View Full Version : May you kindly discuss Plot Twists/Spoilers/Ending here (WARNING: NO SPOILER TAGS!)
Javert
22-08-2007, 07:34 PM
In the interest of not breaking the rules and not ruining the undoubted enjoyment you will have with Bioshock, MAY YOU KINDLY DO NOT READ THIS THREAD if you have not completed the game. This thread is for the interest of discussing "forbidden fruits" freely without it being spoiler tag-heavy thread.
So my friend and I finished Bioshock last night at 2:30am. No, we did not "breeze" through it. When my friend played, he explored all the nooks, especially Fleet Theatre and the Apiary while when I played, I mostly followed the objectives. With that said, I think the plot of this game was one of the best I've ever seen, better than Half-Life 2 (yes, I said it).
When you meet Andrew Ryan in his office, his dialogue with you was so chilling and cool in a metaphysical way. The "May you kindly" scene downright cool. It's like the game told us to do it, because Atlas told us to do it, so we did it. So it's basically saying that gamers are slaves. BUT what about our choices with the Little Sisters? So was Ryan a good guy, albeit crazy, after all? His death scene nonetheless was too cool. I only wish I can do it myself.
I must say I was surprised Atlas turned out bad, or not Atlas at all. The fact that the whole thing had to do with your family connections wasn't too surprising since that's the first thing said in the entire game.
I thought the boss fight to be overly derivative despite the advances in gameplay everywhere else. Instead of destroying the boss' crystals, healing stations etc. it's Adam. I would have liked to have used plasmids for the boss fight, but a shotgun/nade launcher combo was all sufficient.
Now for the ending. Alot of reviewers said it was abrupt and bad. I agree. I don't know whether there are 2 endings, one if you kill the sisters, another if you save, but my friend and I voted on saving them. I have a feeling it will be the weaker ending betwen the two except them pwning Fontaine. The "looking forward into the future" ending was so UNLIKE Bioshock I was surprised and disappointed.
So what of Rapture? What of the Doctor? By the way, I wouldn't be surprised if there's a sequel or expansion that will explore "the rest" of Bioshock. I was expecting a huge kaboom-city-destroyed ending.
And "being" a Big Daddy was genius. A huge "you're a f***ing genius" award to whoever thought that up.
Adrik_Senturu
23-08-2007, 04:04 AM
Im pretty much at the end, but I killed all the little sisters so if its any different I'll just edit the post, but yeah the "Would you kindly" and the big daddy thing are awesome. Would've even been alot more awesome if you could get the rivet gun the other Big Daddies use D: That would've been badass.
best game I ever played,the ending was very sad :(
Kyorisu
23-08-2007, 08:35 AM
Ending A - Save the girls, family, blah, blah.
Ending B - Power hungry bastard, splicers being unleashed, fades out on what appears to be a nuclear weapon (on the Sub).
Adrik_Senturu
23-08-2007, 09:30 PM
I didn't like Ending B too much. I felt like it just basically told me "Bad shit happens". I've would've liked to hear a bit more bout myself other than "You became an asshole. End"
Javert
24-08-2007, 03:19 AM
I just realized (being the dumb idiot I am). The "ghosts" weren't ghosts, they were flashbacks.
DeusExMachina
24-08-2007, 05:17 PM
Endings were incredibly disappointing. Everything is just perfect 10 up until then. It's like not only is the game influenced by the 1930s and 40s, but it also ends like a movie from the 40s too. Saving the Little Sisters anyway is. The other ending is ridiculous in its own right. I harvested two sisters maybe, and saved all the other ones and suddenly I'm a power hungry Adam eater who wants to take over the world with an army of splicers? I was expecting something more complex and philosophical with a game filled to the brim with Objectivist philosophy and Morality and Ethics in general. ESPECIALLY from the creators of System Shock.
But the endings are my only complaint I guess.
ELITE COMBINE
24-08-2007, 05:48 PM
So atlus is a bad guy? Ive only gotten as far as the farmers market. Plus i save all the little sisters. Now that I know some of the story but not enough I want to finish it.
DeusExMachina
24-08-2007, 05:49 PM
Why would you come in this thread? You wanted to be spoiled?
ELITE COMBINE
24-08-2007, 05:51 PM
I just like hearing endings of games cause I got nothing better to do. So yes i wanted to know the ending.
jimbo118
24-08-2007, 05:56 PM
i didn't read the above posts but this is just for the ENDING discussion yeah?
Javert
24-08-2007, 06:58 PM
Yes, everything after Andrew Ryan's office basically. So if you haven't gotten that far yet, you probably shouldn't be here. ^^
ELITE COMBINE
24-08-2007, 07:14 PM
I can be anywere I want:farmer: lol I just wanted to know a few parts of the ending so when I saw this post I figured id find it here.
hool10
24-08-2007, 11:34 PM
Who here killed the stage performer bastard, i.e the bunny? He sent me on whack job missions and sets splicers on me out of frustration. At the end he came down in his "glory", lol, and I was really pissed at him. He put me thorugh tons of bs. So we had a little boss fight and I got the key to that lock. Plus I loved the dead bodies with slashed throats in plaster. The doctors were insane with molding the faces too. What I think what happened to Rapture is that it caved in. With no maintenance and the place leaking it was bound to happen. Never trusted Atlas for one second. I never trusted anybody down there so why should I trust a citizen? My beliefs were confirmed with the "don't trust Atlas" on the walls and the loud speakers calling Atlas a loser. Something told me that many people hated Atlas for some reason lol.
Letters
24-08-2007, 11:40 PM
I killed him too... then went and looted his office! :P
The game was good, but waaaay too short. I sat down last night thinking I'd play for about an hour an a half and still have at least another good day left in it, but I ended up being at the end in under half an hour...
Gunner
24-08-2007, 11:51 PM
Who here killed the stage performer bastard, i.e the bunny? He sent me on whack job missions and sets splicers on me out of frustration. At the end he came down in his "glory", lol, and I was really pissed at him. He put me thorugh tons of bs. So we had a little boss fight and I got the key to that lock. Plus I loved the dead bodies with slashed throats in plaster. The doctors were insane with molding the faces too. What I think what happened to Rapture is that it caved in. With no maintenance and the place leaking it was bound to happen. Never trusted Atlas for one second. I never trusted anybody down there so why should I trust a citizen? My beliefs were confirmed with the "don't trust Atlas" on the walls and the loud speakers calling Atlas a loser. Something told me that many people hated Atlas for some reason lol.
I killed him then looted the box but then I saw that I didn't need the cash or the incendiary bolts. So I reloaded my last save and left him alive. I don't know if that's why he let me in his apartment in that zone before appolo square. Did you get in his apartment?
hool10
24-08-2007, 11:56 PM
I killed him then looted the box but then I saw that I didn't need the cash or the incendiary bolts. So I reloaded my last save and left him alive. I don't know if that's why he let me in his apartment in that zone before appolo square. Did you get in his apartment?
I didn't even know that he had an apartment. Gonna have to raid it next time lol. I did get the thing he gave me though and the present that was locked up. I'm not good enough my ass lol.
Javert
25-08-2007, 12:07 AM
As a musician myself, I actually liked the guy, so I didn't end up killing him. Very tempted to though.
GordonFreeman911
25-08-2007, 12:21 AM
Yea, I'm a musician, and I actually liked him. I kept him alive, but I was sorely tempted to kill him.
I killed him and took the loot :D
hool10
25-08-2007, 01:01 AM
Who pulled the lever killing the supposed Atlas family? I did and I felt really sad about Atlas after that.
GordonFreeman911
25-08-2007, 01:03 AM
Yeah, until I learned that he was Fontaine, I felt really sad for him.
I started playing on hard again btw.
TheAntipop
26-08-2007, 11:54 PM
Just finished it about 10 minutes ago. I knew it was coming to an end a while ago, after Ryan's death, and I said to myself I'd continue tomorrow so I don't feel guilty about completing it over a weekend. But seeing that I'v got ALOT of college work to do I just thought frag it, I'll go to the end. And what an end, although it was typical boss stuff really but it was damned fun. I literally went through just about every attack plasmid just so I could waste all 9 of my EVE injections. Got the bad ending, which was alright but it ended abruptly, as in the background music just cut off and that was it. I was expected some really nice credits too, maybe even some pictures of the game, of the develpers and their comments/thanks like at the end of GOW, but it turns out it's just a boring scroll of writing over the main title screen. :( Ah well.
When I've got my college work all sussed out I'm going to go through it again and this time soak it all in. Alot of the time I wasn't listening or couldn't hear the audio blogs, and I never had the patience to sit around and listen to them, so that's a priority this time. I'm sure I didn't get them all, either, so that's something else to do. Also going to explore more of Fort Frolic, Olympus Heights and that other place towards the end, as I was far too involved in the story/mission to want to detract and go for a wander.
ELITE COMBINE
27-08-2007, 01:30 AM
I just finished 5 minutes ago lol. I got the nice ending yet it was sad. I really hope there will be a second bioshock or something cause this game rocked. Still I knew what my ending would be. The part were you dress up like big daddy was a hit. :laugh: Im gonna start playing it over in hard mode cause I want the achivement. I still think the part were you kill ryan is kinda sick cause he didn't have to make you kill him. Another thing I don't understand is why was atlus/fontaine So intrested in that sub. Did he really have a family or friend inside of it? Its confuseing. And can you do anything but pull that lever or is there another way?
Steel.Inferno
27-08-2007, 01:58 AM
Thinking of that part (above), it was one of the major clues that Atlas is not who he appears. There's no way he could have survived those splicers. Johnny died in the beginning to just one and I'm pretty sure he said he had a gun.
I'm quite curious what was on that sub. My third replay (going with what *I* think I would do, on hard). I'll look for clues once I get through Neptune's Bounty.
As well, I'm going to check out Fontaine's House for the Poor this time through. It's a big part of the story and I basically walked right past it.
I might also make a list of all the (major) diary characters known deaths. The only one I remember from the first play-through (besides the chick hanging in front of Ryan's office) is Suchong getting drilled by a big daddy. But perhaps I'll do that after this play-through (i'll be making sure I find every nook and cranny, every diary entry, etc)
ELITE COMBINE
27-08-2007, 02:44 AM
Well maybe it was a ton of adam on the sub or someone atlus/fonetaine cared about. I searched the home for the poor it was kinda sick. Its were i found another little sis and big daddy. And a ton of splicers.
staticprimer
27-08-2007, 06:17 AM
I might also make a list of all the (major) diary characters known deaths. The only one I remember from the first play-through (besides the chick hanging in front of Ryan's office) is Suchong getting drilled by a big daddy. But perhaps I'll do that after this play-through (i'll be making sure I find every nook and cranny, every diary entry, etc)
McDough (is that how you spell it?) is also one of the charred corpses hanging in the hall outside Ryan's office. Two of the major characters that I lost track of were Diane McLintock and Sullivan. Anyone remember what happened to them?
Cerpin
27-08-2007, 08:32 AM
Did Suchong get drilled?
I remember him hitting his daughter, thus getting the BD to react.
Anyway, Ken Levine said that one of the big plot reveals was done through an audio-log. Which audio log was that?
Steel.Inferno
27-08-2007, 08:41 AM
I don't recall Sullivan clearly, I've been on a ZM-spree (played from about 6pm - 6am the other day), and I'm going out of town for a bit. Hmm. EDIT: Oh, is he the guy who started work on the bomb? Or was that something with a 'k'. As I said my super-detailed replay is just nearing Neptune's Bounty. ReEDIT: PLaying through a bit of Neptune's Bounty, Sullivan is the security chief, and I'm pretty sure he ate a bullet/splicer claw when he tried to take out Fontaine. Pretty sure.
All I know for sure about Diane is she was wounded when Fontaine released his splicers on New Years 59, she went to Steinman, and from there I'm not sure. I'm pretty sure she survived Steinman, didn't she?
Speaking of people who ended up on Ryan's wall, I really enjoyed that part of the game and story: everyone trying to get to Ryan during all the chaos, what they were willing to do to reach him, and then you being the one to succeed after what they tried.
Yes: Suchong was drilled. When you find that log, look at the corpse on the table. I mean, it *could* be an assistant or something, but since Suchong was the one who pissed it off, I'm guessing that's his body with a giant drill stuck in it :P.
I don't know of any specific audio log that reveals plot extensively. Perhaps one of Suchong's that refers to Jack.
Also: I don't know if everyone caught this and it's interesting: You are also susceptible to "Would you kindly" in text form, as the hijacking kit/gift asks you to kindly wait until something to open it.
Cerpin
27-08-2007, 08:46 AM
Sullivan was the the one who killed Coulpeper (Spelling may be off here) after she made the Sander Cochen parody.
Diane McLintock,what happned to her?
Steel.Inferno
27-08-2007, 10:18 AM
I think Diane was killed somewhere in the House for the Poor. The last log of her I found has her meeting Atlas, being welcomed into his bunch, and then nothing.
Cerpin
27-08-2007, 10:22 AM
If you get to Atlas' safehouse, there are two logs that overlap. One where you can hear Fontaine change his voice back to Atlas, as you can hear Diane say 'I can't wait to tell Atlas'. That very phrase is also the end of her log, that you find on her body. I think.
Steel.Inferno
27-08-2007, 10:34 AM
Last bit of re-playing for tonight and then sleep, heh. Now I'm curious if they'll do a sequel though it may be hard with multiple endings, since Ryan is quite possibly still alive. Suchong said Vita Chambers are calibrated to Ryan (working with you because of the primitive DNA scanners or whatever)
Hmmm, sequel... At point of ending, assuming Ryan is alive, Fontaine dead, but Little Sisters could go either way...
You take control of splicer hordes as new king of Rapture and play with your new little sister friends/super-adam'd powers, but US/UK (or would it be called Great Britain then?) whatever military investigating the plane hijacking invades. Splicers turn on you and you're forced to flee the crumbling city, now being pummeled by depth charges, heavy weapons fire, and the ravages of years of leaks.
It could work...?
Tyguy
27-08-2007, 02:31 PM
the game didnt really leave itself any viable way of being a series....but that could be a good thing, I think it was very well done.
2k would be stupid not to try to pump more money out of this franchise.
TheAntipop
27-08-2007, 06:56 PM
Just playing through again now, at the Medical Pavillion. I NEVER went inside that funeral service place. Scary stuff. And the dentist, too. Not as scary as the splicer behind you at Fort Frolic but still.
Javert
28-08-2007, 05:06 AM
Rapture, as of now, still stands. I can imagine some other story taking place in the unexplored parts of Rapture.
Flyingdebris
28-08-2007, 05:45 AM
i read that if you leave cohen alive you will come across him later at his apartment and he'll give you a free plasmid.
However, i did not. After he opened that cage, i thought for a moment and delivered an electric 00 buck warning shot to his face starting a drawn out fight. Then i photographed his corpse and tried to place the pic on his artpiece unsucessfully. I later found out that had i been playing the 360 version, i'd have gotten the irony achievement just for taking the snapshot.
So far i know Suchong got big daddy'd
Ryan died like a man
Steinmann died by your hand
Cohen could be left alive or not, depending on your actions
Anna Coulpepper was assassinated
Fontaine is the final boss
Tenembaum survives
Some girl that was trying to get at ryan by sleeping with those who had his info ended up on the wall
The emp bombmaker guy was "dissappeared"
Irish lady who laments at having her daughter little sisterized commits suicide with her husband
paparazzi guy dies next to his camera
Diane McClintock breaks up with ryan, falls for "Atlas" and becomes part of the rebellion
Peaches dies by your guns
A Stripper who was pregnant with Ryan's baby was assassinated with a lead pipe by ryan (i think)
Botanist Lady was gassed by ryan
can't remember the fates of any other characters off the top of my head now
Max35
28-08-2007, 06:11 AM
the game didnt really leave itself any viable way of being a series....but that could be a good thing, I think it was very well done.
According to one of the ign podcasts, the developers mentioned BioShock 2. I'll have to check to see if I have it on my HD still.
Steel.Inferno
28-08-2007, 08:04 AM
Nice list. I'm away from my Bioshock-capable system right now, but once I get back I'm going to hunt for clues about Sullivan and Diane. I have a feeling Diane is either unnamed on Ryan's wall or somewhere in Atlas/Fontaine's part of town.
For a while I thought she might be Steinman's Aphrodite, but I doubt it. I'm curious if he invented her in his mind, or if Aphrodite is the first spider splicer perhaps... Not sure.
Sullivan talked about giving up his badge in response to the capital punishment, and I don't remember anything after that. I didn't look too far in at that point of contention in the city. Too busy dodging Houdini's and fighting BD's, I think.
A game prequel could work, I think. Where in Bioshock you get BD'ified, you could get hardcore spliced up and play from that perspective if you choose Fontaine, or stick with Ryan... I really think they'll do a second game in the universe. There are a bunch of unused plasmids, like mind control, teleportation, and others I'm sure I missed that could be added. If you gained the abilties of spider splicers to climb, they could easily add stealth elements to the game that just weren't possible. I think we can all agree seeing pre-war Rapture would be quite a sight, all lit up with the sea above...
hool10
28-08-2007, 08:21 PM
A prequel cannot work because before the discovery of the sea slugs, there was peace. The endings are like HL and the obvious ending they would pick is the good ending. You die though as an old man but I think part of it is the gene modifications as well. An expansion pack as a big daddy could work but not a sequel or prequel. It's like making a Gladiator 2.
Flyingdebris
28-08-2007, 09:47 PM
considering that ryan is still potentially alive thanks in part to those vita chambers and the city of rapture is still for the most part intact and packed with splicers, I imagine there could be more to be done. It would take some clever writing though.
DeusExMachina
29-08-2007, 06:02 AM
Ryan's not really a "bad" guy per se so there wouldn't really be any point.
Cerpin
29-08-2007, 12:02 PM
BIOSHOCK 2: RETURN OF DIANE
*Experience the harrowing journey from Ryan's weekend pussy, to hard-boiled freedom fighter, battling the very man she loved.
*Whine into your audio logs, hoping that someone will find them.
*Get your face blown off while eating alone at a fancy restaurant on New Years Eve!
OUT 2008.
Yeah.
Just completed it. The "good" ending brought a tear to my eye. All the story elements of Bioshock are succinct but brilliant.
Becoming a Big Daddy was wonderful.
Cerpin
30-08-2007, 09:44 AM
The good ending also moved me a lot.
Direwolf
30-08-2007, 08:48 PM
Yeah, I'll third that. Its really rare for a game to have that kind of gut impact, especially one with a mostly silent protagonist.
AHA-Lambda
30-08-2007, 09:14 PM
I agree such an amazing game.
One question though in the ending it looks like you are reverted from being a big daddy. How did that happen? I thought it was one way and irreversible? O_o I got the good ending if it makes any difference.
Tyguy
30-08-2007, 09:30 PM
I agree such an amazing game.
One question though in the ending it looks like you are reverted from being a big daddy. How did that happen? I thought it was one way and irreversible? O_o I got the good ending if it makes any difference.
You dont actually become a big daddy, you just dress like him, put on his cologne and alter your voice. :thumbs:
hool10
30-08-2007, 11:34 PM
You dont actually become a big daddy, you just dress like him, put on his cologne and alter your voice. :thumbs:
Yeah but the voice altering contraption spun into your throat it looked like and was bloody. Guess you moo for the rest of your life.
Adrik_Senturu
31-08-2007, 01:34 AM
Yeah that must suck. Especially in social situations.
"Sir that'll be Three Fifty"
"BAAWWWOOOOOOO"
Wanted Bob
02-09-2007, 03:31 AM
I made it through to the good ending. Personally I found it very moving. The end boss fight was lackluster and too easy though. Made it through the first time without dying once.
ELITE COMBINE
02-09-2007, 06:26 AM
I liked the "good" ending. I do belive ryan is alive considering he seemed to want to escape. I saw something in my pc gamer magazine about bioshock 2 but only the cover says it. I could not find anything in the mag so it makes me guess it was a small hint that there will be bioshock 2.
ELITE COMBINE
02-09-2007, 06:30 AM
The reason you took off the big daddy gear is because ur special:D PLus your jack the son of the guy who built the city underwater witch has turned into a hell hole filled with a buncha drug crazy idiots running around killing everything in sight and bleeding all over the place. Leaks geeks bleeding ghosts fire and flooding just like california at the same time. AInt rapture grand?
_Z_Ryuken
03-09-2007, 04:57 AM
Both endings were too short, shit-quality FMVs. The final boss was ultra cool, but ultra WEAK.
Only real compliaints, other than I felt kinda cramnped. Woulda been nice to have at least one sprawling huge arena type area, even just for looks and atmoshpere.
Acepilotf14
03-09-2007, 06:28 AM
I beat the final boss with a crossbow. With STEEL-TIPPED BOLTS. Waaay too easy.
Anyvays, One of my theories is that you are Andrew Ryan's son. Is this even possible?
When the end of the Andrew Ryan scene came, I was all, 'So.. can I NOT put it in?'
Which.. is impossible, I suddenly, I was all.. ohhh.. so he's a bas*ard. And as Atlas started Cackling maniacally, I was all, 'Oh... What a bi*ch.'
Time to go on youtube and see the good ending, and maybe recap on the Andrew Ryan scene.
ELITE COMBINE
03-09-2007, 03:35 PM
I beat the final boss with a crossbow. With STEEL-TIPPED BOLTS. Waaay too easy.
Anyvays, One of my theories is that you are Andrew Ryan's son. Is this even possible?
When the end of the Andrew Ryan scene came, I was all, 'So.. can I NOT put it in?'
Which.. is impossible, I suddenly, I was all.. ohhh.. so he's a bas*ard. And as Atlas started Cackling maniacally, I was all, 'Oh... What a bi*ch.'
Time to go on youtube and see the good ending, and maybe recap on the Andrew Ryan scene.
Andrew ryan is your father its not a theory. The final boss is easy however even on hard mode.
Adrik_Senturu
03-09-2007, 07:32 PM
Yeah you find it out in several diaries and what not. You're his son. Its why your able to use the Vita-Chambers.
ELITE COMBINE
03-09-2007, 08:43 PM
Then whos your mother? I could never figure that out.
staticprimer
03-09-2007, 10:35 PM
Your mother is the woman in the room behind the dancing runway in the bar in Fort Frolic
jimbo118
12-09-2007, 12:10 AM
Irish lady who laments at having her daughter little sisterized commits suicide with her husband
wasn't she russian or sumit, she definately didnt sound irish.
Tarkus
18-09-2007, 07:38 PM
Was only the only person that killed Cohen and the took a photographof his body, thus earning an achievement?
TollBooth Willie
19-09-2007, 02:46 AM
Was only the only person that killed Cohen and the took a photographof his body, thus earning an achievement?
That was the definiton of Irony.
Fragalishus
19-09-2007, 10:06 AM
One play through I killed Cohen before the masterpiece was done. Needless to say, the game doesn't progress if you do that...heh.
Final Boss - good ending (http://files.filefront.com/Bioshock+spoliers+Final+Boss/;8517882;/fileinfo.html)
As I said in one of the other threads, had recorded some scenes just to show friends, mostly non-gamers. At those settings it's laggy as hell, but even on low settings it lagged too so I figured it might as well look good. Tried to vary it up, showing different plasmids and weapons, etc.
Had another recording that was actually pretty cool. Shot an rpg and he dodged it, then rushed me. The rpg went past him and did a 180 and chased him down pretty much all the way across the room. Was just pretty cool when I side-stepped his rush and the rpg comes flying past me and finished him off. I also love it when he laughs when a splicer hits a cyclone trap..."HAH!".
-edit-
Final Boss - bad ending (http://files.filefront.com/Bioshock+bad+endingzip/;8590128;;/fileinfo.html)
Actually the rpg circled him like the first vid, then chased him down, which is actually kinda cooler. Dunno what was up with those bots but the friggin' hack thing never would come up on one them.
venturon
21-09-2007, 07:59 AM
If you get to Atlas' safehouse, there are two logs that overlap. One where you can hear Fontaine change his voice back to Atlas, as you can hear Diane say 'I can't wait to tell Atlas'. That very phrase is also the end of her log, that you find on her body. I think.
Pretty much. He smashes her through a table.
This game was fantastic up to and including the scene in Andrew Ryan's office. The atmosphere was pretty sharp, not infallible, but certainly very good. The action was average, probably at its best when fighting the Big Daddies in Haephestus. I was very disappointed with some of the story though. It had some very obvious points, especially if you've played SS2 before, and could have gone about certain things more subtly. For example, there are only one or two audio logs from Fontaine before he reveals himself, make it extremely obvious that he would be an important figure later (and indeed, as I had guessed, Atlas proved to be the SHODAN of Bioshock). That said, it was far above what you'd expect from most games, and the 'would you kindly' revelation was a fantastic twist.
However, after Ryan's office the game falls apart. You spend most of your time romping through boring flats and environments that don't stand out at all, and by that point I was completely sick of wrenching the same couple of splicers to death every time I turned a corner. I rescued all of the Little Sisters I had encountered, and I had way more ADAM and ammo than I needed.
The interesting radio messages from Ryan and Atlas were replaced by Fontaine's insufferably monotone voice moaning variations of 'I'ma kill youuu,' which dashed my hopes of there being little more than a poorly thought-out endboss awaiting me at the game's end.
The awfulness of the endboss (I killed him with a wrench and used ONE health hypo--what the hell?) was compounded by the fact that he was preceded by one of the most tedious and nonsensical escort quests ever, as well as the disappointment that followed the realisation that all becoming a Big Daddy meant was some audio changes and reduced vision--Yay! You spend the game taking down these lumbering armoured hulks with cool weapons, yet you end up as the craptacular Big Daddy Lite (one of the audio logs almost admits that it's a total cop-out, I couldn't believe my ears) and get a pop-up message saying you take less damage.
The execution of the ending was terrible. Why the hell was I littered with inconsequential moral decisions for the entire game, only to have the biggest decision of the game torn away from me by a crappy FMV? Screw that.
It's a shame that the later stages of the game were so bad, because pretty much all I remember from the game is being bored instead of the great bits early on. People spout off about their game being the 'spiritual successor' to this great game or that great game, yet in the end all they manage to do is make the same tired mistakes. Compare the ending of System Shock 2 to Bioshock's. Instead of saving some interesting story details for the conclusion, both games splurged early on and left the player with a dry, weak boss-fight for the end. Glad I saved money on this one, that's for sure.
Laivasse
25-09-2007, 04:56 PM
You're harsher on Bioshock's failings than I would be, but I agree with the main gist of all your points.
Personally I was a little disappointed that more wasn't made of the view of the city. Sure, you see it a lot, but usually it's a view through cramped portholes of the same shop signs with that unrealistically wavy water effect. Olympus Heights, with it's big arching windowed halls was a step in the right direction, but more could have been done. One time at the Proving Grounds I checked the view out of one laboratory porthole, then went to the opposite end of the room and checked another - to find exactly the same view ¬_¬ Great. Although I do feel sad I missed seeing the Big Daddy wandering around outside in the water, that Ennui mentioned.
Personally I always looked forward to those little interlinking corridors made mainly of glass, since it was in those that I felt the environment best. It was great early on when you see a Big Daddy and little sister in a parallel walkway, before yet having physically encountered them. Cool touches like that get rarer as the game goes on though - as do the excellent audio diaries. Some of the best voicover acting I've ever heard in gaming has gone into those, especially Sander Cohen.
Still, despite distrusting Atlas from near the getgo, I found all of the plot developments fresh and interesting. Why Ryan didn't make use of the 'Would you kindly' thing to kill Atlas/Fontaine is a bit of a mystery to me, and I feel like there would be a lot of holes if I poked at the story hard enough but it was generally extremely satisfying (apart from the incredibly feeble ending, which I was prepared for). I found the moral dimension of the game to be complete hot air, but oh well, I enjoyed it anyway.
And to recap the places of death for some of the diary characters:
Diane McClintock is dead on a desk in Fontaine's poor house
Anna Culpepper is dead in a bath in her Apt at Artemis Suites, at the hands of Sullivan, who appears to have had some kind of nervous collapse after icing her - I dunno his PoD
Bill McDonagh seems to be strung up outside Ryan's office
So is the other would be assassin girl whose diaries you only find in Hephaestus
Suchong is dead on a table in his lab
Your mother, Jasmine something, is dead on the bed behind the club stage in Fort Frolic
Bob_Marley
13-10-2007, 03:00 AM
The execution of the ending was terrible. Why the hell was I littered with inconsequential moral decisions for the entire game, only to have the biggest decision of the game torn away from me by a crappy FMV? Screw that.
I'm actually a fan of that implimentation.
I can't stand games that allow you to be the baddest, nastiest and generally most unpleasant monstrosity to walk the face of the earth (or vice versa) and then choose the good ending. Its a much better implimentation than the "Quicksave before the final boss so I can watch both endings" approach that many games go for.
Herr Mike
14-01-2008, 06:25 PM
I didn't like Ending B too much. I felt like it just basically told me "Bad shit happens". I've would've liked to hear a bit more bout myself other than "You became an asshole. End"
Hey, you killed little girls! You deserve it! :P
Herr Mike
14-01-2008, 06:27 PM
You never find out what happens to Tannenbaum.
French Ninja
15-01-2008, 03:51 AM
I love it how the devs made go from "I WANT TO ****ING KILL YOU, YOU OBJECTIVIST CHAIN WORSHIPPING ASSWIPE" to "Wow, you're actually pretty cool...what?! NO! I DONT WANT TO KIL-NOOOOOOOOO!!!!" in a matter of minutes.
Please still be alive, Mr Ryan. ;(
riomhaire
19-01-2008, 08:06 PM
The "would you kindly" scene was brilliant. On my may to Ryan's office I was thinking the whole time "I don't want to kill this guy. I want to see what he has to say first. There is no way I'm just going to blow his head off as soon as I walk in the door no matter what Atlas says." So I was a bit blown away when that scene came about.
Who you are is obvious once you see the ghosts in the back of strip joint (that is, if you found and remembered the diary that talks about how only people related to Ryan and his crew can use the bathyspheres) but the would you kindly was very surprising.
The Vitachambers make no sense at all. They don't resurrect anyone else. The only way I can see them making sense is if they were programmed to only work on certain people (ie, Ryan). If that?s true, then Ryan?s probably still alive, hence why he didn?t fear you killing him.
I killed Cohen. I would have killed Tenembaum if I could too but we only ever see her in person once. I got the good ending BTW, which is exactly what I wanted to do (get the sisters out and leave the city to rot) except that I didn't get to kill Tenembaum. What happens in the bad ending? You take over the city, I assume, then what?
Cormeh
20-01-2008, 01:37 AM
The Vitachambers make no sense at all. They don't resurrect anyone else. The only way I can see them making sense is if they were programmed to only work on certain people (ie, Ryan). If that?s true, then Ryan?s probably still alive, hence why he didn?t fear you killing him.
But Rim-Fire, you ARE Ryan's offspring, that's why the Vita-Chambers are available to you. You are Ryan's DNA.
I killed Cohen. I would have killed Tenembaum if I could too but we only ever see her in person once. I got the good ending BTW, which is exactly what I wanted to do (get the sisters out and leave the city to rot) except that I didn't get to kill Tenembaum. What happens in the bad ending? You take over the city, I assume, then what?
Cohen was possibly the best character besides Ryan, I let him live. Saving all the little sisters gets you the good ending.
Also, Tenenbaum was a good person! :p
Operational
20-01-2008, 03:53 AM
Cohen was possibly the best character besides Ryan, I let him live.
I let him live. And then I knocked over a gramophone in his apartment and he flew into a rage, came over and tried to kill me.
Cormeh
20-01-2008, 09:14 AM
I let him live. And then I knocked over a gramophone in his apartment and he flew into a rage, came over and tried to kill me.
Well, aye. But I mean specifically at Fort FrolALL GLORY TO THE HYPNOTOAD.
jimbo118
20-01-2008, 01:49 PM
The 'would you kindly' scene kinda went over my head first time, I was working alot so wasn't playing Bioshock regularly to keep totally intune with events. So when Ryan started repeating 'Would you kindly?..', flashbacks of Atlas saying it started popping up and the music switching more dramatic i was kinda like 'what?, whats the big deal? You did everything Atlas said, 'A man chooses, a slave obeys', yes i'm a slave, i didn't get a choice'. But yeah thats the point i guess.
riomhaire
20-01-2008, 10:50 PM
But Rim-Fire, you ARE Ryan's offspring, that's why the Vita-Chambers are available to you. You are Ryan's DNA.
That's my point. They only make sense if they're programmed to work specificly for Ryan and a few others.
Also, Tenenbaum was a good person! :p
Not according to Tenembaum.
Cormeh
21-01-2008, 11:44 AM
That's my point. They only make sense if they're programmed to work specificly for Ryan and a few others.
Vita-Chambers work for only Ryan's DNA. They are programmed like that, it's in an audio diary.
Not according to Tenembaum.
She's remorseful. She got carried away with her research into ADAM without believing that Fontaine or Ryan would exploit it or even use it as weaponry. She's an opportunist who's trying to mend her errors.
Compare her to Suchong and it makes more sense.
riomhaire
21-01-2008, 09:53 PM
Vita-Chambers work for only Ryan's DNA. They are programmed like that, it's in an audio diary.
Really? The only reference I can remember being made to them is Suchongs ranting
"all they say is plasmid this, quantum-entanglement that, and their proof? The dead come back to life! What nonsense!"
Operational
22-01-2008, 05:09 AM
It's in the same diary, the full quote:
Initial Deployment, Vita Chamber/Client Ryan Industries Stage one is complete. Sinclair and Alexander tried to explain the science to me, but Suchong does not believe them. They keep saying plasmid reconstruction this and quantum entanglement that, and then poof, dead people come back to life. Bullshit! Of course, Ryan will only allow it to be tuned to his genetic frequencies for the testing...
MiccyNarc
27-01-2008, 10:31 AM
I forgot about the Vito Chambers. So Ryan is still alive somewhere in Rapture. That scene is going to be etched into my memory forever. The revelation of the "would you kindly" deal, the realization that you've been had, and the whole time you're killing him, going "No, STOP! What are you doing?! STOP!"
Funny how literally minutes earlier, I had told a friend (who has also played the game) that I Was at the point where I was about to go into Ryan's office to "Bury my wrench in his cranium" (exact quote)
Operational
27-01-2008, 11:05 AM
I forgot about the Vito Chambers. So Ryan is still alive somewhere in Rapture.
Ryan is dead, apparently there is a vita chamber in his office which Ryan deliberately shut down before meeting Jack. It does make sense Ryan was a very "all or nothing" kinda guy he probably found the notion of living after Fontaine had defeated him as a fate worse than death.
MiccyNarc
27-01-2008, 08:16 PM
Ryan is dead, apparently there is a vita chamber in his office which Ryan deliberately shut down before meeting Jack.
Is that in a diary? Cause I completely missed that.
riomhaire
27-01-2008, 09:29 PM
There's probably a vita chamber nearby that you can see isn't turned on. I'll have a look out if I ever play again.
Operational
28-01-2008, 03:05 AM
I'll have a look out if I ever play again.
Same here, I'm just going on what I read here (http://www.gamefaqs.com/computer/doswin/file/924919/50049).
taviow
28-01-2008, 06:10 AM
Just finished it. ****, it was awesome. Story was excellent but I didn't like the endings but that's minor. Excellent game.
riomhaire
15-02-2008, 09:26 PM
I can confirm that the Vita-Chamber in Ryan's office is turned off when you arrive. You can activitate it yourself after you've killed him.
Man|-|unter
03-03-2008, 07:39 AM
yeah! can anybody please advise me on how to take a Screenshot in Bioshock.
I think PrtScr doesn't work!
btw I am on Medical Pavilion.
Pesmerga
03-03-2008, 08:03 AM
Aeris dies.
Sneaki
03-03-2008, 08:37 AM
yeah! can anybody please advise me on how to take a Screenshot in Bioshock.
I think PrtScr doesn't work!
btw I am on Medical Pavilion.
Google Fraps, then download it.
Man|-|unter
03-03-2008, 09:00 AM
Google Fraps, then download it.
I am just googling around on this, let see If I can found any key to take the Screen shot, otherwise Fraps Zindabad!
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