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  1. Tv - Model
  2. Lamp - Model
  3. Ak-47
  4. Broken edges
  5. [Q] vertexes loose weights after exporting to smd
  6. [Q] cstrike.source crash to desktop
  7. Port From Milkshape
  8. My new futuristic rifle WIP
  9. For The Emperor (space marines :D)
  10. ParkBench - Model
  11. Modelling Trees
  12. Realistic Leaf tutorial. 3DsMAX 6
  13. MP5 (needs texture and animations)
  14. 38 special
  15. Antlion Queen
  16. Some cool Sig...ROFL!
  17. Stormy's 3d max class!
  18. Autodesk aquires Alias
  19. Beretta-clip
  20. How do you reskin a HL2 Model?
  21. Cs_assault Model
  22. Final Tardis Model
  23. normal map
  24. facial expressions
  25. contraptions
  26. How do i model first person models?
  27. Mindless Read This!!
  28. A weapon i made
  29. Steam Skins
  30. Max problems. need help.
  31. any character modeling tutorials?
  32. Wow, I'm impressed.
  33. Desert Eagle
  34. stupid skin question
  35. OMFG! No more UNWRAPPING!
  36. Project Previews
  37. Max Problem :(
  38. Why not some LEGO CS:S models?
  39. I'll skin your models!
  40. Reskinning
  41. Unwrapping
  42. Homework/m16
  43. Gromit :D
  44. 3dsm-->hl2sp = I'm dumb.
  45. How do I model?
  46. Arman's n00b questions
  47. Environment building
  48. [TUTORIAL] UV mapping in 3Dsmax 6
  49. may be a stupid question
  50. Model Viewer - Wireframe View
  51. A Question Regarding Tutorials
  52. Importing SMD's to maya?
  53. extreme newbie question
  54. Where are the rebel materials stored!?
  55. Quick 3ds Max / Photoshop Question
  56. Human Character
  57. M.uzi Render
  58. Making a model in 3Dmax-question/help thread
  59. Uzi
  60. I don't know what to call it... skeleton maybe?
  61. using CS animations for a HL SP mod ...
  62. Vehicle wheel radius
  63. Another uzi ;)
  64. UZI model (also Texturing suggestions would be greatfull)
  65. 3Dmax test help
  66. Some Props I Made
  67. project offset
  68. adding animations
  69. Any tutorial that explains collision models? How to create them?
  70. roated model error
  71. Max 8 > Max 6
  72. child model and faceposer questions
  73. Light Rig.
  74. Tree model
  75. deagle
  76. Help with UV mapping please!!
  77. collision model help needed
  78. A Contest/ Help me!
  79. Can someone help me real quick
  80. Hand work sheet/mini Tut
  81. Counter Strike: Source Skins
  82. First ever model [Gate]
  83. how would i go about doing this
  84. normal mapping
  85. XSI Question - Problems with pivot point
  86. Update on my space marine
  87. annoying model compiling error please help
  88. [ WiP ] Alien Character
  89. Walther CP99 laser
  90. Another XSI Problem
  91. anyone wanna help with minimod?
  92. Texturing/Animating Question
  93. mirrored UVs for normal map
  94. Things in maya dissapear on me.
  95. Help with textures
  96. XSI 5.0 smd exporting doesn't work?
  97. (XSI Mod Tool) face grey when UV mapped to black
  98. XSI requirements
  99. Inventor- kinda "new" modeling program!
  100. New to character studio
  101. Clip model question
  102. Starcraft Terran
  103. 3d max cut tool
  104. Help
  105. Max 7 Crashing
  106. HiRes Download Help
  107. compiling a model
  108. Wheres the cartoon skins?
  109. Newbie: Need advice on how to skin/retexture model in maya
  110. Ford Crown Victoria
  111. More Texturing/Rendering Help Needed
  112. Player model Assert errors
  113. How do I view my mod's models in HLMV
  114. ERROR: model has no Sequences
  115. model bounding box compile problems
  116. pool table prop
  117. Off Limits Characters In Game !
  118. Usp + Laser Sight [wip]
  119. Usp
  120. Where can I get OICW
  121. 3D MAX - Removing Vertices from Links
  122. Black lines on skins!
  123. WW2 Tank Battle Project
  124. let's not be too harsh.
  125. Stupid Question...
  126. high poly Enterprise-E
  127. Problems after compiling
  128. xsi hotkeys
  129. RTM needs modelers
  130. Lightwave to SMD
  131. need help viewing HL2 models
  132. HDRI Image Help Needed
  133. Ear
  134. compiling characters and stuff
  135. character wip
  136. Steam Skins
  137. 3Ds Max 8 help
  138. compiling custom animations for an existing model
  139. weapon videos
  140. Sorry about this but.
  141. Skin Texturing Tutorial
  142. some wierd error I get..
  143. custom textures
  144. Damn what hot key did i hit!
  145. is this possible ?
  146. What can Source handle in terms of dynamics?
  147. xsi 3.5 slice polygons tool
  148. Small 3DS max question.
  149. Maya Mdl Compiler
  150. Can you attach dummys or other objects to biped limps?
  151. WIP: M3A1 Tank for 1944: D-Day
  152. early character wip
  153. XSI Mod Tool to 3DS Max 7?
  154. Link constraint?
  155. Animated vertexes in HL2?
  156. WTF? sdk error
  157. bones and vertices
  158. Unwraping question
  159. WIP DOD:S skins
  160. Combine Large Transporter Concept
  161. New HL2 DM player model.. Charlie Vigor..
  162. Animated texture on a model - is this possible?
  163. what does this error mean XSI SOFTIMAGE
  164. prop qestion
  165. compiling weapons
  166. model editing
  167. completed new models
  168. Admin Skins
  169. Oh no, compiling problems.
  170. Anybody have any car modeling tutorials for XSI?
  171. uv problem
  172. Importing .SMD>Maya problem
  173. ok what the hell
  174. Just a question.
  175. scale
  176. what you think of my texture
  177. How to import maya created models to my mod?!
  178. back. for a while(probably)
  179. HL2 character rig for 3DS MAX?
  180. .MDL's
  181. model $scale
  182. prop_static/model z-order drawing problems
  183. Mdld decompiler issue
  184. Weapon texturing??
  185. anoying weapon model thing
  186. Charlie Vigor HL2 DM Player character release.
  187. first model
  188. XSI Skeleton Question
  189. splitskybox.exe not in my valve folder
  190. Where to start?
  191. [WiP]Char - Ratman - 56k warning -
  192. Referance Pictures Are Pixilated
  193. Software other than xsi for modeling
  194. WIP: male character
  195. WIP: overweight character
  196. mp5....yeah.....
  197. revolver skins
  198. blender smd exprt plugin
  199. weapons in game with max
  200. G-man sans briefcase and hexing
  201. Goth/Punk Bulma
  202. vtf2tga
  203. Half-Decent Gordon Freeman model!
  204. Viewport Issues in XSI
  205. face...2nd try.
  206. Is there a parameter for texture panning?
  207. Handrig texture
  208. Bones
  209. Video Tutorial Site (i want to submit my own)
  210. Denim
  211. gmax uv unwrap problems
  212. 2nd 3d Model Ever - Grumman Hellcat
  213. error loading model
  214. newbie desperately looking for help - 3D movie
  215. How do I replace in-game models?
  216. Combine Skin
  217. How do you...
  218. WIP: IMI Uzi
  219. Model Compile Problem
  220. 2 textures, 1 model
  221. From Max 8 to HL2 - help
  222. My first viedo tutorial for milkshape3d
  223. Model turns insideout when compiled..
  224. Need help riging bones to a mesh in 3d s max
  225. Henchman
  226. Fire Hose
  227. Multiple Skins on a Physics Prop
  228. Deleting vertices
  229. Is 15,500 polys a little high for one gun?
  230. Using character studio Bipeds
  231. model exceeds mins - max // bonemerge
  232. xbox360
  233. Everlasting gratitude...
  234. Slug creature
  235. More assistance!
  236. $convcave still a working command?
  237. Smart Parts Ion
  238. ahoi...got a question.
  239. XSI Keeps crashing. HELP!
  240. Guns for games, clusters or separate objects
  241. Dust Brushes
  242. CTF Jeep
  243. UV Mapping Questions
  244. Chrome effect
  245. Weapon Compiling
  246. How do i hex models?
  247. helmet guy thing
  248. HELP - Half-Life (1) weapon models...
  249. WIP: A few models
  250. WIP: swat van