12:22 AM
That teleport site you see at the end of HL2 is what was used to transport the Citadel.

Combine_Advisor
13-07-2008, 12:41 AM
I just realised...



:O

E3 maybe? Even though Portal 2 has nothing for E3, Left 4 Dead obviously does.

I smell a trailer...

Oh sorry.I ate hl2 ep2 for dinner and i farted ep3. sorrt ::(:

Combine_Advisor
13-07-2008, 12:43 AM
That makes it sound like Mossman is spying on the combine and the Borealis.
Combine advisor says:
Mossman's sappin mah Borealis!

Mikael Grizzly
13-07-2008, 12:43 AM
Guys, guys, guys.

Do keep in mind it might be also just an inspiration piece - to nail the atmosphere, not the story or setting.

Combine_Advisor
13-07-2008, 12:45 AM
I think that that the borealis contains the ASHPD and that the advisors are guarding it while the other combine are modifying it to make it bigger and more suitable for them

Blackthorn
13-07-2008, 12:53 AM
And all eating cake.

Garbel
13-07-2008, 02:19 AM
Can't wait for this really!
The pictures tells a lot and something tells me that Valve will surprise us with some EP3 thing in E3

Bacons
14-07-2008, 12:15 AM
You know what they say, a picture is worth a thousand words. The first original Episode 3 concept art was definately more vague compared to this one. In my opinion, this new one says alot to me about the upcomming game and its plot.

DEATH eVADER
14-07-2008, 05:20 PM
It would be nice to see something from Ep3, but I am more keen to see new or upgraded tech for Source Engine making an appearance as their presentation piece. 2003 all over again

Godron
14-07-2008, 05:24 PM
I don't think the City 17 citadel was built on Earth, I believe it was planted.

Agreed, that would explain the somewhat chaotic look of combine architecture, especially in this concept art but present also in HL2 to an extent. It doesn't look like anything humans would build, with its vast cavernous spaces and irregular geometry. It could even be called an inefficient use of space, compared to a human building which would be box shaped, with box shaped rooms and a very organised structure and not much wasted space.

Bacons
14-07-2008, 08:16 PM
It would be nice to see something from Ep3, but I am more keen to see new or upgraded tech for Source Engine making an appearance as their presentation piece. 2003 all over again

You know that's not going to happen, Valve is most likely wait to show any teasers till it's near completion. :p

Schru
15-07-2008, 04:09 PM
Agreed, that would explain the somewhat chaotic look of combine architecture, especially in this concept art but present also in HL2 to an extent. It doesn't look like anything humans would build, with its vast cavernous spaces and irregular geometry. It could even be called an inefficient use of space, compared to a human building which would be box shaped, with box shaped rooms and a very organised structure and not much wasted space.Every single place in the Citadel has a purpouse, their architecture is purely utilitarian. The fact they don't divide that space into typical rooms supports functionality even further. You can see equipment and machinery working everywhere, hence the spaces need to be this big to allow for throughout and quick ventilation.
Most of human buildings on the other hand are riffraff really. Size, ammount and positioning of rooms rarely corresponds to their owners' needs. On the point of waste of space or materials, look at the facades of most of high budget buildings.

Borealis
16-07-2008, 11:20 AM
well we can see that gordon and an advisor are in the middle, im guessing gordon goes to the homeworld and fights an advisor...........

Van Kayne
16-07-2008, 12:18 PM
Guys, guys, guys.

Do keep in mind it might be also just an inspiration piece - to nail the atmosphere, not the story or setting.

Even so, my hype-dar is already going off the scale.

_Z_Ryuken
17-07-2008, 05:16 AM
Anyone in my boat over here, unable to get excited over this?

fishdbaz
17-07-2008, 06:55 AM
Nope.

Calhoun
17-07-2008, 07:07 AM
Anyone in my boat over here, unable to get excited over this?

You're not alone on this voyage, I'm with you.

Iron_cube
17-07-2008, 07:14 AM
Anyone in my boat over here, unable to get excited over this?

Absolutely.

_Z_Ryuken
17-07-2008, 10:35 AM
Hold me.

Garbel
18-07-2008, 01:13 AM
I don't think the City 17 citadel was built on Earth, I believe it was planted.

As far as i know it was planted there, or fell from the sky or something, it's crate is pretty deep apart from those big pillar things bombarding the ground to keep the ant lions away

Shift
18-07-2008, 01:48 AM
well we can see that gordon and an advisor are in the middle, im guessing gordon goes to the homeworld and fights an advisor...........

I will cry if that happens. Gordon going to the Combine 'homeworld' is one of the most cliched approaches to EP3.

And yes, the City 17 Citadel was teleported into its spot, whatever was there before was vapourised, from there they could flood out endless enemies into the cities behind the defences, thats why Earth's armies were defeated in seven hours.

Samon
18-07-2008, 02:20 AM
I thought I banned the term homeworld.

KineticAesthetic
18-07-2008, 02:23 AM
If Gordon goes to the COmbine Homeworld I shall snap up something reasonably valuable and be upset also.

_Z_Ryuken
18-07-2008, 06:15 AM
If Gordon goes to the Combine homeworld the series will end. Spell check is telling me homeworld is two words.

Bacons
18-07-2008, 08:51 PM
So the 2 new pieces of art kinda tell alot of whats could happen. Not the combine homeworld, but I heard other people say about the possibility of a second resonance cascade? Wow, earth would indeed be screwed big time.

Stene
20-07-2008, 05:05 PM
I am even more dreaming of meeting the Xen animals again. I miss them from Half-Life 1, and as I've played a few mods I even more miss them! I want those badass bullsquids back and killing the Combine! Enough of some stupid antlions and repetitive zombies.

altceva
21-07-2008, 07:46 PM
There is nothing better than hunting striders with the rocket launcher. There is so much chaos and panic, and they are so eviiiiiil.....

ZachAttack
22-07-2008, 05:22 AM
They call it the Combine OVERWORLD.

Probably not 'Home' for a reason.

I have a feeling this is because the combines original home probably can't support life if how they treat our planet is any evidence of how they live.

They likely destroyed their own planet harvesting resources and established a 'Overworld' to live in while they reek environmental havoc on other planets to sustain their life in the Combine Overworld.

In other words, they screwed up their first or maybe a number of worlds and learned from their mistakes. Why **** your planet over when you can **** other peoples planets up and live comfortably.

Absinthe
22-07-2008, 05:32 AM
Got no problem visiting their ****in' Combine shanties or wherever the hell they come from. I consider Ep3 to be the end of the Combine "chapter" any way, so might as well kick 'em in the groin where it counts.

I'd actually like some extraterrestrial travel.

Planetary
22-07-2008, 07:45 AM
It's been too long since Gordon visited another dimension, a change of scenery would be nice, after the Borealis. Valve always likes to foreshadow where we'll end up, why else would Magnusson mention the place otherwise?

freakyflor
05-08-2008, 12:22 AM
why else would Magnusson mention the place otherwise?

He did??

Planetary
05-08-2008, 08:15 AM
He did??

Right at the start of Episode Two he explains what's in the data packet Alyx has been carrying:

What you have there, young lady, is the specific contact code for the Combine Overworld!

Nicky 0123
05-08-2008, 02:38 PM
Which is how the Resistance could tune the satelite in to the Portal.