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View Full Version : Armed Assault Demo


PrimeSuspect
21-12-2006, 06:32 PM
Demo is out: http://www.gamershell.com/news/35266.html

Jammydodger
21-12-2006, 06:33 PM
We will have a full list of mirror's available HERE (http://www.armed-assault-zone.com/news.php?readmore=215) as they become available.

Let us know how it is guys, I already have the full version so there's not much point in me installing it.

koondrad
21-12-2006, 06:50 PM
Woot!

clarky003
21-12-2006, 08:13 PM
Whoa, that went under the radar a bit. Downloading now.

Shakermaker
21-12-2006, 08:17 PM
Whoa, that went under the radar a bit. Downloading now.

What Clarky said.

oldagerocker
21-12-2006, 08:20 PM
It's 900 odd meg if anyone's interested.

Epyon
21-12-2006, 08:31 PM
Anyone know if this version has starforce on it?

Gargantou
21-12-2006, 08:40 PM
Downloaded and done, 600 kB/s off fileplanet had to wait in line for about 15 mins though, not a subscriber.

CptStern
21-12-2006, 08:42 PM
I saw this announced last night on shacknews ..but had forgotten about it ..perfect timing right before christmas, cant wait to play it

Razor
21-12-2006, 08:49 PM
Just played it and not worth the download time. It's crap, absolute crap.

Iced_Eagle
21-12-2006, 08:51 PM
While ArmA does have some technical issues, it's so freakin' cool :D

As long as you can look past some of the issues, there's a great game in there... Hopefully with patches they can make it top-notch.

oldagerocker
21-12-2006, 09:01 PM
hmm. maybe I wont bother and i'll wait. I don't want to screw up what could be a good game come Febuary, with a buggy demo now.

CptStern
21-12-2006, 09:11 PM
damn it's becoming a trend that pc games are released at a barely playable state ..wtf why cant they seem to get their act together before release?

$kelet0r
21-12-2006, 09:12 PM
damn it's becoming a trend that pc games are released at a barely playable state ..wtf why cant they seem to get their act together before release?the sins of EA

Gargantou
21-12-2006, 09:56 PM
LOL, it is indeed buggy, I had one co-op round with me, a mate as a leader and a few AI, we had fun, I had a few other games too, then it CTD'd on me, now whenever I start it up, it CTD, oh well, I'll just wait for the finished product, until then I have OFPGOTY+lots of cool Dynamic Campaign mods :D

Shakermaker
21-12-2006, 10:02 PM
I sorta liked it. It's basically OFP with improved graphics and gameplay. It ran pretty steady on my rig, altho the server crashed after three or four rounds. That seagull mode after you die is cool btw.

CptStern
21-12-2006, 10:03 PM
you get to poo on other players as you fly by? coooool

Shakermaker
21-12-2006, 10:04 PM
you get to poo on other players as you fly by? coooool

I don't know but that would actually be a pretty neat idea.

CptStern
21-12-2006, 10:04 PM
"here's poo in your eye!"

PvtRyan
21-12-2006, 10:42 PM
What the ****?

When I start it:
Data file too short 'addons/roads.pbo'.

Reaktor4
21-12-2006, 10:50 PM
It should be 115mb. This is pretty good but the framerate is a bit low.

Pauly
21-12-2006, 10:50 PM
woah! Didnt know about this game but its supposedly like OP FP :D

Downloading...

wasn't the seagull idea also the spectate mode in OP FP??



edit: wtf? they releasing demo's nowadays with CLASS A bugs!?!!? Class A? hmmm ill see if it bugs on me.

PvtRyan
21-12-2006, 10:55 PM
It should be 115mb. This is pretty good but the framerate is a bit low.

Thanks, it was 27 megs here. Redownload it I guess..

Mutley
21-12-2006, 11:00 PM
I've heard negative things although the gameplay does look appealing, the huge landscapes and all.

Reaktor4
21-12-2006, 11:04 PM
Thanks, it was 27 megs here. Redownload it I guess..
Your download is probably ok, winrar would complain if the download failed the crc check i think. Try extracting the setup file again.

Solaris
21-12-2006, 11:38 PM
My downloads 800mb.

PvtRyan
21-12-2006, 11:41 PM
Your download is probably ok, winrar would complain if the download failed the crc check i think. Try extracting the setup file again.

Deleted it... :(

87% of the new one though.

Lucid
22-12-2006, 12:55 PM
How's it run for those with average PCs?

CptStern
22-12-2006, 02:50 PM
jeez I never made it within 50 feet of the first village in single player. Either my teamates are really stupid or I just suck as a team leader. Only played for an hour or so but it was fun .didnt run into any bugs

clarky003
22-12-2006, 03:48 PM
I downloaded a dodgy demo I think, wouldn't work, so can't comment yet. Going to download it from fileplanet.

StardogChampion
22-12-2006, 04:32 PM
Runs like crap. If I put most things on medium/high it runs just as badly with everything off.

The .exe wouldn't run/install until I disabled ZoneAlarm. Weird.

Nabobalis
22-12-2006, 05:24 PM
Runs like crap. If I put most things on medium/high it runs just as badly with everything off.

The .exe wouldn't run/install until I disabled ZoneAlarm. Weird.

Mine seems fine, a bit of slow down at times considering my crap pc. The problem is joining a server and not knowing the ping.

Pulse
22-12-2006, 05:35 PM
ZOMG! Downloading the full client now, I absolutely adored OFP- for anyone else who played it, how similar is AA to OFP in terms of gameplay, order system, AI etc.?

Can't wait to play it!

clarky003
22-12-2006, 06:08 PM
That was fun and pretty when it was working, even though there is one rather annoying graphical bug that makes it unplayable quite frequently.

Pulse
22-12-2006, 06:37 PM
Woo won't even run!

This application failed to start because d3dx9_30.ll was not found. Re-installing the application may fix this problem.

Is that something to do with DX9?

Reaktor4
22-12-2006, 07:27 PM
how similar is AA to OFP in terms of gameplay, order system, AI etc.?
very similar.
Is that something to do with DX9?
yeah. here (http://www.yourfilehost.com/media.php?cat=other&file=d3dx9_30.zip) is my version of the file, just drop it in your windows/system32 folder. if it doesnt work youll have to install the newest directx.
for people having low framerate, there are a couple of config files in my documents/arma demo/. armademo.cfg has a hdrprecision=8 line that you could try lowering.

StardogChampion
22-12-2006, 08:56 PM
Ran them all over.
http://img45.imageshack.us/img45/5777/armwy0.jpg

Another screenshot:
http://img297.imageshack.us/img297/7060/army2hf2.th.jpg (http://img297.imageshack.us/my.php?image=army2hf2.jpg)

Iced_Eagle
22-12-2006, 09:34 PM
Woo won't even run!



Is that something to do with DX9?

Yea, go to Microsoft's site and re-download and install DirectX...

Solaris
23-12-2006, 04:10 PM
So I played it, first impressions mixed.

First off, no single player mode? That was a bit disappointing. So I went in multi player, managed to join a co-op game, the game looked absolutely awful on mid settings, nothing was rendering properly it looked horrible. I moved the resolution to same as desktop 1182xwhatever and the settings all to low and it looked fine. So I got in another game, and it ran pretty good, by that it looked pretty good and I was getting about 30-40fps average I think. Wasn't great.

So, the first game I get in, theres 8 people all communicating working as a team, I relaxed, this was th operation flash point I grew to love, not an OMG HAX kiddy anywhere. So we all set off, our squad leader (1) has set way points down, we all start running in formation away from the village. we get to a hill, 1 tells the snipers to stay there, they do. Then we advance through the hilltop trees to waypoint one. We get there, wait for others to catch up, while we scan horizon with binoculars. So far been playing for 15minutes, no-ones even fired a shot. Then, "4: Ready, 5 :Ready, 6: Ready, 7: Ready, 8: Ready, 9: Ready. 1: Okay guys lets go to way point two.

So were moving to way point two, moving a bit more cautiously now. We get to way point two, a hill overlooking the town. We can immediately see about 7 soldiers 200m away from us standing in the middle of the street, 1 tells us to choose our marks and get read to fire. I tell all to hold fire and I'm going to crawl a bit closer and see if theres a ditch we can fire from by the road. So I start crawling, I get right out of the tree line next to the road, I can imagine if everyone came down here, we'd have an excellent sight on the town, with a wide road between us and anyone who came out of the alley ways and the road barrier as cover for us.

So I get a little closer, and then I notice 4 guys standing on my 2 o'clock about 20m away. I inform my teammates that theres two guys almost looking right at me, and to cover me as I pullback. I manage to crawl all the way back to my squadmates, then we choose our marks and shoot from the hill. Straight away we get about 5 of them, we're doing great. But then the AI start a counter attack with troops running up the hill at us. 1 takes a round to the leg and hits the dirt, my other teammates are lost in the dense trees, I can't see any. Bullets start hitting allround me, adrenaline starts flowing. I'll be damned if I'm going to crawl through these trees for half an hour just to die here. 1 shares a similar sentiment and orders a complete withdrawl back to waypoint one.

I get up and start running next to 1. 5 and 7 come out just next to us, 7 looks like hell, we're running, I can see that one is absolutely drenched in blood, he calls for a medic, "1: 6 come in, 6 come in, damn, 6 is down" He repeats the same for 8 and 2, they're both lost, and we can see a few seagulls circling us in the air (when you die you become a seagull and fly around watching waiting for the game to end). We manage to pull back to way point one and meet up with the snipers there's 5 of us left now. 1 tells us we're going to have to hit the town head on, and for the snipers to choose their targets and open fire. They do so, coldly firing a shot, getting out binoculars, spotting a target, then shooting him. They take out about 5 guys, then the shit hits the fan. An APC comes straight out of the town coming towards us about 300m away. Bullets hit all around, my teammate next to me takes a bullet to the head. 1 sounds an immediate retreat, I follow him back over the hill. The two snipers stand up and start following us, only to get shot in the back by the APC.

One calls in 3, "3 report, 3 report" and then 3 turns up behind up, a big wound in his right arm. We decide to make our way back to the base and get in an APC. Between us and our APC however is a road, dead ground. We run for it, 1 and 3 make it to the other side, I almost get there then bullets start flying all around me, I see "1: RUNNN 8 RUNNN!" in the chat box, however it's in vain, and a well placed bullet hits me straight in the head and I collapse to watch my comrades from the skies as a seagul, as they desperately try to take on the town in their little jeep. They died shortly afterwards.


Great game, great experience. Just runs badly on me 6600GT and AMD 3000+ 64bit

clarky003
23-12-2006, 04:21 PM
Me agrees with Solaris, Although a bit buggy aswell I'm sure it can be fixed easily. The extra detail is awesome, plus with an all new campaign I'll most likely be picking it up :D

Lucid
23-12-2006, 04:34 PM
Meh, it ran okay... feels and plays exactly like OFP, it just has a new coat of paint.

Unfocused
23-12-2006, 05:01 PM
FFS, wanted to download overnight but shit happened. Started downloading from gamershell at my whooping max speed of about 64 kB/s, with about 4 hours to go.

I woke up to see the download at 34%, downloading at 1kB/s. GREAT.

:hmph:

$kelet0r
23-12-2006, 05:44 PM
the multiplayer is fairly nightmarish stuff - just gave up and set up my own offline server


the responsiveness of the weapons is fairly awful - no amount of 'realism' can convince me that it takes a full second to aim at a target 10m away - and the sounds are poor, the 50 cal is sounds like a water pistol. The bullet ballistics of some of the weapons are WAYYY off - the M24 is ridiculous for example. It ran reasonably well if sluggishly on low settings on my 3ghz P4, 512mb RAM and 128mb 9700 - it can handle alot of AI units at once with little impact although foliage and HDR (which can't be turned off) cause big performance hits.
Good things are vehicle interiors, leaning and some of the animations
Iffy things are the AI under fire, physics hilarity, vehicle damage textures and the lack of direction (the maps are so big that without constant and clear instruction it all descends into a chaotic farce)
Inexcusable things are the awful multiplayer support, the incorrect sights and the sluggish weapon responsiveness when aiming

http://i11.tinypic.com/2v0n20z.jpg

Gargantou
23-12-2006, 05:52 PM
Haha Skeletor, the flying tank to the rescue!:laugh:

Lucid
23-12-2006, 05:56 PM
Well, back to waiting for OFP2.

Gargantou
23-12-2006, 09:21 PM
OFP2 will suck, it's not even being done by Bohemia, I'm far more excited about ArmA2/Game2.

Gunner
23-12-2006, 09:23 PM
hmm I can't even play the demo, after I connect to a server it just give me a black screen with "receiving data..." and it sits there doing nothing. A progress bar would have been nice.

Lucid
23-12-2006, 09:25 PM
OFP2 will suck, it's not even being done by Bethesda

Good, I don't want a long-winded, half-assed, and generic open-ended RPG for a shooter.


I think you meant Bohemia. :p
Also, where'd you hear they weren't the ones making it?

Gargantou
23-12-2006, 09:27 PM
Fixed ty, anyway xlucidx, OFP2 is being done by Codemasters inhouse, and expected to release in 2k8/2k9, originally Bohemia was supposed to dev it but they had a major failure in their relations to eachother(Dunno exactly why or what happend) so Codemasters decided to find another developer to do an entirely new game and engine from the very ground up.

Lucid
23-12-2006, 09:30 PM
Fixed ty, anyway xlucidx, OFP2 is being done by Codemasters inhouse, and expected to release in 2k8/2k9, originally Bohemia was supposed to dev it but they had a major failure in their relations to eachother(Dunno exactly why or what happend) so Codemasters decided to find another developer to do an entirely new game and engine from the very ground up.

Damn... :|

Gargantou
23-12-2006, 09:34 PM
Game2 is basically OFP2 before it was 'cancelled' from what I gathered, i.e. everything that Bohemia put together before the break. Whereas ArmA only uses an updated OFP:Elite engine and revamped physics, Game2(Which will probably be named Armed Assault 2 imo) has a totally new graphics engine, physics and AI engine etc.:)

Unfocused
24-12-2006, 12:43 AM
So I got in another game, and it ran pretty good, by that it looked pretty good and I was getting about 30-40fps average I think. Wasn't great.

Great game, great experience. Just runs badly on me 6600GT and AMD 3000+ 64bit

30-40fps is bad? That's enough to play comfortably oO What framerates are you used to with a 6600GT anyway?

BTW, you're lucky you had such a good first experience.

Pulse
24-12-2006, 12:53 AM
Disappointed with AA, it's just OFP with greatly enhanced grahics, the netcode, bugs, interfaces are all the same which is kinda depressing considering they have been around for 5 years or so... still gameplay wise it's fun as ever, just very frustrating with the clipping glitches and so fourth.

Hope they fix it before release!

Unfocused
24-12-2006, 01:02 AM
Disappointed with AA, it's just OFP with greatly enhanced grahics, the netcode, bugs, interfaces are all the same which is kinda depressing considering they have been around for 5 years or so... still gameplay wise it's fun as ever, just very frustrating with the clipping glitches and so fourth.

Hope they fix it before release!

It's already out in some countries.

Lucid
24-12-2006, 01:17 AM
Can't wait to play the demo with my new card that I'm hopefully getting for Christmas. :D :D
Goodbye my shitty FX5200... I knew you well. *pisses on it*

Unfocused
24-12-2006, 02:58 PM
I don't know why the hell does my PC get "High" as the default quality setting when I'm getting 10-11 fps with it? What were they thinking?

On Very low it's about 20 fps. Yay. Still playable, though, as it's a slow-paced tactical game, not something you need high fps for.

Turning HDR off would probably help, but I didn't see any way to do it.

StardogChampion
24-12-2006, 03:29 PM
Turning HDR off would probably help, but I didn't see any way to do it.
Wasn't there something about Post Processing in the menu? I can't remember.

Unfocused
24-12-2006, 04:51 PM
Wasn't there something about Post Processing in the menu? I can't remember.

I think the post processing is only the nice blur effect. I actually played on the default (high) settings with 10-15 fps for one "round" and while the game looked mediocre on the screenshots I saw, in the game it looked really nice, thanks to that nice blurry effect and the depth of view. Too bad it sucks to play at 10-15fps.

It really shouldn't run that bad. Surprisingly, it loads in a matter of seconds. Maybe we'll see some sort of performance fix. I might buy this game if we do.

$kelet0r
24-12-2006, 05:28 PM
it's very well optimised in one sense - the entire island loads in mere seconds
boom and I'm ingame
the problem is the actual gameplay and framerates is very unresponsive and sluggish
there's alot of potential

StardogChampion
24-12-2006, 05:55 PM
I found that it's only the large "Capture the island" gametype that runs like crap for me. The capture the flag runs a lot smoother.

I guess the island one is way too large with a lot of AI units.

Reaktor4
24-12-2006, 07:20 PM
The bug where weapons and ammo dont load properly in the weapon select screen is the worst thing about this demo.. And i dont know if its just me but bullets dont seem to fall? :rolling:
Turning HDR off would probably help, but I didn't see any way to do it.
I already mentioned how to in this thread. Go to my documents/arma demo/armademo.cfg and set hdrprecision to 0 then make the file read only. Then go into yourname.armaprofile and set viewdistance to like 700 and scenecomplexity to between 60000 and 90000 (i have it at 80000) and make that file read only too. That should give you a big fps boost.

Unfocused
24-12-2006, 10:31 PM
I already mentioned how to in this thread. Go to my documents/arma demo/armademo.cfg and set hdrprecision to 0 then make the file read only. Then go into yourname.armaprofile and set viewdistance to like 700 and scenecomplexity to between 60000 and 90000 (i have it at 80000) and make that file read only too. That should give you a big fps boost.

Thanks, I'll give it a try.

$kelet0r
24-12-2006, 11:30 PM
I already mentioned how to in this thread. Go to my documents/arma demo/armademo.cfg and set hdrprecision to 0 then make the file read only. Then go into yourname.armaprofile and set viewdistance to like 700 and scenecomplexity to between 60000 and 90000 (i have it at 80000) and make that file read only too. That should give you a big fps boost.I'll see how this works for me thanks
I'm edging towards uninstalling it - as a combat sim its quite disappointing in some very noticeable areas

Unfocused
24-12-2006, 11:53 PM
Hm, actually, the HDR is still there and yes, I have set it to read-only and the hdrprecision is at 0. Strange...

I tried that scenario with the island and that was 10fps on low I think. Too bad, cause I had fun crashing a Blackhawk in a whole enemy squad and surviving by parachuting. Actually it hit like 10m next to them but I guess the blast killed 'em. Too bad the two remaining survivors shot me.

I think I'm gonna buy OP:F.

Pulse
25-12-2006, 12:27 PM
Hm, actually, the HDR is still there and yes, I have set it to read-only and the hdrprecision is at 0. Strange...

I tried that scenario with the island and that was 10fps on low I think. Too bad, cause I had fun crashing a Blackhawk in a whole enemy squad and surviving by parachuting. Actually it hit like 10m next to them but I guess the blast killed 'em. Too bad the two remaining survivors shot me.

I think I'm gonna buy OP:F.
Definately worth purchasing along with Resistance, absolute classics reinstalled 'em both yesterday infact, gameplay is still as fun as ever!

Gargantou
25-12-2006, 01:42 PM
If you have OFP:R/GOTY, get the Dynamic Alliance mods!
http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=55;t=45538
They're great dynamic campaigns :D
Back on topic, I still can't run the demo since my first CTD, it crashes to desktop after startup, even after reinstall, cleaning the registry etc etc.:\

Lucid
25-12-2006, 02:02 PM
Wow, I just retried the demo and I can play it on very high with no problems, except for some small stutters.

Definitely feels exactly like OFP with just a new coat of paint.
And what a sexy coat of paint it is.