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PaoloM
27-04-2008, 01:41 AM
Just wasting some forum space with a lighthearted thought: in my opinion it seems very likely that EP3 will let us use the portal gun for a short period of time, maybe one puzzle map connected to Borealis. In that case we will be able to see Gordon through portals, breaking one of the unspoken rules of Half-Life, don't you think?

KineticAesthetic
27-04-2008, 01:42 AM
Just wasting some forum space with a lighthearted thought: in my opinion it seems very likely that EP3 will let us use the portal gun for a short period of time, maybe one puzzle map connected to Borealis. In that case we will be able to see Gordon through portals, breaking one of the unspoken rules of Half-Life, don't you think?

Thus, we won't get the Portal gun.

f_combineftw
27-04-2008, 01:42 AM
your talking about being chell and using the portal gun, and then seeing gordan?

KineticAesthetic
27-04-2008, 01:45 AM
your talking about being chell and using the portal gun, and then seeing gordan?

No. Being Gordon, getting the portal gun, seeing yourself.

PaoloM
27-04-2008, 01:47 AM
your talking about being chell and using the portal gun, and then seeing gordan?

Well, no. If you are Gordon and are in possession of the portal gun, you can fire two portals in a way that you can stare at yourself through them. In Portal is a regular thing.

f_combineftw
27-04-2008, 01:50 AM
aaa yes, but if you can do that, then valve would not put the portal gun in their jest so then you can never realy see gordan.

PaoloM
27-04-2008, 01:53 AM
aaa yes, but if you can do that, then valve would not put the portal gun in their jest so then you can never realy see gordan.

I don't think that the "never see Gordon" clause is so strong that some funny and original gameplay has to be denied.

OTCEscape
27-04-2008, 01:54 AM
aaa yes, but if you can do that, then valve would not put the portal gun in their jest so then you can never realy see gordan.

G O R D O N


your talking about being chell and using the portal gun, and then seeing gordan?

G O R D O N

f_combineftw
27-04-2008, 02:11 AM
thanks for those over punctuated remarks OTCEscape, and yes that does seem like a good assumption PaloM.

Corp. Sheepo
27-04-2008, 02:31 AM
They could just not show Gordon's model

f_combineftw
27-04-2008, 04:03 AM
yeah but that would be to weird and seem suspicious.

Cpt Tenacious
27-04-2008, 04:03 AM
Yeah, like they don't show his hands when driving, on a turret, turning wheels to open gates, opening doors, or doing anything with his hands. I think they could just not show him.

Ubik
27-04-2008, 04:05 AM
the portal gun won't be used in ep3. deal with it.

TollBooth Willie
27-04-2008, 06:28 AM
He's a vampire.









No.

PaoloM
27-04-2008, 01:18 PM
the portal gun won't be used in ep3. deal with it.

Do you have some insider news from Valve? :laugh:

Absinthe
27-04-2008, 01:35 PM
No and no, for the fiftieth time.

Xendance
27-04-2008, 01:58 PM
If the Portal gun is in Episode Three, I'll eat my hat.

Combine_Advisor
27-04-2008, 04:26 PM
G O R D O N




G O R D O N
GRAMMAR NAZI!

Gazork0
27-04-2008, 04:50 PM
Gordon is a name! Names deserve to be spelled properly ffs :p

ellimanest
27-04-2008, 05:02 PM
Hasn't this been argued countless times already?

Humita
27-04-2008, 06:18 PM
Thus, we won't get the Portal gun.

Amen to that...

Apocalypse89
27-04-2008, 06:32 PM
So far I have tolerated the whole "omg we must not see gordon" thing, even though I don't really believe in the reasoning behind it. But when it starts to have a negative effect on gameplay design, I draw the line there.

Absinthe
27-04-2008, 06:45 PM
Introducing the portal gun to Episode 3 is negative to gameplay design IMO, at least as we currently know it. Portal and Half-Life are very different games. I ultimately want to be shooting enemies, not playing a puzzle game. While I wager we will see some implementation of portals in the next episode, I highly doubt we'll ever wield the ASHPD. That it could allow Gordon to see himself would just be a bit of insult to injury.

PaoloM
27-04-2008, 06:51 PM
Guys, I am talking about a "short" appearance of the portal gun. Just a single puzzle map, totally different from normal Half-Life gameplay. If I was a Valve designer I would have no doubt about it.

Absinthe
27-04-2008, 07:28 PM
Why bother with a single map?

f_combineftw
27-04-2008, 07:45 PM
yeah i think the portal gun should jest stay in the portal world and not interfear with the half life universe, it would jest make things complecated and confusing, not to mention that valve wouldent even bother putting it in half life 2 episode 3 if they say the posts and threads about the portal gun in ep3 on Halflife2.net.

Blackthorn
27-04-2008, 07:46 PM
There have been videos of the Portal gun used in Nova Prospekt, I really don't see why it can't be in a well designed, enclosed and combat heavy level in Episode 3. The reason Portal was a puzzle game was so people would be acclimatized to a brand new way of thinking, now that we are, I think it's ready to be implemented into a full game.

And why is everyone so fussy about seeing Gordon or not? I really don't see how him being visible is going to be any detriment to the Half-Life series.

PaoloM
27-04-2008, 08:32 PM
Well, if Gordon and Alyx are going to pay a visit to an Aperture Science ship facility (as the Borealis seems to be), finding a portal gun is a very likely event.
I agree on the fact that the PG will disrupt Half-Life gameplay as we know and like it. But a single puzzle map, sort of a cameo from Portal, will be a fine cake for me ;-)

Absinthe
27-04-2008, 10:36 PM
Edit: Too much anger.

Apocalypse89
28-04-2008, 06:42 PM
Introducing the portal gun to Episode 3 is negative to gameplay design IMO, at least as we currently know it. Portal and Half-Life are very different games. I ultimately want to be shooting enemies, not playing a puzzle game. While I wager we will see some implementation of portals in the next episode, I highly doubt we'll ever wield the ASHPD. That it could allow Gordon to see himself would just be a bit of insult to injury.

Well, if Valve have a legitimate gameplay reason for not including portals, then I fully support them.

My point was that if any aspect of gameplay, portals or otherwise, ended up getting eliminated simply because of this whole "omg we must not see gordan" crap, then they have clearly made a mistake.

kupocake
29-04-2008, 02:15 AM
Introducing the portal gun to Episode 3 is negative to gameplay design IMO, at least as we currently know it. Portal and Half-Life are very different games. I ultimately want to be shooting enemies, not playing a puzzle game.
Isn't that exactly why they would put the Portal Gun into Half-Life? To use it in a way that was out of place in Portal (where the feel was broken by having a simple boss-sequence with more than a handful of turrets). If Valve seriously want to make 'Portal Combat', they'll go ahead an do it regardless of whether they end up breaking their 'you don't see Gordon rule'.

My hunch is that they won't, and that all the innovation will end up in Portal 2 though.

Absinthe
29-04-2008, 11:45 AM
Yes.

Portals will largely remain in Portal. If there is a place for fleshing out actual combat in Portal gameplay, it would be in the next installment of the series. Not a Half-Life expansion.

Think about it, people. :|

Koola Mena
29-04-2008, 01:36 PM
Yes.

Portals will largely remain in Portal. If there is a place for fleshing out actual combat in Portal gameplay, it would be in the next installment of the series. Not a Half-Life expansion.

Think about it, people. :|

Concur.


Portal in portal, Hl2 in Hl2.

PaoloM
29-04-2008, 04:15 PM
Portal in portal, Hl2 in Hl2.

Warning
Spoilers below

Then why involving Aperture Science so deeply in the HL universe? Valve didn't include a simple nod to Portal in Ep2, to satisfy the fans. On the contrary, the storyline seems to proceed along the Aperture-Black Mesa rivalry, the Borealis incident and the "unforeseen consequences" of Aperture researches (I assume it refers to portals and the portal gun).
You see, in my opinion Portal and HL are closer than we think.

Absinthe
29-04-2008, 05:20 PM
Warning
Spoilers below

Then why involving Aperture Science so deeply in the HL universe?

Because it's neat.

Just because the games are involved in the same universe does not make up for the fact that they are both built around wildly different gameplay. They may intersect at points, but the conflict with GLaDOS was contained away from the dealings with the Combine and such. And we don't actually know how important Aperture Science is at this point. To me it seemed mostly a namedrop; a thought that came after already implementing the Borealis.

Apocalypse89
29-04-2008, 06:28 PM
I doubt we'll actually get a portal gun, but maybe they could have scripted or computer-controlled portals like in Prey. For example, Gordon having to activate a bulky, stationary prototype portal gun to open a path to the next room or something.

That way we not only have limited portal gameplay(although they'd be functionally little more than fancy doors) but Valve could strategically place the portals so that the "omg gordon must not be seen" purists don't get offended.

kupocake
29-04-2008, 10:05 PM
It's important to remember that we know that the Borealis branch of Aperture Science was involved in Teleportation, since it went missing in a teleportation experiment. That allows for either small scale 'Portal' teleportation to be going on there, or not, depending on whether Valve want it to.

Absinthe
30-04-2008, 10:50 AM
I'm with Apocalypse. To be sure, I think it's very probable that portal technology will be present on the Borealis and will factor into some environments/scenarios. But I find it highly unlikely that Gordon will ever exert direct control on them, let alone get his hands on the ASHPD.

lord_raken
30-04-2008, 04:25 PM
^^^ i agree

dogboy73
03-05-2008, 03:06 PM
I think the fact that Valve have now openely discussed Portal 2 is pretty much the final nail in the coffin for speculation of the Portal gun in EP3. But it would be really interesting if the Portal story was explored further in EP3 & the HL universe delved into further via Portal 2. That would be cool & surely quite likely after what Valve did with the original Portal. We originally thought that Portal was going to be a completely seperate entity to HL. I think it was amazing what Valve did with Portal both in gameplay mechanics & the way they weaved it into the HL universe. The Portal gun only represents a fraction of what made Portal so good, thus I'm not really fussed about in EP3.

ChiliFan
03-05-2008, 03:15 PM
But it would be really interesting if the Portal story was explored further in EP3 & the HL universe delved into further via Portal 2.

This. I want to know more about how Aperture Science and Portal fit into the storyline.

L3N!N
06-05-2008, 12:19 AM
No and no, for the fiftieth time.

Quoted. For. Truth.

Seeing Gordon's face would be cataclysmic, and time paradoix would ensue. Who'd want that to happen? Just look at the cover of HL2, chew on that for a while.

Krobar
06-05-2008, 12:37 AM
This. I want to know more about how Aperture Science and Portal fit into the storyline.

G-Man is the administrator of Aperture Science?

And about Gordon getting the ASHPD, I doubt it will happen. My guess is AS was messing around with some large scale portal device and there were some unforeseen consequences thats why the Borealis just disappeared. Its a huge boat, how would it go through a small portal like what the gun does.

Justincase3
06-05-2008, 12:55 AM
No, the G-Man is not the administrator of Aperture Science. Even if he's related to Aperture Science, he is not yet the administrator.

The G-Man is very likely a rebel going against his employers secretly.

V-Man339
06-05-2008, 03:21 AM
Do you have some insider news from Valve? :laugh:

Do you have some insider news from Valve saying it WILL? :laugh:

Why the hell would they put "one level" of Portal puzzle solving into the game if they're never going to visit the concept in the Half Life series again?!
Apparently you haven't listened to the commentary on most of the games. It's kind of apparent that Valve loves to put puzzles in games more than once; there was the valves that you had to turn in order to stop the burning gas, there is the over used see saw puzzle, there are the numerous occasions where you crawl through the vent and power up the fuse box to open the powered lock, and there are countless others that are used in at least two situations.
They've never thrown in a whole new gun, concept, or aspect of the game that is used only once. They'd never go "Hey guys let's throw in a Portal puzzle in this one level and just hope the noobs have played Portal before kekeke". If you've played Portal (especially with the commentary) then you'd know that they forcibly "train" the player in most of the early levels for the real puzzles later on, i.e. the chamber 11 and above.
I find it surprising that vocal minorities like you still come to Halflife2.net, especially ones like you that think "gordan" should be seen in a mirror or in a portal, and that "alex" is either awesome or annoying.
Let me take an automatic presumption on your theory for the G-Man; he's "gordan" from the future? Maybe he's God or the Devil himself? Who the hell knows what kinds of ****witted theories you've come up with while scouring the internet.
I get that you like to voice your opinion, but voice it elsewhere and do it where people agree with you.
While you're at it, try learning the English language while you learn to stop being an idiot.

PaoloM
06-05-2008, 08:07 AM
While you're at it, try learning the English language while you learn to stop being an idiot.

You are talking to the wrong person. Learn to behave and be polite, please. This is a civilized place. Go insulting people somewhere else. Thank you for your attention.
Your post has been reported.

Cagaroth
06-05-2008, 11:21 PM
Lol you can't even see gordon in water reflection = No portals in half life.

V-Man339
07-05-2008, 12:20 AM
You are talking to the wrong person. Learn to behave and be polite, please. This is a civilized place. Go insulting people somewhere else. Thank you for your attention.
Your post has been reported.

You're not even countering my argument, now you're just acting like you're some high and mighty member whos been here for a while.
While I haven't been here myself for much time compared to most, I've been here long enough to tell you that this argument has arisen before and that nearly everyone in the forum (as far as people who have a reputation) agrees that we shouldn't see Gordon.
Seriously, I've tolerated people like you in this forum for quite a while. Just ignoring the threads I sometimes even laugh at, I might make a reply to every few.
Quite frankly though, I've just about had enough of it. No less this one talks to me as if he's a veteran forum member.
And just for the record, the English language wasn't regarded towards you specifically, in fact I'd go so far as to say that your english is better than most in this forum. If I may I'd like to take the time to commend you for that.
That point was aimed more towards the "gordan" people in general.

Parrot of doom
07-05-2008, 12:33 AM
I don't see the problem with 'seeing' Gordon. He's been seen many times before, in other HL-related games.

PaoloM
07-05-2008, 02:51 AM
Lol you can't even see gordon in water reflection = No portals in half life.

Oh yes, the answer to the question was right before our eyes :)
By the way, in the end I am curious to see how HL and Portal will intersect each other. Maybe Valve will go beyond the simple allusion and will include Aperture Science in the full Black Mesa/G-Man mythology. Only time will tell.

Polaris
07-05-2008, 02:58 AM
Maybe Valve will go beyond the simple allusion and will include Aperture Science in the full Black Mesa/G-Man mythology. Only time will tell.
Aperture Science is already in Half-Life mythology and it also involve Black Mesa and G-Man. Remember Borealis?

PaoloM
07-05-2008, 03:19 AM
Aperture Science is already in Half-Life mythology and it also involve Black Mesa and G-Man. Remember Borealis?

Yes, I do. Let's see how this involvement is deep, talking about "unforeseen consequences" ;)

Druckles
07-05-2008, 06:34 PM
Just wasting some forum space with a lighthearted thought: in my opinion it seems very likely that EP3 will let us use the portal gun for a short period of time, maybe one puzzle map connected to Borealis. In that case we will be able to see Gordon through portals, breaking one of the unspoken rules of Half-Life, don't you think?

Hasn't this been discussed to no avail? Half of the people don't care that they'll be able to see Gordon's face, and the other half, being age-old Half-Life fans don't want to break with tradition. Personally I can't say how I'd feel about the loss of most "iconic" designs in Half-Life, like the crowbar or similar, but I don't think that allowing you to see Gordon would be something Valve would do. If the Portal Gun is obtained in Episode Three (which I object to strongly), I'd assume that you wouldn't be able to place portals in such a way that you can see yourself.

G O R D O N

Somehow I didn't notice either of those posts.

I think I've evolved to ignore people with an ignorance of that standard.

I don't see the problem with 'seeing' Gordon. He's been seen many times before, in other HL-related games.

Gordon was only seen in Gearbox games - not made by Valve themselves. Plus, neither Opposing Force or Blue Shift had Gordon as a protagonist. If Chell starred as the protagonist in a Half-Life based game, it might be possible that Valve provided us with a glimpse of Gordon. The taboo of seeing Gordon is really only taboo when you're him. References and photos to him enforce the idea of who you are. But actually seeing yourself in a mirror or something could take you out of the "zone". I know I certainly felt a lot less involved in Portal than I did with Half-Life, most notably when I could see Chell's model.

Corp. Sheepo
07-05-2008, 09:21 PM
Lol you can't even see gordon in water reflection = No portals in half life.

Although I doubt the portal gun will be in Ep. 3, I can't help but point out that this is more of an argument in favor of it's inclusion in Ep. 3.

zombieturtle01
07-05-2008, 10:41 PM
Yeah, like they don't show his hands when driving, on a turret, turning wheels to open gates, opening doors, or doing anything with his hands. I think they could just not show him.

They could just not show Gordon's model

That's a very terrible idea.

Corp. Sheepo
07-05-2008, 10:53 PM
That's a very terrible idea.

Well if it's so terrible that we see him I don't see a problem with that solution. Seriously, when was the last time you played HL2 and was like, "WTF? There are no mirrors in the entire ****ing game and the water doesn't have my reflection!" If it does have the Portal gun I don't see myself caring about not seeing Gordon, however little sense it makes

kupocake
07-05-2008, 11:03 PM
Well if it's so terrible that we see him I don't see a problem with that solution. Seriously, when was the last time you played HL2 and was like, "WTF? There are no mirrors in the entire ****ing game and the water doesn't have my reflection!" If it does have the Portal gun I don't see myself caring about not seeing Gordon, however little sense it makes
Exactly.

The Scenarios are like this:
A: You don't use Portals because you don't show Gordon.
B: You use Portals, but you don't show Gordon.

In both cases, you don't show Gordon. In one case, you implement a potentially gameplay enhancing feature that doesn't lose functionality because of your inability to show Gordon. The only reasons you see Chell through Portals in Portal are purely aesthetic (it looks cool, it looks accurate, that's it).

Apiary
08-05-2008, 01:17 AM
hihi that is actually true :)

stintage
08-05-2008, 03:11 AM
Just wasting some forum space with a lighthearted thought: in my opinion it seems very likely that EP3 will let us use the portal gun for a short period of time, maybe one puzzle map connected to Borealis. In that case we will be able to see Gordon through portals, breaking one of the unspoken rules of Half-Life, don't you think?
if this happens it will create a
TIME PARADOX!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

PaoloM
08-05-2008, 09:27 AM
if this happens it will create a
TIME PARADOX!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

This would be a very good chance for one of the many ghostly apparition of the G-Man. Through a portal ;)

Nicky 0123
08-05-2008, 06:10 PM
No Portal Gun in Episode 3. We might catch a sly glimpse of Chell using it or hear the sound of the portals when they open but we will not be using one.

kupocake
08-05-2008, 06:52 PM
A thought: If they put in static portals, they could position them in such a way that you wouldn't be able to see yourself anyway.

Nicky 0123
08-05-2008, 07:17 PM
Good idea, like Portals that have been placed by Chell and that she has yet to replace. I like the idea, or Portals that have simply been placed so Employees could travel around the ship faster.

PaoloM
08-05-2008, 07:58 PM
Good idea, like Portals that have been placed by Chell and that she has yet to replace. I like the idea, or Portals that have simply been placed so Employees could travel around the ship faster.

Very intriguing. There's a lot to be told about Borealis and Aperture, the fate of its employees, the true story about GLaDOS and the involvement of the G-Man. In my opinion EP3 will deliver us a thrilling story.

ChiliFan
08-05-2008, 08:03 PM
They could have Alyx use the portal gun to help Gordon, like how she uses the sniper rifle.

Gordonsglasses
09-05-2008, 02:24 AM
They could have Alyx use the portal gun to help Gordon, like how she uses the sniper rifle.

I agree with this.
There is the possibility that if Gordon was given the portal gun, a player with a itchy trigger finger could potentially screw up a scripted part of the game causing errors to occur in the game. So i think that it'll be Alyx to be the one to use the portal gun if it is indeed used in episode 3.

Druckles
12-05-2008, 12:45 PM
A thought: If they put in static portals, they could position them in such a way that you wouldn't be able to see yourself anyway.

This has already been mentioned. If we did have a portal gun, it would be unlikely to work in many places, because in Portal it required a test environment to work properly.

I have no problem with portals in Episode Three, in fact, I find it extremely likely, but I hope for Valve's sake, there is no usable Portal Gun present.

Alyx using it seems a bit silly, to me. It annoyed me enough that she was able operate the sniper rifle, and I never got to touch it.

kupocake
12-05-2008, 07:46 PM
If we did have a portal gun, it would be unlikely to work in many places, because in Portal it required a test environment to work properly.
What about the last quarter of the game? I'd imagine the Borealis would offer a very similar environment.

L3N!N
13-05-2008, 02:10 AM
I really don't think that Valve would include Portals in a different storyline. While it is nice to think about, its not really going to happen. Hasn't Valve stated this already?

Druckles
13-05-2008, 11:30 AM
What about the last quarter of the game? I'd imagine the Borealis would offer a very similar environment.

It can be argued that everything was planned, even the ending chapters and GLaDOS new exactly what she was doing. Thus the walls "outside" the test chambers were usable with the Portal gun.

Van Kayne
13-05-2008, 12:59 PM
I agree on the fact that the PG will disrupt Half-Life gameplay as we know and like it. But a single puzzle map, sort of a cameo from Portal, will be a fine cake for me ;-)

I'd love to go through one or two of those maps with a gravity gun - would make taking out turrets so much easier :). Not that I don't have a laugh occasionally with the impulse command in Portal as things are.

Koola Mena
13-05-2008, 02:14 PM
You are talking to the wrong person. Learn to behave and be polite, please. This is a civilized place. Go insulting people somewhere else. Thank you for your attention.
Your post has been reported.

You're not even countering my argument, now you're just acting like you're some high and mighty member whos been here for a while.
While I haven't been here myself for much time compared to most, I've been here long enough to tell you that this argument has arisen before and that nearly everyone in the forum (as far as people who have a reputation) agrees that we shouldn't see Gordon.
Seriously, I've tolerated people like you in this forum for quite a while. Just ignoring the threads I sometimes even laugh at, I might make a reply to every few.
Quite frankly though, I've just about had enough of it. No less this one talks to me as if he's a veteran forum member.
And just for the record, the English language wasn't regarded towards you specifically, in fact I'd go so far as to say that your english is better than most in this forum. If I may I'd like to take the time to commend you for that.
That point was aimed more towards the "gordan" people in general.


CRAB....BATTLE!!! :rolleyes:





lol, i agree with Lenin

Druckles
13-05-2008, 02:52 PM
I just noticed this post, and was almost shocked to find it there. One member of the forums makes a comment that summarises as "nothing's determined as of yet, and unless you're working at Valve, we have no clue about whether the Portal gun shall or shall not be in Episode Three", and you immediately go on a seemingly angry rampage at him.

Why the hell would they put "one level" of Portal puzzle solving into the game if they're never going to visit the concept in the Half Life series again?!

Apparently you haven't listened to the commentary on most of the games. It's kind of apparent that Valve loves to put puzzles in games more than once; there was the valves that you had to turn in order to stop the burning gas, there is the over used see saw puzzle, there are the numerous occasions where you crawl through the vent and power up the fuse box to open the powered lock, and there are countless others that are used in at least two situations.

They've never thrown in a whole new gun, concept, or aspect of the game that is used only once. They'd never go "Hey guys let's throw in a Portal puzzle in this one level and just hope the noobs have played Portal before kekeke". If you've played Portal (especially with the commentary) then you'd know that they forcibly "train" the player in most of the early levels for the real puzzles later on, i.e. the chamber 11 and above.

Your point ends here. Having told us that you find it highly unlikely that we're only going to encounter one Portal puzzle in less than polite terms, you then continue.

I find it surprising that vocal minorities like you still come to Halflife2.net, especially ones like you that think "gordan" should be seen in a mirror or in a portal, and that "alex" is either awesome or annoying.
Let me take an automatic presumption on your theory for the G-Man; he's "gordan" from the future? Maybe he's God or the Devil himself? Who the hell knows what kinds of ****witted theories you've come up with while scouring the internet.
I get that you like to voice your opinion, but voice it elsewhere and do it where people agree with you.

At this point you lose your argument. I fail to sympathise with it, and realise that you're simply trolling this person. He's made it clear that he has no objection with seeing Gordon in a mirror or a Portal. That's his opinion. Ever considered that your opinion is not the only one in the world? So he said it. That makes him an "attention-seeker"? Surely that would make you an attention-seeker for voicing that you don't like his opinion. Or even an attention-seeker for pointing out someone's attention-seeking habits. Or even myself, for pointing out that you point out an attention-seeker is attention-seeking! So stop being so damn hypocritical and shut up.

As to these "gordan" and "alex" comments, he made no reference to "gordan" or "alex", or even any Gman theories. I can't believe how moronic you sound when trying to tell him he's a "****wit". Someone who thinks that the Portal gun should be placed into an Episode of Half-Life is not ignorant. They just have a different opinion of Half-Life. Gman theories and misquotes of someone's name make them ignorant of the topic. So I'd appreciate it if you don't mix up the two.

While you're at it, try learning the English language while you learn to stop being an idiot.

How about you learn the French language, eh? What right do you have to tell him to learn your language if you're not prepared to learn another? The fact that he's using relatively good punctuation and grammar show that he's at least trying. Which is better than you appear to be doing with this whole "tolerating" issue that you have.

You're not even countering my argument

You had no argument to counter. As soon as you started going onto the offensive, attacking him personally, you lost that. He has no requirements to defend himself, just as you have no right to insult him.

now you're just acting like you're some high and mighty member whos been here for a while.

High and mighty is the correct stance to take to someone as hypocritical and abusive as you. Reporting you is probably his best option. If you've been here so long, you should be respecting the new-comers for their opinion. Had it been a very ignorant or stupid opinion, you might have some sort of leeway in terms of abuse. But it wasn't. As you might have noticed, he started asking sensible questions. The questions of a newbie, not a noob.

Then why involving Aperture Science so deeply in the HL universe?

Why even bother abusing someone so cute as this?

While I haven't been here myself for much time compared to most

No, you haven't.

I've been here long enough to tell you

Longer than him by all of two months. Compared to the amount of time you've been here, that's insignificant.

that this argument has arisen before and that nearly everyone in the forum (as far as people who have a reputation) agrees that we shouldn't see Gordon.

So now you need a reputation to have an opinion? Well you certainly have one now. But I don't think I'll be particularly paying much more attention to any of these "opinions" of yours.

Taking a poll to the issue, you'd actually find that the overall opinion of this board is not quite as unanimous as you seem to think. This matter is a personal opinion. Thus there is no objective right or wrong.

Seriously, I've tolerated people like you in this forum for quite a while. Just ignoring the threads I sometimes even laugh at, I might make a reply to every few.

Quite frankly though, I've just about had enough of it. No less this one talks to me as if he's a veteran forum member.

I don't think you quite understand how ignorant you sound. Skimming over the fact that he showed no sounds of ignorance, as already discussed, you seem to think you've been here for all of eternity, playing Half-Life since emerging from your mother's womb, knowing the ins and outs of every single Half-Life game, knowing anything about Half-Life facts.

If you have to try and tolerate a newbie, don't bother talking to them. Just walk away and piss off.

Koola Mena
13-05-2008, 04:43 PM
If you have to try and tolerate a newbie, don't bother talking to them. Just walk away and piss off.

Concur.

Wow Druckles, what a ****in burn. Yet he deserved it. Let the debate continue.


/debate

LackingSaint
13-05-2008, 09:36 PM
It wouldn't be bad to see Gordon whilst playing as him. I mean, it's like Valve not having Barney in ep2, some people will get annoyed, but it doesn't really matter.

Although really I think people just want the Portal challenges in HL2:ep3 because they like both games and want to see them together.

Van_Halen
13-05-2008, 11:01 PM
yeah i think the portal gun should jest stay in the portal world and not interfear with the half life universe, it would jest make things complecated and confusing, not to mention that valve wouldent even bother putting it in half life 2 episode 3 if they say the posts and threads about the portal gun in ep3 on Halflife2.net.

Spell check is a wonderful thing... Let me guess... You're around 8 years old? because you don't know how to spell "jest" (Just*) and if you're older than 10, that's a bad thing.

Just*
Interfere*
Complicated*
Wouldn't*

:P

Anyways, I don't really believe in the whole "OMG, IF I SEE GORDON, I DON'T ENJOY THE GAME!" Shut the f*ck up about that, because when I played duke nukem I could see his image, and I enjoyed the game thoroughly. Besides, I have never been on a planet that was invaded with aliens, called "The combine" and my name is definitely not Gordon.

elkaebee
15-05-2008, 10:51 AM
Speak for 'yerself. I have been to Xen, freed a planet from the Combine, and one of my many, many names is Gordon.

Absinthe
15-05-2008, 11:33 AM
Because Duke Nukem is a game that really pushes the envelope on things like characterization and player narrative.

It's not a matter of genre, but style. Duke's is entirely different from HL's.

Mazpower
16-06-2008, 04:45 AM
I think it's important, for the sake of Portal, that the gun not be usable by Gordon, himself, in EP3. I'm sure it's application in the game wouldn't be that much different from how it was in the original Portal, and you've got to realize that there's also a much more fleshed out game behind Half-Life. Not only could you use the Portal gun but also the rest of Gordon's arsenal, and you'd be doing so in a much bigger environment with a lot more possibilities.

What would be the point of playing Portal, and what would be unique about it anymore after something like this?

deathcheckedin
16-06-2008, 06:48 PM
all i want is Adrian Shepard. He has been gone for nearly ten years

FISHY CRACKERS
19-06-2008, 11:00 PM
The only problem that could really deny the portal gun altogether that i see is that all of portal was played indoors. The outdoor world of othe half-life universe doesn't have Anti-Portal walls, and as you know the ball thing that soon becomes a portal travels forever until it hits something and dissapears, or becomes a portal. Basically, the only way a portal gun could possibly be in Episode 3 is if Valve made every point of gameplay on from the moment you get the gun, to the moment you lose it or the end of the game so that you don't try to portal your way to places that shouldn't be reachable.

FlotsamX
19-06-2008, 11:17 PM
Valve is making a Portal 2, they aren't going to exhaust ideas with Episode 3, when that game has so many great ideas to exploit on its own.

Redcoat
01-07-2008, 11:07 PM
Hey guys first time poster, relatively long-time browser. Sorry for the necro post I couldn't resist, this all seems so interesting!

Personally I'd love to see the portal gun in HL2: EP3 just for the hell of it, but I can't really see it happening. GLaDOS herself said that the device is worth more than the 'combined organs and incomes of all residents of [subject hometown here]'. In other words the ASHPD is damn expensive and I'm guessing, very hard to manufacture to say the least. At most there are probably only a very small amount of the things lying around and by canon the only one we know of is/was in Chell's possession. As far as has been shown the Borealis was involved in portal technology and methods of proportions equal to the size of the vessel if not larger. The portals being used were big enough to move the entire ship. The Borealis may have had an ASHPD aboard but since it was being engaged in tests that managed to move the entire ship I doubt they would have been left aboard seeing as how the outcome of the test might have led to the eventual loss of the device, which it did.

What I mean to say is that Aperture Science were involved in something big with the Borealis and that they wouldn't needlessly risk portal guns being possibly lost unless they too were a significant part of the test, which seems unlikely seeing as how the largest portals we have seen being made by them are a mere 6 feet high (give or take).

chimpmunk
23-07-2008, 10:16 PM
Half life is not about puzzle solving? Come on people, did you at least play the HL series or what?

Van_Halen
24-07-2008, 12:11 AM
Half life is not about puzzle solving? Come on people, did you at least play the HL series or what?

Dead thread has been dead for 23 days. Unless you weren't paying attention, you, sir, are fail.

Absinthe
24-07-2008, 01:12 AM
And wrong.

Half-Life is not, first and foremost, a puzzle game.

Combine_Advisor
24-07-2008, 01:49 AM
close thread as it is silly

Tenebrais
24-07-2008, 03:10 AM
I think if portals appear at all, you won't control them; instead another character will, or they will simply be a different kind of transition between rooms. That way, you still have the link between Half-Life and Portal, while avoiding the problem of breaking the Half-Life style of gameplay.

altceva
27-07-2008, 02:30 AM
Peopleeeeeeeeeeeeeeeeeee!!!!!!
I red 6 pages and my head hurts of stupid theories written here.

It's just me or a goddamn portal gun doesn't belong to Borealis? The fact that Aperture lost a ship in an experiment doesn't automaticaly imply that they have portal guns onboard (which, by the way, belong to laboratories). It would be stupid to consider that Aperture, (supposingly) trying to teleport an entire ship, would place portal guns on it. WHY????????? Why, why, why?

Let's take it easy and let's not rush theories. If YOU would be in charge of the experiment involving teleport of a whole ship ( with or without crew, doesn't matter), would you place personal teleporter guns onboard? If yes, the reason would be...?

No, from the story's point of view, the portal gun doesn't belong to Borealis. It would be stupid, pointless. Freeman could find anything on Borealis, EXCEPT a portal gun. Even finding blueprints of a portal gun would be stupid. Why? Borealis is not a laboratory, is not an "enrichment center", is not a training place, is not a research facility. The ship and some part of the drydock were lost during mysterious conditions, that's it. There may be proves, ghosts, tapes, computers, video recordings, clues, even living people on that ship, but, I must repeat, I DON'T SEE THE POINT IN HOLDING A PORTAL GUN ONBOARD. Why would they keep one, for teleporting from bridge 1 to bridge 2?

Come on, be serious... Although the stories from these two games share some common facts, that does not imply, by any means, that this two games will be the same. Not for a single second.

Van_Halen
27-07-2008, 03:36 AM
STOP NECROING THIS DAMN THREAD! Now my head hurts. :(

PaoloM
27-07-2008, 10:11 AM
Half-Life is not, first and foremost, a puzzle game.

In the end you are right, but I have to admit that, back in 1998, at a first glance I was thinking about an adventure game, or a survival horror. Beginning with Half-Life 2 the series has definitely turned into a shooter (driven by a solid storyline).

Van_Halen
27-07-2008, 06:29 PM
... I give up. :(

PaoloM
28-07-2008, 12:09 AM
... I give up. :(

Stop writing in this thread if you don't want to bump it.
There's not much to talk about Episode 3, so some easy chatting doesn't hurt too much, don't you think? ;-)

xcellerate
29-07-2008, 03:47 AM
Thus, we won't get the Portal gun.

they could still design the level in such a way that portals wont be able to look at each other...OR they could give it to an NPC and we follow them, that way they can place the portals perfectly so we can't see ourselves.

huntingbear
29-07-2008, 03:52 AM
Do you have some insider news from Valve? :laugh:

it's just something we nerds just KNOW

freakyflor
29-07-2008, 04:39 AM
they could still design the level in such a way that portals wont be able to look at each other.

And how are they supsosed to do that?

FISHY CRACKERS
29-07-2008, 07:04 AM
And how are they supsosed to do that?

Long range shots on different elevations?

freakyflor
30-07-2008, 03:43 AM
Long range shots on different elevations?

Maybe...... But it still doesn't makes sense.

chimpmunk
02-08-2008, 07:51 PM
Nevermind

octavio
02-08-2008, 11:17 PM
And how are they supsosed to do that?

the portal gun can only create portals on specific surfaces so it's pretty easy to not have portals facing each other.

Druckles
03-08-2008, 10:44 PM
the portal gun can only create portals on specific surfaces so it's pretty easy to not have portals facing each other.

Actually, it's the other way around. The portal gun can't create portals on specific surfaces.

freakyflor
03-08-2008, 10:52 PM
Actually, it's the other way around. The portal gun can't create portals on specific surfaces.

No, it can only create portals on specific surfaces.

GainesWorthy
04-08-2008, 10:27 AM
Actually I know this for a fact. The Portal Gun WILL be used in E3. Obviously, just Confirming it.

KineticAesthetic
04-08-2008, 10:35 AM
No, it can only create portals on specific surfaces.

I'd be inclined to agree with that one, but, to be honest, we have no idea. All we know is that flat concrete = yes, metal = no.

GainesWorthy
04-08-2008, 11:29 AM
True, we'll have to see in Portal 2 won't we. I wonder what the gun upgrade will be if there is one.

Fiberawptic
04-08-2008, 03:34 PM
This whole portal gun thing on the borealis is getting so old, same with the whole "we'll find glados and chell on borealis too!" thing. Come on guys, get back to planet earth, valve isnt going to do that. The borealis is an asset of apeture science, but that doesnt mean we'll find th f'in portal gun in it!

Jeeze, whats next? Alyx turns out to be a combine synth that turns into a 300 foot tenticle monster and becomes the final boss?

HalfLifeHayden
04-08-2008, 06:56 PM
Maybe...... but i was hoping jack from ihop comes.

Druckles
04-08-2008, 07:04 PM
No, it can only create portals on specific surfaces.

Except that we can create Portals in areas that were not designed for its use. Are you suggesting a conspiracy?

KineticAesthetic
04-08-2008, 11:01 PM
Except that we can create Portals in areas that were not designed for its use. Are you suggesting a conspiracy?

But all the surfaces are the same, flat concrete.

Druckles
04-08-2008, 11:05 PM
It's pretty hard to create a world without flat concrete. Thus, you can't engineer Episode Three so that use of a Portal gun wouldn't let you view Gordon through them.

KineticAesthetic
04-08-2008, 11:10 PM
I agree.

97AndyMacK
04-08-2008, 11:20 PM
Only have it on the Borealis. Ship's made of metal. IIRC, portals don't spawn on metal.

Druckles
04-08-2008, 11:32 PM
How do you know? It's not like Valve have provided us with a material-chart of what textures are made up of in Portal.