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View Full Version : Actual gameplay graphics


rememberfireal
15-08-2006, 03:40 AM
What I have been wondering ever since seeing the TF2 trailer is whether or not the actual gameplay graphics will look like that. My guess is yes, but I remember seeing "Trailers" of games that were actually not the in game graphics, but a CG promo meant to look really nice and advertise the game.

It will be interesting to actually see some in-game media.

eraser
15-08-2006, 05:05 AM
I believe someone sent and received a reply from Gabe, with him saying that it was all in-game except the Spy's stretch animation.

bigburpco
15-08-2006, 12:06 PM
There have been thousands of reports confirming this.

mortiz
15-08-2006, 03:35 PM
We'll find out next week when VALVe release more media.

PvtRyan
15-08-2006, 05:20 PM
Well, don't expect realtime motion blur or depth of field. Other than that, probably.

Absinthe
15-08-2006, 06:43 PM
Pretty much everything you saw was in-game. The spy's animations were a placeholder though since they haven't decided on an animation they liked for him.

The only real question is is wether the motion blur and depth of field are real-time or post-processing effects. My guess? Post-processed.

wlodi
15-08-2006, 10:13 PM
That was possibly all done within the app, Source is capable of that, it was shown for the first time in "Road to Victory" DoD:S demo. Question is if Valve is going to include this effects in the retail version? They added "Color Correction" effects recently, but I don't think they'll do that since EP2 trailers have no signs of these effects.

Ennui
15-08-2006, 11:23 PM
they claimed they would eventually

Przemek
18-08-2006, 10:56 PM
What does the color correction thingy do anyway?

Ennui
18-08-2006, 11:07 PM
it makes it look more WWII-y?

Iced_Eagle
31-08-2006, 08:35 PM
It desaturates the image. Basically, VALVe is just doing to DoD what most film makers do to their movies in post production...

In layaman's terms though, Ennui was right :P