View Full Version : Shadows not casting
Mutley
15-07-2006, 09:46 PM
Not really sure where to put this topic, so put it in this more general area.
In Garrys mod, if I use a dynamic light, or my flash light, it doesn't cast shadows behind objects. Not sure if this is to do with the engine or the map or just something else...
http://img156.imageshack.us/img156/8092/untitleddb7.jpg
Any ideas? How do I create shadows without making/editing a map. :(
Thanks,
Mutley.
diluted
15-07-2006, 10:36 PM
Source engine doesn't support it.
giant384
15-07-2006, 11:10 PM
yes source engine doesnt support dynamic shadowing unlike the doom 3 engine does but source 2 will use it and will be used with hl2:episode 2
Mutley
15-07-2006, 11:23 PM
Can this be done making a map then? Casting the shadows.
If the object is not dynamic yes.
Beerdude26
16-07-2006, 01:29 AM
Source engine doesn't support it.Oh, it supports it, it just hasn't been incorporated into HL2 or any of its mods.
No it dosn't support it, however it may support it with episode 2.
bbson john
16-07-2006, 03:32 AM
Will they put the Souce 2 engine into EP:1 and HL2?
bigburpco
16-07-2006, 12:59 PM
Maybe... it'll be a good idea, methinks. Or not. :O
liPillON
17-07-2006, 08:09 PM
I made some tests. Something *must* be happened to the engine.. check these screenshots out:
http://img437.imageshack.us/img437/5647/d1canals060001nx7.th.jpg (http://img437.imageshack.us/img437/5647/d1canals060001nx7.jpg) < npcs and crate cast shadows, other objects don't
http://img437.imageshack.us/img437/420/zombisenzaombradn3.th.jpg (http://img437.imageshack.us/img437/420/zombisenzaombradn3.jpg) < after loading a quicksave, npc's shadows are gone
in a different bsp:
http://img193.imageshack.us/img193/8948/npcwithpz2.th.jpg (http://img193.imageshack.us/img193/8948/npcwithpz2.jpg) < npc with shadow
http://img193.imageshack.us/img193/3838/npcwithoutat9.th.jpg (http://img193.imageshack.us/img193/3838/npcwithoutat9.jpg) < npcs without
http://img193.imageshack.us/img193/617/objectswithek9.th.jpg (http://img193.imageshack.us/img193/617/objectswithek9.jpg) < object with shadow
http://img490.imageshack.us/img490/5858/objectswithoutrb9.th.jpg (http://img490.imageshack.us/img490/5858/objectswithoutrb9.jpg) < objects without
http://img437.imageshack.us/img437/6312/npcobjectswithcf5.th.jpg (http://img437.imageshack.us/img437/6312/npcobjectswithcf5.jpg) < objects AND npc casting shadows normally
giant384
17-07-2006, 09:09 PM
theres is nothing wrong with the engine shadows just dont cast on certain brushes/surfaces
liPillON
17-07-2006, 09:31 PM
how do you explain the differences between the first and the second screenshot, then?
(i'm talking about the zombie's shadow)
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