View Full Version : Halflife2.net community project
Krynn72
17-02-2007, 05:16 AM
Vegeta made a post recently suggesting that we should start some sort of community project to get to know each other better and have some fun while creating some sort of art.
Though I might as well just say this, I think it would be cool if we did community involved creative shit... Make something together, or at least be involved in whatever is made. A giant collaboration of stuff, like music, flash, art, anything, all combined into one or several episodes of a flash movie or something. Just anything that can let the real hl2.netters recall the good times and enjoy the current ones, and feel more together as a community.
So to get the ball rolling and see if anyone else here is interested I made a new topic so we could discuss the possibility. The main point of this thread is to see who is interested, and to throw out some ideas for what we could do.
I know that there are a lot of artists here. A lot of people post their work in the art section and its really good, so I know we would have the talent. A lot of people here do 3D work also, I know a bunch of people have posted their images here, and a lot of people make stuff for games (seen the source editing section). Plus we have the musical talent. A lot of you have some experience and skill in making music, so we have a bunch of bases covered.
So what do you guys think? You guys interested? If you are then let us know. And we need ideas. It could be pretty much anything. Still images, flash animations, 3d animations, game content, whatever.
So lets hear it!
15357
17-02-2007, 05:16 AM
.......
I'd help. :D
If I had skills. :(
Krynn72
17-02-2007, 05:19 AM
There is always something you can do. Comeon numbers, you didnt even think about it! Seriously, I made this thread less than a minute ago.
TollBooth Willie
17-02-2007, 05:30 AM
Let's do eet fo' shizzle.
15357
17-02-2007, 05:48 AM
I am interested, but I'm not that sure if I could do anything. If I can, then I will. :E
bryanf445
17-02-2007, 06:21 AM
only way i could help is by not doing anything
seriously im inept at everything :(
Geogaddi
17-02-2007, 06:33 AM
only way i could help is by not doing anything
seriously im inept at everything :(
You're pretty good at being a whiney bitch.
CyberPitz
17-02-2007, 08:25 AM
I honestly don't think I could contribute anything. I take lack luster pictures, and I have no real talent with computers. I'm just all around useless.
DigiQ8
17-02-2007, 09:15 AM
I'm kinda good using photoshop, does that count ?
CyberPitz
17-02-2007, 09:19 AM
I'm kinda good using photoshop, does that count ?
I'd be assuming so. Unlike me, who doesn't even think he can do any voice acting for anything. D: Maybe I could be the guy that ....rates stuff.
DigiQ8
17-02-2007, 09:27 AM
I'd be assuming so. Unlike me, who doesn't even think he can do any voice acting for anything. D: Maybe I could be the guy that ....rates stuff.
you'll be our leader !, you have leading skills !
ALL HAIL KING PITZY !
Atomic_Piggy
17-02-2007, 09:41 AM
I'd like to help, but I have no useful skills in those kind of things.
Krynn72
17-02-2007, 09:43 AM
There is always some way to help. You dont need to have any artistic ability to be of use. For instance, if we were to do some sort of 3D thing, you could take pictures of things for reference, or photos of textures. You can give us ideas, or suggestions, critiques etc. Anyone could help. We just need an idea of what to do before we know what jobs are needed.
CyberPitz
17-02-2007, 09:45 AM
you'll be our leader !, you have leading skills !
ALL HAIL KING PITZY !
Sieg Heil!
:D
Naudian
17-02-2007, 09:47 AM
I will supply bacon.
Krynn72
17-02-2007, 09:55 AM
ooo. I just had an idea. What about some short movie advertising hl2.net? We could incorporate a lot of talent in that. It could incorporate custom content, along with in game action, and we could probably even have some flash animation in it for logos/intros/whatever. Im pretty sure everyone here could play a game and record it. We wouldnt even need voice acting, since it would just be a "trailer" for hl2.net. Some fancy fast paced music on top of that and we could get a pretty professional looking advert for our favorite site.
Thoughts?
Steven
17-02-2007, 10:20 AM
I'm really good at drawing, cept I don't have a scanner/know anyone who has one. :(
The Brick
17-02-2007, 11:07 AM
Sourceworld? (http://www.halflife2.net/forums/showthread.php?t=23700)
D:
Atomic_Piggy
17-02-2007, 11:35 AM
I will supply bacon.
I heard that!
Darkwolf
17-02-2007, 12:00 PM
I shall show off pointless macro photos of receantly painted warhammer models. Which actually make the models look worse then they actually are. :|
http://img214.imageshack.us/img214/4327/greyknightht2.th.jpg (http://img214.imageshack.us/my.php?image=greyknightht2.jpg)
Like so!
Jintor
17-02-2007, 12:52 PM
I am good movie editor. Give me job plz. Will work for respecs.
The Monkey
17-02-2007, 01:16 PM
Sign me in.
Gotta think up something I'm good at, though.
Solaris
17-02-2007, 01:26 PM
I'm a pretty efficient bureaucrat!
dekstar
17-02-2007, 02:45 PM
Sourceworld? (http://www.halflife2.net/forums/showthread.php?t=23700)
D:
*Runs for cover*
If you need welsh voice actors, me and Evo would be glad to help (but Evo's not really Welsh, shhh).
Also I'm not bad at photoshop, and have dabbled with so much like 3D modelling (which I was unsuccessful at, but i know how to do it), mapping, skinning (which I can do). But other than that I'm pretty useless.
Ren.182
17-02-2007, 02:58 PM
I can model in 3D, use photoshop to some extent and I know how to use Hammer.
I'm in as long as I have the free time :)
The Monkey
17-02-2007, 03:12 PM
Can't we make a movie or something that takes place in a HL2: DM map?
<RJMC>
17-02-2007, 03:23 PM
I can use my paint skillz
15357
17-02-2007, 03:59 PM
I have propaganda skills! :D
Ennui
17-02-2007, 05:35 PM
http://www.halflife2.net/forums/showthread.php?t=76877
dekstar
17-02-2007, 09:33 PM
Aaah good times.
Ennui
17-02-2007, 09:37 PM
I might be able to commit to this... if something's actually going to come of it. I have to check my free time and other projects, though, so no promises yet.
Krynn72
17-02-2007, 10:51 PM
Ok, so heres who we have got so far (not set in stone):
Krynn72......................3D modeling and animation, photoshop
15357 (numbers)..............
Atomic_Piggy.................
TollBooth Willie.............
DigiQ8.......................Photoshop
Cyberpitz....................
Steven.......................2D drawing
Jintor.......................Video Editing
Taxman.......................
Ren.182......................3D Modeling, Photoshop, Hammer Edititor
Ennui........................
Still a lot of people who havent posted yet, so hopefully we can get a large team up, and then figure out what we should do. Once that happens I will ask for all your email addresses and I can make a mailing list so that it is easier for everyone to get updates.
CyberPitz
17-02-2007, 11:07 PM
Ok, so heres who we have got so far (not set in stone):
Krynn72......................3D modeling and animation, photoshop
15357 (numbers)..............
Atomic_Piggy.................
TollBooth Willie.............
DigiQ8.......................Photoshop
Cyberpitz....................
Steven.......................2D drawing
Jintor.......................Video Editing
Taxman.......................
Ren.182......................3D Modeling, Photoshop, Hammer Edititor
Ennui........................
Still a lot of people who havent posted yet, so hopefully we can get a large team up, and then figure out what we should do. Once that happens I will ask for all your email addresses and I can make a mailing list so that it is easier for everyone to get updates.
Didn't we already go about with the fact that I'm the leader? :p
If all else fails, I could take some pictures for reference or be vocals.
cyberpitz2@hotmail.com
My IM information is next to my name here.
Shippi
17-02-2007, 11:15 PM
I can... draw? And stuff. I dunno, haha, but I'll help :)
clarky003
17-02-2007, 11:20 PM
I can model, animate, texture and compile for source, human characters and all. I'd be up for pitching something towards whatever.
dekstar
17-02-2007, 11:29 PM
Ok, so heres who we have got so far (not set in stone):
Krynn72......................3D modeling and animation, photoshop
15357 (numbers)..............
Atomic_Piggy.................
TollBooth Willie.............
DigiQ8.......................Photoshop
Cyberpitz....................
Steven.......................2D drawing
Jintor.......................Video Editing
Taxman.......................
Ren.182......................3D Modeling, Photoshop, Hammer Edititor
Ennui........................
Still a lot of people who havent posted yet, so hopefully we can get a large team up, and then figure out what we should do. Once that happens I will ask for all your email addresses and I can make a mailing list so that it is easier for everyone to get updates.
You missed out me y'bastard :p.
But then, I am pretty useless with everything, but I can do almost everything.
Qonfused
17-02-2007, 11:35 PM
I'm moderately skilled in Photoshop. I can make a basic film with Sony Vegas. I can edit audio. I can voice act (Qonfy Song, kthx).
Come to think of it, I've been involved in a lot of HL2.net stuff. I've done two HL2.net BF2 videos, I was the lead singer in the Qonfy Song and have done three shows on Munradio (dead after lack of volunteering).
poo poo head
17-02-2007, 11:38 PM
If i help with this community project, does it count as community service so my paroll officer will stop hounding me about going to prison?
Qonfused
17-02-2007, 11:40 PM
Yes.
Geogaddi
17-02-2007, 11:42 PM
I can contribute Photoshop skills (better than bannana man tbh)
Ennui
17-02-2007, 11:47 PM
what are we talking about making here, a mod? if so, i'm probably in. in that field, i know my way around Hammer, i know a lot about source modding in general, not to mention all game development, i'm familiar with advanced principles and methodology of game design, and i know html/css so i can make a pretty functional website, particularly with the help of you photoshop kids.
TCfromBN
17-02-2007, 11:56 PM
Sourceworld? (http://www.halflife2.net/forums/showthread.php?t=23700)
D:
I could easily do that. I have my own server, and I'm fairly good at source mapping. *See this thread for a work sample. (http://www.halflife2.net/forums/showthread.php?t=99634)*
Absinthe
17-02-2007, 11:58 PM
This is interesting. I'd help out if there was a good level of commitment and direction (as in, an actual possibility of something materializing). But I'm pretty much good for nothing except maybe music composition and... Well, let's just say I have my own way about that that wouldn't suit everybody.
highlander
18-02-2007, 12:00 AM
I can beat people. :)
other then that... i don't really know, what do you need help with?
riomhaire
18-02-2007, 12:01 AM
Suggestions:
A wiki :angel:
Declare war on another website
highlander
18-02-2007, 12:05 AM
declare war on the steam forums , Here here!
Naudian
18-02-2007, 12:09 AM
Lets invade 4chan and then watch them retaliate.
:naughty:
riomhaire
18-02-2007, 12:14 AM
There is no way we could survive a direct war with 4chan. I don't think that attacking the people that host us is a good idea either. Maybe Girlspace or Half-Life World?
highlander
18-02-2007, 12:16 AM
Or Hl2 fallout? :O
Naudian
18-02-2007, 12:17 AM
There is no way we could survive a direct war with 4chan. I don't think that attacking the people that host us is a good idea either. Maybe Girlspace or Half-Life World?
Did I say anything about surviving?
was jk anyway of course :E
Ennui
18-02-2007, 12:20 AM
I would advise against conducting a war on another website unless you feel like doing it off the forums... because we (the site staff) can't and won't condone that, just generally speaking.
highlander
18-02-2007, 12:25 AM
Anyways, what do you guys need help With?
What are we going too do?
Qonfused
18-02-2007, 12:49 AM
I laugh when people want to raid 4chan. You can't spam/raid a forum that is completely spam in the first place.
TollBooth Willie
18-02-2007, 02:26 AM
I don't have Photoshop so I has no shoop skills, but I do have some (read: I fail at this shit) experience in Gimp.
Ennui
18-02-2007, 02:28 AM
I laugh when people want to raid 4chan. You can't spam/raid a forum that is completely spam in the first place.
yeah, it's like raiding a dumpster, no one cares because it's all trash anyway
CyberPitz
18-02-2007, 02:42 AM
yeah, it's like raiding a dumpster, no one cares because it's all trash anyway
I can't emphasis how true that statement really is.
Ennui
18-02-2007, 02:44 AM
Don't get me wrong, some of the trash is gold... comedy gold. But most of it's just shit and worthless crap.
I swear, reading 4chan is like trying to pan for gold, except you're doing it in shit and bad porn instead of dirt.
Krynn72
18-02-2007, 03:17 AM
Anyways, what do you guys need help With?
What are we going too do?
We have to decide that still. So far it looks like the majority of our ability is in the gaming field. If do something like a mod though, we would need programmers. But we could make a REALLY REALLY good map. Or maybe multiple ones, a hl2.net map pack. So far, if everyone on the list pitches in, we could have a lot of custom content. Concept art by people with 2D skills (which will be VERY important if this is the route we go). Photoshoppers could create textures for custom models created by others. We could have home made music for the action. And even outside of the actual game stuff, we could maybe even get a flash website up to advertise our stuff, video trailers of the map edited by our video editing guys.
I think we have a lot of potential for getting something together. Here is the updated list
Krynn72........................3D modeling and animation, photoshop
15357 (numbers)...........
Atomic_Piggy................
TollBooth Willie.............Gimp
DigiQ8..........................Photoshop
Cyberpitz......................
Steven..........................2D drawing
Jintor............................Video Editing
Taxman........................
Ren.182.......................3D Modeling, Photoshop, Hammer Edititor
Ennui...........................Hammer Editor, general game design knowledge
Shippi..........................2D drawing
Clarky..........................Modeling, animating, texturing, source compiling
Dekstar........................
Qonfused.....................Photoshop, Video Editing, voice acting
Geogaddi.....................Photoshop
Absinthe......................Music
Highlander...................bullying
Ren.182
18-02-2007, 03:23 AM
Oh, I can code too. In VB. And in ASP in like a week or two :)
We could probably incorporate our video of us being on CNN
http://youtube.com/watch?v=B6dbFw1Wyog
highlander
18-02-2007, 03:48 AM
*cracks knuckles* Get back too work ladies *whips baal*
TCfromBN
18-02-2007, 03:53 AM
Add me to that list. I'd be happy to work on a community project. I have a little knowledge of photoshop and I'm pretty good with Hammer Editor.
Naudian
18-02-2007, 04:11 AM
btw, i only mentioned raiding 4chan because the whole point was to see if they would retaliate or not.
Example:
1. Spam something to do with hlfallout.com all over /b/.
2. Go to hlfallout.com
3. ????
4. PROFIT!!!1
Still, I was only joking.
Soooo...what are we leaning towards here? A video? A map? I'd like to help with whatever I could, I can edit sound effects in sound forge, (ambient, weapons, whatever) and have limited 2D skills with corel photopaint (which I taught myself and can't be arsed to learn photoshop)
The 2D pixel art game idea is cool, or krynn's idea of a special halflife2.net map!
I'd like to be on the list krynn :) even if I end up useless :P
KineticAesthetic
18-02-2007, 04:45 AM
Also me./ I can Music. Occasionally.
Geogaddi
18-02-2007, 04:50 AM
A virtual art galley with user created art / music
A virtual museum dedicated to hl2.net history and members
Vegeta897
18-02-2007, 07:08 AM
Oooo! My idea has been more well-recieved than I expected...
A flash movie is the greatest because you can incorperate practically ANY source of creativity into it. Images, music, storylines with all the elements like characters (us!) and stuff, voice acting... There is absolutely no reason you couldn't be involved. Don't say you don't have talent. The mere fact that you exist on this site is enough.
So if we do take that direction, I'd see myself as an animator, or lead animator if we get more people who know flash on the "team".
clarky003
18-02-2007, 08:15 AM
Could we combine that somehow into a sourced based map, where it's like a museum as said before and you even have flash based movies playing on screens in the engine itself.
Alot of GUI coding would be needed to make interaction neat, but the facepunch studios community has a crap load of ideas people can sift through.
Vegeta897
18-02-2007, 08:24 AM
Sounds way too sketchy. Why would I want to go into some mod to watch a screen playing a video when I can get the full quality video itself easily with a single link.
Naudian
18-02-2007, 08:43 AM
Because it's awesome?
Vegeta897
18-02-2007, 08:46 AM
Well I guess there's no point in saying "no" I mean we still have to actually make the video, so adding this extra step doesn't really hinder anything, and it gives the map makers something to do, I guess.
CyberPitz
18-02-2007, 10:30 AM
I like the whole "flash" idea. The whole map thing is cool, but a little over the top. Instead of going for the gusto, lets just take steps. Start with this flash, and if it works out wonderfully, we can take it up a notch, and keep it going. The Sir. Community does shit like this, and they do it well. I think we can do it, too.
Darkwolf
18-02-2007, 02:52 PM
Srsly though. I can photoshop to an extent. Or if for some reason you need a trumpet in some track, I can record it and send it to you.
:|
Solaris
18-02-2007, 03:01 PM
I will help:
I can Photoship (badly)
map(ok)
erm.... make silly sounds with my microphone?
riomhaire
18-02-2007, 03:17 PM
I can photoshop a little and I can occasionally write stuff.
dekstar
18-02-2007, 04:00 PM
I think we should do a collaboration music video. Those who like doing audio stuff can do the music (Harij and the likes), the rest of us wo are good with flash/photshop can each do a bit of the song and put a unique music video to it.
And uuh, Solaris can do the vocals.
Ren.182
18-02-2007, 04:18 PM
I think we could do a mod. Something HL2 related?
We don't know how Gordon got to lost coast... maybe we could try and make up a story as to why he went there? He probably just got taken there by the gman, but maybe we could try and think of something?
Wouldn't mind doing a mod, would be good fun, but would need people to actually do something otherwise it'd never get done.
Ennui
18-02-2007, 05:01 PM
I think a CHILL mod would be a good idea. One where our overall goals are low, so it's not ambitious or nigh-impossible to achieve (COUGH SOURCEWORLD COUGH).
That way, we could get the core gameplay down, and then just add on with new maps, content (models, textures, etc) and we don't have to rely too much on programming.
I think we should also do a Halflife2.net history/lore/user wiki, but as a seperate project, because EVERYONE is capable of editing a wiki (with a little time spent learning the system) and it would have to be a very huge collaboration.
Vegeta897
18-02-2007, 07:44 PM
We can incorperate MANY ideas simply by making different "episodes" of these flashes. One can be a music video, one can be perhaps a retelling of an epic hl2.net event, etc. etc.
The idea of making a mod always scares me, and I just don't think it'll be worth it. Ok so we manage to think of a creative gameplay idea and implement it, great. Now we just sit there adding on to it, and I just think it'll get boring.
But whatever, I'm probably being too elitist about this, ha, I guess the more projects the merrier. :)
Ennui
18-02-2007, 07:47 PM
mod > flashes. flashes are something any one person can do if they have the know-how. mods are community, teamwork efforts.
we could call it the Halflife2.net Mod, like garry's mod, and bring everlasting glory and pride to the Halflife2.net name!
Max35
18-02-2007, 07:49 PM
Well, if I wasn't completely talentless, I would participate. But best of luck to y'all.
Vegeta897
18-02-2007, 07:51 PM
mod > flashes. flashes are something any one person can do if they have the know-how. mods are community, teamwork efforts.
I'm not sure where your argument is here... One person CAN do flash, yes that's true. So? One person could do a mod too.
I've already pointed out how flash is flexible enough to incorperate a wide range of talents, so that everyone can be useful, and that is key.
I don't see why we can't just do both anyway.
I think we have more than enough people and talent to work on both. Most mod-related skills don't work with flash, so there should be an easy split.
Nothing needs to be done quickly either, there's no point in worrying about too wide of focus.
Ennui
18-02-2007, 08:03 PM
1) Everyone can help with a flash... but almost all of us will be just throwing out ideas in that case, because most of us don't know how to make flashes.
2) Two projects is not a good idea. We'd want to do them one after the other if we did that, not in parallel.
3) We have a lot of modding talent here, and mods are far more difficult to do solo than flashes are.
4) Following with number 3, we should do something that is more difficult and requires more collaboration than a flash; thus a mod or similar is a better idea.
Vegeta897
18-02-2007, 08:08 PM
1) Everyone can help with a flash... but almost all of us will be just throwing out ideas in that case, because most of us don't know how to make flashes.Ok, are you listening? Nobody needs to know how to use flash besides the animators. I'd like you to try and describe how any other job that I described would need knowledge of flash to execute.
2) Two projects is not a good idea. We'd want to do them one after the other if we did that, not in parallel.If you're not going to support your argument and instead state your opinion with different wording, I'll just wait patiently.
3) We have a lot of modding talent here, and mods are far more difficult to do solo than flashes are.The former is GOOD, because then we can easily handle both projects if we have "a lot of modding talent". They don't need to worry about the flash. Not everyone DOES have modding talent. What are they left to do? Sit on their arses? That's not the idea here, Ennui. Have them help the flash because it's far easier to have a useful talent for. As for the latter of your statement, completely irrelevant again.
4) Following with number 3, we should do something that is more difficult and requires more collaboration than a flash; thus a mod or similar is a better idea.Following my response to number 3.
Geogaddi
18-02-2007, 08:13 PM
I say we make a mod and give Vegeta busy work to do so that he feels like he's helping.
Vegeta897
18-02-2007, 08:14 PM
I say we make a mod and give Vegeta busy work to do so that he feels like he's helping.
This just further illustrates my point.
StardogChampion
18-02-2007, 08:14 PM
Ok, are you listening? Nobody needs to know how to use flash besides the animators.
That's what Ennui's saying. Only the flash animators would have anything to do. Everyone else would be sitting around doing nothing.
Unless it's some shockwave flash game then I think doing something simple like a flash animation would be useless.
Ennui
18-02-2007, 08:18 PM
Stardog's got it. The workload would be horribly disproportionate, because the flash animators would have to do almost everything to make the final product. People who know photoshop generally can manipulate images but that doesn't mean they can draw characters. People with music skills make one track for it and that's it - I mean there are certainly better choices. A modification lets everyone put their skills to work, because the non-technical people can make flash advertisements, help with a standalone website, help with ingame stuff like sprites, textures, decals, and most of all contribute to the overall design.
What I'm envisioning is like a much less ambitious Sourceworld, except with a different premise, less Fenric, and more plausibility. Everyone could be involved.
I don't think it's wise to do two things at once (flash/mod) because then people get distracted and when they get distracted they stop doing stuff and it could make things fall apart. Singular focus is a much better idea.
Vegeta897
18-02-2007, 08:19 PM
That's what Ennui's saying. Only the flash animators would have anything to do. Everyone else would be sitting around doing nothing.Uh? How many times do I need to... I've said plenty of times that almost any talent can be put into a flash movie.
Unless it's some shockwave flash game then I think doing something simple like a flash animation would be useless.
Useless... Useless? Did you seriously say useless? Ok. So everyone in the world should just stop drawing, painting, composing, animating, sculpt, any form of art should just be stopped because it's useless. That argument makes no sense at all, Stardog. Whether or not it has a use when it's done is pointless. But it's for entertainment, for the record. The point of the project is to bring the community together or give the community something to do. The mere fact that it requires work is the only prerequisite.
A modification lets everyone put their skills to work, because the non-technical people can make flash advertisements, help with a standalone website, help with ingame stuff like sprites, textures, decals, and most of all contribute to the overall design.And this almost directly contradicts the plan you had for the mod. Focusing on creating a good gameplay element. Now we're supposed to make a website, flash ads, etc.? What the hell is that? That seems incredibly stupid to me for a chillout mod. That's practially doing shit for the sake of giving someone something to do with next to no real use. Flash ads? How ridiculous.
Solaris
18-02-2007, 08:20 PM
Oh this is so halflife2.net.
Falling out over a community project.
Ennui
18-02-2007, 08:21 PM
Also, we don't necessarily have to make it a Half-Life 2 mod, though that would be the most appropriate. If someone goes scouting for opensource game engines, we could always use one of those.
Vegeta897
18-02-2007, 08:26 PM
Oh this is so halflife2.net.
Falling out over a community project.
For the better.
If we have dispute over what would be the best choice of direction, then so be it. It's an obstacle to overcome not cause giving up.
CyberPitz
18-02-2007, 08:26 PM
Oh this is so halflife2.net.
Falling out over a community project.
That's exactly what I'm thinking.
This IS the community project!
I'm all for the whole mod idea, actually, I'm all for everything. I just don't want to start something then have it just drop dead and everybody looks upon it as what we tried to do, but failed.
Ennui
18-02-2007, 08:29 PM
And this almost directly contradicts the plan you had for the mod. Focusing on creating a good gameplay element. Now we're supposed to make a website, flash ads, etc.? What the hell is that? That seems incredibly stupid to me for a chillout mod.
Ah, I'm sorry, semantical error. I meant by "ads" little promo trailers or whatever, but made for fun, rather than PR or hype or anything. I figure we'll at least have a mod information website, keeping the forums/community here of course (though I suppose a mere forum section and a couple of stickies could work too).
That's practially doing shit for the sake of giving someone something to do with next to no real use. Flash ads? How ridiculous.
The entire premise of your idea involves sitting around telling a handful of animators what they should do, which is like an individual's project with community feedback. Surely everyone here could find a way to contribue to a mod or game. Almost every computer skill is required (coding/mapping/modeling/2d art/voiceacting/etc), and even people who can't do anything else can still test it, provide feedback, and most importantly participate as much as they want in the design and concept process.
I'm all for the whole mod idea, actually, I'm all for everything. I just don't want to start something then have it just drop dead and everybody looks upon it as what we tried to do, but failed.
I want to emphasize this as well. I am not about to waste a bunch of time and happy-energy on something that nosedives as soon as people get over the novelty of it. If we commit to this, take it seriously. Thats why we should start small and just leave room for as much expansion as we can.
Vegeta897
18-02-2007, 08:29 PM
Does everyone feel like they could contribute to a mod or something related to the mod?
I don't feel as excited dong something like making a flash advertisement or promo all sitting there by myself while the rest of the team works on the mod. It defeats the purpose of community project.
Geogaddi
18-02-2007, 08:30 PM
That's exactly what I'm thinking.
This IS the community project!
I feel so much closer to you guys! *group hug*
Also, I don't see the problem with a chillax mod having a website or short movies/flashes being incorporated into a level.
CyberPitz
18-02-2007, 08:31 PM
Does everyone feel like they could contribute to a mod or something related to the mod?
I don't feel as excited dong something like making a flash advertisement or promo all sitting there by myself while the rest of the team works on the mod. It defeats the purpose of community project.
You could always use voices in a mod, right? :(
The Monkey
18-02-2007, 08:38 PM
Couldn't we make a movie in Garry's Mod, with each member as an actor?
Vegeta897
18-02-2007, 08:42 PM
Couldn't we make a movie in Garry's Mod, with each member as an actor?
The last machinima we tried failed incredibly hard.
We couldn't even find a server to do it in.
Absinthe
18-02-2007, 08:45 PM
The last machinima we tried failed incredibly hard.
We couldn't even find a server to do it in.
Jesus...
Ennui
18-02-2007, 08:46 PM
My 2 cents is that I'd rather die than make a machinima at this point, but that's just 2 cents
Vegeta897
18-02-2007, 08:48 PM
Especially the part where I singlehandedly got TFG to change his mind about helping us. :laugh:
Ennui
18-02-2007, 08:50 PM
Oh christ, I forgot about that. I don't think you understand how hardcore I wanted to murder you. That was like having Gabe ask us if we wanted him to help with our mod, and then getting mad and leaving.
The Monkey
18-02-2007, 09:01 PM
The last machinima we tried failed incredibly hard.
We couldn't even find a server to do it in.
So that's what you crazy kids are calling it?
Vegeta897
18-02-2007, 09:03 PM
Ok people. We're going to do a mod. We're going to do a mod in such a way that everyone should be able to help. We'll find a way to incorperate everyone's talent. This includes things that don't go into the actual mod package itself, such as flash advertisements like Ennui said earlier, but that's obviously not the only thing.
The mod will be HL2.net official, and Ennui will be addressing the rest of the staff with the plan. The mod will have a subforum within hl2.net.
So we should now start discussing what the premise of the mod will be. It doesn't have to be something hl2.net specific (meaning, it doesn't have to be something like a retelling of an event that happened in hl2.net, it should be a mod anyone can play, just an average mod being developed by hl2.net). So let's get those ideas flowing!
Ennui
18-02-2007, 09:05 PM
ahh I think we shouldn't decide on the mod idea just yet.
rather: what do you guys think of doing a mod? and if you like that idea, what ideas do you have?
also, I propose that no matter the project, we don't have leaders. we should measure worth and respect by level of contribution.
Absinthe
18-02-2007, 09:06 PM
Whatever happens, you will have to compromise.
The flash idea is simple enough, but in the end it really does boil down to a handful of people doing most of the meat of the work. It is a lopsided workload, and aside from the people actually drawing/animating, I don't think there would be a real sense of involvement for a lot of people.
The mod idea requires a greater variety of skills (IMO), and I think there's more room for people to bring their personal tricks to the table. But aside from the obvious ambitiousness of such a project, it's inevitable that those not technically proficient in the required areas are going to be taking a large backseat or simply be relegated as an audience on the side. The idea of an accompanying website widens the net a bit more, but then that just heaps onto the aforementioned ambition.
People need to either just accept these things or lower their sights. A Wiki, while not as flashy as the previous two ideas, is something anybody could contribute to because I'm assuming that if you're posting here, you're sufficiently literate with computers and web-based applications.
I'm not advocating anything over the others here. I'm just saying.
EDIT: Ah, I see the mod decision has already been reached. Well, at least among Vegeta and Ennui. As I mentioned previously, I'm willing to help, and a mod is fine with me. Although I'd be limited largely to music and maybe rudimentary FX. So I've already absolved myself of constructing the actual bones of such a project. :) I remember the now-defunct "Club Swiss" mod from back in the old HL1 days, and I always fancied it. I'm just not sure how it would play out in practice. A simple gameplay paradigm is enough to focus on.
Hell, just start off with something simple, if you want. Deathmatch, whatever.
The Monkey
18-02-2007, 09:07 PM
Can we at least make a trailer for the mod in Garry's?
Ennui
18-02-2007, 09:10 PM
Whatever happens, you will have to compromise.
The flash idea is simple enough, but in the end it really does boil down to a handful of people doing most of the meat of the work. It is a lopsided workload, and aside from the people actually drawing/animating, I don't think there would be a real sense of involvement for a lot of people.
The mod idea requires a greater variety of skills (IMO), and I think there's more room for people to bring their personal tricks to the table. But aside from the obvious ambitiousness of such a project, it's inevitable that those not technically proficient in the required areas are going to be taking a large backseat or simply be relegated as an audience on the side. The idea of an accompanying website widens the net a bit more, but then that just heaps onto the aforementioned ambition.
People need to either just accept these things or lower their sights. A Wiki, while not as flashy as the previous two ideas, is something anybody could contribute to because I'm assuming that if you're posting here, you sufficiently literate with computers and web-based applications.
I'm not advocating anything over the others here. I'm just saying.
EDIT: Ah, I see the mod decision has already been reached. Well, at least among Vegeta and Ennui.
Ahh, no it hasn't!! I don't want to make the decision for everyone, I was just proposing it!
ahh I think we shouldn't decide on the mod idea just yet.
rather: what do you guys think of doing a mod? and if you like that idea, what ideas do you have?
also, I propose that no matter the project, we don't have leaders. we should measure worth and respect by level of contribution.
You make a good set of points, though, Absinthe. I think it's best for everyone to keep what you said in mind when they offer their own ideas/contributions.
Can we at least make a trailer for the mod in Garry's?
Of course you can, you can do whatever you want :D that's the whole idea!
Vegeta897
18-02-2007, 09:12 PM
If you can gather up your own little staff for it, or do it yourself, I don't see why not. We must not draw away too much talent from the mod though.
Krynn72
18-02-2007, 09:13 PM
First I think we should put it up to a vote. We should start a new thread with a poll to see what everybody wants to do. I have a feeling that the mod idea will be the one to take off, based on the skillset we have here... but we should ask everyone to make sure. Once (if?) we get a subforum going, I think the first thing we need to do it have a serious discussion about what we want to accomplish versus what we CAN accomplish. I have some things to say on this point, but I will leave it for that thread. Anyways, here is the newest list. If your not on it, and want to be, let me know.
Krynn72........................3D modeling and animation, photoshop
15357 (numbers)...........
Atomic_Piggy................
TollBooth Willie.............Gimp
DigiQ8..........................Photoshop
Cyberpitz......................
Steven..........................2D drawing
Jintor............................Video Editing
Taxman........................
Ren.182.......................3D Modeling, Photoshop, Hammer Edititor, Coding
Ennui...........................Hammer Editor, general game design knowledge
Shippi..........................2D drawing
Clarky..........................Modeling, animating, texturing, source compiling
Dekstar........................
Qonfused.....................Photoshop, Video Editing, bad voice acting :P
Geogaddi.....................Photoshop
Absinthe......................Music
Highlander...................bullying
TCfromBN....................Photoshop, Hammer Editor
Naudian.......................Sound effects, 2D
KineticAesthetic...........Music
Vegeta897...................Flash
Darkwolf......................Photoshop
Solaris.........................Photoshop, Mapping, Sounds
Riomhaire....................Photoshop, Writing
Absinthe
18-02-2007, 09:14 PM
I feel a tingling of excitement.
Oh no, wait. I just cut off the blood supply to my fingers.
Ennui
18-02-2007, 09:16 PM
Absinthe if you pump out some seriously awesome electronica for this I'm gonna love you forever.
Samon
18-02-2007, 09:19 PM
K so with a little nudge from Ennui I'm in.
Ennui
18-02-2007, 09:20 PM
<3<3<3
Now it's serious business!
Absinthe
18-02-2007, 09:21 PM
Heheh.
Well, I've recently wandered into my own little world of abstraction. I would throw a frying pan at my keyboard just for the sake of making sounds if it wouldn't ruin the thing. But give me something to focus on and I'm sure I could churn out a few things. It would be cool if Harij got involved too. Having ideas thrown back and forth among a group is always a plus, and he's certainly got the talent for it.
Vegeta897
18-02-2007, 09:24 PM
Music tracks work best with singleplayer mods. What should ours be? Multiplayer is usually the easiest, but having long tracks of music doesn't work all too well. Perhaps little stints of it for when things happen, like capturing the flag in a CTF game.
Dalamari
18-02-2007, 09:26 PM
I can do wet farts into a mic, sign me up
Absinthe
18-02-2007, 09:27 PM
Indeed. Focused clips or loops would be appropriate. If in doubt, you could leave it as a persistent tune (ala Q3 or UT) and have the option of disabling it. But we'll jump off that cliff when we reach it. Consensus on the basics for now.
I can do wet farts into a mic, sign me up
A position shall be created for just that purpose.
Ennui
18-02-2007, 09:27 PM
I like the idea of background music in a MP mod. If we do a mod, I recommend MP, because realistically speaking a SP mod is probably biting off more than we can chew. The mod wouldn't be serious or tactical though I expect (given the nature of our forumites) so it'd be geared more towards pure fun... so music would be appropriate. Particularly given the option to turn it off.
Samon
18-02-2007, 09:29 PM
Hl2.net wacky races tbh.
StardogChampion
18-02-2007, 09:53 PM
Add me to the list. Photoshop, Websites, 3D, Hammer although I hate it.
I notice the lack of CODER though. Maybe something in Blitz3D with simpler code would be easier?
clarky003
18-02-2007, 09:55 PM
When we have so many people willing to put something towards it, then the only real way it will take off as I see it is if we all have atleast something to do when we agree roughly on something (like the whacky races idea :p) and then from that moment on the leaders can dictate the ideas agreed on so as to keep everyone focused and in line.
So yeh, from that moment on we need to be obediant peons, things just get done quicker that way.
Vegeta897
18-02-2007, 09:55 PM
I notice the lack of CODER though. Aha, now I remember why mods scare me so much.
StardogChampion
18-02-2007, 10:08 PM
Idea: What about redoing all the textures/models from HL2 to make it look like Team Fortress 2 since we have so many 3D/2D people. Everything else like the music could be changed also.
If you want to do a proper mod then someone needs to aquire Angry Lawyers coding skills using force.
Stormy
18-02-2007, 10:13 PM
I'm in if a real nice orignal idea is reached, some thing that could be a bit of fun.
Skillzz0r00z:
Modeling
Texturing
Animation
Game Design
Alright at drawing so can do some concept stuff i guess.
Going to learn some mudbox and zbrush at some point.
If this was to happen it may be a good idea to have some part of the forum here at hl2.net dedicated to the project just to keep other forum sections clean.... IF it happens.
Vegeta897
18-02-2007, 10:17 PM
If this was to happen it may be a good idea to have some part of the forum here at hl2.net dedicated to the project just to keep other forum sections clean.... IF it happens.
The mod will have a subforum within hl2.net.:)
Stormy
18-02-2007, 10:24 PM
omg as if im going to read through 9 pages!! :D but i think i just got pwned :(
One problem with this idea will be coming up with some thing that everyone working on it will enjoy and be enthuseastic about. People are likly to get shitty if they are not working on the idea which they particulary liked. I'm not really to fussed what we do in the end but personaly i would like to do somthing which is quite styalized and very simple. Good game play and an intresting art style, maybe even tfc2 esk would be fun to work on. Some really nice egsadurated animations would also be good.
I think the best options game wise would be:
Simple
Mulitplayer
Fun
Intresting Art Style
Origanal idea
Vegeta897
18-02-2007, 10:33 PM
When you said simple and original artstyle, this random idea popped up into my head. Everything is like really low poly, old school style, TASTEFULLY done. I really like how low poly shit looks. I think it would be an interesting challenge and something new for modellers. Plus, it opens up the opportunity for a gameplay style that involves a lot of something on screen at once. This sparks some new ideas....
Krynn72
18-02-2007, 11:44 PM
Maybe we could do a mario kart type game? That way we could keep a lot of the stuff simple, which means we can finish maps quickly and move on to another in a short period, thus preventing people getting bored with it. Only problem is coding it.
CyberPitz
18-02-2007, 11:50 PM
Maybe we could do a mario kart type game? That way we could keep a lot of the stuff simple, which means we can finish maps quickly and move on to another in a short period, thus preventing people getting bored with it. Only problem is coding it.
I can code! I made "Hello, World" once!
Stormy
18-02-2007, 11:54 PM
I quite like the idea of a wacky racers type concept. I would be intrested in doing somthing quite cartoonie, a lot of my work has been geared towards photo realism and it would be nice having some thing the opposite of the spectram on my portfolio :)
Right, i think we really want to lay down some ideas. This is a halflife2.net project is the aim to encorporate this forum into a game concept or is the idea to design a concept for the forum users? Perhaps it would be a good idea to have a function of simple customization.
Lets say we have a racing game, i think the general consensus of this forum and some thing that generaly stands out and why i enjoy it here is the out going attitude of people, they like to have a laugh and the picture editing has always been fun. Now how do we get this into a game concept. Now lets say we have some kind of go-cart racing, fun fast a few silly weapons like seen in mario cart but perhaps these weapons could be representations of events which have happened or stood out on the forum some thing the community can relate to. o rly owls etc....
Another idea would be to have a set of characters and vechiels in the game which can be customised, i choose this car, these wheels and this driver. From there we can have unwraps of their selection which they can then edit them selves to create their own personal character which will then be downloaded onto other peoples machines when they join servers. Again this relates to people just creating some stupid characters and having a good time.
All in all it would just be fun for people to create their own character and show off to other forum users, have a laugh and remember some fun events which people have had in the past through being part of this forum.
GordonFreeman911
19-02-2007, 12:03 AM
Anyone remember forumland? We could revive that and possibly go through with it, except like a co-op game!
Stormy
19-02-2007, 12:08 AM
In fact, it shouldnt even be hard to make tutorials to help people get their own content in game.
StardogChampion
19-02-2007, 12:16 AM
I wouldn't mind a whacky racers/mario kart type game. It would mean the textures would be simpler to make, and modellers could go crazy with cool kart designs.
Samon
19-02-2007, 12:54 AM
Wacky races - with Hl2.net forum characters? :p
Or even HL2 characters.
Beerdude26
19-02-2007, 12:56 AM
Wacky races - with Hl2.net forum characters? :p
Or even HL2 characters.Hell yes, HL2.net forum characters :D
Ren.182
19-02-2007, 12:58 AM
With Lemon Kings mom as a secret character :D
It'd be fun to see me racing about in-game :D
CyberPitz
19-02-2007, 01:00 AM
With Lemon Kings mom as a secret character :D
It'd be fun to see me racing about in-game :D
A giant Wii? That would scare the piss out of me. Or make the cars the forum avatards?
Beerdude26
19-02-2007, 01:03 AM
/me imagines crazyharij's avatar as driver :D
clarky003
19-02-2007, 01:07 AM
Cartoonified forum characters with their own car (like mario cart?) sounds great :D.
To get something like that started would be as simple as our 2D artists drawing out character sheets for like a dozen or more HL2.net members (probably several each) and their respective vehicles. Then randomly assign several finished designs to each 3D artist.
edit: As for getting it ingame we could have a universal rigg set up for all the cars and perhaps just an upper torso rigg for the characters upper body movement if it's mario cart style. Also would probably work out quicker if certain artists who are unfamiliar with getting content into source just simply handed their finished mesh/textures over to those who can get it done quickly and correctly for them.
Krynn72
19-02-2007, 01:30 AM
Also would probably work out quicker if certain artists who are unfamiliar with getting content into source just simply handed their finished mesh/textures over to those who can get it done quickly and correctly for them.
I agree with that. I couldnt figure out how to do it when I tried with my models and stuff. That said... I would really really like to get some tutorials on how to do it. I want to learn it, but I couldnt find any good step-by-step guide for getting a character into it.
I think this is a pretty good idea. Hopefully a sub forum pops up soon and we can get into specifics.
clarky003
19-02-2007, 01:41 AM
We can all help each other out. Just let us know whos doing what and when and I'll use some spare time to help out.
Just to let you know aswell I can do flex animations and the lot too, so if we wanted a set of facial expressions for characters it's easily doable. Like stormy I've been doing too much realisim orientated work, for source atleast, and would be great fun to go down to a more cartoony level.
Stormy
19-02-2007, 01:42 AM
Sweet, really looks like we are getting some where with this :)
I guess the next step would be to start thinking about some style guides, game design documents and some concept works but i guess it would be an idea to leave that for a little wile until we are sure on what we want to do and who is in the team etc.
Disclamer - Right at this point in time uni work comes first for me! Got my final major up until may 10th but ill see what spare time i have, maybe churn out some concept work. will see how things go.
Ennui
19-02-2007, 02:12 AM
This idea is absolutely making me giddy with excitement (which is something I'm attempting to supress because I've had bad luck with that before!).
Here's an idea. Take the Mario Kart ish wacky racers idea, and add in a ground component as well. Some levels could be on foot, kind of funky deathmatch or something, and each person has their own vehicle. That way, some levels could be kind of FFA DM or even team DM or CTF, where you can choose whether to drive or not, and other levels could be pure racing.
If we went with cartoony/low-poly models, and kept the weapons and vehicles simple in mechanics, we might be able to actually keep it at a level where it's achievable.
I will talk to Angry Lawyer, but he's probably too busy. Still, he owes me a coding favor, and I'll check to see if it's still redeemable (though I've given him plenty of reasons to drop it!).
Who here has any type of applicable Source coding knowledge, or knows someone that might be able to? If not, we might should look into other engines.
Naudian
19-02-2007, 03:31 AM
Not I :(
But if we are going to do a multiplayer mod of some sort with HL2.net characters, I have an idea that's kind of weird but would be a lot easier than making 3D models for every hl2.net member who's involved...
These cartoony characters that you play as could be kept really simple, like a thin block with legs and arms.
In the options menu there could be a drop down box with all the involved member's avatars (dunno if animated ones would be doable)
Anyway you select your avatar and then ingame your character's block would have that avatar displayed on it...of course with 50x50 pixel images they might need tiling or stretching or something...
Just an idea, also in order to get anywhere I think everyone should KISS, keep it simple stupid.
TCfromBN
19-02-2007, 03:46 AM
I'm actually excited about this. I want to help in any way I can.
Krynn72
19-02-2007, 03:49 AM
I'm actually excited about this. I want to help in any way I can.
Same here. Im in school for computer animation, so as long as im making stuff I wont feel like I am taking time away from real work :)
TCfromBN
19-02-2007, 03:53 AM
Yeah, I cant promise that I will be able to work on this like all of the time but this will be the first thing I would work on in spare time.
I say that we should all have the option to model our own characters or have some kind of system ingame where you can piece your own player together with a bunch of parts, kinda like Legos.
Vegeta897
19-02-2007, 05:25 AM
I so want to make a low res 2d sprite for myself, like Duke Nukem style.
Geogaddi
19-02-2007, 06:24 AM
Would it be our actual selves, our avatars, or our names that would determine our character models?
Vegeta897
19-02-2007, 06:38 AM
I don't think there's any easy way to have models that represent people from hl2.net. Association by avatar alone is weak... A person can change their avatar at any time, it doesn't feel like a true representation of the person. Though it is the easiest to implement.
It's pretty much impossible to be able to make characters that you can look at and say "Oh, that's _____" with some exceptions for well known people here, like a cow for Raziaar or something.
In the meantime, I drew up a head for my sprite.
http://img45.imageshack.us/img45/9133/facedemokk8.png
I'd be willing to make lowres sprite characters like this for anyone.
Geogaddi
19-02-2007, 06:45 AM
I'm sorry, but you're not allowed to be anyone but John Freeman.
Vegeta897
19-02-2007, 06:48 AM
I was thinking about that.
http://img130.imageshack.us/img130/9995/jfavp3.png
He'd be easier to do multiple angles of, that are displayed based on the angle he is viewed, if that's possible to code in source.
Or if someone just wants to model him.
lol. I really feel like working on part three of HL:FLC
TollBooth Willie
19-02-2007, 07:15 AM
Do it.
Stigmata
19-02-2007, 07:16 AM
I really feel like working on part three of HL:FLCATTENTION HL2.NET
THE COMMUNITY ART PROJECT IS NOW ON HOLD
Vegeta897
19-02-2007, 07:17 AM
I laughed out loud. :laugh:
I'm actually working on it right now.
I get so ****ing inspired and fueled to do shit like this at night, it's astounding.
Krynn72
19-02-2007, 07:19 AM
haha, I hope people dont take that seriously. Just to make sure:
The community project is still active.
But vegeta does need to do eet.
Vegeta897
19-02-2007, 07:21 AM
lol of course he doesn't mean it, what does a community project's activity have to do with one person working on something else?
Unless you all just want to look at me expectantly with smiling faces while holding your breath for the next few days.
Stigmata
19-02-2007, 07:48 AM
lol of course he doesn't mean it, what does a community project's activity have to do with one person working on something else?
Unless you all just want to look at me expectantly with smiling faces while holding your breath for the next few days.OH MY GOD HE IS ACTUALLY MAKING IT
HOLY SHIT THIS IS AWESOME
Vegeta897
19-02-2007, 07:52 AM
Calm down :laugh:
You're making it look like I purposely brought up the idea of a community project in Raziaar's thread so that Krynn would make a thread about it and then I would jump in and begin discussing the project and then argue with Ennui about mods vs. flashes and then start talking about how I want my character to look and show some pixel art in an attempt to get Geogaddi to bring up John Freeman so I could have an excuse to say I started working on part 3 and then in a manner of moments completely derail the entire thread and channel everyone's excitement for the project to my flash movie in one swift, unnoticed move.
Because that's ridiculous.
Naudian
19-02-2007, 08:05 AM
lol Veggie :rolleyes:
Lets get back to ideas for this already-dead project.
Darkwolf
19-02-2007, 09:25 AM
Darkwolf......................Photoshop
I'll do soundtracks for you as well. I can write music and if you want me to, play it and record it with proper instruments. But if you want full orchestral sound then you'd have to make do with Kontak Silver. :P
Jintor
19-02-2007, 09:47 AM
I'd like to reiterate my goodness with video editing and almost nothing else.
Stormy
19-02-2007, 10:46 AM
If the project where to be sprite based it will probly cut out a lot of the people who would be able to help. Few so far have said sprites are part of their skillz0rs :)
15357
19-02-2007, 10:58 AM
I'd like to reiterate my goodness with video editing and almost nothing else.
Heh.
Er, I know how to use Video Editor.... and um...
Samon
19-02-2007, 11:00 AM
Hl2.net forum characters with individual cars, abilities and stuffs. :P
TollBooth Willie
19-02-2007, 11:07 AM
I can imagine it now.......
Dr. Breen/Daffy Duck driving a salmon on wheels with flames shooting out of its ass. And googly lazor eyes!
riomhaire
19-02-2007, 12:58 PM
*raises hand*
I get Vortigaunt driver
Atomic_Piggy
19-02-2007, 01:24 PM
We could make them have bubble heads that bob around and are bigger than their bodies! Just a thought.
Samon
19-02-2007, 01:29 PM
I can imagine it now.......
Dr. Breen/Daffy Duck driving a salmon on wheels with flames shooting out of its ass. And googly lazor eyes!
:laugh:
I love you Willy.
CyberPitz
19-02-2007, 02:05 PM
Mine might take work, but teh car HAS to be Mr. Supi. He is just so hawt. Driver can be a guy making me >: O face?
The Brick
19-02-2007, 03:43 PM
I can make a D: face.
clarky003
19-02-2007, 04:55 PM
I reckon everyone in the team should make their own design for their character and car, then refine it to a final version using some of the better artists. Veggy's stuff would be great for GUI and HUD interface stuff :D, and not all characters have to be 3D I guess, his could be 2D animation on a mesh plane :P or just a sprite.
Edit: Basically just make some rough drawings to begin with, then with the better artists work to transform those into final pieces and character sheets.
Samon
19-02-2007, 05:02 PM
Clarky can woo rival races with his conspiracy theories, creating hologram planes and sending them towards others. :P
I am in. Got not photshoppiny/coding skills or anything, but i could be a decent organiser/administrator role or work on a story concept if we went down that road.
Not getting myself too hyped, seen similar things fail here, and a full mod effort with some PC Gamer Forum guys fall flat on its face
p.s i'd have some C&C Nod theme to my character :D
Stigmata
19-02-2007, 06:40 PM
:laugh:
Numbers can walk around with a shiv, asking people if they agree with Communism and freedom of speech.
DigiQ8
19-02-2007, 08:10 PM
I am in. Got not photshoppiny/coding skills or anything, but i could be a decent organiser/administrator role or work on a story concept if we went down that road.
Not getting myself too hyped, seen similar things fail here, and a full mod effort with some PC Gamer Forum guys fall flat on its face
p.s i'd have some C&C Nod theme to my character :D
Liez
D:
Pi going to make us a sexy new sub-forum for this?
TollBooth Willie
19-02-2007, 09:25 PM
Do it.
Ennui
19-02-2007, 09:59 PM
We need a name and a premise first, take it slow guys. This thread is perfectly adequate for discussion at the moment, we don't need a subforum yet.
Jintor
19-02-2007, 11:11 PM
Do i get a character? Do I? Do I?
please tell me i'm memorable... :O
Ren.182
20-02-2007, 12:03 AM
I dunno what my vehicle could be.
I used to have the steam logo animated as my avatar a while ago, maybe I could ride that? :D
CyberPitz
20-02-2007, 12:13 AM
I dunno what my vehicle could be.
I used to have the steam logo animated as my avatar a while ago, maybe I could ride that? :D
YOUR DRIVING A MOTHER F*CKING WII!
With a santa hat on it.
Ennui
20-02-2007, 12:28 AM
What sort of gameplay are we looking for?
Hazar
20-02-2007, 12:55 AM
probably the fun kind
Slacker
20-02-2007, 12:56 AM
probably the fun kind
Aren't we supposed to flag really shitty posts like that?
Ennui
20-02-2007, 12:57 AM
I could just ban him ;)
Ren.182
20-02-2007, 01:12 AM
YOUR DRIVING A MOTHER F*CKING WII!
With a santa hat on it.
haha, if I must :D
I feel like modeling your avatar, reckon it'd be pretty easy too :P Miht give it a go when I have some free time.
CyberPitz
20-02-2007, 01:44 AM
http://encyclopedia.quickseek.com/images/Soopy_kun.jpg
That's the bigger version. See, he's the mascot for a bread company in a part of the show. Well, one of the characters dresses up as him and then ends up running off and keeping the suit, and randomly sleeps/wears it around. In another part of the show, the magic user sister brings forth a bunch of "Tiny Mr. Supi"s *The one in my avatar* to help cook something. SO yeah.
And this is my favorite character in that series.
http://azunime.net/anime/kadryanime1/sp2.jpg
Stormy
20-02-2007, 02:04 AM
I like clarkys idea, people can come up with designs for a cart/character which can then be passed on to a modeler/texture artist who will build the character for the game. We obviosly cant have everyones character in the game so i think the best idea would have a set number we would want. Say 10 characters. The community get to work designing. A final poll will determin which are the most popular 10 characters and they will be created for the final game.
Beerdude26
20-02-2007, 02:10 AM
10 characters? Pff, where's the fun in that? :p How about the client uploads a low-res skin (or even model) to the server (say, no bigger than 100KB) and the server puts it on the correct model? A bit like spraytags in CSS.
TollBooth Willie
20-02-2007, 02:11 AM
I are confursed.
What?
CyberPitz
20-02-2007, 02:12 AM
10 chars is rather low, sadly. I like the avatars of people, good for a community.
Hazar
20-02-2007, 02:33 AM
I could just ban him ;)
it seemed like the obvious answer lol
Naudian
20-02-2007, 02:36 AM
10 characters? Pff, where's the fun in that? :p How about the client uploads a low-res skin (or even model) to the server (say, no bigger than 100KB) and the server puts it on the correct model? A bit like spraytags in CSS.
Sort of what I was saying, except it would be simpler if there was a default character model that just had a thin block for a body or head, and a user can upload an avatar to be pasted on it...like just a simple image.
Anyway...
...I will ask for all your email addresses and I can make a mailing list so that it is easier for everyone to get updates.
So you were going to do this once we decide what to do right Krynn? I think everyone is liking the idea of a cartoony multiplayer mod... Should we make a poll soon or something?
Krynn72
20-02-2007, 03:06 AM
Well, it seems like everyone is interested in making a mod. I dont think the poll is necessary at this point anymore. Everyone has more or less agreed. Although if anyone thinks we should still put it up for a vote then I will make a new thread. Also...
EVERYONE WHO WANTS IN NEEDS TO PM ME THEIR EMAIL ADDRESSES
And I will then send out a test email to make sure everyone gets it.
Stigmata
20-02-2007, 03:39 AM
I HAVE AN AWESOME IDEA FOR CHARACTER REPRESENTATIONS.
We code in a little internet feature - every time you run the game, it checks for an internet connection, then connects to HL2.net, THEN checks whether anyone's avatar has changed, and if it did, download the new one and work it into the game database.
Or, alternately, have some sort of FTP-based server where forum members can choose to upload any avatar changes, thus cutting down on unsolicited HL2.net bandwidth leeching and unnecessarily-complicated coding.
does this mean i get to be in the game
Beerdude26
20-02-2007, 03:44 AM
Sort of what I was saying, except it would be simpler if there was a default character model that just had a thin block for a body or head, and a user can upload an avatar to be pasted on it...like just a simple image.
A thin block body and head? My G-man avatar will fit perfectly onto that :D
CrazyHarij
20-02-2007, 04:15 AM
**** you all
TollBooth Willie
20-02-2007, 04:18 AM
We love you too Jaws.
Jintor
20-02-2007, 04:24 AM
Cartoony-multiplayer what now? :O
/EDIT Is it still a Kart Racer? Did that change 5 pages back? I'm so confused. :(
Krynn72
20-02-2007, 07:31 AM
Ok, i got pms from:
DigiQ8
Jintor
CyberPitz
Naudian
Absinthe
Vegeta897 With no email address
TollBooth Willie
and
Angry Lawyer because I got an infraction or somesuch. :P
Naudian
20-02-2007, 09:07 AM
Cartoony-multiplayer what now? :O
/EDIT Is it still a Kart Racer? Did that change 5 pages back? I'm so confused. :(
I think the current idea is a multiplayer mod in which hl2.net members can play an avatar and do fun stuff, kart racing is a cool idea.
Before any more details than that I think we should get some more coding people on the damn list...man that is scary...CODING! aah!
Raziaar
20-02-2007, 09:16 AM
Well, it seems like everyone is interested in making a mod. I dont think the poll is necessary at this point anymore. Everyone has more or less agreed. Although if anyone thinks we should still put it up for a vote then I will make a new thread. Also...
I haven't agreed.
15357
20-02-2007, 09:17 AM
Me too.
Naudian
20-02-2007, 09:25 AM
I haven't agreed.
I skimmed through the thread and didn't see any dancing cow posts...
Did you have any ideas on something else we should do?
Atomic_Piggy
20-02-2007, 09:39 AM
I could have a fat pig sitting on an atmoic bomb or summat.
Ennui
20-02-2007, 12:47 PM
If you don't want to do the mod, propose something else!
Harryz
20-02-2007, 02:33 PM
Just a little word of advice, community mods never really take off and die due to lack of enthusiasim; you hardly ever see the end product. How about something on a smalller scale? Just my 2 cents.
StardogChampion
20-02-2007, 02:40 PM
And there's still no coder.
CyberPitz
20-02-2007, 02:55 PM
And there's still no coder.
We'll do it in PHP!!
Stormy
20-02-2007, 04:03 PM
This is why i said 10 character's and i think thats kind of high. Once a base is down its not hard to keep adding content in patches if people are intrested.
This needs to be a very small project!
Ren.182
20-02-2007, 06:32 PM
And there's still no coder.
I can somewhat code. As long as it's nothing too adavanced I should be ok.
Raziaar
20-02-2007, 07:07 PM
I skimmed through the thread and didn't see any dancing cow posts...
Did you have any ideas on something else we should do?
Nah, I just can't be arsed to care about it. And I go out of my way to make that point known.
Maybe in a year when I get better at C# coding, provided I stick with it.
Ennui
20-02-2007, 09:09 PM
I think that we should have an extremely low-poly base model for the karts and player models, and then have several dozen different skins for each. Every forum member can design their own... skinning a very low-poly model is not that difficult, and some people can do ones for others. Particularly if we do it pixelart like Vegeta. That way we can keep it simple and add as many people as we want.
We shouldn't let the client upload the texture though because I really don't want to see Tubgir1 driving around in the Tubmobile in our mod.
Vegeta897
20-02-2007, 10:20 PM
Vegeta897 With no email address
Oops :o
vegeta897@gmail.com
Krynn72
20-02-2007, 11:19 PM
k, I have everyone's email address who has pm-ed me. I like ennui's idea, but i think we might be able to make it like 3 or 4 differnt low-poly cars. Then people can pick a car, and skin it. Seeing the same car with just different textures would be kinda lame imo. I also dont think it would take that much coding, since we probably only need to use hl2's buggy code to make things drive. There are also a lot of mods that have custom cars in already, and we could just disect their code, or email them for advice on how to make it work. Otherwise, i dont think there will be a lot of custom coding needed.
EDIT: and by "hl2's buggy code" I mean the code they wrote to make their vehicle work (a buggy?), and im not implying that their code was buggy.
CyberPitz
20-02-2007, 11:29 PM
k, I have everyone's email address who has pm-ed me. I like ennui's idea, but i think we might be able to make it like 3 or 4 differnt low-poly cars. Then people can pick a car, and skin it. Seeing the same car with just different textures would be kinda lame imo. I also dont think it would take that much coding, since we probably only need to use hl2's buggy code to make things drive. There are also a lot of mods that have custom cars in already, and we could just disect their code, or email them for advice on how to make it work. Otherwise, i dont think there will be a lot of custom coding needed.
EDIT: and by "hl2's buggy code" I mean the code they wrote to make their vehicle work (a buggy?), and im not implying that their code was buggy.
Haha, I understood what you meant, then when you put in the edit, I thought of the other way.
Krynn72
20-02-2007, 11:31 PM
haha, thats what happened to me. I wrote it and it made sense, then i read it again when i posted it and I thought of it like it being bad code.
Naudian
20-02-2007, 11:48 PM
What if we just used Gmod 9? (Gmod 10 costs $$$ so f*ck it)
If we did that then the project could be narrowed down to just making a map or two and adding in vehicles/other fun stuff as extras...
there's add-ons like that already isn't there? I think I once tried to install one with a bunch of car models but never got it working and gave up :P
Krynn72
21-02-2007, 12:12 AM
Hmm, maybe we could use gmod 9 to test everything, and then the next step would be to put it in a stand alone mod that we could modify things to how we exactly want.
Jintor
21-02-2007, 06:29 AM
Oops :o
vegeta897@gmail.com
Hey, Veg, i've signed you up to 50 gay porn sites. Have fun! :P
So we're back to kart racing + avatars, then?
(PS: I havn't, actually. Don't hurt me!)
Azner
21-02-2007, 01:15 PM
Im a sucker for this sort of stuff, i can contribute only crap. Ive matured though :D
Beerdude26
21-02-2007, 04:09 PM
Actually, I might be able to get my hands on a coder, but I doubt he'll be jumping with joy to do all the coding himself :|
Ennui
21-02-2007, 05:44 PM
I don't think that the game should be centered around kart racing. I think that karts and icons/characters/avatars should be integral to the game but not necessarily for racing... that's a little boring and will get old fast. I'd prefer if we had a way so that SOME maps were racing maps, and others you can just dick around, deathmatch, or whatever, just all with the karts.
Also, what's the plausibility of reworking the vehicle system and building a new one from the ground up? It wouldn't have to be overly complicated... but Source's vehicle support, frankly, sucks. No one will want to play it if it's just driving a tiny buggy, that has the same annoying control.
Absinthe
21-02-2007, 05:46 PM
I'd prefer if we had a way so that SOME maps were racing maps, and others you can just dick around, deathmatch, or whatever, just all with the karts.
http://www.fragfortress.com/downloads/filepics/de_jeepathon2k.jpg
Jeepathon!
Beerdude26
21-02-2007, 05:46 PM
I could ask for information about vehicle support from Krenzo, Empires' coder. He's customized the code so that you can easily have 20 vehicles (tanks) active on a large map at the same time without a lot of lag.
Ennui
21-02-2007, 05:52 PM
Ask him if it's possible to COMPLETELY rework the control code so it doesn't feel like a buggy... we want fun, not realism!
CyberPitz
21-02-2007, 06:25 PM
Ask him if it's possible to COMPLETELY rework the control code so it doesn't feel like a buggy... we want fun, not realism!
That sounds like a good idea to me.
Krynn72
21-02-2007, 07:05 PM
Well the lack of a coder means we cant add in a whole lot of new features. We may have to just accept the hl2 vehicle code. It doesnt sound too easy to completely re-do it... and I doubt anyone would want to do it all themselves and for a community project.
riomhaire
22-02-2007, 12:52 AM
Maybe you could PM Angry Lawyer about it. Perhaps he could squeeze it in between Zombie Master and his actual life.
TollBooth Willie
22-02-2007, 12:55 AM
We have actual lives?
BLASPHEMY!
Krynn72
22-02-2007, 03:36 AM
We have actual lives?
BLASPHEMY!
Its ok tollbooth. He was just kidding about that part.
TollBooth Willie
22-02-2007, 03:47 AM
Oh, okay. He scared the shit out of me there.
highlander
22-02-2007, 07:23 AM
Real-life? Can this be downloaded Via steam? or is some new 'forum'?
Stigmata
22-02-2007, 08:08 AM
Actually, Real Life is some new noir-thriller movie. It's not very good, you're probably better off playing video games.
Jintor
22-02-2007, 08:17 AM
It sucks you in. The only way to quit real life is suicide...
Krynn72
22-02-2007, 08:34 AM
I still only have 16 email addresses, out of around 30 that i wrote down on the list i was taking. If you havent yet, pm me with your email address and I will send updates.
Also, is there any word on new subforums? I think we are at the point where we can start discussing things more seriously and organized.
clarky003
22-02-2007, 04:13 PM
I couldn't help it, so I did a quick sketch on an idea for Tollboothwilleh.
http://img.photobucket.com/albums/v238/Clarky003/Willehmobile1.jpg
The Monkey
22-02-2007, 04:19 PM
I'll PM you my e-mail, Krynn.
I like the racing idea. Does it have to be in Source?
Samon
22-02-2007, 04:46 PM
Yeah, it should be.
Vegeta897
22-02-2007, 09:18 PM
I couldn't help it, so I did a quick sketch on an idea for Tollboothwilleh.
<snip>
Win.
Qonfused
22-02-2007, 09:24 PM
Hahahahaha.
TollBooth Willie
22-02-2007, 10:25 PM
I couldn't help it, so I did a quick sketch on an idea for Tollboothwilleh.
*snip snippity mutha f*ckin snip*
WIN.
Krynn72
22-02-2007, 11:11 PM
Hahah! Clarky that wins so hardcore. Tollbooth, you dont have a choice, that IS your car.
(jk, you have a choice, as long as you pick that one)
riomhaire
22-02-2007, 11:24 PM
Angry Lawyer concept
http://img171.imageshack.us/img171/6290/lawyerlx5.jpg
Unfortunatly it was done in a light pencil and didn't scan well. I also suck at faces.
-riomhaire
TollBooth Willie
23-02-2007, 12:01 AM
Violent porn you say? Somebody get AL on the line for me.
Btw, that's awesome Rimjob.
Krynn72
24-02-2007, 05:13 AM
I think I am going to model the bananamobile next weekend. Possibly sooner if I finish my scripting project early.
Oh, and also here is the latest list. People with "E" in front of their name have given me their email addresses, and people without need to PM me.
Krynn72........................3D modeling and animation, photoshop
15357 (numbers)...........Video editor
Atomic_Piggy................
E TollBooth Willie.............Gimp
E DigiQ8..........................Photoshop
E Cyberpitz......................
Steven..........................2D drawing
E Jintor............................Video Editing
E Taxman........................
E Ren.182.......................3D Modeling, Photoshop, Hammer Edititor, Coding
E Ennui...........................Hammer Editor, general game design knowledge
Shippi..........................2D drawing
E Clarky..........................Modeling, animating, texturing, source compiling
Dekstar........................
Qonfused.....................Photoshop, Video Editing, bad voice acting :P
E Geogaddi.....................Photoshop
E Absinthe......................Music
Highlander...................bullying
E TCfromBN....................Photoshop, Hammer Editor
E Naudian.......................Sound effects, 2D
KineticAesthetic...........Music
E Vegeta897...................Flash
E Darkwolf......................Photoshop, Music
Solaris.........................Photoshop, Mapping, Sounds
E Riomhaire....................Photoshop, Writing
Samon.........................
E Evo..............................Organization, Management, Storyman
Azner?......................... Not really sure if he was offering his skills or just posting :P
Naudian
24-02-2007, 06:04 AM
Hooray!
The lack of posting in this thread is scaring me though D:
Krynn72
24-02-2007, 06:07 AM
I think its because we have pretty much decided on what we are basically going to do, and now we need to start discussing in detail. I think its better suited for another thread.
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