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View Full Version : New TF2 Gameplay details.


Tamer17
06-10-2006, 10:30 AM
Apparently the new Game Informer isuue has an interview with Lombardi that reveals some gameplay details.

I'll qoute from the post (http://forums.steampowered.com/forums/showthread.php?t=493784) on Steampowred forums:

"it included hinting around about spys being able to still disgiuse themselves, and feign deaths. Also, Doug said that "sharking" (where scouts can run across water) was a reality. Engineers will make ammo boxs, turrets, and health suppliers. The medic's concussion grenades were in TF2. Also HW guy will be thrown much less farther by grenades then any other class"

Another news post about it can be found at CS Nation , here (http://www.csnation.net/comments.php?id=8496).

mrmojo
06-10-2006, 10:01 PM
come on doug, tell us about bunnyhopping

Asuka
06-10-2006, 10:33 PM
Sounds good, bunnyhopping will be in for sure. I mean rocket jumping is, why not bunny hopping.

dekstar
06-10-2006, 10:55 PM
Damn Sharking sounds awesome (Scout is my class of choice purely for speed), let's hope there's a few maps which let us shark properly over long distances.

hungryduck
13-10-2006, 08:08 AM
woah, sharking sounds really cool