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kazaq
11-02-2006, 11:19 AM
I created a texture 512 by 512 in photoshop, saved it as a 24 bit tga, and ran vtex with the info file with the folowing peramiters.
"LightmappedGeneric"
{
"$basetexture" "core/rock"
}
The name of the file is rock and it is in the core folder and Vtex creates a vtf file in the right place. But when I load hammer my texture is nowhere to be found. Am I missing a step somewhere here?

F®eeman ™
11-02-2006, 11:40 AM
What hammer are you talking about?

kazaq
11-02-2006, 11:49 AM
that would be valve hammer for source..

Beerdude26
11-02-2006, 11:58 AM
Here is a tutorial from the official Valve Wiki : Link (http://developer.valvesoftware.com/wiki/Creating_a_Material_Tutorial)

kazaq
11-02-2006, 05:17 PM
The official link to the valve wiki doesn't really help as I have already explored it fully and cannot find what is wrong. But thank you for trying.