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SamuraiKenji
02-03-2008, 01:45 AM
I got Oblivion not to long ago
I would give it a 10/10
Who agrees?
And if this seems pointless to you then say so >.>

Naph
02-03-2008, 01:51 AM
I like it, yet the majority of the forum disagrees.

sea
02-03-2008, 01:55 AM
I think everyone hates it simply for the leveling system (which can be changed very easily with mods), for the repetitive voice acting (can't really be changed, but it's better than text), and other fairly superficial reasons. Considering how massive and detailed the game is, it's far beyond other sandbox-style titles like Grand Theft Auto in terms of quality. It did wear thin for me... after maybe 300 hours or so. There's so much to do in it and the mod community is so strong that you could conceivably play the game for years and never run out of things to do.

SamuraiKenji
02-03-2008, 02:02 AM
I have to agree about the leveling system and the voices
Over all its one of the best single players out there aside from HL2

Krynn72
02-03-2008, 02:07 AM
I found all the storylines and quests to be pretty boring and uninteresting. I did beat the game though, and I liked some of the mods that were out when i played.

Qonfused
02-03-2008, 02:15 AM
I don't think most people hate it. It just leaves a lasting opinion of it being boring since there's no "ending." You just play until you get bored, and then why you think back on it, you remember being bored of it. I thoroughly enjoyed Oblivion, and I find myself going back to it occasionally.

TollBooth Willie
02-03-2008, 02:18 AM
I had intense panic/anxiety attacks throughout my experience.

**** it.

Mutley
02-03-2008, 02:35 AM
It's full of bugs and has a flawed leveling system.

Was not as gripping as Morrowind, at all.

Jintor
02-03-2008, 03:10 AM
I don't hate it, I just see serious potential spoiled by horrible writing, horrible voice acting, an odd leveling system and severe boredom after about two weeks.

Lucid
02-03-2008, 03:30 AM
Too. many. god. damn. wolves.

Naph
02-03-2008, 03:42 AM
I found all the storylines and quests to be pretty boring and uninteresting. I did beat the game though, and I liked some of the mods that were out when i played.

Yeah I agree. The ones that were interesting were Dark Brotherhood and the expansions.

Each on of those being created at the end of the IV production time line. So I guess Bethesda get better with age, in theory, V should have epic content.

SamuraiKenji
02-03-2008, 03:43 AM
I would so love to see a Elder Scrolls V

Steven
02-03-2008, 03:44 AM
Was no were near as immersing as Morrowind or as detailed and it didn't have the awesome strange unique landscapes and architecture that Morrowind had, and the characters weren't as interesting. It's like comparing early Pink Floyd to the Beatles, the Beatles being a more sane and soft psychedelic sound more suited for the masses, and early Pink Floyd the pure and intense psychedelia.

Needs more Cliff Racers.

Sedako
02-03-2008, 03:45 AM
I think everyone hates it simply for the leveling system (which can be changed very easily with mods), for the repetitive voice acting (can't really be changed, but it's better than text), and other fairly superficial reasons. Considering how massive and detailed the game is, it's far beyond other sandbox-style titles like Grand Theft Auto in terms of quality. It did wear thin for me... after maybe 300 hours or so. There's so much to do in it and the mod community is so strong that you could conceivably play the game for years and never run out of things to do.

The combat system, added to what you have already mentioned, is what made it an average game for me.

Saturos
02-03-2008, 03:57 AM
it's far beyond other sandbox-style titles like Grand Theft Auto in terms of quality.

http://img233.imageshack.us/img233/9928/20070902facepalm1np8.jpg

Sorry sea, I just couldn't resist. :D

BTW: Where's that captain Picard /facepalm? I liked that one better.

Cavalry
02-03-2008, 04:00 AM
I never played it but have a few friends who have and love it.

SamuraiKenji
02-03-2008, 04:08 AM
you gotta try it

phantomdesign
02-03-2008, 04:11 AM
There were hardly any unique items in the game; dungeons were repetitive, the world was never too strong for you, as you level the world levels . . . compared to Morrowind it was a sever disappointment.

Sure it was a great game, I won't deny that, but it fell short because of a few flaws in it's basic design. Make sure the core is strong before you add decorations/features/etc.

Saturos
02-03-2008, 04:19 AM
There were hardly any unique items in the game; dungeons were repetitive, the world was never too strong for you, as you level the world levels . . . compared to Morrowind it was a sever disappointment.

Sure it was a great game, I won't deny that, but it fell short because of a few flaws in it's basic design. Make sure the core is strong before you add decorations/features/etc.Admittedly, many mods like the OOO mod for instance, fixes alot of these issues and actually makes the game much more enjoyable. If you played it on the 360 or PS3 and don't have a capable PC, then I could understand why so many people would have such a big issue with the leveling. You console people got screwed. :P

Those who complained about the leveling and have it on PC, then what the f*** are you doing playing without OOO in the first place?

I think the repetitive combat was the real clincher for me tbh. High powered spells and sword skills looked the same regardless if your character is a mere lv. 5 or a lv. 50 demi-god.

Also, though the graphics are nice, it's true many dungeons just use recycled textures from other dugeons. What game doesn't though? Honestly I can't name a single FPS game that uses totally unique textures for every nook and cranny. :P Even HL2 uses recycled textures.

Dog--
02-03-2008, 04:26 AM
I find Oblivion shitty because of the other games.. I know they are all different games, but when the TES series has a reputation as it does, it's kind of a disappointment to get an under-par game like Oblivion.

It's a good game if you discount all the other TES games, but I find it kind of retarded that they made a game like this, which could have been an amazing game, but they wanted to appeal to a bigger audience, so they simplified it (dumbed it down)..

I'm sick of that shit. No one ever makes games for the sake of making games anymore.

No, I take that back, they make a good game whenever they don't get money for it, which is why you find so many innovative, fun, independent games for FREE download on the net.. I bet if money wasn't involved at all, and they didn't have a deadline that their bosses gave them (by bosses I mean the people who gave them money), Oblivion would have been down-right amazing. This is why EA sucks shit.

And to all those people who say "oh, they make mods that fix all the problems!" No. A game shouldn't have to depend on mods to be good, it should be good as a vanilla game, and mods should only add a minuscule amount to the game (like fixing bugs, or in Oblivions/Morrowinds case adding new quests, or new armors or whatever). If a game needs mods to be good, it's shit.

Jintor
02-03-2008, 04:37 AM
http://img233.imageshack.us/img233/9928/20070902facepalm1np8.jpg

Sorry sea, I just couldn't resist. :D

BTW: Where's that captain Picard /facepalm? I liked that one better.

Screw you Kyon facepalm for the win.

taviow
02-03-2008, 04:42 AM
It's good enough for me, played just 2 hours of it so far, but I never played Morrowind so I really don't know. Do you guys recommend it? What are the differences, why is Oblivion so bad in comparison to the older TES games?

Sedako
02-03-2008, 04:55 AM
It's good enough for me, played just 2 hours of it so far, but I never played Morrowind so I really don't know. Do you guys recommend it? What are the differences, why is Oblivion so bad in comparison to the older TES games?

It's not really that bad, it's just that it doesn't really improve on the things that needed it and added some annoying features. The combat is still swing weapon/cast spell, which gets extremely boring after a while. The environments are very ordinary and repetitive when compared to Marrowind.

taviow
02-03-2008, 04:57 AM
So what are the enviroments in Morrowind like?

TheAntipop
02-03-2008, 05:00 AM
Brown. Hilly. Full of flying demon bastards.

I kid, Morrowind was well good. That said, I also enjoyed Oblivion.

Letters
02-03-2008, 05:14 AM
I never finished it because the game started launching monsters at me that far exceeded my combat ability in the main story just because I was good at some non-combat stuff. NICE ONE! So all I remember is doing most of the assassination guild stuff, got a useless horse, then quit. Not a great game...

sea
02-03-2008, 05:25 AM
Sorry sea, I just couldn't resist. :DAre you saying that the empty, bleak sprawl of Grand Theft Auto is more detailed than Oblivion's world? Even though both have bits that tend to repeat, every part of Cyrodil is hand-crafted; Vice City is just a bunch of featureless stone monoliths.

Cavalry
02-03-2008, 05:31 AM
Are you saying that the empty, bleak sprawl of Grand Theft Auto is more detailed than Oblivion's world? Even though both have bits that tend to repeat, every part of Cyrodil is hand-crafted; Vice City is just a bunch of featureless stone monoliths.
QFT about GTA

I now wanna compare Oblivions environment to GTA IV's environment

Bulletbrain
02-03-2008, 06:27 AM
Oblivion (along with Shiv Isles) is sitting on my harddrive taking up precious space. I don't want to delete it, don't wanna play it either. Currently I'm in a Oblivion gate ( to my count the gajilianth one) and I get a weird sensation in my stomach when ever I load up and see that bleak red environment....

It just got plain boring for me after a while.

taviow
02-03-2008, 06:32 AM
Do some side quests, or something like that. You know there are so many things to do, or do the Shivering Isles quests, I heard they are more fun than the main quest. Does Shivering Isles add another main quest?

Wanted Bob
02-03-2008, 06:44 AM
Oblivion is awesome, but I wish there were places to get awesome loot before everyone else gets it as well.

Morrowind is also really good, but I did not like the combat system. If it connects it should hit...

Cornerstone
02-03-2008, 07:01 AM
Morrowind is also really good, but I did not like the combat system. If it connects it should hit...

Welcome to RPG's... Oblivion's biggest flaw the RPG part. Good game but TES went downhill from Daggerfall.

Jintor
02-03-2008, 07:20 AM
Are you saying that the empty, bleak sprawl of Grand Theft Auto is more detailed than Oblivion's world? Even though both have bits that tend to repeat, every part of Cyrodil is hand-crafted; Vice City is just a bunch of featureless stone monoliths.

Featureless Stone Monoliths with fancy neon lights and palm trees!

Gargantou
02-03-2008, 07:44 AM
Oblivion without mods is like having sex with condoms, sure it's enjoyable and fun, but not nearly as pleasurable as it could be.

phantomdesign
02-03-2008, 07:59 AM
It's great for hte first few hours, starts to fall flat after about 10-15, around 20-25 you'll start making the same complaints everyone else is.

Atomic_Piggy
02-03-2008, 08:23 AM
4/10 without mods at its best.

taviow
02-03-2008, 08:34 AM
What the **** do you guys think it really so bad?

Cornerstone
02-03-2008, 08:54 AM
What the **** do you guys think it really so bad?

Sounds like from opinion, it would be the game part of the game. What do you think is really so ******** great?

Sedako
02-03-2008, 09:12 AM
What the **** do you guys think it really so bad?

Have you ever played Deus Ex or System Shock 2? These two games are the on the top of the hill for FPRPGs. Compared to them, Oblivion just feels incredibly bland in pretty much every category but graphics.

Gargantou
02-03-2008, 09:17 AM
Comparing Deus Ex and System Shock 2 to Oblivion is bad IMO, you're better off comparing say Elder Scrolls 3: Morrowind or Elder Scrolls 2: Daggerfall to Oblivion, in which case both Morrowind and Daggerfall are far superior, even more so if you haven't modded your copy of Oblivion.

Naph
02-03-2008, 09:43 AM
I can't really see why people are fussing the way it doesn't meet the standards of a RPG. This game was to mimic real life, not take off the stereotypical RPG.

IMO, it was a great leap from what people expected, and bethesda succeeded.

And I ask people to go out and find a 'quest'... all you would find would probably to sit at work, or do the laundry. Atleast the quests in Oblivion don't feel like chores.

The oblivion gates sure was.

Mikael Grizzly
02-03-2008, 09:49 AM
Oblivion is a sad, sad excuse for a TES game.

* Crappy graphics (mutant faces, low res LOD etc. Gothic 3 is waay better)
* The storyline. Uh, which Emperor builts himself an escape route through a ****ing dungeon if he can teleport away. Hell, even backwater Morrowind has a teleportation system.
* Backstory. Oblivion takes a giant dump on everything estabilished in the series so far. Especially the Roman-like Empire whose capitol, Tamriel, wasn't supposed to be in a generic fantasy land.
* Level scaling.
* Level scaling.
* Level scaling.
* Stupid minigames in place of skill checks.
* Pointless choices (you can become the everything of everyone in one playthrough)
* Khajiit and Argonian are humans with swapped heads and body textures.
* Argonians with boobs. Seriously, WHAT. THE. ****. ?

Anyone claiming it gets better with mods fail to understand that Bethesda FAILED to deliver a good game. For the amount of cash we are supposed to pay for this, you'd expect a quality game, not a single player MMORPG.

Atomic_Piggy
02-03-2008, 10:00 AM
Oblivion is a sad, sad excuse for a TES game.

* Crappy graphics (mutant faces, low res LOD etc. Gothic 3 is waay better)
* The storyline. Uh, which Emperor builts himself an escape route through a ****ing dungeon if he can teleport away. Hell, even backwater Morrowind has a teleportation system.
* Backstory. Oblivion takes a giant dump on everything estabilished in the series so far. Especially the Roman-like Empire whose capitol, Tamriel, wasn't supposed to be in a generic fantasy land.
* Level scaling.
* Level scaling.
* Level scaling.
* Stupid minigames in place of skill checks.
* Pointless choices (you can become the everything of everyone in one playthrough)
* Khajiit and Argonian are humans with swapped heads and body textures.
* Argonians with boobs. Seriously, WHAT. THE. ****. ?

Anyone claiming it gets better with mods fail to understand that Bethesda FAILED to deliver a good game. For the amount of cash we are supposed to pay for this, you'd expect a quality game, not a single player MMORPG.

Thread over.

Naph
02-03-2008, 10:25 AM
Oblivion is a sad, sad excuse for a TES game.

* Crappy graphics (mutant faces, low res LOD etc. Gothic 3 is waay better)
* The storyline. Uh, which Emperor builts himself an escape route through a ****ing dungeon if he can teleport away. Hell, even backwater Morrowind has a teleportation system.
* Backstory. Oblivion takes a giant dump on everything estabilished in the series so far. Especially the Roman-like Empire whose capitol, Tamriel, wasn't supposed to be in a generic fantasy land.
* Level scaling.
* Level scaling.
* Level scaling.
* Stupid minigames in place of skill checks.
* Pointless choices (you can become the everything of everyone in one playthrough)
* Khajiit and Argonian are humans with swapped heads and body textures.
* Argonians with boobs. Seriously, WHAT. THE. ****. ?

Anyone claiming it gets better with mods fail to understand that Bethesda FAILED to deliver a good game. For the amount of cash we are supposed to pay for this, you'd expect a quality game, not a single player MMORPG.

* Direct X 9 limitation in the current age. Mod's can help this a tad due to computer advancement.
* Teleportation wouldn't be allowed since so many game mechanics would be ruined, not to mention fast travel would make the teleport ability obsolete. If you were going to build an escape route through a city, where else would you put it? Through the city gardens under thousands of eyes and not to mention daedric agents.
* Read books, it wasn't applied in the current time, it was in books. It's a weak connection but it doesn't completely forget it or 'take a dump' as to say.
* Many argue, but it can be bettered by a mod.
* Many argue, but it can be bettered by a mod.
* Many argue, but it can be bettered by a mod.
* Don't do them, if you don't like them?
* It's simply a way of fulfilling a game 100%. Not many people enjoy restarting over and over and over. Certain game mechanics disallow progression at a fast rate.
* You forgot the taped on tail ;D I'm upset about this as well. This is something I CAN agree on.
* So Khajiits can have boobs, and Argonians can't?... Racist.

Kyorisu
02-03-2008, 10:39 AM
Anyone claiming it gets better with mods fail to understand that Bethesda FAILED to deliver a good game. For the amount of cash we are supposed to pay for this, you'd expect a quality game, not a single player MMORPG.

I feel justified in calling you an idiot. The game is better with mods and I do realise Oblivion is a load of crap, HENCE WHY I NEED MODS TO MAKE THE GAME BETTER. Of all people I didn't expect you to be making idiotic assumptions about everyone else. I've paid more cash for far worse games so your latter point means little to me.

Mikael Grizzly
02-03-2008, 10:52 AM
I feel justified in calling you an idiot. The game is better with mods and I do realise Oblivion is a load of crap, HENCE WHY I NEED MODS TO MAKE THE GAME BETTER. Of all people I didn't expect you to be making idiotic assumptions about everyone else. I've paid more cash for far worse games so your latter point means little to me.

Damn, I never should assume people will understand thought-shortcuts. I meant "as an excuse for Oblivion's crappiness". Just because a game gets better with mods, doesn't mean it is a good game in the first place.

* Direct X 9 limitation in the current age. Mod's can help this a tad due to computer advancement.

Oh for crying out loud, if you're a bad dancer everything will be a limitation for you in dancing. DX9 is more than enough to create a beautifully crafted world without low res textures. Example? Gothic 3 (only extreme distance LOD was low resolution).

* Teleportation wouldn't be allowed since so many game mechanics would be ruined, not to mention fast travel would make the teleport ability obsolete. If you were going to build an escape route through a city, where else would you put it? Through the city gardens under thousands of eyes and not to mention daedric agents.

I'd teleport myself away. Imposed gameplay stupidity doesn't explain plot's stupidity.

* Read books, it wasn't applied in the current time, it was in books. It's a weak connection but it doesn't completely forget it or 'take a dump' as to say.

Uh yeah, generic fantasy characters in a generic fantasy setting with generic fantasy atmosphere really connect to the Romanesque empire from Morrowind. And the whole amulet shebang is really something that doesn't contradict anything.

* Many argue, but it can be bettered by a mod.
* Many argue, but it can be bettered by a mod.
* Many argue, but it can be bettered by a mod.

A mod doesn't excuse the game being delivered in such a state to the consumer. It's like buying a new Ferrari and getting one with a ruined exterior, interior with only the frame and the engine working properly.

You are handed all the necessary tools for repair though, so I think the seller is excused and your money was well placed.

NOT.

* Don't do them, if you don't like them?

Too bad the shit is integral.

* It's simply a way of fulfilling a game 100%. Not many people enjoy restarting over and over and over. Certain game mechanics disallow progression at a fast rate.

No, it's called half-assed design and lack of choice and consequence. Inexcusable.

* You forgot the taped on tail ;D I'm upset about this as well. This is something I CAN agree on.

Finally...

* So Khajiits can have boobs, and Argonians can't?... Racist.

Argonians are ****ing reptiles.

Reptiles don't. Have. Boobs.

They simply don't.

Musk
02-03-2008, 11:09 AM
I haven't really ventured into the game too much. It's too slow for me personally. too much walking around and looking for things or people. I prefer games which are a bit faster paced and more action. Still a really good game though ;-)

Naph
02-03-2008, 11:25 AM
Oh for crying out loud, if you're a bad dancer everything will be a limitation for you in dancing. DX9 is more than enough to create a beautifully crafted world without low res textures. Example? Gothic 3 (only extreme distance LOD was low resolution).
Yeah, the game seems quite beautiful, if you set your eyes away from the horrible performance issues. I couldn't even run it on my 8800Gt. This game has it's share of 'bugs and flaws' as well.

I'd teleport myself away. Imposed gameplay stupidity doesn't explain plot's stupidity.

Even if you were able to teleport, I don't think it would lift your vendetta against bethesda. If Uriel could use magic, why would he be carrying a silver short sword; there is no reference in this game that he can use magic without the amulet. He could also be too old to practice magic just like so many retired magis that take residence in the Imperial city.

Uh yeah, generic fantasy characters in a generic fantasy setting with generic fantasy atmosphere really connect to the Romanesque empire from Morrowind. And the whole amulet shebang is really something that doesn't contradict anything.
Daedric was never fantasy, a golden god was never fantasy. Dunmer and high elves were never fantasy. /sarcastic
uh.

A mod doesn't excuse the game being delivered in such a state to the consumer. It's like buying a new Ferrari and getting one with a ruined exterior, interior with only the frame and the engine working properly.

You are handed all the necessary tools for repair though, so I think the seller is excused and your money was well placed.

NOT.
Ferrari being hundreds of thousand of dollars? and a game being 40-80?
I don't see a connection, seriously.

Too bad the shit is integral.
No, not really.

No, it's called half-assed design and lack of choice and consequence. Inexcusable.
And again, it's a choice. You can have so many more people interested in a game if you add things as well. Same goes with fast travel; people state that it rips itself from the predecessors. However, the introduction of Horses allowed people to not fast travel. Using my brain, I bought a horse, and traveled with only rarely hitting the fast travel. If you want to be a mage, warrior, athletic archer; then be one... If you don't...
DON'T!?

Finally...
Even the 'not able to wear boots, but shin pads' feature is gone :<

Argonians are ****ing reptiles.

Reptiles don't. Have. Boobs.

They simply don't.
Now, state that in your NMA forums.

Mikael Grizzly
02-03-2008, 12:44 PM
Yeah, the game seems quite beautiful, if you set your eyes away from the horrible performance issues. I couldn't even run it on my 8800Gt. This game has it's share of 'bugs and flaws' as well.

Sorry, can't hear you, I'm too occupied with my Gothic 3 running smoothly on an NVidia GF 7900.

Even if you were able to teleport, I don't think it would lift your vendetta against bethesda. If Uriel could use magic, why would he be carrying a silver short sword; there is no reference in this game that he can use magic without the amulet. He could also be too old to practice magic just like so many retired magis that take residence in the Imperial city.

Uh, going for the fanatic argument I see.

I don't have a vendetta, I call crap crap when I see it, that's all. I don't bitch about Morrowind, since it's basically a good game (unique setting for a fantasy, decent storyline and memorable (generally) locations) despite it's abysmal final boss (a half naked gray sunflower head guy), tragic "dialogue" system and weird levelling system.

Oldblivion has neither of these.

Daedric was never fantasy, a golden god was never fantasy. Dunmer and high elves were never fantasy. /sarcastic
uh.

I don't see how your point is relevant nor how does it destroy my "Oblivion = generic fantasy" argument.

Ferrari being hundreds of thousand of dollars? and a game being 40-80?
I don't see a connection, seriously.

It's called comparison.

In both cases you are given junk and tools in place of a fully functional product.

And again, it's a choice. You can have so many more people interested in a game if you add things as well. Same goes with fast travel; people state that it rips itself from the predecessors. However, the introduction of Horses allowed people to not fast travel. Using my brain, I bought a horse, and traveled with only rarely hitting the fast travel. If you want to be a mage, warrior, athletic archer; then be one... If you don't...
DON'T!?

Where is the consequence of said choice?

Even the 'not able to wear boots, but shin pads' feature is gone :<

Even more consequences gone...

Now, state that in your NMA forums.

http://i14.photobucket.com/albums/a325/frenchroast123/lolwut.jpg

Naph
02-03-2008, 01:21 PM
Sorry, can't hear you, I'm too occupied with my Gothic 3 running smoothly on an NVidia GF 7900.

Cute. Gothic also had the time to pretty much fine tune the features.

I don't see how your point is relevant nor how does it destroy my "Oblivion = generic fantasy" argument.
Oblivion's fantasy is no different from its predecessors. It has just been altered over time. This is excused because most of the writers have quit. Only a few handful of people still reside since Daggerfall.

It's called comparison.

In both cases you are given junk and tools in place of a fully functional product.
It's still a very far fetched comparison. If in terms scale, the denominator is towering above the numerator. But I see what you mean. It is a dissappointment, but nothing to drop everything not play at all. There is a relative fix for you and people alike. I however enjoy the system; it's a nice fresh change from all the stereotypical mechanics. I couldn't play morrowind more than the main quest because of it's combat/leveling system; we have all different opinions that I respect, and I hope that you do too.


Where is the consequence of said choice?
:sleep: resolved in the chooser, it's their decision after all isn't it?
Oblivion isn't screaming "YOU MUST BE A GOD AT ALL TRADES LOL"...

*snip
My bad, on further inspection, don't seem to be furry forums :laugh:
Deceptive the link is, I would of investigated before but I intend to steer clear of said communities.

But yeah, Naga from Warcraft, Some Mass effect females all seem to agree with Oblivion. They're there to determine sexuality, not to be some sex symbol. :dozey:

Mikael Grizzly
02-03-2008, 01:34 PM
Cute. Gothic also had the time to pretty much fine tune the features.

Bethesda being backed by bigger funding and more advanced technologies also had.

Besides, Gothic 3 was shipped prematurely, despite Piranha's pleas.

Oblivion's fantasy is no different from its predecessors. It has just been altered over time. This is excused because most of the writers have quit. Only a few handful of people still reside since Daggerfall.

Altered to the point of no longer resembling the predecessors. Just compare the Empire from Morrowind with the one from Oblivion. The first one is fairly unique, the second just damn generic.

It's still a very far fetched comparison. If in terms scale, the denominator is towering above the numerator. But I see what you mean. It is a dissappointment, but nothing to drop everything not play at all. There is a relative fix for you and people alike. I however enjoy the system; it's a nice fresh change from all the stereotypical mechanics. I couldn't play morrowind more than the main quest because of it's combat/leveling system; we have all different opinions that I respect, and I hope that you do too.

I respect people's opinions, but also respect my right to challenge them, especially for a game that was announced and reviewed as the second coming of Christ giving out sin free orgasms.

:sleep: resolved in the chooser, it's their decision after all isn't it?
Oblivion isn't screaming "YOU MUST BE A GOD AT ALL TRADES LOL"...

But you CAN. That's the CORE problem. There is no point in creating a theme build, since the game both doesn't react to it and it doesn't effect the world in simple ways like preventing you from becoming the had mage of a guild.

It started in Morrowind, where my silver Khajiit warrior character could become the head mage in less than a week, starting from the lowest position.

My bad, on further inspection, don't seem to be furry forums :laugh:
Deceptive the link is, I would of investigated before but I intend to steer clear of said communities.

After being banned from two furry forums for not abiding by the family friendly rating enforced in a way Stalin would be jealous of, I do too.

But yeah, Naga from Warcraft, Some Mass effect females all seem to agree with Oblivion. They're there to determine sexuality, not to be some sex symbol. :dozey:

They could've just used a male mesh for both sexes. Sexual dymorphism in nature ain't just boobs and tits vs. chest and cock.

Unfocused
02-03-2008, 01:42 PM
I enjoyed Oblivion, despite it's flaws. I couldn't get into Morrowind on the other hand.

I even enjoyed simply going for walks in Oblivion, cause it had such nice environments.

Cormeh
02-03-2008, 02:10 PM
Oblivion was OK.

The use of Oblivion gates to further the story was utter garbage, and of course, the levelling system was shit.

It's still fairly good fun though, the Dark Brotherhood quests were ace.

Naph
02-03-2008, 02:13 PM
I see we're leaning into more of an agreement more than an argument however...

Bethesda being backed by bigger funding and more advanced technologies also had.

Besides, Gothic 3 was shipped prematurely, despite Piranha's pleas.
Doesn't mean that they can't slip in a few higher default settings. No game can beat those that are released later on. The graphics of Oblivion exploded my eyes in a pink haze of awesomeness when it was released; now it's meh due to the release of Direct X 10... as to all games. I remember being mesmerized by the unreal engine.

Altered to the point of no longer resembling the predecessors. Just compare the Empire from Morrowind with the one from Oblivion. The first one is fairly unique, the second just damn generic.
Yes well... If you're producing a game upon the realism of reality itself, the creativeness of game creators can retard a bit. Imperials also resemble humans more than any other race, therefore the architecture will therefore, resemble that of humans. Sorry about disregarding Redgaurd, but not much culture has been documented.

I respect people's opinions, but also respect my right to challenge them, especially for a game that was announced and reviewed as the second coming of Christ giving out sin free orgasms.
I lol'd.
I can agree with that. However, it did seem like this to some. (I mean, look what Halo 3 did.) No matter how overly hyped something is, theres still a majority of people that think it up lived the expectation.


But you CAN. That's the CORE problem. There is no point in creating a theme build, since the game both doesn't react to it and it doesn't effect the world in simple ways like preventing you from becoming the had mage of a guild.
It may be morally wrong to be the Knight of the Nine Commander and be a mass murderer in the Brotherhood, but it's based on decision. Your decision is what creates the game, if you decide to be a unethical hypocritical moron, then it's your own consequence. If bethesda disallowed this behavior, then the other party would complain about how many times they had to repeat the game and complete the starting quests over and over. Bethesda also knew the OTHER party would complain that it DOES allow you to do this, so they allowed modifications to the game (Data files in launch etc). They just did what they thought was right, and what the beta testers thought was right. Don't just think 'Oh the never thought of the possibilities, they fail' because it would of crossed their mind. They WERE aiming for a realistic game, but they didn't want to take away from the freedom in their own games.

It started in Morrowind, where my silver Khajiit warrior character could become the head mage in less than a week, starting from the lowest position.
See previous rant.

After being banned from two furry forums for not abiding by the family friendly rating enforced in a way Stalin would be jealous of, I do too.
I don't want to sound like a furry enemy (cause i've heard that would be hypocritical of me D: D: D: ) but those places chill me to the bones.

They could've just used a male mesh for both sexes. Sexual dymorphism in nature ain't just boobs and tits vs. chest and cock.
That would look weird.
But anyway, all female features except boobs can define a lady, but in my opinion, the figure always seems incomplete without breasts.

Mikael Grizzly
02-03-2008, 03:50 PM
I see we're leaning into more of an agreement more than an argument however...

It's not a bad thing.

Doesn't mean that they can't slip in a few higher default settings. No game can beat those that are released later on. The graphics of Oblivion exploded my eyes in a pink haze of awesomeness when it was released; now it's meh due to the release of Direct X 10... as to all games. I remember being mesmerized by the unreal engine.

I disagree. Graphics are second to consistent aesthetic. This is why Fallout or Homeworld age well, while nobody will remember Oblivion in a few years time.

Gothic 3 also decides on a single aesthetic and sticks to it throughout the game. Not to mention the awesome forests, for instance, just outside Trelis.

Yes well... If you're producing a game upon the realism of reality itself, the creativeness of game creators can retard a bit. Imperials also resemble humans more than any other race, therefore the architecture will therefore, resemble that of humans. Sorry about disregarding Redgaurd, but not much culture has been documented.

Yeah, but in previous games they were presented as a society based on ancient Rome, and to my knowledge, Cyrodil was actually in a tropical climate, not temperate. Discarding estabilished lore and replacing it with generic fantasy no. 45 is inexcusable.

I lol'd.
I can agree with that. However, it did seem like this to some. (I mean, look what Halo 3 did.) No matter how overly hyped something is, theres still a majority of people that think it up lived the expectation.

Yeah, but the majority isn't always right. Take Bush being elected into office twice for instance.

It may be morally wrong to be the Knight of the Nine Commander and be a mass murderer in the Brotherhood, but it's based on decision. Your decision is what creates the game, if you decide to be a unethical hypocritical moron, then it's your own consequence. If bethesda disallowed this behavior, then the other party would complain about how many times they had to repeat the game and complete the starting quests over and over. Bethesda also knew the OTHER party would complain that it DOES allow you to do this, so they allowed modifications to the game (Data files in launch etc). They just did what they thought was right, and what the beta testers thought was right. Don't just think 'Oh the never thought of the possibilities, they fail' because it would of crossed their mind. They WERE aiming for a realistic game, but they didn't want to take away from the freedom in their own games.

Uh, that's excusing half-arsed design. Hell, in Wizardry 8 back in 2001 you could also work for both the T'Rang and Umpani as a triple agent, but you ran the risk of being discovered by either party. Or you could eventually destroy one of the sides. Or both. Or neither. Or unite them. Or rat out the Umpani traitor after uniting them to clean out a possible liability.

All it requires is vision and, oh, good writers.

A propos Oblivion - the "mod" argument is much weaker here than in Morrowind, since the Toolkit is not nearly as powerful and much of the game is hardcoded, races most obviously.

I don't want to sound like a furry enemy (cause i've heard that would be hypocritical of me D: D: D: ) but those places chill me to the bones.

Nah, they aren't too bad once you sift away the furry n00blets and idiots like "spiritualists" or "lifestylers". I admit, furry does play a large role in my free time, but more of an influence on what I create and to what I wank to, rather than a full time hobby per se.

That would look weird.

It didn't in Morrowind.

But anyway, all female features except boobs can define a lady, but in my opinion, the figure always seems incomplete without breasts.

Oh come on man, scaled bipedal lizards are already weird enough, lack of boobs ain't gonna change much. ;)

Rapstah
02-03-2008, 04:13 PM
My biggest problem with the game was the way you had to fight enemies whatever you played as.

Trevelyan
02-03-2008, 05:52 PM
I like sandbox style games and found this one enjoyable, as I did Morrowind. It's pretty funny at times being that one can 'horse' around in this one! I love ye olde dungeon & dragon's style rpg's. It's not going to be to everyone's liking though.

SamuraiKenji
02-03-2008, 06:25 PM
most of you just cant find anything good about it can you?

Mikael Grizzly
02-03-2008, 06:33 PM
most of you just cant find anything good about it can you?

I can. It has Patrick Stewart. For some 10-15 minutes.

KagePrototype
02-03-2008, 07:30 PM
Hey, it was a fun rpg-ish sandbox game while it lasted (and afterwhich, MODS!). The level scaling does suck, but IMO that doesn't take away from the pure adventure of it all (especially the first few hours, where you're just utterly overwhelmed with choice).

Atomic_Piggy
02-03-2008, 07:48 PM
Oblivions lore was awful. I'm not much of a lore nerd, but the lore community had to cover bethesdas idiocy in oblivion because there was several decades when there was no emporer in teh second age. And, the whole "bloodline" shit is even worse, when you consider that the emporers weren't always the septims.

Bethesda shat on the elder scrolls sotry in oblivion. Like making Tamriel Lorkans deadric realm. Way to contradict the entire backstory that the previous games have set up.

Mikael Grizzly
02-03-2008, 08:09 PM
Hey, it was a fun rpg-ish sandbox game while it lasted (and afterwhich, MODS!). The level scaling does suck, but IMO that doesn't take away from the pure adventure of it all (especially the first few hours, where you're just utterly overwhelmed with choice).

A propos the first few hours. My friend tooled around and could recreate the entire E3 presentation. The sad thing? Everything in the sequence is scripted.

Eejit
02-03-2008, 08:34 PM
I can. It has Patrick Stewart. For some 10-15 minutes.

http://www.youtube.com/watch?v=Fg_cwI1Xj4M

Trevelyan
02-03-2008, 10:07 PM
lol, their was way too little PS for my liking!

Unfocused
02-03-2008, 11:08 PM
A propos the first few hours. My friend tooled around and could recreate the entire E3 presentation. The sad thing? Everything in the sequence is scripted.

Which E3 presentation? Got a link?

Mikael Grizzly
02-03-2008, 11:36 PM
I'll extort Legacy for it.

Naph
03-03-2008, 06:43 AM
God damnit Grizzly.

I still reckon it's an okay game T_T

I could go on more, but it would be teemingly pointless.
More time spent arguing about Oblivion is less time playing Oblivion ;D

Daggett
07-03-2008, 10:48 AM
I bought the game when it first came out. I played decently far into the game until it became rather boring. I never beat the main story line and kept getting kicked out of the mages guild and all that good stuff. A few months later i reinstalled the game and sat down and beat all the main quest, until i found out i had become vampire. This caused me to uninstall, and never play the game again.

the game itself is not bad at all. infact, id give it a 9/10. Just watch out for the damn vampires!

Jintor
07-03-2008, 10:52 AM
Speaking of Vampires... the less sandboxy, much more storyline-orientated and unfortunately bug-ridden oft-overlooked RPG Vampire: The Masquerade was awesome, and to my mind, much better than Oblivion.

DEATH eVADER
07-03-2008, 01:23 PM
The single most significant problem for me is that there is hardly any body gestures, especially during conversation. That would give characters a more human aspect to them.

The best addon at the moment has got to be the Battlehorn Stronghold. I'm enjoying evey bit of it, if you live in the UK or Ireland, buy the latest PCZONE magazine, and you will get it for free.

I've just hired a texidermist to stuff creatures for me (restarted game, have a Wolf and Ogre stuff creature) :D

The functionality of the game is getting better as it gets older, the official addons are getting better with every release with ton of new content.

I want there to be an official mod where you can build a new Town and/or repair Kvatch buy purchasing manpower and mining stone

redruM
07-03-2008, 04:54 PM
I'm glad someone here enjoys the game as much as I do, it's really one of the best SP experiences I've ever had.For me, the worst thing about the game are the Oblivion gates. I mean, at the beginning it's still tolerable, you encounter one gate every 45 minutes or so, but I'm pretty far in the game (I'm now travelling to all the cities to get reinforcements for Bruma) and I'm starting to dread that little Oblivion symbol that pops up on the compass whenever you near an Oblivion gate. Seriously, every 5-10 minutes I come upon a new gate. Even though I rush through the Oblivon parts, killing only 2 or 3 enemies, it's still getting really annoying.

Laivasse
07-03-2008, 05:24 PM
I don't hate it, I just see serious potential spoiled by horrible writing, horrible voice acting, an odd leveling system and severe boredom after about two weeks.This is more or less my opinion of Oblivion. Some people might dismiss those issues as minor flaws, but the more you play the more you realise they are crippling; you can try to follow the story, but the story is feeble. You can try to have some sandboxey fun, but the immersion is shattered by a truckload of niggles each time.

I agree about the serious potential though. I enter a town or a forest, am bowled over by the beauty of the world and so badly want it all to be backed up with some good writing or believable NPC's, but it just isn't there.

Beerdude26
07-03-2008, 07:16 PM
Same as Laivasse. It's good in terms of design, content, customizability and all that; it just lacks the details that make it that much more immersive.