View Full Version : Oblivion = 93% in UK PC Gamer
WhiteZero
11-03-2006, 03:40 PM
"Once you start, everything else just loses importance. Suddenly you've called in sick, your girl or boyfriend has given up on you, and all you have is sweet, blissful Oblivion."
93%
:D
Gargantou
11-03-2006, 03:44 PM
Surprised?
No.
The OXM review made me confident that it was a good game.
Besides that, Bethesda rarely **** up as a dev.:)
Can't wait for me pre-ordered CE 360 vers <3
FirstZion
11-03-2006, 03:47 PM
But I want my copy now. hehehe.
Harryz
11-03-2006, 03:50 PM
What was the little summary at the end, the pros and cons?
DeusExMachina
11-03-2006, 04:21 PM
I'm sure Pro's went something like = Everything and Cons = Nothing.
Gargantou
11-03-2006, 04:31 PM
A quote from the review states that the only letdown is the lack of realistic A.I. humans/NPCs.
I'm not sure what they mean by that, we'll just have to wait and see.
I'm not that surprised tho, Radiant A.I. sounded so ****ing awsome in the previews where they listed the Radiant A.I. without limiting it, where people would go and rape and pillage randomly, but in the actual game they're limited to certain behaviours.
Looking forward to it!
dekstar
11-03-2006, 05:01 PM
A quote from the review states that the only letdown is the lack of realistic A.I. humans/NPCs.
I'm not sure what they mean by that, we'll just have to wait and see.
I'm not that surprised tho, Radiant A.I. sounded so ****ing awsome in the previews where they listed the Radiant A.I. without limiting it, where people would go and rape and pillage randomly, but in the actual game they're limited to certain behaviours.
Looking forward to it!
Sounds like some people will mod the radiant A.I. to be unlimited. If that's at all possible...
"Oblivion A.I. - Pillaging!"
Gorgon
11-03-2006, 05:53 PM
excellent, this game is a kick ass, and I must not download it...
A must buy....... /me added to my march shopping list :D
jimbo118
11-03-2006, 05:57 PM
HELL YEAH! cant wait for this one..
Reginald
11-03-2006, 06:09 PM
93%
:D
Don't tell me you got your copy in the post today? People always get theirs before me. :(
Either way, this has confirmed it even more that this will be my game of the year. (Until Twilight Princess)
Captain M4d
11-03-2006, 06:25 PM
I fear for my social and love life.
Bakurei
11-03-2006, 06:27 PM
A quote from the review states that the only letdown is the lack of realistic A.I. humans/NPCs.
I'm not sure what they mean by that, we'll just have to wait and see.
I'm not that surprised tho, Radiant A.I. sounded so ****ing awsome in the previews where they listed the Radiant A.I. without limiting it, where people would go and rape and pillage randomly, but in the actual game they're limited to certain behaviours.
Looking forward to it!
Kinda reminds me of HL2 AI hype :D
"yea this is all done real-time. This is not a scripted sequence the AI controls these soldiers" *Beta leaks* "hhmmm... I kill the guy and the door still starts moving and finaly breaks open... AI MY ASS!"
Gargantou
11-03-2006, 06:34 PM
Bakurei, it's not the devs overhyping the AI tho, it's the fans in this case.
The AI is apparently all it really was said to be, a way to make the coders not have to script every single scheme and movement for every single of the 1500+ NPCs in the world..
In the previews where they DEBUGGED the AI, the AI did hilarious and very lifelike things, like kill eachother because one wanted a rake.
But ingame they've decided to limit this to avoid having all those 1500+ NPCs go on a killing spree basically making the game lifeless as hell.:)
Ravioli
11-03-2006, 06:49 PM
When is the release date in Europe?
Unfocused
11-03-2006, 06:52 PM
(Until Twilight Princess)
? Does it come with "Barbie Horse Adventures"?
Gargantou
11-03-2006, 06:59 PM
Ravioli, here in Sweden the release date is Friday the 24th, i.e. in less 13 days.
VictimOfScience
11-03-2006, 07:44 PM
excellent, this game is a kick ass, and I must not download it...
A must buy....... /me added to my march shopping list :D
Yay! He has seen the light! :P
Its totally a must-buy! This game is looking to be one of the all-time great games ever! Even if its not, just walking around all of the forests and mountains and plains and such will be such a great escape from the normal crap and worries of everyday grown-up life! Far Cry did the same thing for me--make your own tropical paradise and if you want to throw in some killing for stress-relief, its only a couple of clicks away! :thumbs:
Reginald
11-03-2006, 10:04 PM
? Does it come with "Barbie Horse Adventures"?
You can ride a horse in it. *shrug* :P
jimbo118
12-03-2006, 01:01 AM
just read through the review, scans are up now, check out the gamefaqs boards for links, it looks fantastic in the screens, i particurly liked the screen of the reviewers character where he looked like Garrett from thief equipped with a bow hiding in the shadows...cant wait for the 24th!
How the hell did you get your PCG UK now! I'm subscribed but didn't get it today D:
Anywayyy....
Great review and trustworthy imo if from PCG UK
Lucid
12-03-2006, 01:19 AM
just read through the review, scans are up now, check out the gamefaqs boards for links, it looks fantastic in the screens, i particurly liked the screen of the reviewers character where he looked like Garrett from thief equipped with a bow hiding in the shadows...cant wait for the 24th!
*coughpmmethelinkcough*
WhiteZero
12-03-2006, 01:39 AM
Don't tell me you got your copy in the post today? People always get theirs before me. :(
Nah... I live in the US, so I'm not really gonna bother with the UK version of PC Gamer. I just got the info from the Elder Scrolls forums.
Reginald
12-03-2006, 02:03 AM
Nah... I live in the US, so I'm not really gonna bother with the UK version of PC Gamer. I just got the info from the Elder Scrolls forums.
*should've read your location*
But that still mean some bastard from the ES forums has it before me. Unless said bastard works for PCG or Future.
Meh, whatever. It should arrive on Monday or Tuesday.
Steven
12-03-2006, 02:35 AM
This game looks very toaster/PC intensive. I'd get if the graphics wern't so great.
I might get it if it's like the Source engine in the sense that it doesn't lag despite it's graphics.
edit: I actually nearly meet the minimum system requirements (200MHz off CPU minimum). Yay I can physically run it!
mortiz
12-03-2006, 03:06 AM
Blah, Morrowind got 90% and that was the biggest pile of garbage I've ever played, so I won't be buying it.
DigiQ8
12-03-2006, 03:22 AM
omg !
BURN HIM !
mortiz
12-03-2006, 03:26 AM
of course I was using hyperbole, it wasn't the worst game I've ever played, but it was pretty awful.
Everyone just seemed way off when reviewing that game in my opinion.
theotherguy
12-03-2006, 03:32 AM
RPGs would brobably interest me if they didn't have monthly fees or turn based combat, or levels, or the retarted "miss" symbols when you've obviously hit them with a chaingun or something
Murray_H
12-03-2006, 03:34 AM
RPGs would brobably interest me if they didn't have monthly fees or turn based combat, or levels, or the retarted "miss" symbols when you've obviously hit them with a chaingun or something
Oblivion is offline and singleplayer, therefore no monthly fees, the combat isn't turn-based and you'll be as accurate as you are with the mouse
spookymooky
12-03-2006, 03:46 AM
Oblivion is offline and singleplayer, therefore no monthly fees, the combat isn't turn-based and you'll be as accurate as you are with the mouse
Hahaha.
WhiteZero
12-03-2006, 04:36 AM
RPGs would brobably interest me if they didn't have monthly fees or turn based combat, or levels, or the retarted "miss" symbols when you've obviously hit them with a chaingun or something
None of that applies to the Elder Scrolls series...
Steven
12-03-2006, 04:55 AM
Ah poo poo, how am I supposed to fork out $130 for this and Aftermath?
Oh luckly my birthdays in July so I only need $30 bucks.
*touches self*
phantomdesign
12-03-2006, 05:52 AM
RPGs would brobably interest me if they didn't have monthly fees or turn based combat, or levels, or the retarted "miss" symbols when you've obviously hit them with a chaingun or something
As everyone else stated, Oblivion does not have these incredibly annoying/corny features that turn me (and other's like you) away from many RPGs.
Gargantou
12-03-2006, 07:23 AM
To me, it sounds like Oblivion fixed everything that was a problem in Morrowind..
Fighting and NPCs <3
No 360, no PC to handle it, no cash.
I have 3 options
1. Rob a bank
2. Work until I can afford an upgrade
3. Hang myself with ethernet cable
Gargantou
12-03-2006, 07:41 AM
OvA, you forgot
4. Become a prostitute.
Though that can fit into 2. I guess.
DigiQ8
12-03-2006, 09:42 AM
i say you should do #3
wilka91
12-03-2006, 02:07 PM
why is everyone talking about this oblivion
is that some video game?
Gargantou
12-03-2006, 02:18 PM
wilka91, it's not SOME game, it's TEH game to END ALL games!*Just kidding, or am I*
DeusExMachina
12-03-2006, 02:27 PM
No 360, no PC to handle it, no cash.
I have 3 options
1. Rob a bank
2. Work until I can afford an upgrade
3. Hang myself with ethernet cable
How much ethernet do you have?
StardogChampion
12-03-2006, 02:28 PM
I've just been playing Morrowind again and it's awesome. I've been looting peoples houses when they aren't looking and I've got about 13k gold. I didn't realise you could steal stuff when you're out of an NPC's view the first time I played it.
I'll buy Oblivion the day it's released.
Gargantou
12-03-2006, 02:38 PM
The only dissappointing thing about Oblivion that it seems they didn't mention in the review(I've read it twice..:p) is the fact that one could say that it has been dumbed down partially in comparison to Morrowind..
For example.
No enchanting anymore, you have to join the mages guild and do a few quests til you unlock the ability to pay for enchanting.
No spears, throwing weapons and crossbows.
For some reason they've merged the short and longsword skills.. Yet again, dumbing down.
They've merged axe and blunt weapon skills.. Yet again, dumbing down.
No more unarmored or medium armor skills, only light armor and heavy armor.. Not sure what to think of this.
I'm assuming some of these things will be added/changed in official mods and/or expansion packs tho.
DeusExMachina
12-03-2006, 02:46 PM
They were seen as useless in Morrowind. How do you know they merged short and longsword or axe and blunt? I don't remember reading that in the extremely long as hell FAQ on Oblivion I read.
And plus, I'm sure everyone can still exploit potions to their heart's intent.
Gargantou
12-03-2006, 02:58 PM
How do I know?
Because it has been stated repeatedly, perhaps the FAQ was a bit outdated or hadn't been updated yet?
You'll see when you have the game in your hand anyway, I cba to look up a link for it now, but on the Oblivion gaming forum it's common knowledge.:)
Snowden
12-03-2006, 03:06 PM
No enchanting anymore, you have to join the mages guild and do a few quests til you unlock the ability to pay for enchanting.
And then as you become the head of the mages guild you no longer need to pay for it...
oldagerocker
12-03-2006, 03:06 PM
Yeah, this is what will suck about Oblivion.
No unarmoered skill... But i want to make a naked character, who specialises in Axes (which are sharp, not blunt :|)...
no throwing weapons?... them little throwing stars were cool. :(
Removing the armour classes sucks, stupid dumbing down for consolers. I dont want to wear armour, i hardly ever do in morrowind. :(
Gargantou
12-03-2006, 03:13 PM
oldagerocker, thing is I don't realize why they do this..
Morrowind on the XB1 wasn't dumbed down at all, and it sold EXTREMELY well none the less..
Oh well.
Nothing's perfect.:D
Anyway.
Atleast the jump in removal of features isn't nearly as big as it was between Daggerfall and Morrowind.:)
oldagerocker
12-03-2006, 03:19 PM
They do it because theyre making the game for the xbox360, whereas something would work on the pc platform, they simplify things for the consoles...rather than making a better game on the pc and just porting it, they cater for the other audience of console joe blogs' idiots. :P
Gargantou
12-03-2006, 03:21 PM
Yeah, but let's not blame that on the console itself, the fact that the XB1 vers that was a straight port sold incredibly well prooves that they could've easily avoided dumbing it down..
So instead of blaming the console audience or the console itself, blame Bethesda..
But as I said, some of these things have likely intentionally been removed so they can sell'em as addons later on.
Capitalism ftw <3
oldagerocker
12-03-2006, 03:23 PM
Thats a fair point, you can get they'll add combat on the horses later, i mean... they give them armour, surely if you're going to ride a horse around you can atleast fight on it...
Also, no spears... but I wouldnt mind in the arena a nice jousting tournament :D
DeusExMachina
12-03-2006, 03:53 PM
This was a FAQ on the Oblivion forums :p.
Gargantou
12-03-2006, 04:18 PM
http://en.wikipedia.org/wiki/The_Elder_Scrolls_IV:_Oblivion
It lists changes such as removals in the near end of the article.
Edit: http://www.elderscrolls.com/forums/index.php?showtopic=186541
I quote.
ENDURANCE
Block
Heavy Armor - Perk: no penalty for sneak, magic
Armorer - Perks: repair magic items; repair beyond 100%
STRENGTH
Blade (cover both short and long blades)
Hand2Hand
Blunt (also cover axes, may cover spears)
SPEED
Athletics
Those're all the skills categorized as Combat ones..
oldagerocker
12-03-2006, 05:49 PM
What the hell, wearing Armour doesnt impede spell creation? thats terrible, they're taking away the basic principles and setups of all rpg's ever. :-/
They might aswell take out the class system completely... if you wanted to wear armour and cast spells, you be a battlemage, with this.. everyone's a battlemage anyway :-/
Roland Deschain
12-03-2006, 06:33 PM
I disagree that complexity is necessarily a plus. Morrowind had many many many skills, but to be honest, at least 1/4 of them were useless. Plus I would guess it would be easier to balance out the game if there are fewer parameters. All the skills they took away, I never even used in morrowind (where still stuck at 5 when everything else was at 100.
DeusExMachina
12-03-2006, 07:47 PM
http://en.wikipedia.org/wiki/The_Elder_Scrolls_IV:_Oblivion
It lists changes such as removals in the near end of the article.
Edit: http://www.elderscrolls.com/forums/index.php?showtopic=186541
I quote.
ENDURANCE
Block
Heavy Armor - Perk: no penalty for sneak, magic
Armorer - Perks: repair magic items; repair beyond 100%
STRENGTH
Blade (cover both short and long blades)
Hand2Hand
Blunt (also cover axes, may cover spears)
SPEED
Athletics
Those're all the skills categorized as Combat ones..
Hmm, wonder how I missed that. Thanks for clearing it up.
Gargantou
12-03-2006, 08:02 PM
No problem, always glad to help a fellow Elder Scrolls fan.:p
dekstar
12-03-2006, 08:15 PM
I hope someone fixes it with the construction set. The old morrowind armour/class system was better. FAR better.
DeusExMachina
12-03-2006, 08:37 PM
Well we can dodge now and blocking is manual. For some, armor won't even be an issue anymore. I know for me, I'm gonna be working on dodging and blocking.
Gargantou
12-03-2006, 08:44 PM
dekstar, nope..
As I've stated in other threads, Bethesda has stated that one can not add new skills to the game via the Construction Set.
DEATH eVADER
12-03-2006, 09:07 PM
93%
:D
It must be a subscription, I'll be getting my one tomorrow
theotherguy
12-03-2006, 09:30 PM
None of that applies to the Elder Scrolls series...
oh sorry, I thought it was EQII:Oblivion...but its not. excuse my ignorance.
Reginald
12-03-2006, 09:34 PM
It must be a subscription, I'll be getting my one tomorrow
I hope mine comes tomorrow. I hadn't realised it was a month already.
DEATH eVADER
12-03-2006, 09:39 PM
The best dev diary for a while. I beg of you to look at the screenshots at the bottom of the page
http://elderscrolls.com/codex/team_teamprof_nberry3.htm (http://elderscrolls.com/codex/team_teamprof_nberry3.htm)
You can enlarge the image
This is a cool screenshot too!
http://elderscrolls.com/codex/team_nberry_11B.htm (http://elderscrolls.com/codex/team_nberry_11B.htm)
dekstar
12-03-2006, 10:03 PM
dekstar, nope..
As I've stated in other threads, Bethesda has stated that one can not add new skills to the game via the Construction Set.
That's lame. Dumbing down for consoles sucks horribly.
Bethesda have sold out.
StardogChampion
12-03-2006, 11:32 PM
That's lame. Dumbing down for consoles sucks horribly.
Bethesda have sold out.
Oh no, they merged axe a blunt weapon skills, ahhhh sellouts.
Who cares?
satch919
12-03-2006, 11:47 PM
That's lame. Dumbing down for consoles sucks horribly.
Bethesda have sold out.
Whenever something changes, PC gamers are usually always the first to start whining that it's been dumbed down for the console community. A lot of their gameplay changes were done in an attempt to streamline the gameplay and keep gamers interested and focused. Bethesda hasn't "sold out". They have enough clout to call their own shots.
Warbie
12-03-2006, 11:54 PM
Whenever something changes, PC gamers are usually always the first to start whining that it's been dumbed down for the console community. A lot of their gameplay changes were done in an attempt to streamline the gameplay and keep gamers interested and focused. Bethesda hasn't "sold out". They have enough clout to call their own shots.
Don't spoil their fun ;) Bashing consoles gives em something to do.
WhiteZero
13-03-2006, 12:00 AM
That's lame. Dumbing down for consoles sucks horribly.
Bethesda have sold out.
Most ignorant comment... ever.
dekstar
13-03-2006, 12:04 AM
Most ignorant comment... ever.
I CARE NOT!
DeusExMachina
13-03-2006, 12:09 AM
Stop blaming consoles already. This isn't Deus Ex 2 goddammit :|.
satch919
13-03-2006, 12:15 AM
Stop blaming consoles already. This isn't Deus Ex 2 goddammit :|.
Indeed. Early reviews have proved that this game kicks some serious ass on both the PC and Xbox 360 versions of the game. Besides, this latest generation of consoles are able to keep up with PCs so the only thing that's different is the way people choose to control the game. (keyboard/mouse or the 360 controller)
DEATH eVADER
13-03-2006, 12:17 AM
Stop blaming consoles already. This isn't Deus Ex 2 goddammit :|.
I wasn't expecting you to come out with that, but you do have a point
Bethesda hasn't sold out, period!
DeusExMachina
13-03-2006, 12:20 AM
Seriously. Anyone who's man enough to buy the Fallout franchise and work on a sequel does not sell out.
dekstar
13-03-2006, 01:04 AM
Since I love Bethesda, I retract my statement. The game will rock, but usually I expect game sequels to become more complicated than simplistic.
WhiteZero
13-03-2006, 01:07 AM
Complexity != good gameplay...
Gorgon
13-03-2006, 01:14 AM
Complexity != good gameplay...
whats that '!=' is it "not equal" or "equal" ? :cool:
satch919
13-03-2006, 01:15 AM
Since I love Bethesda, I retract my statement. The game will rock, but usually I expect game sequels to become more complicated than simplistic.
Are you saying games that are more complicated are better than those that are simplistic? If that's what you claim then have you heard of Geometry Wars? That game is ridiculously simple but it's a freakin' blast to play.
mortiz
13-03-2006, 01:33 AM
Seriously. Anyone who's man enough to buy the Fallout franchise and work on a sequel does not sell out.
Erm, Interplay managed to screw that license by selling out quite easily. Fallout:BOS was awful (and it was made for consoles) and Fallout:Tactics was very poor compared to Fallout 1 & 2.
carrera
13-03-2006, 12:55 PM
crapah, the scan have been deleted of GameFAQs.
oh and that is one retarded forum
VirusType2
13-03-2006, 02:04 PM
Its totally a must-buy! This game is looking to be one of the all-time great games ever! Even if its not, just walking around all of the forests and mountains and plains and such will be such a great escape from the normal crap and worries of everyday grown-up life!
klol/ well said
must have.. must have it.!! my precious!
Gorgon:
!= means DOES NOT EQUAL in programing languages like C++
! means NOT or NO
for example:
if ( !ammoInClip() ) {
playCycle( ANIMCHANNEL_ALL, "idle_empty" );
(if there is no ammo in the clip then play the animation of the guy holding an empty gun)
dekstar, nope..
As I've stated in other threads, Bethesda has stated that one can not add new skills to the game via the Construction Set.
Well this was the case for Morrowind, but are you sure they have stated that you can't tamper with the skills in Oblivion? Well actually that would be expected. What about the SDK? They are releasing the SDK? then you can do change any of the actual game code, there-by allowing you to alter the skills.
3ssence
13-03-2006, 02:23 PM
Are you saying games that are more complicated are better than those that are simplistic? If that's what you claim then have you heard of Geometry Wars? That game is ridiculously simple but it's a freakin' blast to play.
I don't think that's what he was trying to say. Dek's not that ignorant ! ( i think :P ). I think he meant in the context of the discussion, as far as elder scrolls etc are concerned. And yes, games like geometry wars are a blast despite their simplicity !
And on another note, ty for the linky in your sig. Satch will be coming to london !!! (/grin) i shall most definitely be ordering up tickets for that, have been wanting to see him live for some time !!!
Gargantou
13-03-2006, 02:43 PM
I doubt they'll do a SDK.
If you remember, they said they constructed the entire game in the construction set, so that's basically Oblivion's "SDK", but the ES games have never had that open code to easily allow one to implement new skills etc..
Some "hackers" might find ways to bypass it and add new skills etc tho.
But officially, it can not be done, neither can you add new animations/weapon classes(Which need new animations, but you can cheat by using pre-made animations, but it usually doesn't look as good.)
satch919
13-03-2006, 03:29 PM
And on another note, ty for the linky in your sig. Satch will be coming to london !!! (/grin) i shall most definitely be ordering up tickets for that, have been wanting to see him live for some time !!!
Woah, another Satriani fan!! :D Make sure you pick up his new album tomorrow it sounds like it's going to be one of his best. I've seen Satch twice in concert and he never fails to impress.
3ssence
13-03-2006, 04:24 PM
Woah, another Satriani fan!! :D Make sure you pick up his new album tomorrow it sounds like it's going to be one of his best. I've seen Satch twice in concert and he never fails to disappoint.
Hell yeah, satch rocks !!
:D
I will pick that up as soon as i find a copy over here ! I've been wanting to see satch for a while, can't wait. I have the G3 dvd's with vai, yngwie (saw him live a few months ago) and johnson, and one of satch's dvd's (san fransisco i think), and he rocks in those, so i know he will live !!
:E
mortiz
13-03-2006, 04:35 PM
...and he never fails to disappoint.
lol, so why do you go to his concerts then?
I suspect you had a failure in English.
satch919
13-03-2006, 04:52 PM
lol, so why do you go to his concerts then?
I suspect you had a failure in English.
I meant to say impress!!! AH!!! :laugh: What a dope.
I just got out of bed before I wrote that. I'm still waking up.
*slaps self on forehead*
dekstar
13-03-2006, 05:25 PM
Are you saying games that are more complicated are better than those that are simplistic? If that's what you claim then have you heard of Geometry Wars? That game is ridiculously simple but it's a freakin' blast to play.
No that's not what I meant. I meant with games that include stats and the like, I usually expect the developers to go "Well we have all the default stuff. Howsabout we add a couple more things like super-heavy armour or guns to make the player seem like we took more time to code the old ANd new stuff in?"
Instead of the exact opposite.
More features = a more diverse game (usually). That's just what I thought.
DEATH eVADER
13-03-2006, 05:53 PM
of course I was using hyperbole, it wasn't the worst game I've ever played, but it was pretty awful.
Everyone just seemed way off when reviewing that game in my opinion.
Same way PCGAMER was way off when they reviewed X3: Reunion
Since I love Bethesda, I retract my statement. The game will rock, but usually I expect game sequels to become more complicated than simplistic.
I agree...I don't like how Bethesda is dumbing down oblivion for the dumber console gamers. a lockpick minigame? an auto-travel system? so dumb
halflifeguy
13-03-2006, 08:58 PM
when is this game released?
the 20th?
dekstar
13-03-2006, 09:05 PM
I agree...I don't like how Bethesda is dumbing down oblivion for the dumber console gamers. a lockpick minigame? an auto-travel system? so dumb
I'm never going to use the quick travel (No point - I prefer to find nice little mini-quests along the way to places), and I'm glad you can turn off the lockpick minigame. I'd rather it be stat-based instead of using no stats at all :\ (point of an RPG?).
I think their adding quick travel is ok, since you don't have to use it. Nevertheless I think that it's detrimental to the game, since you're going to be missing out half the quests you find if you use it all the time. Also you don't get a sense of knowing the world, because you're teleporting, not traversing the well-trodden roads and taking in the scenery.
I still would have liked the armour too, or at least the choice to have that same amount of complication (even if useless like many have pointed out) as the original morrowind game. Bethesda are cutting out a lot of the stat-aspect of Oblivion now, with the minigames and fast travelling (No point in having that athletics skill now that you won't be running anywhere). They're pretty much turned it into something people with VERY low concentration levels can play.
I'm actually half-expecting the main quest to be pointed out VERY obviously along the way, for the console (Ok and lazy PC gamers too) gamers with no patience. It's really not in a lot of people's best interests to totally cut out something they could have just added an option to leave in/out.
[/rant]
Warbie
13-03-2006, 09:09 PM
I agree...I don't like how Bethesda is dumbing down oblivion for the dumber console gamers. a lockpick minigame? an auto-travel system? so dumb
That's complete rubbish - it has nothing to do with the game being able for both formats.
When it comes to game design - more complex = bad. Assuming the game still works as intended, the simpler the better (that's why HL2 is so good)
Gargantou
13-03-2006, 09:26 PM
*Rant begins*
dekstar.. You are aware that fast travel isn't really something new to the series?
It was in both Elder Scrolls 1 a.k.a. Arena and Elder Scrolls 2 a.k.a. Daggerfall..
So don't whine about fast travel being consolizing..
Seeing as it was in the two main ES games that were NOT on consoles, it can rather be more seen as computerizing <3
Besides, you can't blame this dumbing down on the console..
Did you know that Morrowind sold BETTER on the XB1 than on the PC?
That alone prooves too Bethesda imo that they wouldn't have to dumb down the game for the console players..
Either that or both versions of the game had incredibly pisspoor sales overall
No offense but you guys who don't know much of the Elder Scrolls games history or much about how Morrowind performed on consoles should stfu about it..
The fact that a straight port with rather poor FPS and bugs still sold better on the XB1 should be enough for Bethesda to proove that they're not dumbing it down..
"If" they're dumbing it down, it's definitely not to get better CONSOLE sales, but better sales overall.
*Rant ends*
AmishSlayer
13-03-2006, 09:27 PM
I agree...I don't like how Bethesda is dumbing down oblivion for the dumber console gamers. a lockpick minigame? an auto-travel system? so dumb
I see nothing wrong with the lockpicking mini-game. In fact it fits in with everything else they've changed for this game.
Think about it. Instead of leaving sword swings and slashes up to dice rolls with your stats and the enemies only dmg will be determined by the stats and swing. Now instead of just blowing through lockpicks until you crack the lock open you have to do it yourself.
I like that success is based on what YOU do and not just how good your stats are.
As far as the fast travelling. I probably won't use it unless the journey is really long. I'm looking forward to riding my horse.
dekstar
13-03-2006, 11:11 PM
*Rant begins*
dekstar.. You are aware that fast travel isn't really something new to the series?
It was in both Elder Scrolls 1 a.k.a. Arena and Elder Scrolls 2 a.k.a. Daggerfall..
So don't whine about fast travel being consolizing..
Seeing as it was in the two main ES games that were NOT on consoles, it can rather be more seen as computerizing <3
Besides, you can't blame this dumbing down on the console..
Did you know that Morrowind sold BETTER on the XB1 than on the PC?
That alone prooves too Bethesda imo that they wouldn't have to dumb down the game for the console players..
Either that or both versions of the game had incredibly pisspoor sales overall
No offense but you guys who don't know much of the Elder Scrolls games history or much about how Morrowind performed on consoles should stfu about it..
The fact that a straight port with rather poor FPS and bugs still sold better on the XB1 should be enough for Bethesda to proove that they're not dumbing it down..
"If" they're dumbing it down, it's definitely not to get better CONSOLE sales, but better sales overall.
*Rant ends*
I guess I got owned then. Pld.
DeusExMachina
14-03-2006, 12:17 AM
Erm, Interplay managed to screw that license by selling out quite easily. Fallout:BOS was awful (and it was made for consoles) and Fallout:Tactics was very poor compared to Fallout 1 & 2.
...What does this have to do with Bethesda buying the Fallout franchise and working on a sequel to it?
Oh and Tactics rocked. Hard.
mortiz
14-03-2006, 03:15 PM
...What does this have to do with Bethesda buying the Fallout franchise and working on a sequel to it?
Oh and Tactics rocked. Hard.
I was making it clear that just because the Bethesda fanboys here have so much faith in their developer (with the TES franchise) over Oblivion it doesn't mean they can't screw up Fallout 3. In fact it'd be very easy for them to scew up Fallout 3.
Max35
14-03-2006, 04:28 PM
I was making it clear that just because the Bethesda fanboys here have so much faith in their developer (with the TES franchise) over Oblivion it doesn't mean they can't screw up Fallout 3. In fact it'd be very easy for them to scew up Fallout 3.
It would also be relatively easy for them not to. They are used to making large, streamlined worlds. It won't take that much effort to scale things down, and it probably be a nice change of pace for them. They are also die-hard Fallout fans, so I'm sure they will be as loyal to the series as humanly possible.
Also, with every iteration of a series, of anything, it is bound to get further and further away from the original. It's called reality. I'm not saying they won't screw up, but if any RPG developer can handle it, Bethesda can. Oh, and maybe Bioware as well.
Gargantou
14-03-2006, 04:35 PM
Max35, iirc they've stated they want to take the Fallout series in new directions while staying true to the original concept.. I don't get how they'll pull that off without pissing off the original Fallout fans..
This's just my Fallout-fanboy talking.
But if it's not a isometric(It can be 3D too with changable camera viewpoints, like Silent Storm) and turn-based, then it should not in any way be named Fallout -3-, then it should be named something like "Fallout: Oblivion", just aslong as they show that it's infact not true to the original, but a spinoff.. Much like BOS on the consoles were..
DEATH eVADER
14-03-2006, 04:39 PM
I'm inclined to believe the devs release date for europe, but oddly my nearest game retail is indicating a release date of the 31st
dekstar
14-03-2006, 04:45 PM
I'm inclined to believe the devs release date for europe, but oddly my nearest game retail is indicating a release date of the 31st
I think that's just so they can make sure that copies reach them in time that aren't going to pre-orders or something.
Cerpin
14-03-2006, 05:07 PM
Everyone who thinks Role Playing Games = Stats should be shot in the kneecaps.
Gargantou
14-03-2006, 05:23 PM
Everyone who think that if you're good with a butterknife(shortsword) you're automatically good with a longsword should be shot in the kneecaps..
In this case the devs who decided to merge short and longsword skills.:p
AmishSlayer
14-03-2006, 05:46 PM
It's surprising just how much fake stuff has been made for this game. 4 fake warez releases have been put on the net and tons of fake installation images have been put out there.
People are so desperate that even after 40+ pages of comments proving the release is fake they continue to request seeders so they can finish their d/l.
It's laughable.
Max35, iirc they've stated they want to take the Fallout series in new directions while staying true to the original concept.. I don't get how they'll pull that off without pissing off the original Fallout fans..
This's just my Fallout-fanboy talking.
But if it's not a isometric(It can be 3D too with changable camera viewpoints, like Silent Storm) and turn-based, then it should not in any way be named Fallout -3-, then it should be named something like "Fallout: Oblivion", just aslong as they show that it's infact not true to the original, but a spinoff.. Much like BOS on the consoles were..
Show me a man who has not changed in 10 years and I will show you a man who has not progressed in 10 years.
Gargantou
14-03-2006, 07:48 PM
Changes are always good, but the turn-based combat is a part of Fallouts soul, I don't want'em to remove that.. Anything but that.:)
Unless the changes results in regression ...
VirusType2
19-03-2006, 06:49 AM
The only dissappointing thing about Oblivion that it seems they didn't mention in the review(I've read it twice..:p) is the fact that one could say that it has been dumbed down partially in comparison to Morrowind..
For example.
No enchanting anymore, you have to join the mages guild and do a few quests til you unlock the ability to pay for enchanting.
No spears, throwing weapons and crossbows.
For some reason they've merged the short and longsword skills.. Yet again, dumbing down.
They've merged axe and blunt weapon skills.. Yet again, dumbing down.
No more unarmored or medium armor skills, only light armor and heavy armor.. Not sure what to think of this.
I'm assuming some of these things will be added/changed in official mods and/or expansion packs tho.
No enchanting anymore, you have to join the mages guild and do a few quests til you unlock the ability to pay for enchanting.
Well If you wanted a really useful enchant that you couldn't easily get from any vendor, you had to get it done at the mages guild anyway. A player wouldn't be able to make anything very powerful until you were practically done with the game anyway so if they ditched player enchanting skill then well - at least thats one less thing I have to worry about trying to learn or level up when playing the game.
I think I payed 42,000 gold or something almost as outrageous in order to be able to see in the pitch black darkness (a powerful Night Vision) for up to something like 30 seconds on a full charge. It recharged fast. It was awesome for finding more gold and treasure and sneaking around to steal shit. I had the enchanter make it for me.
Besides without paying for enchanting there was absolutely nothing to spend your money on. Your weapons and armor could be bought early in the game for a few silver or whatever, but after that you find all the good stuff.
No spears, throwing weapons and crossbows.
I don't like the spear, crossbow, and throwing weapons anyway. I liked the 1H spear in everquest but I haven't seen this weapon done right in any other game. Do it right or I won't use it anyway.
For some reason they've merged the short and longsword skills.. Yet again, dumbing down.
I can't say switching to having only 1 type of sword skill is a bad thing becuase previously when switching weapons you totally sucked at a sword becuase it was shorter?
I mean you should retain at least some skill at using a sword regardless of its length in my opinion. Plus the different swords were usefull for certain situations - imagine the scenario you are in a very challenging dungeon and you find a really awesome long sword but you normally use a short sword with a shield. You can't even use that sword, I mean you can but you suck so bad you can't even hit anything ever. MEh, I don't know, this doesn't bother me. I don't think its dumbed down I think it is improved gameplay.
They've merged axe and blunt weapon skills.. Yet again, dumbing down.
Same story for the Axe and Blunt weapons, and I guess if they do it for one they have to do it for the all of them anyway, so its more fair for people who choose this type of weapon.
No more unarmored or medium armor skills, only light armor and heavy armor.. Not sure what to think of this.
I had problems where I would find some really strong armor but I wasn't "trained" to use medium armor, only heavy armor or similar situation. They are just trying to improve the gameplay and fun, they aren't trying to commercialize it or remove the RPG elements
Im not sure I like the decision to remove the unarmored skill though - this was basically to train your character to dodge and absorb damage - like a martial artist. I had a bad ass unarmored ninja monk character. I wonder why they removed this?
I thought Argonians can't wear armor. So I guess they can wear armor now since there is no longer an unarmored skill?
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