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Nibwoddle
26-04-2008, 04:49 AM
Well, both previous episodes delivered new enemies, so I don't see why we can't have an ideas thread in the Episode 3 section.
Quite obvious what this thread is about, and try to keep it relevant to Half-Life.

My ideas/wants?
A rebel Zombie reskin
New synths, possibly a huge dropship capable of carrying masses of Combine
A kind of snow-capable Strider, life a scorpion based synth or something

Mmm-hmmm. Discuss/contribute.

TollBooth Willie
26-04-2008, 05:25 AM
Snow patterned Bullsquids and Houndeyes. Mother ****ing Snow Snarks and Ice Ickys.

Cpt Tenacious
26-04-2008, 05:26 AM
I hate how all the rebel zombies look like Homer Simpson.

elkaebee
26-04-2008, 06:33 AM
A snow Garg. Which shoot's Hydra's from it's arms.

And can turn invisible.

And instead of using breathing fire, breaths ice.

And farts out biozemanades.

Corp. Sheepo
26-04-2008, 07:32 AM
Crab synth

highlander
26-04-2008, 07:42 AM
Snow Garg!

Avoidist
26-04-2008, 08:26 AM
It's been a long time since we had to watch our step.

Swimming Cremators under thin ice.

Failing that, an Ithchy, Hydra or some new aquatic creature thereof.

David.Seth2
26-04-2008, 10:35 AM
a zombie sasquatch. Ok but seriously I liked tollbooths idea of a snow patterned bullsquid. Or I like the idea of maybe a new synth made for snow and ice, something that would blend in with its surroundings. You could hear its eerie cry but wouldn't see it until it charged at you.

scotland1
26-04-2008, 02:48 PM
I'd love to see the hydra, but meh.

Lokizen
26-04-2008, 02:52 PM
Barnaclecicles?

Nicky 0123
26-04-2008, 03:52 PM
My ideas/wants?
A rebel Zombie reskin
New synths, possibly a huge dropship capable of carrying masses of Combine
A kind of snow-capable Strider, life a scorpion based synth or something.

1. We will have a new Zombie type, that is for sure.
2. We will have atleast one new Synth but I'm afraid no new dropship, especially carrying masses of combine, as the area is currently very low after the City 17 battles, the explosion and The Battle for White Forest.
3. No new snow-capable strider, just ordinary ones, Its hard to imagine that they can't walk through snow.

Blackthorn
26-04-2008, 05:06 PM
AT-ATs.

Ubik
26-04-2008, 07:00 PM
1. We will have a new Zombie type, that is for sure.
2. We will have atleast one new Synth but I'm afraid no new dropship, especially carrying masses of combine, as the area is currently very low after the City 17 battles, the explosion and The Battle for White Forest.
3. No new snow-capable strider, just ordinary ones, Its hard to imagine that they can't walk through snow.
how do u know all this?

f_combineftw
27-04-2008, 01:24 AM
wait i got it....furry headcrabs!!! :3

elkaebee
27-04-2008, 05:43 AM
^=Ewokrab

Cpt Tenacious
27-04-2008, 06:08 AM
how do u know all this?

According to his avatar he's Gabe Newell.

f_combineftw
27-04-2008, 08:32 AM
a new kinda intellegint head humper that, when taken over a rebels or combine, can shoot and use primative tactics to other headcrabs, that would be awsome, an army of intellegent zombies being cotrolled ny a super head crab.

Nicky 0123
27-04-2008, 10:07 AM
how do u know all this?

;) :laugh:

elkaebee
27-04-2008, 12:36 PM
a new kinda intellegint head humper that, when taken over a rebels or combine, can shoot and use primative tactics to other headcrabs, that would be awsome, an army of intellegent zombies being cotrolled ny a super head crab.

A faceless enemy, now with a central, controlling creature. Hmm *cough*Halo*cough*

f_combineftw
27-04-2008, 07:40 PM
lol yeah it does seem like halo Flood thing but the idea is new to the half life universe (unless theres is some kinda hive creature like the flood that i dont know about in the halife life universe). The ruler of the head crabs could be a giant grognoth (i cant remmemebr what the name was of the giant creature that produced baby head crabs).

Blackthorn
27-04-2008, 07:49 PM
a new kinda intellegint head humper that, when taken over a rebels or combine, can shoot and use primative tactics to other headcrabs, that would be awsome, an army of intellegent zombies being cotrolled ny a super head crab.
Then what would differentiate them from normal soldiers? Won't they just be combine/rebels but dumber?

TollBooth Willie
27-04-2008, 10:14 PM
lol yeah it does seem like halo Flood thing but the idea is new to the half life universe (unless theres is some kinda hive creature like the flood that i dont know about in the halife life universe). The ruler of the head crabs could be a giant grognoth (i cant remmemeb.r what the name was hof cthe giant crreature that aprodunced baby hoead crabs).Gonarch, and we don't need a creature like the Flood in Half-Life. The Flood was one of the most annoying and stupid enemies I've ever had the displeasure of fighting.


Maybe a short glimpse of the Hydra somewhere in the Arctic waters, or snow barnacles that would function like the Sand Barnacles that were in the beta version of Half-Life 2.

DEATH eVADER
28-04-2008, 12:53 AM
A fur-coated houndeye that is more ferocious than the original species.

It suits the cold condition, and has a thick hide that absorbs more gun-fire. The charge-up time is 3x faster and can direct its attack more precisely (rather than in a radial fasion)

It can dig through snow, so could appear anywhere around you

TollBooth Willie
28-04-2008, 01:40 AM
A fur-coated houndeye that is more ferocious than the original species.

It suits the cold condition, and has a thick hide that absorbs more gun-fire. The charge-up time is 3x faster and can direct its attack more precisely (rather than in a radial fasion)

It can dig through snow, so could appear anywhere around youI like that idea. They could coordinate pack ambushes on the player. Hide packed together among the snow, then ambush the player while their guard is down.

lEnfantDuSoleil
28-04-2008, 02:52 AM
Polar bear synth.

elkaebee
28-04-2008, 03:04 AM
Sand Barnacles that were in the beta version of Half-Life 2.

Explain their function and what they looked like, unless that rule about the beta stops you.

TollBooth Willie
28-04-2008, 03:18 AM
Mods don't seem to mind us talking about Combine or Alien Assassins and the like so not really. Basically, funky looking Barnacles that would sit under the sand and I'll assume grab any bypassers and drag them under the sand. Not sure how they worked exactly.

elkaebee
28-04-2008, 03:24 AM
Those sound awesome.
Thank you.

f_combineftw
28-04-2008, 03:34 AM
Gonarch, and we don't need a creature like the Flood in Half-Life. The Flood was one of the most annoying and stupid enemies I've ever had the displeasure of fighting.


Maybe a short glimpse of the Hydra somewhere in the Arctic waters, or snow barnacles that would function like the Sand Barnacles that were in the beta version of Half-Life 2.

the last thing ni want is aflood like enemy in the half life universe, i disliked the flood as well. It would be nothing like the flood except for a few things which wouldent seem very promnant at all.

Ubik
28-04-2008, 03:55 AM
A fur-coated houndeye that is more ferocious than the original species.

It suits the cold condition, and has a thick hide that absorbs more gun-fire. The charge-up time is 3x faster and can direct its attack more precisely (rather than in a radial fasion)

It can dig through snow, so could appear anywhere around you

EPIC

They won't fight very well on their own but be AMAZING in packs. I think the attack should still be radial, but I do think that maybe the charge-up time should be faster. Also keep in mind that snow doesn't usually go down 20 feet even in the arctic, so there probably won't be any houndeyes hanging out right below you in the snow.

And think of the possibilies of how it could effect you. When just one houndeye uses it's soundwave attack, it will only do a little bit of damage and you lose your hearing for a couple seconds (you just hear that ringing sound) and the screen shakes a bit. But the more houndeyes that attack within a very short amount of time of eachother, the more damage it does and the longer the ringing effect is heard and the screen shakes severely.

there absolutely MUST be an avalanche scene caused by the houndeyes!

TollBooth Willie
28-04-2008, 04:06 AM
there absolutely MUST be an avalanche scene caused by the houndeyes!This. Cinematic physics showing off dynamic snow **** YEAH?

f_combineftw
28-04-2008, 04:15 AM
A houndeye that has solar skin that takes sunlight from the sun and the sourrounding snow, and focuses it into one of thier eyes creating a gauss shot like effect.

Ubik
28-04-2008, 04:45 AM
A houndeye that has solar skin that takes sunlight from the sun and the sourrounding snow, and focuses it into one of thier eyes creating a gauss shot like effect.

no....

Cpt Tenacious
28-04-2008, 05:06 AM
Can someone explain to me the "don't talk about the half-life 2 beta" rule?

f_combineftw
28-04-2008, 05:15 AM
no....

why? whats wrong with it. If you have a problem or a complaint please explain.

Ubik
28-04-2008, 05:22 AM
because it totally changes what the houndeye is. that overcomplicates it and just turns it into a totally different creature.

that'd be like taking a classic enemy like the bullsquid and giving it wings and lazer eyes.

besides, it doesn't make sense that the houndeye just grew the ability to shoot concentrated sun beams out of it's eyes within 20 years.

elkaebee
28-04-2008, 08:54 AM
Dude, Bullsquids with wings and laser eyes. Thats the coolest freakin'thing thats ever come out of this ^%*%(^)^)#^)&_@*(#&*)#^&@(^(@^)@^)&@_)&@)_ .

f_combineftw
28-04-2008, 09:05 PM
because it totally changes what the houndeye is. that overcomplicates it and just turns it into a totally different creature.

that'd be like taking a classic enemy like the bullsquid and giving it wings and lazer eyes.

besides, it doesn't make sense that the houndeye just grew the ability to shoot concentrated sun beams out of it's eyes within 20 years.


is thw word species in your vocabulary? There is almost no way that there is only one type of hound eye in Xen. I mean look at the head crabs if you havent noticed them. The posion ones are much different in purpose and body. Yeah they both have a bowl like head and four legs. An also the Fast Head crab. The creatures may come from a different univers, but the species of evolution and "branches" remain the same.

ZachAttack
28-04-2008, 10:35 PM
They'll obviously play with camouflage on one of the new enemy's or at least a their revamp.
Probably a synth.
I'd like to see that crab thing make it to the artic and get painted white.

Other then that...
Snow troops!
Maybe a snowmobile chase where you drive while Alex shoots pursuers on their own mechanized artic conditioned automobiles (or snow synths on skis!).

Also I'd like to see Barney unless they're planning a BLUE SHIFT 2 for episode 4.

Polaris
28-04-2008, 10:41 PM
Evil Aperture Science staff.

Samon
28-04-2008, 11:24 PM
^This.

Slug Advisor
28-04-2008, 11:42 PM
MechaBreen with camouflage. :D

leib10
28-04-2008, 11:53 PM
Evil Aperture Science staff.

Aperture Science staff zombies. It wouldn't be realistic if the zombies (if any) are citizens. Or they could be something more sinister...

f_combineftw
29-04-2008, 12:49 AM
maybe zombie penguins.......

TollBooth Willie
29-04-2008, 01:08 AM
maybe zombie penguins.......This. In fact, bring back the exploding penguins from Op4.

kupocake
29-04-2008, 02:09 AM
maybe zombie penguins.......
In the arctic? Back to school for you.

- New 'regional / climatic' variations on all existing enemy/ally types. Reused content is getting past excusable.
- Hydra. Design adapted to make it more fun to fight by doing crazy shit with Ice. Or something.
- Icthyosaur.
- Colossal Bullsquid. Like their Earthbound friends in the Antarctic, but amphibious.
- Aperture Cyborg Assassins (based on Combine Assassin code).
- Human Combine Synths (all but replacing Combine soldier presence. Boy are we over those guys).
*Mecha Breen
*Mecha Glados
*Mecha Shuhulathoi
^ The above combine to make a giant bipedal robot capable of destroying the Universe.
Gonarch, and we don't need a creature like the Flood in Half-Life. The Flood was one of the most annoying and stupid enemies I've ever had the displeasure of fighting.
Truth, but why are you all talking about the Flood? Hive Minded drone race with central defeatable master?. Not only is it a cliche idea, it's a cliche idea they've already used (http://en.wikipedia.org/wiki/Vortigaunt)

f_combineftw
29-04-2008, 03:09 AM
In the arctic? Back to school for you.

- New 'regional / climatic' variations on all existing enemy/ally types. Reused content is getting past excusable.
- Hydra. Design adapted to make it more fun to fight by doing crazy shit with Ice. Or something.
- Icthyosaur.
- Colossal Bullsquid. Like their Earthbound friends in the Antarctic, but amphibious.
- Aperture Cyborg Assassins (based on Combine Assassin code).
- Human Combine Synths (all but replacing Combine soldier presence. Boy are we over those guys).
*Mecha Breen
*Mecha Glados
*Mecha Shuhulathoi
^ The above combine to make a giant bipedal robot capable of destroying the Universe.

Truth, but why are you all talking about the Flood? Hive Minded drone race with central defeatable master?. Not only is it a cliche idea, it's a cliche idea they've already used (http://en.wikipedia.org/wiki/Vortigaunt)



well yeah i mean penguins are found in the ****in carribean, how could they not be were its cold???!!! :eek:

Pesmerga
29-04-2008, 03:15 AM
http://en.wikipedia.org/wiki/Penguin
http://en.wikipedia.org/wiki/Arctic

One of these things is not like the other.

Ubik
29-04-2008, 04:30 AM
http://en.wikipedia.org/wiki/Penguin
http://en.wikipedia.org/wiki/Arctic

One of these things is not like the other.

PWNED

TollBooth Willie
29-04-2008, 04:47 AM
In the arctic? Back to school for you.

- New 'regional / climatic' variations on all existing enemy/ally types. Reused content is getting past excusable.
- Hydra. Design adapted to make it more fun to fight by doing crazy shit with Ice. Or something.
- Icthyosaur.
- Colossal Bullsquid. Like their Earthbound friends in the Antarctic, but amphibious.
- Aperture Cyborg Assassins (based on Combine Assassin code).
- Human Combine Synths (all but replacing Combine soldier presence. Boy are we over those guys).
*Mecha Breen
*Mecha Glados
*Mecha Shuhulathoi
^ The above combine to make a giant bipedal robot capable of destroying the Universe.

Truth, but why are you all talking about the Flood? Hive Minded drone race with central defeatable master?. Not only is it a cliche idea, it's a cliche idea they've already used (http://en.wikipedia.org/wiki/Vortigaunt)I know. I just read back and noticed he didn't mean we need an enemy like the Flood and... I'm so confused, sorry I'll shut up now. :D

About that Hydra, maybe have it swim below the ice and resurface when you least expect it, not only having the player avoid it, but also avoid falling into the water. or something. Nah. That seems like it would be more suited for the Icky.

Headcrab Pie
29-04-2008, 03:58 PM
Icky still scare the crap out of me.

DEATH eVADER
29-04-2008, 11:22 PM
Icky still scare the crap out of me.

And yet we haven't been in a confrontation against one since HL1

f_combineftw
04-05-2008, 03:28 AM
http://en.wikipedia.org/wiki/Penguin
http://en.wikipedia.org/wiki/Arctic

One of these things is not like the other.

ok so your telling me that a secret under ground complex dedicated to advanced scientific research has a massive accident that brings aleins from a different planet onto earth, and then having a race of creatures from a different galaxy take over earth in 7 hours, and a siple scientist casuing that creatures (im talking about combine) down fall, for all that to happen on earth and yet you dont think that the combine would take penguins, modify them, and then send them to colder places on earth wouldn't happen.........


right now i think your looking like the idiot. besides the fact that almost all you posts that i have seen, are unneeded and completely rude.

edit: big bump

Gordonsglasses
04-05-2008, 06:53 AM
While i can't say what new enemies valve will throw in episode 3, it wouldn't suprise me if valve decided to put in new non combine/Xen based opposition because if i'm not mistaken, the borealis was supposedly missing for awhile right? Would valve have it following the route of the film Event Horizon? Namely transport to another dimension and when you return, bring something really evil back with you?

Pesmerga
04-05-2008, 06:57 AM
ok so your telling me that a secret under ground complex dedicated to advanced scientific research has a massive accident that brings aleins from a different planet onto earth, and then having a race of creatures from a different galaxy take over earth in 7 hours, and a siple scientist casuing that creatures (im talking about combine) down fall, for all that to happen on earth and yet you dont think that the combine would take penguins, modify them, and then send them to colder places on earth wouldn't happen.........


right now i think your looking like the idiot. besides the fact that almost all you posts that i have seen, are unneeded and completely rude.

edit: big bump

Yes, you're exactly right. I do not think the Combine would create synth penguins.

Leto
04-05-2008, 08:59 AM
A GIANT FETUS!!! v2.



But in all seriousness, I really hope they would incorporate the Hydra. From the screenshots, it looked like a really awesome enemy to fight against.

KineticAesthetic
04-05-2008, 09:40 AM
Yet from playtesting it, it wasn't.

macharius
04-05-2008, 10:40 PM
knowing the combine they would make synth penguin torpedos, the ichthyosaur would be brillant, as would the hydra, and the Garg- must - have - gargantua

Ubik
04-05-2008, 11:39 PM
ok so your telling me that a secret under ground complex dedicated to advanced scientific research has a massive accident that brings aleins from a different planet onto earth, and then having a race of creatures from a different galaxy take over earth in 7 hours, and a siple scientist casuing that creatures (im talking about combine) down fall, for all that to happen on earth and yet you dont think that the combine would take penguins, modify them, and then send them to colder places on earth wouldn't happen.........


right now i think your looking like the idiot. besides the fact that almost all you posts that i have seen, are unneeded and completely rude.

edit: big bump

.... are you serious?

DEATH eVADER
05-05-2008, 11:38 AM
While i can't say what new enemies valve will throw in episode 3, it wouldn't suprise me if valve decided to put in new non combine/Xen based opposition because if i'm not mistaken, the borealis was supposedly missing for awhile right? Would valve have it following the route of the film Event Horizon? Namely transport to another dimension and when you return, bring something really evil back with you?

What if the origins of Gman lies with the ship, perhaps he was the ship's captain :P

macharius
05-05-2008, 05:22 PM
What if the origins of Gman lies with the ship, perhaps he was the ship's captain :P

:eek: you speeketh the truth!

Gordonsglasses
05-05-2008, 06:25 PM
What if the origins of Gman lies with the ship, perhaps he was the ship's captain :P

Could it explain where he got his power from? Interesting...:D

DEATH eVADER
05-05-2008, 11:07 PM
AT-ATs.

6 legged Striders :D

elkaebee
06-05-2008, 02:08 AM
6 legged Striders :D

9 legged striders.

macharius
06-05-2008, 09:04 PM
a headcrabed vort, a headcrabbed strider and a headcrab penguin

DEATH eVADER
07-05-2008, 12:36 AM
9 legged striders.

Maybe we should see an armor-plated millipede, with a gun above each leg :cheese:

elkaebee
07-05-2008, 01:51 AM
What about one of those nigh-industructable combine walls, on legs?

Nibwoddle
07-05-2008, 09:21 AM
What about one of those nigh-industructable combine walls, on legs?

You make me laugh. :thumbs:

Van Kayne
07-05-2008, 10:31 AM
I vote for more Icthy's and the Hydra.
http://en.wikipedia.org/wiki/Penguin
http://en.wikipedia.org/wiki/Arctic

One of these things is not like the other.
If you have two things, and the first is different from the second, then logically the second is different from the first, so it doesn't matter which one you pick - but thank you for such a hilarious exposition on where penguins live. I was wondering when someone was going point that out.

Gordonsglasses, somehow, I don't think Valve will rip off Event Horizon. It wasn't cool enough. The Abyss, though, or Jurassic Park...
Also, just because they say it was lost for a long time, doesn't mean it was in another dimension/slow teleporting for any amount of that time. Besides, Aperture Science (wo)man-sized portals don't send you between dimensions, so I'm guessing that Ship-scale ones don't either.

f_combineftw, have the Combine ever actually synthed any race native to earth besides people? I don't think so. Therefore, I do not expect any terrestrial animals to make an appearance as synths. If anyone recalls any, please share and I will stand corrected.

elkaebee
07-05-2008, 10:32 AM
I make myself laugh.

What of it?

Gordonsglasses
07-05-2008, 04:41 PM
[QUOTE=Van Kayne;2632130]
Gordonsglasses, somehow, I don't think Valve will rip off Event Horizon. It wasn't cool enough. The Abyss, though, or Jurassic Park...
Also, just because they say it was lost for a long time, doesn't mean it was in another dimension/slow teleporting for any amount of that time. Besides, Aperture Science (wo)man-sized portals don't send you between dimensions, so I'm guessing that Ship-scale ones don't either.
-----------------------------------------------------------------------------------------

Compelling argument. Just one flaw i see in it though, the portal technology used on the Borealis is on a whole different level to the handheld portal gun technology therefore when the accident occurred i would think that the fact that if it hadn't disappeared to another dimension and had been there all that time, don't you think the combine would have come across it accidentally or otherwise sooner then when they did?

Nibwoddle
09-05-2008, 09:35 AM
f_combineftw, have the Combine ever actually synthed any race native to earth besides people? I don't think so. Therefore, I do not expect any terrestrial animals to make an appearance as synths. If anyone recalls any, please share and I will stand corrected.

Gunships are dolphins, Dropships are crabs. (I think)

Blackthorn
09-05-2008, 04:35 PM
Yeah try not to do that again.

Edit: Is "f_combineftw" real or just some really elaborate joke that's gone too far and now no one's going to admit to doing it?

TollBooth Willie
10-05-2008, 12:25 AM
Gunships are dolphins, Dropships are crabs. (I think)Too large.

Nibwoddle
10-05-2008, 01:46 AM
That'd be why they synth them.

TollBooth Willie
10-05-2008, 07:59 AM
The Synth process is nothing more than forcing cybernetics and armor etc. to an existing organism. As far as we know this does not involve the creature growing to massive proportions.

Blackthorn
10-05-2008, 10:52 AM
Yeah they are most definitely aliens. Unless I've seriously missed some news about dolphins and crabs...

TollBooth Willie
10-05-2008, 07:17 PM
You didn't get the memo?

kupocake
11-05-2008, 03:01 AM
The Synth process is nothing more than forcing cybernetics and armor etc. to an existing organism. As far as we know this does not involve the creature growing to massive proportions.
This hasn't been proved or disproved from what I've seen. I think the biggest problem with it is that Synths are presented as distinct from the Transhuman combine who fit the above definition, though that could just be propaganda. 'Synth' to me doesn't just mean a Synthesis of Animal and Technology, it's a Synthesis of Creatures with other Creatures and then with Technology. I also think that they're grown as we see them, rather than taken from a base form and then upgraded on some kind of Combine Synth ranch.

TollBooth Willie
11-05-2008, 03:53 AM
So you're saying a gunship could be a dolphin and a whale or some larger alien creature synthed together with technology? That would seem to make sense.

kupocake
11-05-2008, 04:06 AM
In fact, looking at Raising the Bar Dhabih Eng specifically says
We didn't want to have giant alien creatures with armor attached and implants added, but instead tried to treat it as a forceful evolution of the characters imposed on them by the Combine rather than nature'
Which seems to specifically contradict the idea that they're 'nothing more than forcing cybernetics and armor to an existing organism'. It even sounds a bit like the Combine take some kind of base creature, and then force it to grow towards being another type of animal to get multiple characteristics. It's a shame, but I can't find anything from Valve that says anything too explicit, but at a conceptual level we do know that the Strider takes characteristics in walking from a Giraffe AND a Gorilla, and it is surely inspired by other creatures in other aspects.

I think that's the biggest problem with saying 'I want a Synth X' in this thread, since they're really Synths of X, Y and Z with technology grown on.

TollBooth Willie
11-05-2008, 04:26 AM
I like that. I haven't read that in so long, need to find it.

Van Kayne
13-05-2008, 01:15 PM
Well, I know gunships aren't synthed dolphins (or manatees, or dugongs), because they have compound eyes among other things. If you argue that the eyes could be grafted on, then couldn't you just make gunships (or any other synth) out of people? Like we know they're doing with stalkers?

Ubik
16-05-2008, 11:35 PM
Well, I know gunships aren't synthed dolphins (or manatees, or dugongs), because they have compound eyes among other things. If you argue that the eyes could be grafted on, then couldn't you just make gunships (or any other synth) out of people? Like we know they're doing with stalkers?

none of the known synths are made from creatures from Earth....

mxnl1090
17-05-2008, 03:54 AM
According to his avatar he's Gabe Newell.

Wow Lmfao:laugh:

Van Kayne
19-05-2008, 01:25 PM
none of the known synths are made from creatures from Earth....

Stalkers and Combine Overwatch Soldiers are human synths. Also, I pointed this out earlier:

f_combineftw, have the Combine ever actually synthed any race native to earth besides people? I don't think so. Therefore, I do not expect any terrestrial animals to make an appearance as synths. If anyone recalls any, please share and I will stand corrected.

Nitre
19-05-2008, 07:12 PM
I want to see something similar to what manhacks were early in the game when you didnt have the gravity gun to get rid of them easily.

They scare the crap out of me, when you see 5 manhacks heading your way and are armed with a crowbar and a pistol, it's pretty damn hard not to panic slightly.

Effectively, i want an enemy that isn't a complete pushover.

DEATH eVADER
19-05-2008, 08:03 PM
Could they Synth the Gargantua, as I would imagine they would take on the same role as the Cremator

Deadpan
22-05-2008, 05:42 AM
I think towards the end, Barney and Alyx should be caught and black headcrabbed so you have to fight them both like in Silent Hill 2 when you fought the two pyramid heads. I think it would not only be fun action but very emotional.

Nibwoddle
22-05-2008, 12:18 PM
And then you'd give her a medkit, right?







RIGHT?

banana_f
28-05-2008, 03:27 PM
Some of the original enimies.... like the hydra, the cremator and those nice assasin chicks ;)

Gazork0
28-05-2008, 05:36 PM
Nice? Those bitches majorly cheesed me off back in the day!

Great enemies tho, I'll give them that - they were a real class act.

http://img165.imageshack.us/img165/5643/awesomemedaf2.png

phoinix
29-05-2008, 01:57 PM
Some kind of massive combine ship (just for the show it doesn't need to be a real enemy), I mean there's no way the combine would have taken over the world in 7 hours with just gunships and dropships...

So we got fast zombies (best zombie type)> slow poison ones (scary at first but easily taken out eventually)>= combine zombies (tricky bastards) and those lame regulars. I'd like to see some really hard to kill zombies, like you shoot their limbs off and still they continue. Also some surprise moves from the fast ones like without any clue they jump on top of you from a vent shaft above. Hunters were a very good enemy and those acid bugs too. Maybe a scorpion antlion?

Mech Man
30-05-2008, 09:52 PM
I would be happy with just reskins to match the snow , but a new zombie type wouldnt be too bad. Or maybe introduce the Icky's as an actual enemy , same for bullsquids. Come to think of it the borealis will be a perfect place for the Gonomes to make a return because the ships crew would almost certainly have been headcrabbed (because valve like to have at least two zombie infested sections in every game) and would have also been there a while , definatly long enough to evolve into gonomes.

mrman234
31-05-2008, 01:34 AM
I would be happy with just reskins to match the snow , but a new zombie type wouldnt be too bad. Or maybe introduce the Icky's as an actual enemy , same for bullsquids. Come to think of it the borealis will be a perfect place for the Gonomes to make a return because the ships crew would almost certainly have been headcrabbed (because valve like to have at least two zombie infested sections in every game) and would have also been there a while , definatly long enough to evolve into gonomes.

Gonomes were only seen in an unofficial game. I think Valve replaced them with Fast Zombies and such. Though their return would be totally awesome.

elkaebee
31-05-2008, 02:46 AM
Al Gore synthified.

Please, please discuss.

sgt niallr
31-05-2008, 03:01 AM
Fast/Poison zombine?

Mech Man
31-05-2008, 03:37 AM
Gonomes were only seen in an unofficial game. I think Valve replaced them with Fast Zombies and such. Though their return would be totally awesome.

Yeah i know , i just think it's a good set up for them , besides it means valve doesnt have to think up a "new" enemy thus cutting a slight corner :upstare:

Ubik
31-05-2008, 04:29 AM
Fast/Poison zombine?

I've thought about this before. They'd be really hard to kill. It'd be epic.

Koola Mena
31-05-2008, 04:48 AM
Haha, yeah you'd get about ten feet in combat before your ass was laid out. :p I like it



"Here Mr. Fast/Poison Zombine! Gordon Freeman's ass on a platter! Come and get it!"

Mech Man
31-05-2008, 04:52 AM
For some reason i think it would be funny if the fast zombine that you mentioned said "Legs , moving!" through the vocoder. Another enemy that would be easy to do is a zombine torso , EP2 gave us the oppotunity to cut zombines in half but the torsos never lived (if you want to try it load up the level where you take out the gun in the junk yard , just after you drop through the hole from the garage use the GG to pick up the saw blade , now slice!)

sgt niallr
31-05-2008, 01:04 PM
Haha, yeah you'd get about ten feet in combat before your ass was laid out. :p I like it



"Here Mr. Fast/Poison Zombine! Gordon Freeman's ass on a platter! Come and get it!"

On second thoughts..... Nah I'm just crap.

Van_Halen
31-05-2008, 05:44 PM
Fast zombine would be scary as ****... I remember the first time I saw a fast zombie, scarred the hell out of me. These would give me nightmares...

How would that look, anyways? Will there be skin missing with some plates of metal and stuff melded to the bone?

And poison zombine would be insanely hard to kill. Maybe 2 for each game...

Mech Man
31-05-2008, 06:35 PM
I think that a fast zombine would look the same but with a fast headcrab (obviously) but its armour should be flappy , revealing the rotting flesh everytime it moves (to get an example of what i mean look at the normal zombine , when you move its corpse the armour flap on its crotch moves revealing the BDU underneath) And a poison zombine would be really bloated with parts of bloated flesh poking out of the armour and the straps holding the chest armour plate on would be broken.

Nibwoddle
01-06-2008, 02:57 AM
I'd be scared.

Mech Man
01-06-2008, 03:30 AM
Good , write it down and send it to valve. Chop chop I'm a busy man!

Gazork0
01-06-2008, 06:46 AM
Poison Zombines? Fast Zombines?

Scary! D:

sgt niallr
01-06-2008, 01:34 PM
Fast Zombine: like a regular fast zombie but in the build of one of those stripped combine you can see at Nova Prospeckt.
Poison Zombine: Same as the fast one; same basic shape as the stripped Combine, but bent double with lost of headcrabs on it's back...

You Like?

Mech Man
01-06-2008, 02:45 PM
Why would they be stripped? Thier armour doesn't really come off that easy either.

sgt niallr
01-06-2008, 08:05 PM
Meh. Just a suggestion. Besides armour is heavy; being heavy defeats the purpose of being fast. So maybe for the fastie.

Mech Man
01-06-2008, 08:29 PM
Ok you got me there but the normal fasties have hardly any muscle so how can they jump to begin with? Its the headcrab thats controling them and it doesnt care whether somethings too heavy it will just push the body further , i think they could catch fire or something if they tried too hard. That would be a cool enemy , combusting headcrabs. . .

sgt niallr
02-06-2008, 12:44 AM
I guess, but all the regular zombies are wearing white t-shirts and jeans, sooo.

saratos
02-06-2008, 12:48 AM
I hope we see more Zombie visual variation in EP3, like in L4D.

Probydoby
02-06-2008, 01:52 AM
I just want some more slow regular limping zombies, ahh...... the satisfaction of shooting a zombie with a shotgun.....
or just lit them on fire and see them burn, hahahah! i love zombies, especially the slow ones,

Nibwoddle
02-06-2008, 12:13 PM
We'll obviously need a zombie reskin. If there aren't rebel zombies, I'm gonna vomit.

Koola Mena
02-06-2008, 12:59 PM
I'll hold you to your word Nibs. And i want pics.

Mech Man
02-06-2008, 07:14 PM
To be perfectly honest i think Gearbox was better at making expansion creatures , they had such wierd ideas. Valve just takes the same thing but change it slightly , like in MMO's where they change the colour of a creature and change its name.

mrdark
02-06-2008, 07:24 PM
I know this is an enemies thread and EP3 is gonna take place in some snowy place far away from Ravenholm but imagine a zombified Father Grigori ally?

Mech Man
02-06-2008, 08:02 PM
Impossible , every one knows that the father is Chuck Norris , and Chuck Norris doesnt get parasites , prarasites get Chuck Norris.

Nicky 0123
02-06-2008, 10:19 PM
Hunters with Fluffy hoodies <3


:bounce:

riomhaire
02-06-2008, 10:47 PM
To be perfectly honest i think Gearbox was better at making expansion creatures , they had such wierd ideas. Valve just takes the same thing but change it slightly , like in MMO's where they change the colour of a creature and change its name.
Valve just take the same thing and change it slightly? Gearbox enemies didn't even had different AI. The pit drone was a reskinned bullsquid that was made faster and the shock troopers were recoded human grunts (replace guns with shock roach and grenades with spores).

Mech Man
03-06-2008, 05:48 PM
True but Gearbox did it in a cool way. Valve had so many chances to reintroduce old enemies that were actually cool like the bullsquid , houndeye etc. but didnt in favour of a new breed of what we have already seen (worker antlion and the zombine , although the zombine was cool). Niether of them had many new animations , the grenade priming and running for the zombine and the spitting for the worker.

Edit : And the matter of fact that there was only three species of aliens left over in HL2 , it would have been good to have more and not just rehashes. Thats why i liked Gearbox because they introduced interesting new species.

Samon
03-06-2008, 06:12 PM
I think the Gearbox expansions failed miserably, and that includes Race-X. But hey, that's me.

Nicky 0123
03-06-2008, 06:15 PM
^That. Meaning the enemies, the games were not too bad but the enemies sucked.

Think about it, all we can do is wait and imagine. We have no little insight like we had in Episode 1. In Ep1 we had the hunter on the screen. But now, not counting the advisors, we have just about nothing. :(

Mech Man
03-06-2008, 06:31 PM
Yeah but the xen aliens did rock and valve decided to almost completely remove them. They were awesome right? right?!

Nicky 0123
03-06-2008, 06:49 PM
Partly.

Some sucked large eggs, while others rocked.

Mech Man
03-06-2008, 07:07 PM
Example of ones you deem sucky please. I bet Gonarch is one right?

Nicky 0123
03-06-2008, 07:54 PM
Gonarch is kind of one for me. It was retarded and felt too much like a 2D video game boss battle. Fight it, it runs away to a new place, fight it, it runs away again.

But I like the idea of one or several mother headcrabs which just give birth to hundreds at a time.

So yeh a bit :|

Mech Man
03-06-2008, 08:01 PM
Yeah i feel the same. I also thought the controllers were a bit lame , and alien grunts but they werent as bad , just the idea of built in armour. I mostly thought the intelegent alien enemies were the worst because i liked the idea of the aliens being just "animals" accidentally introduced into earth (things like bullsquid , headcrabs etc) because all aliens in every other game has been intelegent and i thought valve was doing something different. I didnt mind the intelegent ones though they were a major part of the plot so ... meh.

banana_f
03-06-2008, 09:04 PM
There wasnt very much BIG BOSS aliens in half life 2 (yet). There was only the ant lion guards, some helicopters, striders, hunters ect. etc. There should be massive gaint aliens that gordon should destroy, eg. in half life one - the pit worm, gonarch, the gorgaunta (note my spelling).... see my point ??

Mech Man
03-06-2008, 09:13 PM
I think the "big boss" in Ep3 will be an advisor or two , maybe three... And some striders. And a gun ship or three.

kupocake
03-06-2008, 09:16 PM
of a new breed of what we have already seen
... So adding diversity to a current breed of enemy isn't preferred to adding old stuff back in because... 'we have already seen' it? What? The worst thing about the Acid-Antlions isn't that they're just a minor update of the existing antlion design, because that is blatantly not true. If anything, the worst thing is that they're a way of sneaking back the tired old bullsquid gameplay into the game without causing a genuine outcry against things 'we have already seen'.

Not a fan of 'Race-X' either. I'd concede that the gameplay was good enough, but they weren't very compelling visually. They took the rather accidental cartoon-stylings of the original game and ran a hell of a long way with them. It's tough reconciling HL2's visuals with HL1's at the best of times, but Opposing Force may as well be a Timesplitters game.

The worst 'new' Episode Two enemy was the Guardian. They didn't have to have an 'anltion king' and make it so you were 'as big as its toe-nail', but having a real Guard-plus instead of this cheap 'go-faster green' substitute should have been essential. As much as I like the game, it smacks generally of laziness. It's what Half-Life 2 was promised to be in 2003, not what a game 4 years down the line should be.

banana_f
03-06-2008, 09:17 PM
Yeah it would be cool if i can vaporize a advisor (he'll pay) ;)

Mech Man
03-06-2008, 09:26 PM
I suppose im the only one who likes bull squids and hound eyes then , also race-X.

freeman1993
04-06-2008, 05:33 PM
I hate how all the rebel zombies look like Homer Simpson.

I totally agree about that they can probably make a new model for different zombie's from different characters:)

Mech Man
04-06-2008, 05:37 PM
I dont think using existing skins as a basis for a new zombie type would work because they have different mappings on the model (I.E the zombies head is tilted back , while a rebels head is movable , therefor the skin would be off in the face).

(SGA) Doctorwho
12-06-2008, 10:59 PM
Maybe if the idea for Cave Johnson being installed within a GLaDOS-style supercomputer (See front page)
It could be possible that due to some side-effect of having his consciousness removed during the end of HL2 Breen got transfered to the Borealis' GLaDOS computer. I.E. Mecha-Breen

dogboy73
13-06-2008, 10:04 AM
I think everyone is thinking to linear. Combine this, Zombie, Synth that. I don't think it's beyond the abilities of Valve to come up with something totally new & out of the ordinary for EP3 that might have nothing to do with anything we have seen before yet totally work.

el Chi
13-06-2008, 01:24 PM
I think the Gearbox expansions failed miserably, and that includes Race-X. But hey, that's me.
I liked Op4 but Race-X were utterly dreadful. The pit drones were quite sweet in their own weird way but other than that, Race-X was dull. And don't even get me started on the beefed up zombies... Gah.

(SGA) Doctorwho
13-06-2008, 06:57 PM
Possibly, maybe some of those Aperture Military Androids that were referenced to in portal?

FISHY CRACKERS
20-06-2008, 08:41 PM
I've heard a bit that Striders and Hunters are suprisingly living things, so try to imagine a Zombie Hunter or Strider... ok the Strider thing would take a big ass headcrab and they would both look weird, but just try to image something like that... if you can... even i can't...

elkaebee
21-06-2008, 01:55 AM
If you cannot, Fisshy Vrakery, then no one, I repeat no one can.


Therefore, I can.

banana_f
21-06-2008, 11:57 AM
Everything must be headcrabs !!!

Just joking, but headcrabs have been in half life from the beginning and it would be cool if there's some kind of arctic headcrab... also - why are there only 'normal zombine'? what about a 'fast zombine' or a 'poisen zombine'? anyway, thats just what i think... so why would it be in ep3 ??

KineticAesthetic
21-06-2008, 12:04 PM
Gonarch + Strider or Gonarch + Combine Advisor?

banana_f
21-06-2008, 12:26 PM
Some idea that i had for a long time now.... What about a Vortigaunt Zombie? It could be a boss or something, cause it will be smart(sorta) and have electric powers.

Here's a pic - dont laugh :

I named this one - Zombigaunt :dork:

sgt niallr
21-06-2008, 01:10 PM
Banana, I already mentioned the fast of poison zombine idea.....
As for the MawVort* it would be cool, though it would have to use the electrical attack to be awesome.

*Zombies are MawMen, why not?

Mech Man
21-06-2008, 01:51 PM
And so starts the noob spanking.

Maybe if the idea for Cave Johnson being installed within a GLaDOS-style supercomputer (See front page)
It could be possible that due to some side-effect of having his consciousness removed during the end of HL2 Breen got transfered to the Borealis' GLaDOS computer. I.E. Mecha-Breen

I hope you arent serious , for the sake of all the kittens you could kill if you were.

I've heard a bit that Striders and Hunters are suprisingly living things, so try to imagine a Zombie Hunter or Strider... ok the Strider thing would take a big ass headcrab and they would both look weird, but just try to image something like that... if you can... even i can't...

"heard a bit"? Valve has been pushing the idea but not directly saying its true since before HL2 even came out. You even see a striders brain in Ep2 , although it looks heavily moddified due to the LEDs lining it and the fact it can be picked up with the GG.

also - why are there only 'normal zombine'? what about a 'fast zombine' or a 'poisen zombine'? anyway, thats just what i think... so why would it be in ep3 ??

We were talking about that a page ago , couldnt you just press the little button to go read it?

LackingSaint
21-06-2008, 03:04 PM
Arctic Headcrab/Zombie would be cool, considering Headcrabs CAN adapt to their environments (Poison & Fast). I'd expect they white and furry.

A Behemoth-sized synth would be pretty cool for a one-off encounter, possibly fighting it in a 'Shadow Of The Collosus' style.

I'm also in favour of bringing back the Houneye. Not BUllsquid, though, since we have the Acidlions now.

banana_f
21-06-2008, 03:27 PM
Banana, I already mentioned the fast of poison zombine idea.....
As for the MawVort* it would be cool, though it would have to use the electrical attack to be awesome.

*Zombies are MawMen, why not?

sorry guys.. i didnt really have time to read all the pages

btw... what happend to all of earth's animals, dogs - cats (except for the birds) ect.?

sgt niallr
21-06-2008, 04:22 PM
Killed, most likely, by the Xenian wildlife.

Mech Man
21-06-2008, 11:49 PM
Yeah , IIRC Alyx says something very vague about earth wildlife being killed , or maybe that was Eli.

FlotsamX
22-06-2008, 12:19 AM
Poison and Fast Zombines would just seem like rehashes, but I can see them adding a torso variant.

ChiliFan
22-06-2008, 12:53 AM
Fast Elite Zombine

D:

sgt niallr
22-06-2008, 12:18 PM
What does IIRC mean anyway?
But I think a MawVort could work in say, Half Life 3, but not Episode 3.

FISHY CRACKERS
24-06-2008, 09:55 PM
How about a new version of the Zombine that actually shoots a pulse rifle, but has shit for aim. I'm pretty sure Valve would find SOME way to make a creature like that not sound so... suckish...

TollBooth Willie
24-06-2008, 10:22 PM
What does IIRC mean anyway?
But I think a MawVort could work in say, Half Life 3, but not Episode 3.If I Recall Correctly.





Who needs headcrab zombies when you can have ZOMBIE SNARKS?!

Mech Man
24-06-2008, 10:51 PM
That would be epic. Too bad snarks arent in HL2 :(

TollBooth Willie
25-06-2008, 12:12 PM
They can be.

DEATH eVADER
25-06-2008, 02:23 PM
They had a toying around with snarks in Valves Multi-threading tests, whether or not they will eventually come back as an enemy is another question.

But it would be freaky though; your walking down the hallway and then you hear this ever louder scutlling, and all of a sudden a swarm of snarks come down the corridor (The Mummy Scarab style), and your trying to blast multitudes of them with your shotgun. warding them off with fire would be interesting gameplay mechanics.

Obviously they have had time to breed, like the leeches.

PimpinPenguin
25-06-2008, 02:30 PM
How about a new version of the Zombine that actually shoots a pulse rifle, but has shit for aim. I'm pretty sure Valve would find SOME way to make a creature like that not sound so... suckish...

Why not just stick to having Combine soldiers with the pulse rifles with good aim.

FISHY CRACKERS
26-06-2008, 04:23 AM
Why not just stick to having Combine soldiers with the pulse rifles with good aim.

I'm all for that but i mean, if Zombine wake up with grenades, why not a pulse rifle or shotgun? What, would the Combine throw his gun out the window just as he's being taken over?

banana_f
03-07-2008, 04:39 PM
new combine weapons, tanks, ships... everything... as long as we get to use them ;)

Nicky 0123
03-07-2008, 05:16 PM
I'm all for that but i mean, if Zombine wake up with grenades, why not a pulse rifle or shotgun? What, would the Combine throw his gun out the window just as he's being taken over?

Quite possible...

But they should have shitty aim, make em slightly less formidable, cause that would be like :(

Iron_cube
03-07-2008, 07:44 PM
Quite possible...

But they should have shitty aim, make em slightly less formidable, cause that would be like :(


l2p :cheese:

banana_f
03-07-2008, 08:18 PM
I've just read the first few pages in this thread and saw that snow houndeye. It'll be cool if it were to be in Ep3.

Wait... im having a vision :eek: -

*^^*Gordon - all alone in the snow, because he and Alyx got separated in some kind of epic battle with either combine or aliens. As he walks alongside a mountain.. he hears a strange whining sound. He walks a few steps and suddenly a pack of snow houndeye suddenly attack him. He is knocked to the ground and watches as all of the houndeyes charge up and make a huge shockwave. The soundwave triggers a avalanche, but Gordon is too weak to stand up and run away.. As the avalanche get closer, he hears a snowmobile coming has way. A teenage girl gets off and helps Gordon onto the snowmobile. They nearly escape the avalanche and Gordon goes unconcious. *G-Man scene* Gordon wakes up in a room with the teenage girl next to him. She is relieved to see Gordon awake, and introduces herself. *New Character* She tells him that she saw him and another woman (Alyx) was attacked and she saw Gordon escape. She also saw he was going into a S-houndeye infested area and went after him....*^^*

f_combineftw
04-07-2008, 04:20 AM
Iv got an idea, how about synth penguins! or penguins that have been infected by HEADCRABS! that would be humorus until they started attacking you. Well acually that wouldent be very dangurouse, so how about you jest saw them in the distance across the icy plains of the north, you can get to them but you could still see them, like when your in the helicopter.

SilasDarko
15-07-2008, 12:29 PM
They definately need a reskin to the Zombies. It's been... i don't even know how long since the Black Mesa Accident, and yet still, the zombies you see are in Lab Coats (accept the fast zombies and zombines). Need some Rebel Zombies.

Zombines were a great addition; they need to up the anti now

f_combineftw
15-07-2008, 04:59 PM
Welcome to the forums all mighty necromancer :P im jest kidding but seriously welcome.

I do agree with you on that one, there should be way more than jest one kind of normal zombie,wait does that sound right?

Mech Man
15-07-2008, 06:44 PM
I've just read the first few pages in this thread and saw that snow houndeye. It'll be cool if it were to be in Ep3.

Wait... im having a vision :eek: - <insert whatever here>

Damn you! I already had a cool epic battle vision! you dont get to have one cause i want to be sepecial!

Edit - f_combineftw its just not jest...

serious_ivan
16-07-2008, 11:16 AM
new type of headcrab, old enemies from Hl1

banana_f
16-07-2008, 02:59 PM
Damn you! I already had a cool epic battle vision! you dont get to have one cause i want to be sepecial!

Edit - f_combineftw its just not jest...

where? when? i didnt see it

Acepilotf14
16-07-2008, 06:23 PM
snow antlion!

GordonFreeman911
16-07-2008, 10:35 PM
Snow trooper headcrab zombies would seem realistic.

Mech Man
16-07-2008, 11:32 PM
It would be so awesome if you entered it with an industrial metal theme tune playing , and sudenly there like 15 combine soldiers and Gordon gets into close combat fighting with them , he dodges a kick and rams his crowbar into his skull , at this point the music is becoming heavier and faster. Gordon yanks the crowbar towards him with the soldier still attatched using him as a shield and whips out his pistol , slow mo turns on now , and he fires off two rounds each hitting a soldier. Another soldier charges at him so he kicks the corpse at him causing him to fall over and stomps on his head , killing him. He then fires more rounds from his pistol , killing another 6 soldiers and finishing his clip , slow mo turns off now and he SMGs the rest. More soldiers charge at him from down the corridor , he smiles and rolls a grenade down.

Yeah , that would be so awesome...

This. New piece of concept art apears. A few weeks ago.

(SGA) Doctorwho
17-07-2008, 12:59 AM
What about the advisorial guard? A group of highly-trained combine soilders who possesses a limited cloaking ability and a newer more advanced version of the OSI pulse rifle?

Hobopro
22-07-2008, 03:20 PM
Zomvisor :rolling:

Hobopro
26-07-2008, 02:06 PM
I seriously dont want any old enemys to come back. Id rather have more synths or new zombies. Or some new "fleshy" enemy.

banana_f
27-07-2008, 03:31 PM
This. New piece of concept art apears. A few weeks ago.

o yeah... now i remember



but mine is better :P

Van_Halen
27-07-2008, 06:33 PM
Maybe Valve could think of some burrowing snow monster that shows up for a boss fight once in a while...

Did I just have an awesome idea, or is it me? :|

Shu`Ulathoi
27-07-2008, 08:13 PM
I want a hydra that bursts from the ice to stop player from walking outside map.

I highly doubt that headcrabs, antlions and other things like that would survive the cold. Maybe ichthyosaurs...
I would like to see CrabSynths and MortarSynths in action.

Van_Halen
27-07-2008, 09:02 PM
I was thinking more like some giant snow mole type monster. Valve is creative, they'll think of something. Especially like they did with Gonarch. "Lets make a Giant testicle with legs!" ...God, I am so proud of Valve. :D

But really, it'd be like those Sand fish from Zelda Twilight Princess, except it'd be snowy, and it'd be something else... I was just thinking it'd move sort of like the sand fish. It's not above ground for very long, so you have to waste ammo trying to find it, and if you shoot it it comes up out of the snow to get you, but making it's self vulnerable for a ROCKET TO THE FACE!

... :D

mikeecm
02-08-2008, 07:29 AM
i think they should bring that giant monster from xen that is from the game manual, yet they never used in HL1. its that one where it extents it neck and chops on peeps.

or, since in the snow, they should have the hairy suv monster!!!

http://images.usatoday.com/money/_photos/2005/01/31/inside1-suv-ad.jpg

Sledgehammer
09-08-2008, 05:02 AM
Zombified stalker.

FISHY CRACKERS
09-08-2008, 06:47 AM
Zombified stalker.

You just added creepy with creepy and made... ugh... screw my shotgun, i'd be running from that thing!

kupocake
14-08-2008, 02:20 AM
But isn't a zombified stalker just a... Zombified Zombie? I'm not sure that makes it any scarier (if you paint a red wall with two slightly different shades of red, it's still a red wall), and it would just turn a largely immobile and passive creature into an aggressive one that walked even slower and more irregularly towards you, randomly firing a supposedly long-range laser weapon at you.

banana_f
15-08-2008, 07:03 PM
i like the laser idea :)

Sledgehammer
15-08-2008, 08:46 PM
It would probably lose it's sense of balance (those legs), and would fall crawling as soon as you hit it.

V-Man339
15-08-2008, 08:49 PM
Zombified Gnomes.

test
15-08-2008, 08:54 PM
Zombified crates & barrels.

Sledgehammer
15-08-2008, 09:20 PM
Zombified CP's driving an APC.

Mech Man
15-08-2008, 09:39 PM
i think they should bring that giant monster from xen that is from the game manual, yet they never used in HL1. its that one where it extents it neck and chops on peeps.

According to RTB that was an early version of the garg.

fishdbaz
16-08-2008, 04:10 AM
Whatever happened to the Combine robots? (You know, like the city scanners or the manhacks.)
How about a combine combat robot...
Ummm... Actually that sounds kind of dumb.
Okay ummm... How 'bout particle ghosts?

mikeecm
16-08-2008, 04:25 AM
Okay ummm... How 'bout particle ghosts?


do you mean.... ZOMBIE GOASTS?!

riomhaire
16-08-2008, 03:46 PM
Leave this place, zombie goasts!

test
16-08-2008, 03:49 PM
But this is our haus! :(

V-Man339
17-08-2008, 07:03 AM
I feel sorry for you.

Acepilotf14
17-08-2008, 08:21 AM
but he shotted them anyway

Flie
17-08-2008, 02:24 PM
I would like to see some kind of swarm based creature which can form together to make bigger ones like the npc_surface from the tech demo, or a creature which can turn into that weird particle monster and back into itself or into other NPCs, like you are trying to kill it but it turns into the water thing and goes down a plughole, I personally think that would be cool.

riomhaire
17-08-2008, 02:33 PM
How do you kill something like that?

FISHY CRACKERS
17-08-2008, 04:16 PM
How do you kill something like that?

Simple, you fire a nuke in it's general direction, let's see the bastard escape that!

mikeecm
17-08-2008, 06:59 PM
in that case, the t-1000 would also be a good enemy... so would the new ig88

test
18-08-2008, 05:05 PM
I would like to see some kind of swarm based creature which can form together to make bigger ones like the npc_surface from the tech demo, or a creature which can turn into that weird particle monster and back into itself or into other NPCs, like you are trying to kill it but it turns into the water thing and goes down a plughole, I personally think that would be cool.

I see no one played Unreal here.

Mech Man
18-08-2008, 05:07 PM
I did , i dont seem to remember anything like that though... Then again it has been over 5 years since i played it.

FISHY CRACKERS
21-08-2008, 04:45 AM
I still think there should be a zombie with any kind of gun, seriously, why is it that the Zombine know (partially) how to use grenades but they fail at learning how to pull a trigger on a gun and don't seem to use them?

Mech Man
21-08-2008, 05:06 AM
Super long fingers probrobly prevent it. Have you seen how big they are?

FISHY CRACKERS
21-08-2008, 05:31 AM
If i had fingers like that and a bunch of guns i could probably fire them all at once.

Mech Man
21-08-2008, 05:42 AM
Supar zombeh combine mutant gun thing.

Maestro
22-08-2008, 03:37 AM
EPIC

They won't fight very well on their own but be AMAZING in packs. I think the attack should still be radial, but I do think that maybe the charge-up time should be faster. Also keep in mind that snow doesn't usually go down 20 feet even in the arctic, so there probably won't be any houndeyes hanging out right below you in the snow.

And think of the possibilies of how it could effect you. When just one houndeye uses it's soundwave attack, it will only do a little bit of damage and you lose your hearing for a couple seconds (you just hear that ringing sound) and the screen shakes a bit. But the more houndeyes that attack within a very short amount of time of eachother, the more damage it does and the longer the ringing effect is heard and the screen shakes severely.

there absolutely MUST be an avalanche scene caused by the houndeyes!

If it goes down 25+ feet on the mountains of Arizona I'd wager it goes that deep in the arctic.

Hunter
06-09-2008, 11:38 PM
Well here goes my first post. Hello all. :)

Anyway, on topic. After reading most of this thread it seems a lot of people are either wanting to combine (No pun intended) A with B or want to see returning enemies from past games. And while some of the ideas offered here are interesting (and humorous), there doesn't seem to be a lot of original thoughts being suggested. I'm trying my best not to sound like a dick. lol

So, here goes. I've always had an idea for a sci fi military vehicle, and HL2 seems like a great universe for it to be made possible. Basically, it's a one man tilt rotor hover/aircraft piloted by a Combine troop. In the centre you have the small, semi open cockpit and the two rotors on each side. Its suppose to be a sort of scouting vehicle used by the Combine to overcome difficult terrain. It's not a Synth, so its in the same vain as the Hunter-Chopper or APC. While gunfire would do moderate damage to them, they're extremely agile and getting direct shots with any of your weapons while they've spotted you would be rare. It's weapon would be a mounted turret fixed under it that does a hefty amount of damage. So how do you kill? The easiest and prefered way is by hiding from them/losing their sight of you, forcing them to come lower to the ground to search, sneak up behind them and, using some conveniently placed poles and the gravity gun, jam one of the rotors for a one-hit kill and a glorious death scene.

I think it would be awesome to have. There'd be a cool introduction scene, wide open/non linear areas to engage combat with them, and it employs the use of the gravity gun. The best possible image I could find to give a rough picture of it is the Manta from the Unreal Tournament games.

http://img380.imageshack.us/img380/851/ut2007manta1lm4.jpg

Kind of a shame that it's already been done (I genuinely thought I was the first to think of the idea :( silly me). Still, I don't see why the Combine couldn't have a similar vehicle if they already have War of the World like Striders and Facehugger cousin Headcrabs. Make the thing smaller, move the drivers seat forward while getting rid of the front end, give it a Universal Union reskin and you have a pretty cool enemy.

Or, you know, that Headcrab Stalker Zombie was a sweet idea as well.

Sneaki
07-09-2008, 04:29 AM
Toothfairies. They eat your teeth first :D

XmanXavier11
07-09-2008, 07:29 AM
What I wanna see is a Black Combine Elite and zombies with different outfits. :D

legohalflife2man
07-09-2008, 07:31 AM
I want to actually fight some Synths like the ones we saw three games ago.

XmanXavier11
07-09-2008, 08:23 AM
I thought Synths were enemies only created by the combine, like striders, hunters, stalkers, and such.

G(ordon)-man
07-09-2008, 01:14 PM
I would want more zombie types. And to fight more generic combine forces. I mean,why do deploy expensive striders and gunships everywhere when you can also mass-produce cheap synths. Like those seen in the end of Half-Life 2.

Mech Man
07-09-2008, 04:46 PM
I thought Synths were enemies only created by the combine, like striders, hunters, stalkers, and such.
They are , no one said differently. Also stalkers arent synths , the closest to a human synth is the overwatch soldiers.

Fiberawptic
07-09-2008, 04:48 PM
I wouldnt mind if valve made more different kind of zombies, but i dont want 3/4 of the enemies we kill to be zombies in ep 3. If we go to the borealis which is probably gonna be like a citadel when we get there, there should be new synths that we get to fight....

XmanXavier11
07-09-2008, 06:27 PM
They are , no one said differently. Also stalkers arent synths , the closest to a human synth is the overwatch soldiers.

The guy who posted above me (legohalflife2man) said that he wanted to actually fight some Synths like the ones we saw three games ago.

And this is a list of synths (http://en.wikipedia.org/wiki/List_of_humanoid_and_synthetic_Combine_in_Half-Life_2#Combine_Synths) on Wikipedia, and it says stalkers are synths.

combineadvisor
07-09-2008, 06:57 PM
Never trust wikipedia. It's not always correct, because anyone can edit it any time they want. Synths are the cross between machine and alien, and stalkers are humans augmented to perform work. If they were synths, they'd probably have a rocket launcer on them or somethin'.

XmanXavier11
07-09-2008, 06:59 PM
Yeah, that's true. But the site still has cool information.

FISHY CRACKERS
07-09-2008, 07:26 PM
Never trust wikipedia. It's not always correct, because anyone can edit it any time they want. Synths are the cross between machine and alien, and stalkers are humans augmented to perform work. If they were synths, they'd probably have a rocket launcer on them or somethin'.

They've got SHOOP DA WOOOOOOOOOP powers! Does that count?

octavio
08-09-2008, 11:16 AM
I mean,why do deploy expensive striders and gunships everywhere when you can also mass-produce cheap synths.

I don't think price is high on the combine's list of things to worry about.

Sneaki
08-09-2008, 11:30 AM
Never trust wikipedia. It's not always correct, because anyone can edit it any time they want.

Now come on, what kind of person would go through half life 2 pages and edit them just to annoy people like us. :hmph:

XmanXavier11
08-09-2008, 09:12 PM
Besides if people edit the pages, they just get erased eventually. I've done it before.

The Monkey
13-09-2008, 01:23 PM
I wish we'll see the Houndeye and the Bullsquid again.

nofreeman
13-09-2008, 02:29 PM
In half life 2 as ur heading to Dr breens office in the stalker cage or watever it is....u see everythink getting built and i was wondering what those 2 brown crawling monster were if any one gets wat im saying lol

G(ordon)-man
14-09-2008, 12:34 PM
You mean crab synths?

SinBin
14-09-2008, 01:17 PM
I'd hope to see Zombies in different outfits, i mean they can't all be Homer Simpson? Some Combine soldiers in winter camo-clothing would be cool as well as more "scary" enemies for those creepy levels. I mean, a headcrab isn't that scary, a regular zombie can be a bit eerie but never really scary. The only really scary thing is the leaper zombies. Those make me crap my pants. ^^
In Ravenholm it's mostly the setting that makes the chapter insanely creepy more than the enemies, except for the leapers. It would be cool with some nasty looking, fairly small but fast creature for those airduct adventures ;)

Fighting crab synths would be cool and of course getting in to some real battles with Advisors :) Maybe some more of the Xenian fauna that slipped out on to earth, you know. Things that aren't "evil" per say but still give you a hard time. Much like Antlions. I know Xen doesn't have any endemic creatures but you know what i mean.

jet_porkins
15-09-2008, 04:05 AM
A Mr. Peanut synth. Riding a zombie bear. With a horde of Morgan Freeman clones.

el Chi
15-09-2008, 12:38 PM
I want a nine metre-tall synthed polar bear, crossed with an allosaurus and Predator.




But enough about my Christmas list... Hurr hurr hurr.

Sledgehammer
15-09-2008, 09:26 PM
Not an enemy, but an NPC nonetheless: Resistance members wielding the crossbow. Please more than those 3 dead guys in The Coast :D

Jayne
16-09-2008, 12:43 PM
Female zombies and Female Combine Overwatch.

G(ordon)-man
16-09-2008, 04:53 PM
Yeah,there aren't any female zombies.And there were female combines but they were cut.

Jayne
16-09-2008, 05:22 PM
Yeah, the assasins. Which would be awesome to be put back in.

riomhaire
16-09-2008, 08:50 PM
Female zombies and Female Combine Overwatch.
How would a woman in that body armour and gassmask look any different from a man in it? For all we know half the overwatch troops are women. They have an artificial voicebox.

FISHY CRACKERS
16-09-2008, 09:23 PM
How would a woman in that body armour and gassmask look any different from a man in it? For all we know half the overwatch troops are women. They have an artificial voicebox.

Yes but they have a manly tone, besides i think it'd be easy to tell the difference between female and male combine overwatch, i doubt that bodyarmour and gasmask are just there to weigh them down, and it's obviously not for protection because you can still crowbar them to death so i think they must have a female version of it that doesn't look as baggy.

I myself wouldn't mind seeing female combine overwatch or female zombies, but i wonder how female zombies would look... :D :) :| :(

riomhaire
16-09-2008, 09:34 PM
Yes but they have a manly tone
The really don't. They seem very neutral and asexual.

Hunter
09-10-2008, 04:51 PM
So after a while in Paint I've created a little, very rough, very shitty concept of the Combine vehicle/enemy I described a few posts back (http://www.halflife2.net/forums/showthread.php?p=2749717#post2749717).

http://img221.imageshack.us/img221/7832/finalscoutpicturemc8.jpg

Of course it needs a helluvalot of work to make it look better, but basically thats how I picture it to look like. If anyone with artistic skills or Gmod would like to refine and make it look more easy on the eyes then feel free to do so. As long as there's two ducted fan rotors on both side and centered in the middle, with the Combine pilot in a semi-exposed cockpit seating position then I'm happy.

I've even thought about the bio for it a bit more, its introduction and how to fight it in gameplay. I was thinking of something on the lines of a Combine Pathfinder, a sort of scouting bike that can overcome the (Presumably) rough terrain in Episode 3. Even it's first apperance would be striking. Picture Alyx and Gordon heading towards the light out of a cave/tunnel, and just as they're about to do so three Pathfinders suddenly lower, blocking the way out. I didn't want to get too deep since I haven't a clue whats going to happen in the Episode, but just imagine them getting taken out by something before they can act. As for combat, it's primary attack would be a pulse turret that fires rapidly much like normal stationary turrets or the Hunter-Choppe. Being caught in the open would be a bad move as it would quickly take you out. Infact, it's manuverability means any gun fire while they've spot you would be pretty much dodged. This forces the player to approach them by surprise and from the sides/behind. So a level on a container ship would be great. A wide arena with plenty of open routes to approach them and containers to hide behind (Or maybe even inside). And while I said it's the only way before to kill them, jamming their rotors with a pipe would only be a skilled option (Much like punting a flechette-covered object back at a Hunter at the right moment for a one-hit kill).

Kinda seems futile even suggesting anything at this time, because I'm sure Valve already have Ep 3 planned and ready, with anything new added during development being minor. Still, if they did add this enemy into the game, I'd cream myself with joy. :D

G(ordon)-man
09-10-2008, 04:55 PM
teeext

Kinda seems futile even suggesting anything at this time, because I'm sure Valve already have Ep 3 planned and ready, with anything new added during development being minor. Still, if they did add this enemy into the game, I'd cream myself with joy. :D

Valve's response:We fully endorse this event and/or product

shotgun
11-10-2008, 04:29 PM
I'm sure Valve has a idea of what Ep. 3 will be, but as far as planned and ready, I seriously doubt that. I read Valve is still throwing up new ideas of Ep. 3.

hubris73
22-10-2008, 10:19 PM
I tried to read the whole post but i just scanned the last few pages...so this may have already been mentioned but...there should definatly be an enemy that makes use of aperture portal technology. Have an enemy akin to the lady assassins in hl1, but whose agility and elusiveness comes from the portal gun. They will constantly drop through the floor right before you hit them and land on your head! Or use gravitational momentum to hurl big heavy objects at you...or just open a port under your feet and launch you off the side of a cliff!! well...i think it would be cool

Barrbarian
23-10-2008, 09:30 AM
i want a synth that can bring hunters back to life... and is also really badass, like the archvile from doom2

99.vikram
23-10-2008, 09:43 AM
Why stop there?

CYBERDEMON STRIDERS!!

TollBooth Willie
23-10-2008, 02:07 PM
Or INVISIBLE TELEPORTING FIRE GUNSHIPS.

Nibwoddle
23-10-2008, 03:16 PM
Hooray I made this thread when the Ep3 section appeared and it's still going...

Anywho, I am willing to bet any amount of money we will see Aperture turrets in Ep3.

Pyroxic
23-10-2008, 05:05 PM
I remember a while ago I seen in some topic about Synths there were "Zombie Striders" mentioned somewhere.

That would be badass.

F. grigori
26-10-2008, 12:30 AM
Um new headcrab?