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View Full Version : WoWs downfall?


ktimekiller
21-07-2006, 07:15 PM
In the expansion, blizzard revealed that the race shaman, will belong to the Drenari (spelling) of alliance, and the race paladin will beling to blood elf of horde. :O :O :O :sleep: :sleep: :sleep:

http://www.gamespot.com/pc/rpg/worldofwarcraftexp1/news.html?sid=6154421

http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=9154678&s=blizzard&tmp=1#blizzard
(scroll down to see blue post confirming it)

Qonfused
21-07-2006, 07:17 PM
I played WoW trial for an hour and a half. My conclusion: bandwagons ****ing blow.

Angry Lawyer
21-07-2006, 07:36 PM
How does that break things down, exactly?

-Angry Lawyer

PvtRyan
21-07-2006, 07:37 PM
I played WoW trial for an hour and a half. My conclusion: bandwagons ****ing blow.

Because getting to level 6 is a good indication of the game, amirite?

OT: Yeah... this is... stupid. Well, on first glance it is. It can work out, seeing how faction balance is no longer a problem to buff the classes (they can now buff paladin tanking and shaman DPS for example).

It can work, just don't have a lot of faith they can make it work. They also don't seem to care much about lore, lol.

xombine
21-07-2006, 07:39 PM
Why does this lead to the downfall?

Vegeta897
21-07-2006, 07:40 PM
Because getting to level 6 is a good indication of the game, amirite?
Yeah, before you get addicted. Addiction != Good game. If it's not even fun for the first 6 levels then it's obviously not a good game. I think one should be able to tell if he's going to like the game by then. If anything the first couple levels should be the most fun, it can only get more repetitive after that.

Slacker
21-07-2006, 08:23 PM
WoW doesn't get addictive until level 60 :D

VirusType2
21-07-2006, 08:38 PM
I got hooked at level 10, when my rogue could dual wield. (everything before that is really basic training, and is repetative since you don't have hardly any moves yet) Thats when it got fun, once I got some moves and could hold a weapon in both hands. I now have 3 characters level 53-60, and a bunch of level 30's.

Good game/ should have been better though. I might play it again one day, but I probably will just come back for one month and see whats new and maybe go ahead and get 3 level 60's and check out the new weather effects or whatever they were talking about before I stopped playing.

oik
21-07-2006, 08:41 PM
WoW doesn't get addictive until level 60 :D

when I got to lvl60 I stopped playing,all you do is repeat the same raids over and over,and the raids aint even fun....
Best part of the game is leveling from 1 to 55.

Absinthe
21-07-2006, 08:44 PM
Oh, **** this. I like having that one class distinction between Horde and Alliance. Now I'm going to have to live with the shame of having Paladins on Horde, something which was previously exclusive to the Alliance. Please keep the EZ mode class to the EZ mode faction, you bastards.

God, I ****ing hate Paladins.

Glirk Dient
21-07-2006, 09:05 PM
when I got to lvl60 I stopped playing,all you do is repeat the same raids over and over,and the raids aint even fun....
Best part of the game is leveling from 1 to 55.


raids and lvling suck. PVP is where its at.

Slacker
21-07-2006, 09:21 PM
when I got to lvl60 I stopped playing,all you do is repeat the same raids over and over,and the raids aint even fun....
Best part of the game is leveling from 1 to 55.

Actually, I thought doing instances like Scholomance and Strat were really fun, especially back in the day when having your full Tier 0 set made you "hardcore."

What server are you on, ab?

OmegaX
21-07-2006, 09:39 PM
This is not going to lead to the downfall of WoW. More people are playing WoW now then ever before, and when the expansion comes out the numbers will get even bigger. I really doubt everyone is going to quit just because horde get paladins and alliance gets shamans.

Slacker
21-07-2006, 09:55 PM
I'm not really going to play until the Expansion comes out, that's for sure. I don't really see the point of spending my nights raiding for better gear when they're just going to add a new level cap soon. Plus, I'm really bored of the game in general. I do have my account up though for my brother, so I may try out the whole twink scene or something like that.

Absinthe
22-07-2006, 12:35 AM
What server are you on, ab?

Skullcrusher. A server shoved in the far back corner of a dark basement room at Blizzard's HQ, collecting dust and struggling to keep stable. When every other server gets their routine checkup, the technician looks at the sad pitiful Skullcrusher server and says "**** those guys". He probably then pisses on it for good measure, which may or may not account for our frequent, horrendous, raid-wiping lag spikes that happen every two hours or so.
And for some insane reason, people keep transferring over to this hellhole.

poo poo head
22-07-2006, 01:06 AM
WoW's major problem is its faction imbalance. On my server, alliance outnumber us horde 2:1, and for the most part its the same on most servers. Then the shaman review came out which did nothing to improve shaman viability in raids, and i was pissed with the Windfury nerf (i have a 60 warrior and shaman). Blizz then went on to piss off both the horde and the alliance when they announced the Windfury totem nerf, which literally destroys horde DPS in raids, and would cause an even larger imbalance since many Horde raiders went to the alliance because they have it MUCH easier in raids than horde.

There is the problem with unstable servers. Lately my servers has had major latency issues, and its been like this for months.

Now blizzard adds blood elves, which pisses me off since i hate regular elves, now i gotta put up with naked elves dancing in Org. and we get pallies now (which blizzard probably believes will fix the imbalance issue) but this will most likely make almost all shaman obsolete.

Sigh, i'm leaving the game once my account expires on Aug. 3.

Qonfused
22-07-2006, 01:26 AM
That's not an imbalance. On my EQ2 server, the sides are tipped at least 10:1. It's insane.

Dalamari
22-07-2006, 01:59 AM
People will never stop playing WoW until the next big thing comes along, they can talk all the shit they want about how bad the game is, but it's the old case of "Counter-Strike" where no matter how much they bitch, they never stop playing

Slacker
22-07-2006, 05:49 AM
A lot of people are saying Darkfall Online and/or Warhammer and/or Vanguard are going to be the "next big thing" though.

Bad^Hat
22-07-2006, 02:56 PM
I already kind of decided I wasn't getting the expansion, so meh :)

That is, unless they add something worthwhile that isn't raid or PvP grinding.

Raxxman
22-07-2006, 03:15 PM
I just don't like the idea of paying a subscription.

Thats why I play GW over WoW.

Boogymanx
22-07-2006, 07:44 PM
WoW's major problem is its faction imbalance. On my server, alliance outnumber us horde 2:1, and for the most part its the same on most servers. Then the shaman review came out which did nothing to improve shaman viability in raids, and i was pissed with the Windfury nerf (i have a 60 warrior and shaman). Blizz then went on to piss off both the horde and the alliance when they announced the Windfury totem nerf, which literally destroys horde DPS in raids, and would cause an even larger imbalance since many Horde raiders went to the alliance because they have it MUCH easier in raids than horde.

There is the problem with unstable servers. Lately my servers has had major latency issues, and its been like this for months.

Now blizzard adds blood elves, which pisses me off since i hate regular elves, now i gotta put up with naked elves dancing in Org. and we get pallies now (which blizzard probably believes will fix the imbalance issue) but this will most likely make almost all shaman obsolete.

Sigh, i'm leaving the game once my account expires on Aug. 3.

The windfury totem nerf is fake. Well, not fake, but they're not gonna do it. Anymore, that is.

Fliko
22-07-2006, 08:36 PM
I'd agree, it won't be a 'downfall', but it basically removes the major difference between Alliance and Horde.

The longest I've been hooked on an MMORPG is for 1 month... do I need help?

Gunner
22-07-2006, 08:37 PM
I'm glad I cancelled my sub, well sort of... gah I miss wow!

KagePrototype
22-07-2006, 08:46 PM
I thought it was a bit lame at first, but I do understand why they're doing it (I might even make a B-Elf Pally :o ). At least now they can make Paladins tank effectively.

Ennui
22-07-2006, 08:50 PM
everyone stop playing WOW and tell blizzard you'll never buy anything from them until we get an RTS called Starcraft 2 and an MMO in the Starcraft universe.

oldagerocker
22-07-2006, 11:41 PM
Shut up and play WoW you peon.

bam23
23-07-2006, 01:14 AM
Guild Wars ftw!

BHC
23-07-2006, 02:09 AM
That's not an imbalance. On my EQ2 server, the sides are tipped at least 10:1. It's insane.

You have the patience for EQ2 but not WoW? That's a first as far as i'm concerned.

DreadLord
23-07-2006, 02:34 AM
It's true. Bandwagons suck for the most part. WoW blew from the start.

Absinthe
23-07-2006, 05:00 AM
It's true. Bandwagons suck for the most part. WoW blew from the start.

YOUR MOM BLEW FROM THE START!!!! :angry:

...

*Ahem* Err...

I'd say WoW and any other MMO requires a certain mindset. The kind that finds it satisfying in watching your character progress, gear up, look badass, get stronger with each level, and one-shot the pissants 30 levels lower than you. Ego probably has a lot to do with it, but oh well. I will concede however that WoW can be mind-numbingly boring if you don't have good people to play it with. Not necessarily friends, but a good guild, dependable acquaintances, and cohesion in raid teamwork can make up for all the grinding that goes into it. A lot of people scoff at this statement, but it is true that a large part of the game's quality depends on its social experience.

destrukt
23-07-2006, 02:17 PM
meh, as much as i don't care for wow anymore, games like this don't die overnight, and by overnight i mean 2 years.

Slacker
23-07-2006, 10:17 PM
Skullcrusher. A server shoved in the far back corner of a dark basement room at Blizzard's HQ, collecting dust and struggling to keep stable. When every other server gets their routine checkup, the technician looks at the sad pitiful Skullcrusher server and says "**** those guys". He probably then pisses on it for good measure, which may or may not account for our frequent, horrendous, raid-wiping lag spikes that happen every two hours or so.
And for some insane reason, people keep transferring over to this hellhole.

If it makes you feel any better, I transferred from Stormreaver (another crappy lag server) to Korgath, a brand-spankin'-new server with GREAT HARDWARE AND NO LAG, and that was total bull. The new servers are pretty much just as bad.

Angry Lawyer
23-07-2006, 11:01 PM
All of the European servers I play on have fantastic connections speeds and stability. Pwnt.

-Angry Lawyer

Bad^Hat
24-07-2006, 05:05 PM
I'd say WoW and any other MMO requires a certain mindset. The kind that finds it satisfying in watching your character progress, gear up, look badass, get stronger with each level, and one-shot the pissants 30 levels lower than you. Ego probably has a lot to do with it, but oh well. I will concede however that WoW can be mind-numbingly boring if you don't have good people to play it with. Not necessarily friends, but a good guild, dependable acquaintances, and cohesion in raid teamwork can make up for all the grinding that goes into it. A lot of people scoff at this statement, but it is true that a large part of the game's quality depends on its social experience.
QFT, except for the raiding part. WoW for me was fun when I was in a good, close-knit guild, just grouping for quests and dungeons and advancing our characters. Endgame raiding was really not my bag, atleast not the way WoW's done it. I went for 2 MCs the whole time I played, and that's all it took for me to get sick of it.

That's why I'm so looking forward to Vanguard, where the emphasis is on grouping and community.

All of the European servers I play on have fantastic connections speeds and stability. Pwnt.

-Angry Lawyer
Damnit, you just reminded me of something. Back at WoW's launch Blizz promised they'd come out with a method for transferring from US to EU servers. I was depending on this to join the HL2.net clan we had formed at the time (Order of the Crowbar, was it?). But the longer Blizz seemed to put it off, the more the rest of the guild pulled away in levels, and the less it seemed worth it.

Going on two years later now, and still nothing -_-

Parlez
24-07-2006, 05:41 PM
So lets say you have a pally on the alliance side. Will he become a horde or will he still be alliance?

Slacker
24-07-2006, 05:43 PM
He'll stay Alliance.

Parlez
24-07-2006, 05:47 PM
He'll stay Alliance.


Ok, I am not looking forward to getting to lvl 70! It is hard enough to get to 60. Just thought I would add that comment considering that the expansion is going to have lvl 70.

Slacker
24-07-2006, 05:53 PM
Not EXACTLY sure what that means in reference to my comment, but ok.

I want to, to be honest. Leveling up for me was the most fun in WoW, especially doing it in a good guild. Whether or not they'll have good content at level 70 though is questionable :\.

Parlez
24-07-2006, 06:19 PM
Not EXACTLY sure what that means in reference to my comment, but ok.

No I was not talking about your comment I was talking about mine. I was adding to my comment.

Bad^Hat
25-07-2006, 09:00 AM
I want to, to be honest. Leveling up for me was the most fun in WoW, especially doing it in a good guild. Whether or not they'll have good content at level 70 though is questionable :\.
FTW. Please please please good lvl 70 group instances.

Seagull
25-07-2006, 11:33 AM
PvE is boring. PvP is fun.


DAoC = Win for PvP. Been playing it for 5? years or so, 40+ classes keep me busy.. ;)

Bad^Hat
25-07-2006, 12:44 PM
PvP's only fun in WoW if you can keep up with the epics. And that involves either PvE, or grinding PvP hard to get warlord's gear. Try saying it's still fun after that.

Death.Trap
25-07-2006, 01:33 PM
My guilds in AQ40/Naxx, big thing atm is gearing up our warriors...bwl doesn't like to drop Wrath ><


Basically, my name is Pzyko, and I'm an addict.


Also, the big thing before with each faction having a unique class Blizzard couldn't have buffed Shamans at PvE because then they would have had to buff Paladins at PvP and then they would end up being the same damn class.

This way Blizzard can make both classes more unique without having to worry about faction balance, and Horde can now have PvE EZmode just like the alliance have had for the last year, minus fear ward of course.

Death.Trap
25-07-2006, 01:34 PM
Why's there another pic above my sig in that post I made?

DreamThrall
25-07-2006, 04:00 PM
PvE is boring. PvP is fun.


DAoC = Win for PvP. Been playing it for 5? years or so, 40+ classes keep me busy.. ;)

Yeah, you can't really beat DAoC for PvP. What server do you play on? I play Hib on Pellinor/Kay/Iseult/Lancelot

The Mullinator
25-07-2006, 04:10 PM
Downfall? Don't make me laugh, people have been saying just about every decision Blizzard has made would lead to World of Warcrafts downfall. Honor system? Downfall. Dishonorable kills? Downfall. Too much raid content released in 1 year? Downfall. Battlegrounds? Downfall. Yet as we all know it has in reality been getting larger and larger after all those changes were made.

Personally I see very few negatives about this particular change. Lore? We have seen nothing but a few small blurbs, of course it won't make much sense, on top of that this IS Blizzards game, and all Blizzards lore they still have the same original writters doing this new stuff (there is a post by Chris Metzen on the official forums appologising for a few changes). Shamans not being needed in raids? Since when does this mean shamans can't also recieve new PvE buffs? No differences between horde and alliance? Oh please there was only 1 difference before and it was with just two classes, this is something I think everyone will get used to after the first few months of release.

Dalamari
25-07-2006, 04:14 PM
The entire key to a good MMO is keeping it simple, and WoW is about as simple as it gets, hence why it is played by just about everyone

Parlez
25-07-2006, 04:30 PM
PvP's only fun in WoW if you can keep up with the epics. And that involves either PvE, or grinding PvP hard to get warlord's gear. Try saying it's still fun after that.
I prefer PVP over PVE but that is just my opinion. And I think PVP is fun no madder what type of gear you have.

Bad^Hat
25-07-2006, 05:18 PM
I prefer PVP over PVE but that is just my opinion. And I think PVP is fun no madder what type of gear you have.
Yeah, sometimes. Just not when you spend more time rezzing than in combat.

Oh, and running into whole, organised groups of guildies with voice chat on the opposing side in BGs (all the damn time) = FTL :(

PvtRyan
25-07-2006, 06:05 PM
TBH, the only thing that will kill WoW is how gear oriented it is. That wouldn't really be a problem, but it is when that gear only upgrades the damage you do but doesn't change anything about your defense. WoW PvP becomes more and more a game of twoshotting eachother. Fights aren't long or interesting any more, it's all about blowing your cooldowns and doing as much damage as possible in the lowest time. Your HP or armor doesn't scale nearly as much as your damage does. Even as a paladin I can bring a warrior down in 10 seconds and paladins are a defensive class.

A good example of this is comparing the pre-made characters on the testservers of 1.10 and 1.11. In 1.10, the PTR had tier 0 gear on the characters (and some BWL level gear in neck/trinket/weapon slots) and there was a HUGE difference in the length of fights compared to the 1.11 PTR where characters were dressed in tier 2 with AQ epics wielding Ashkandi's and stuff. Mages were hitting fireballs for 1600, but they still had the near same HP as the 1.10 mages had.

Extend this trend into the expansion and PvP will become nothing but oneshotting. Especially if you consider how powerful the 41 point talents will be (Blizzard says they will be strong enough to be as attractive as a 31/30 spec, so do the math). Blizzard needs to fix how defense scales versus offense.

Absinthe
25-07-2006, 06:17 PM
Oh, and running into whole, organised groups of guildies with voice chat on the opposing side in BGs (all the damn time) = FTL :(

That's pretty much the situation on our server. An Alliance guild called Local Defense essentially allows anybody to join and, using an honor cap system, help everybody get their High Warlord rank. Once you're done, you can leave.

Nothing like that on Horde side, and we get trounced in nearly every BG game. I'm considering just relegating my PvP to twinks.

Slacker
25-07-2006, 06:55 PM
Nothing like that on Horde side, and we get trounced in nearly every BG game. I'm considering just relegating my PvP to twinks.

Really? I've played on three servers, and every one the Horde do the steamrolling.

The most fun I had in WoW was group PvPing. Getting 15 people in a vent and going against other organized teams in AB was a blast, and I remember we once even did it with AV. THAT was fun.

Absinthe
25-07-2006, 07:27 PM
Yeah, we're kind of the exception. We have some of the top Alliance guilds in all of WoW.

But apparently some big Horde guild on another server heard of our plight and decided to transfer over, intending to set up a similar system and bring some balance.