View Full Version : Patch and free DLC next week!
Narcolepsy
01-12-2007, 05:35 PM
I thought I'd never see the day...
http://www.2kgames.com/cultofrapture/home.html
I wonder what the new content will be...
giant384
01-12-2007, 09:38 PM
its about time they released something.
TheAntipop
01-12-2007, 09:42 PM
Holy shit, new content? I remember posting the info about it a while back but I hadn't heard anything since, yet alone presumed they'd release it so suddenly.
Can't ****ing wait. Hope it's new areas to get to via the Bathysphere Metro.
Mikael Grizzly
01-12-2007, 10:59 PM
I thought I'd never see the day...
http://www.2kgames.com/cultofrapture/home.html
I wonder what the new content will be...
Cockslap plasmid.
Narcolepsy
01-12-2007, 11:19 PM
Holy shit, new content? I remember posting the info about it a while back but I hadn't heard anything since, yet alone presumed they'd release it so suddenly.
Can't ****ing wait. Hope it's new areas to get to via the Bathysphere Metro.
Don't get too excited - I heard it's just new plasmids. Still cool though.
hool10
04-12-2007, 05:54 PM
Bioshock
* Added compatibility with Matrox TripleHead2Go ? Allows Bioshock users to play in Surround Gaming Mode across 3 screens simultaneously
* Added the following plasmids and gene tonics: Sonic Boom, Sonic Boom 2, Eve Saver, Machine Buster, Machine Buster 2, Vending Expert, Vending Expert 2
* Added an Option to disable the Vita-Chambers for added difficulty
* Added support for a walk toggle keybinding
* Added Horizontal FOV Lock option
* Atlas VO volume increased for German releases
* Re-added the Human Inferno tonic which was missing from the retail release
* Fixed mouse acceleration issues that occurred on some mouse hardware
* Fixed issue of subtitles not clearing correctly on occasion
* Fix for a potential situation in Fort Frolic where taking a picture of Cobb is impossible if his body gets stuck behind a fallen pillar
* Fixed subtitle timings to more accurately match the on screen audio
* Fixed issue causing stuttering audio when using Windows Vista
* Improved issue with characters squirming and wiggling after death
* Fixed blood decals and other projectors not showing up on ATI hardware
* The "Use Creative EAX Audio" option is now greyed out when EAX-capable hardware is not present
* Fixed audio issues that happened when the user chooses a Speaker Setting in Windows that is not supported by their sound card
* Fixed reserved keys not functioning properly when keys are unbound
* Fixed multiple cases of keys not allowing a rebind. This makes it easier for left-handed users and users with foreign keyboards to create a comfortable keyboard setup
* Removed erroneous "Reload" binding in a no-weapons context
* Fixed incorrect Training Message concerning bots who are friendly to enemy AIs
* Fixed incorrect Training Message when shooting a character that is feigning death
* Fixed refresh rate being locked at 60hz in DX10 mode
So basically some fixes for Vista, new plasmids, and no more dead bodies waving at you smiling! :D
Acepilotf14
04-12-2007, 06:18 PM
D:!
Neat vita-chamber thing!
Narcolepsy
04-12-2007, 06:23 PM
Apparently everyone who couldn't run the game before still can't run the game. Sad.
Gunner
04-12-2007, 07:24 PM
I'm still waiting for my art book and figurine replacement.
hool10
05-12-2007, 12:43 AM
http://i12.tinypic.com/6ajvn8n.jpg :P
DEATHMASTER
05-12-2007, 06:50 AM
I'm loving the widescreen.
dekstar
22-12-2007, 01:33 AM
yay it fixes the loot crash when you use a nocd crack! \o/
I own the game btw and so it's all legal.
Sam-2k
22-12-2007, 01:36 AM
yay it fixes the loot crash when you use a nocd crack! \o/
I own the game btw and so it's all legal.
Hmm, this would be quite handy. Steam has me used to not needing a CD, and my DVD drive is rather loud.
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