PDA

View Full Version : Shadows not casting


Mutley
15-07-2006, 09:46 PM
Not really sure where to put this topic, so put it in this more general area.

In Garrys mod, if I use a dynamic light, or my flash light, it doesn't cast shadows behind objects. Not sure if this is to do with the engine or the map or just something else...

http://img156.imageshack.us/img156/8092/untitleddb7.jpg


Any ideas? How do I create shadows without making/editing a map. :(

Thanks,
Mutley.

diluted
15-07-2006, 10:36 PM
Source engine doesn't support it.

giant384
15-07-2006, 11:10 PM
yes source engine doesnt support dynamic shadowing unlike the doom 3 engine does but source 2 will use it and will be used with hl2:episode 2

Mutley
15-07-2006, 11:23 PM
Can this be done making a map then? Casting the shadows.

Cole
16-07-2006, 12:08 AM
If the object is not dynamic yes.

Beerdude26
16-07-2006, 01:29 AM
Source engine doesn't support it.Oh, it supports it, it just hasn't been incorporated into HL2 or any of its mods.

Cole
16-07-2006, 03:11 AM
No it dosn't support it, however it may support it with episode 2.

bbson john
16-07-2006, 03:32 AM
Will they put the Souce 2 engine into EP:1 and HL2?

bigburpco
16-07-2006, 12:59 PM
Maybe... it'll be a good idea, methinks. Or not. :O

liPillON
17-07-2006, 08:09 PM
I made some tests. Something *must* be happened to the engine.. check these screenshots out:

http://img437.imageshack.us/img437/5647/d1canals060001nx7.th.jpg (http://img437.imageshack.us/img437/5647/d1canals060001nx7.jpg) < npcs and crate cast shadows, other objects don't
http://img437.imageshack.us/img437/420/zombisenzaombradn3.th.jpg (http://img437.imageshack.us/img437/420/zombisenzaombradn3.jpg) < after loading a quicksave, npc's shadows are gone




in a different bsp:

http://img193.imageshack.us/img193/8948/npcwithpz2.th.jpg (http://img193.imageshack.us/img193/8948/npcwithpz2.jpg) < npc with shadow
http://img193.imageshack.us/img193/3838/npcwithoutat9.th.jpg (http://img193.imageshack.us/img193/3838/npcwithoutat9.jpg) < npcs without
http://img193.imageshack.us/img193/617/objectswithek9.th.jpg (http://img193.imageshack.us/img193/617/objectswithek9.jpg) < object with shadow
http://img490.imageshack.us/img490/5858/objectswithoutrb9.th.jpg (http://img490.imageshack.us/img490/5858/objectswithoutrb9.jpg) < objects without
http://img437.imageshack.us/img437/6312/npcobjectswithcf5.th.jpg (http://img437.imageshack.us/img437/6312/npcobjectswithcf5.jpg) < objects AND npc casting shadows normally

giant384
17-07-2006, 09:09 PM
theres is nothing wrong with the engine shadows just dont cast on certain brushes/surfaces

liPillON
17-07-2006, 09:31 PM
how do you explain the differences between the first and the second screenshot, then?

(i'm talking about the zombie's shadow)