View Full Version : zero punctuation (yahtzee): FEAR Perseus Mandate
AHA-Lambda
28-11-2007, 06:58 PM
http://www.escapistmagazine.com/articles/view/editorials/zeropunctuation/2675-Zero-Punctuation-F-E-A-R-Perseus-Mandate
Samon
28-11-2007, 07:15 PM
Oh my, brilliant.
jimbo118
28-11-2007, 07:27 PM
hehe, i wish he'd review the big games out atm, Assassin's Creed, Cod4, Mass Effect, Crysis etc.
AHA-Lambda
28-11-2007, 07:29 PM
yeah me too but I had a feeling he'd do something obscure but still hilarious stuff. :laugh:
Eejit
28-11-2007, 07:30 PM
Possibly his best yet. The ending wins.
TheAntipop
28-11-2007, 07:39 PM
Awesome, but in this month of great games, why the hell did they get him to review this? I haven't even heard of this game. Well, I knew of the original FEAR but not this.
dekstar
28-11-2007, 07:42 PM
I lawled.
Cormeh
28-11-2007, 07:42 PM
Awesome, but in this month of great games, why the hell did they get him to review this? I haven't even heard of this game. Well, I knew of the original FEAR but not this.
I suspect it's because of the fact it's short and he has already played the original F.E.A.R.
Anyway, excellent as always.
Saltpeter
28-11-2007, 08:06 PM
Awesome, but in this month of great games, why the hell did they get him to review this? I haven't even heard of this game. Well, I knew of the original FEAR but not this.
Probably because he's in Australia, and not the US of Europe...
CyberPitz
28-11-2007, 08:07 PM
I lawled
Irksome
28-11-2007, 08:12 PM
The video is taking forever to load for me.
edit: LOL, the ending is great.
Gunner
28-11-2007, 08:13 PM
Oh man he shat all over it lol...
99.vikram
28-11-2007, 08:17 PM
delwal I
Saltpeter
28-11-2007, 08:18 PM
I liked the part where the goblin changed to a dog. That, and the intro music. Hell yeah.
AHA-Lambda
28-11-2007, 08:19 PM
Probably because he's in Australia, and not the US of Europe...
No cos AU gets the same dates as EU and all the big games are out in the EU and AU.
ShinRa
28-11-2007, 09:55 PM
I love the whole part about the lights flickering and a random blood stain. Classic.
Javert
28-11-2007, 10:16 PM
His boss determines the games he reviews (hence, Peggle), so he doesn't get to choose. But I'm sure eventually he'll reach the better titles.
TheAntipop
28-11-2007, 10:21 PM
His boss determines the games he reviews (hence, Peggle), so he doesn't get to choose. But I'm sure eventually he'll reach the better titles.
Yeah, that's whyI said 'they' :P Cormeh's point about the game being short is a pretty good one but still, so is COD4...
No doubt he'll do them in the following weeks, though. Just want to hear his thoughts on COD, Mass Effect and Assassins Creed. :D
Cheomesh
28-11-2007, 10:37 PM
I liked FEAR and Extraction Point but I did a thing here on the Perseus Mandate demo and gave it a 0/100.
Rapstah
28-11-2007, 10:40 PM
I liked Extraction Point
Oh no you didn't. No one does, it's biologically impossible.
Reginald
28-11-2007, 10:52 PM
wen iz supa mareo galacksi?
Cheomesh
29-11-2007, 12:21 AM
Oh no you didn't. No one does, it's biologically impossible.
? It was fine...
[Matt]
29-11-2007, 12:26 AM
Remind me never to drink lemonade when watching one of his reviews... my nostrils!!! they burn!!!
Hilarious and deadly accurate.
Kadayi
29-11-2007, 12:40 AM
In the name or research I delved into FEAR recently. The combat is ace, but the levels are deeply insipid in terms of design and detailing, the only good bits are the scary moments tbh.
In the name or research I delved into FEAR recently. The combat is ace, but the levels are deeply insipid in terms of design and detailing, the only good bits are the scary moments tbh.Yep. The combat is excellent and the AI puts put a great fight, but after half an hour you've basically seen the whole game. Grey ventilation shaft? Check. Grey office building? Check. Grey warehouse? Check.
TollBooth Willie
29-11-2007, 12:50 AM
He never fails to deliver on the funny.
Asuka
30-11-2007, 01:57 AM
Oh man that was good, always fun to watch his reviews.
Wanted Bob
30-11-2007, 03:09 AM
Funny, as I've come to expect from him! :D
Iced_Eagle
30-11-2007, 06:57 AM
So tomorrow I'm going to Monolith, and even though they didn't make Perseus Mandate, I'm definitely going to bring this review up! haha I'll tell them to keep his advice in mind while working on Project Origin.
Bad^Hat
30-11-2007, 07:30 AM
*yawn* How run-of-the-mill hilarious. His videos are so spot-on brilliant week after week that it's almost becoming a bore. :P
His boss determines the games he reviews (hence, Peggle), so he doesn't get to choose. But I'm sure eventually he'll reach the better titles.
And... trash them? I don't think you fully understand the tone of his reviews. :P
He has been given some good games in recent times, but it's always funnier when he's tearing a game a new one instead of just nitpicking at flaws (even though he does know how to pick em).
Barney Fife
30-11-2007, 09:48 AM
I did not understand a single word he said.
First, he's British so, he can't speak good English to began with.
And Second, the Mofo speaks so fast; I wish Flash did come with Close-Caption.
But, I did agree with him; FEAR-PM was boring, and out of touch with the original story (Rather parallel). Right about the first half an hour, you will figure out, someone is milking this game to death.
You don't know why you there in the first place, who you are, and most of all; why you have the same special ability like the original character.
The little girl is not scary anymore, like someone who BOOed! you, one too many times; she's just silly.
Sometimes I didn't even notice her there and trying to scare me, and sometimes I didn't even care. Sometimes you expect her to come and try to be scary. Well Woo-Freaking-Hoo!!!
There was one time in the entire game that I could say, I was scared crap-less; I was turned around to pick up some health-packs and a shotgun, and as I turned around, there he was, the freaky guy standing behind me and looking. Just like in Bioshock; when you find the guy in the Doctor gown, staring and not doing anything behind you, while you're busy picking up Plasma stuff.
The rest of the game? I happen to find myself asking "When will this be over?" The game was unnecessarily too long. There are couple of entire levels, which you finish going from one corridor to another, from one room to another, from a vent to another, going up ladder down the ladder. It just becomes too tedious too early too fast. Slow-mo is little more like a cheat in this game as you can win every encounter with Slow-Mo.
The very end of the game (End of last level) was the hardest, and that didn't even last that long.
There are three bonus missions you can unlock and play after you have finish the game in any difficulty level, and they didn't even felt fun, they felt more like extra torture I had unlocked upon me.
IMHO. That should be the last FEAR we're forced to play.
Drackard
30-11-2007, 09:59 AM
I did not understand a single word he said.
First, he's British so, he can't speak good English to began with.
Logical ...
Cheomesh
30-11-2007, 09:59 AM
I did not understand a single word he said.
First, he's British so, he can't speak good English to began with.
And Second, the Mofo speaks so fast; I wish Flash did come with Close-Caption.
But, I did agree with him; FEAR-PM was boring, and out of touch with the original story (Rather parallel). Right about the first half an hour, you will figure out, someone is milking this game to death.
You don't know why you there in the first place, who you are, and most of all; why you have the same special ability like the original character.
The little girl is not scary anymore, like someone who BOOed! you, one too many times; she's just silly.
Sometimes I didn't even notice her there and trying to scare me, and sometimes I didn't even care. Sometimes you expect her to come and try to be scary. Well Woo-Freaking-Hoo!!!
There was one time in the entire game that I could say, I was scared crap-less; I was turned around to pick up some health-packs and a shotgun, and as I turned around, there he was, the freaky guy standing behind me and looking. Just like in Bioshock; when you find the guy in the Doctor gown, staring and not doing anything behind you, while you're busy picking up Plasma stuff.
The rest of the game? I happen to find myself asking "When will this be over?" The game was unnecessarily too long. There are couple of entire levels, which you finish going from one corridor to another, from one room to another, from a vent to another, going up ladder down the ladder. It just becomes too tedious too early too fast. Slow-mo is little more like a cheat in this game as you can win every encounter with Slow-Mo.
The very end of the game (End of last level) was the hardest, and that didn't even last that long.
There are three bonus missions you can unlock and play after you have finish the game in any difficulty level, and they didn't even felt fun, they felt more like extra torture I had unlocked upon me.
IMHO. That should be the last FEAR we're forced to play.
The demo alone drove me off. I enjoyed FEAR, and liked EP, but PM was...no.
I will likely end up buying it just to have played it through.
jimbo118
30-11-2007, 11:12 AM
i thought EP was supposed to be worse then PM particularly in terms of level design(ie;general shitness).
Eurogamer:
Just as well, then, that Perseus Mandate is a much better attempt at furthering the series. Doubtlessly stung into action by some of the feedback to Extraction Point, there's a real sense that the team wanted to offer something comparable in quality to the original - and so it proved.
Perseus Mandate's also had slightly more love lavished on it from a graphical perspective, with the early storm drain levels providing adequate evidence of wanting to provide a little more environmental detail than was possible in Extraction Point.
Still, Perseus Mandate is definitely the better of the two by virtue of having more variety, a more coherent sense of purpose, and a little more effort in the map design.
http://www.eurogamer.net/article.php?article_id=87457
Unfocused
30-11-2007, 03:49 PM
Logical ...
Yes, didn't you know English originates from America? ;)
Kyorisu
30-11-2007, 04:16 PM
First, he's British so, he can't speak good English to began with.
I see your point.
I did not understand a single word he said.
First, he's British so, he can't speak good English to began with.Australian. Go back to your hole.
And Second, the Mofo speaks so fast; I wish Flash did come with Close-Caption.It's called Zero Punctuation for a reason.
Drackard
30-11-2007, 04:44 PM
Yes, didn't you know English originates from America? ;)
Lies!
AHA-Lambda
30-11-2007, 05:23 PM
Australian. Go back to your hole.
Actually he was born in Britain.
Actually he was born in Britain.No, you fool! You've ruined everything!
Warbie
30-11-2007, 05:44 PM
Aye. You didn't expect that kind of wit to be born from down under, did you? ;)
Last time I visited they still spoke in grunts and hunted roos with clubs.
Cheomesh
30-11-2007, 07:45 PM
i thought EP was supposed to be worse then PM particularly in terms of level design(ie;general shitness).
Eurogamer:
http://www.eurogamer.net/article.php?article_id=87457
Are they ****ing retarded? Some games are all about veriety in levels, but you've got to realize that in an office things look the same often. EP had a well done metro station that looked surprisingly like a metro station. I'm sorry of there wasn't pretty rainbows everywhere, but it's a metro station.
PM is a blatant ripoff of the worst kind.
Barney Fife
30-11-2007, 09:26 PM
Australian. Go back to your hole.
It's called Zero Punctuation for a reason.
Lol I didn't know he is an Australian.
I never cared for punctuations till I heard this guy.
One must be a pure American to speak perfect English.:P
Are they ****ing retarded? Some games are all about veriety in levels, but you've got to realize that in an office things look the same often. EP had a well done metro station that looked surprisingly like a metro station. I'm sorry of there wasn't pretty rainbows everywhere, but it's a metro station.
PM is a blatant ripoff of the worst kind.
There are levels which you go through leaning from one corner to another, climbing up and down ladders, without firing a single shot. This makes the game longer than it should be.
At least in EP you had a story to follow, but PM you are running beside the original story, while you're being someone other than the original character; you have the ability to slow time as well.
The original character could slow time for a reason (being the brother and the son of the two main valiant characters) but in PM they don't explain why you have the same ability.
In PM you will also run into few other bad guys who can also slow time with you. So slowing time isn't as special as it used to be since every crappy pants British (I mean) Australian freak can slow time with you.
I wish I could slow time on that that Yahtzee freak.
MiccyNarc
30-11-2007, 09:31 PM
.
One must be a pure American to be a complete ****wit
Fixt.
Cheomesh
30-11-2007, 09:47 PM
There are levels which you go through leaning from one corner to another, climbing up and down ladders, without firing a single shot. This makes the game longer than it should be.
At least in EP you had a story to follow, but PM you are running beside the original story, while you're being someone other than the original character; you have the ability to slow time as well.
The original character could slow time for a reason (being the brother and the son of the two main valiant characters) but in PM they don't explain why you have the same ability.
Because the developers are all total ****wits.
In PM you will also run into few other bad guys who can also slow time with you.
You sure? In the Original and EP you auto slowed sometimes when you where "statled".
As for it being slowing time, the ability is called slo-mo but they made it sound like you had hyper reflexes -- slowing down game time being a way to manifest this.
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