View Full Version : 3DRealms will be paid exactly $4,250 if DNF is completed
CptStern
10-06-2006, 04:38 PM
:O
:laugh: omg did they ever get screwed
According to the 10-Q, March saw Take-Two and 3D Realms renegotiate the original contract for Duke Nukem Forever, which began back in 1997. Under the original deal, 3D Realms was to receive some $6 million from Take-Two to develop the title. Now, the Texas-based developer will receive only $4,250 for the oft-delayed game, when it is completed.
from $6 million to $4,250 ...wow (to be fair they also get $500,000 if released by Dec 31, 2006)
http://www.gamespot.com/news/2006/06/09/news_6152594.html?part=rss&tag=gs_&subj=6152594
Dalamari
10-06-2006, 04:43 PM
lol, 4k
My god they SUCK!
JNightshade
10-06-2006, 04:43 PM
Rofl, this is priceless :laugh:
Ludah
10-06-2006, 04:43 PM
This is awesome.
Voodoo_Chile
10-06-2006, 04:46 PM
It's not though. They now have no incentive to finish the game,Aside from a breach of contract suit.
Ludah
10-06-2006, 04:48 PM
It's not though. They now have no incentive to finish the game,Aside from a breach of contract suit.
Wait, you actually had some semblence of a hope for this game?
There's no way this can be bad. Either they ship out a laughable piece of crap or they completely can it and accept what a massive financial sinkhole they are. Either way, it's a pleasing spectacle.
I can't believe people in the comments section are actually crediting 3D Realms with Max Payne and whatnot.
Voodoo_Chile
10-06-2006, 04:50 PM
But I want to play the damn game. Been so long since I got a chance to listen to a stupid guy with more guns then brain cells spout one liners and shoot horrible mutants.
I mean Serious Sam was fun but he was no Duke
CptStern
10-06-2006, 04:50 PM
It's not though. They now have no incentive to finish the game,Aside from a breach of contract suit.
they do have an incentive ..and extra $496,000
None of this means a thing.
http://forums.3drealms.com/vb/showthread.php?t=18300
If you believe him...
DeusExMachina
10-06-2006, 05:07 PM
I think they're also factoring in all the money that Take-Two has given them over the past century just to make the damn game.
DrDevin
10-06-2006, 05:17 PM
I heard this yesterday but the numbers were different.
From IGN
http://pc.ign.com/articles/712/712012p1.html
In a section describing Commitments and Contigencies, Take-Two states it has renegotiated its obligation regarding the title. The company had originally promised to pay $6 million upon delivery of the PC version of Duke Nukem Forever. In March, Take-Two changed the deal: the company will pay $4.25 million for delivery -- but with a bonus promissory note of $500,000 if the game arrives by December 31, 2006.
Insano
10-06-2006, 05:28 PM
$4.25 million or $4,250...
Nope, it's still the same!
mortiz
10-06-2006, 05:40 PM
One of em's got it wrong. I suspect it's Gamespot. From $6 million to $4,250 is quite a big jump.
Gray Fox
10-06-2006, 06:40 PM
Wait, you actually had some semblence of a hope for this game?
There's no way this can be bad. Either they ship out a laughable piece of crap or they completely can it and accept what a massive financial sinkhole they are. Either way, it's a pleasing spectacle.
I can't believe people in the comments section are actually crediting 3D Realms with Max Payne and whatnot.
3DRealms should be credited for it, they have put a lot of work in both max payne and Prey, a lot of the ideas came from them and their guiding hand helped the talent in remedy truly express themselves.
VictimOfScience
10-06-2006, 06:51 PM
to be fair they also get $500,000 if released by Dec 31, 2006]
This has been the big news lately. Not like it will really matter--they haven't shown anything close to final to anyone yet, so how in the world do they plan on finishing this in the next 6 months? This one should just disappear....
weskerQ8
10-06-2006, 08:30 PM
they deserve it
DEATH eVADER
10-06-2006, 09:10 PM
There's no way this can be bad. Either they ship out a laughable piece of crap or they completely can it and accept what a massive financial sinkhole they are. Either way, it's a pleasing spectacle.
Duke Nukem 3D was a laughable piece of crap, thats what made it so fun :)
DeusExMachina
10-06-2006, 10:49 PM
3DRealms should be credited for it, they have put a lot of work in both max payne and Prey, a lot of the ideas came from them and their guiding hand helped the talent in remedy truly express themselves.
WHAT? Almost all the ideas for Max Payne came from Remedy and Sam Lake.
Krynn72
10-06-2006, 11:08 PM
Ok, I know a bit of this story, but can someone fill me in on why this has been so long in development? I know the switched engines or something at some point, but that couldnt be the sole reason. Do these guys just work one day a week or something?
Lucid
10-06-2006, 11:10 PM
DNF should've came out 5 years ago. (http://video.google.com/videoplay?docid=6429304191141948624) :|
Asuka
11-06-2006, 01:10 AM
This is crazy and to funny.
VirusType2
11-06-2006, 02:42 AM
I'm sure I wasn't the only one to notice the irony that in racing, DNF means Did Not Finish. Duke Nukem Forever, or DNF, is a very fitting title apparently.
Beerdude26
11-06-2006, 03:12 AM
DNF should've came out 5 years ago. (http://video.google.com/videoplay?docid=6429304191141948624) :|I still find some things in that video incredibly impressive, like the rpg-like finger usage (no game has ever been able to model fingers to do that to my knowledge), the impressive photo-realistic faces (the eye movement is especially very well done for that time) and some of the other graphics just look great.
blahblahblah
11-06-2006, 07:22 AM
I thought DNF was IP owned by 3D Realms and thought it was wholly self-funded. The only thing I thought Take-Two was to provide was manufacturing and distribution. If my thoughts are correct, that extra payout is the benefit of "publishing" the game.
nutcrackr
11-06-2006, 08:03 AM
3d realms just mooch off other devs work
kirovman
11-06-2006, 01:29 PM
$6 million for a game that's taken 10 years is a pittance anyway, considering they have to pay everyone in their team for all that time.
Unless they have other sources of income.
Danimal
11-06-2006, 01:44 PM
Duke Nukem 3D was a laughable piece of crap, thats what made it so fun :)
I loved that game. :o
Ludah
11-06-2006, 01:48 PM
3DRealms should be credited for it, they have put a lot of work in both max payne and Prey, a lot of the ideas came from them and their guiding hand helped the talent in remedy truly express themselves.
3DRealms was merely a publisher. Max Payne was pretty much an endeavor undertaken solely by Remedy. And they can take little credit for Prey in its current state.
They're a one-off developer that pretty much stopped trying and found more success in publishing. But even then, they're still a joke.
Danimal
11-06-2006, 01:53 PM
http://video.google.com/videoplay?docid=-6101035098243882560
The game is already out. :o
Gray Fox
11-06-2006, 02:07 PM
3DRealms was merely a publisher. Max Payne was pretty much an endeavor undertaken solely by Remedy. And they can take little credit for Prey in its current state.
They're a one-off developer that pretty much stopped trying and found more success in publishing. But even then, they're still a joke.
That is not true they activly participate in development, they do not publish they produce. Plus they have a policy of letting the dev team retain their IP, now since both Max Payne and Prey IP's are owned by 3Drealms, that means they are the ones who first came with the idea, unless offcourse they have changed that policy. Which seams unlikely since they still pride themselves in that policy. Second if you read Miller blog you can clearly see why certain things where done in Max Payne, which philosophy was behind them. 3Drealms lend their experience and money to help develop ideas for which they have no time, and nurture up and coming studio's which is something to be commended. Most of the credit for Mp and prey does indeed go to the dev's, and 3drealms does not take credit for work they did not do, but they are certainly very much involved in design decisions from start to finish.
boglito
11-06-2006, 03:34 PM
3DRealms was merely a publisher. Max Payne was pretty much an endeavor undertaken solely by Remedy. And they can take little credit for Prey in its current state.
They're a one-off developer that pretty much stopped trying and found more success in publishing. But even then, they're still a joke.
Yeah well, you should ask remedy and human head about that. They would tell you you got your head up your ass.
.bog.
Element Alpha
13-06-2006, 05:42 AM
Seems like everyone agrees the game won't make it this year. I don't know squat about the game business, 3D realm or whatever, so I'll just believe you guys. Still, 500k is a lot of money. It has to have had some impact on the devs, doesn't it?
boglito
13-06-2006, 06:54 AM
Seems like everyone agrees the game won't make it this year. I don't know squat about the game business, 3D realm or whatever, so I'll just believe you guys. Still, 500k is a lot of money. It has to have had some impact on the devs, doesn't it?
I certainly would like to see dnf by the end of this year, but that's hoping for a lot. Considering the extreme development time of dnf USD 0.5M really isn't all that much money. If monies were that important to them the game would have been released eons ago anyway.
I still believe that the game will be released "when it's done". Discussion about when that will be is meaningless at this point.
.bog.
Ludah
13-06-2006, 08:50 AM
Yeah well, you should ask remedy and human head about that. They would tell you you got your head up your ass.
.bog.
And I would tell you to shampoo my testicles.
**** off. :thumbs:
boglito
13-06-2006, 02:18 PM
And I would tell you to shampoo my testicles.
**** off. :thumbs:
What you would and wouldn't do is pretty insignificant, though, isn't it.
.bog.
cabbs
13-06-2006, 04:10 PM
It seems that gamespot have updated it:
"In March 2005, the Company [Take-Two] renegotiated a $6,000 contingent obligation due upon delivery of the final PC version of Duke Nukem Forever through the payment of $4,250 and issuance of a promissory note in the principal amount of $500," read the 10-Q, listing figures in thousands of dollars--i.e. $4,250 = $4.25 million. "The payment of the promissory note is contingent upon the commercial release of such product prior to December 31, 2006."
its $4.25 Million, not $4250.
AmishSlayer
16-06-2006, 11:21 PM
Just because this didn't deserve its own thread I'm reviving this one.
This link really made me step back and look at what a joke DNF is.
http://duke.a-13.net/
The Beatles managed to have their entire career in the time it's taken DNF to not come out. Damn!
Is there a timeline showing how this project has pregressed? ie Anouncement, 1st engine switch, second engine switch etc.
kirovman
16-06-2006, 11:55 PM
Duke Nukem (Taking) Forever.
Lt. Drebin
17-06-2006, 12:34 AM
Just because this didn't deserve its own thread I'm reviving this one.
This link really made me step back and look at what a joke DNF is.
http://duke.a-13.net/
QFT. When Broussard claims that mistakes were made it's the biggest F***ing understatement in the long sad history of F***ing understatements. It's funny...in my world...people who miss their deadline by even a month get canned.....that's quite a leash for a game based on a character that ripped off every Bruce Campbell one-liner...EVER. Duke Nukem 3D was lame. The character is lame. There were far better games when D3D was out and I guarantee there will be better games if DNF comes out.
The even bigger joke is the folks who hang around the 3D Realms Forums. Keep the faith suck....er.....brothers.
Personally, I'm not buying the game out of principle. If 3D Realms is unwilling to punish a complete sack of shit like Broussard, then I'm going to have to do my part. I can't stand incompetent turds that continue to get paid.....see William Clay Ford Jr.
Samon
17-06-2006, 02:25 PM
lol
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