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  1. Help with 3ds 6
  2. Most Effective Modeling with XSI
  3. Is this possible with 3DSM6?
  4. Mosberg w/ pistol handle.
  5. Stoner SR-25
  6. video recording programs
  7. Help Plzzz
  8. [WiP] Shoulder Fired Rocket
  9. [wip]k9
  10. HL2 clay models
  11. Blind Ninja - Character
  12. 3dsmax problem... im scared
  13. ThompsonM1
  14. Mp5k WIP :O
  15. 3-Democracy
  16. ATTENTION MODDERS- SOFTIMAGE XSI on the cheap! (real cheap)
  17. soldier wip
  18. XM-8 Rifle - Reference Material
  19. M4a1 Wip
  20. aks 74u
  21. Rendering animated lights
  22. CSSource custom stuff
  23. CT Skin WIP
  24. How to view CS Source models
  25. Kar 98k Rifle/Scoped
  26. HL2HO skinning CHALLENGE!!
  27. Basic XSI Help, how to place a background image in view plane
  28. My First Lowpoly Model
  29. Need Help modelling cartoony character
  30. Hk Ump.45 Wip
  31. XSI questions
  32. 3d max 6 quistion
  33. planeing?
  34. HK UMP Renders
  35. Browning FNP-9
  36. HK UMP.45 Renders
  37. The low poly gun project-WIP
  38. Sig 552 Commando...
  39. Female Body Development (WARNING! Nudity)
  40. Half-Life 1 Poly Counts
  41. Weapon Tutorials - Where?
  42. Ichi, plz ok WIP
  43. Glock-17 WIP
  44. [WIP] l85a1, looking for skinners.
  45. Hk Xm8
  46. 3dsmax 6 SMD exporter
  47. MerryMaker WIP
  48. First attempt at torso (suggestions plz)
  49. UVW Unwrapping
  50. Kaboooom
  51. Ingram MacM11
  52. Idears..
  53. High Poly Bloke (56k warning)
  54. Ummm too many MatIDs!
  55. Reflection Maps
  56. ak- something (not quite sure)
  57. No skins? No hands?
  58. Rivals OCR: PKM final
  59. Just made a new weapon...
  60. Animation..
  61. minigun
  62. half-life² (texture map quastion)
  63. I Need Help!!!
  64. CS:S Skinning
  65. Mindless Moder inspired gun
  66. 00dave learned(sorta) how to skin
  67. Low Poly RPG7
  68. Katana sword
  69. opacity/transparency
  70. P99c - PP7
  71. image plane
  72. Softimage ATI Problem
  73. Normal map testing
  74. Using Softimage|xsi
  75. Softimage XSI EXP for HL2 Shaders&Materials topic
  76. renderers
  77. ak-47 skinned
  78. Bring back the Weekly Modeling Contest?
  79. (wip) rpg
  80. Where To Find Model Unwraps?
  81. how to make wires
  82. details about the glock 20, 10mm
  83. 3ds max - Xsi Delima....
  84. AWP (like in countersrike) WIP thread
  85. Evening with 3DS Max 7...
  86. Logo animation.
  87. Joe, The Penguin
  88. Rivals:OCR G36C & AK 74 & MP5K & M3a1 and Walther PPK & Browning HP & TEC-9 & Colt P
  89. my p99 somthing
  90. Bmx
  91. Steyr Scout WIP
  92. My new model (type 3a phaser rifle)
  93. The HL2.net Apartments Project
  94. Box Modeling
  95. Softimage XSI questions
  96. dual mesh releas (mk23/p99)
  97. HL2 concept > 3D
  98. Newest Blender Build
  99. Small Insurgency Update
  100. Random person size Q
  101. how to texture
  102. Low-Polygon head model… Shop Mod!
  103. Softimage help!
  104. Which weapon would you like to see in a tutorial
  105. modeling using XSI
  106. Buy Softimage
  107. help me - symmetry in xsi
  108. texporter mystery?
  109. Nokia 6600
  110. Cause and Effect: 5 new models, one new skinner, new site and a fresh start!
  111. WIP Character Model... argh!
  112. m1903 Springfield sniper rifle wip
  113. half-life2/doom models (beretta 92fs)+other weapons
  114. Heres something different
  115. Finished Character model to go... with fries!
  116. best modeling program?
  117. Rendering in XSI
  118. Xsi manual
  119. Lighting/Rendering Tutorial for XSI
  120. What programms do you use?
  121. NX01 (enterprise) corridor.
  122. QUick question about Softimage XSI
  123. cursor help
  124. My first Texture
  125. Skin test
  126. HK UMP .45 - Reinstatement Mod WIP
  127. Very early work in progress - Kimber 1911
  128. G36c
  129. Models Galore
  130. OT: Import model's into movies?
  131. Ak-47
  132. Off Limits Vehicle: Komatsu
  133. L85a1
  134. Mora knife
  135. *WIP* woody texture
  136. pistol for hl2
  137. Seeking talented skinner
  138. New WIP - Beretta Storm
  139. Demon Humanoid.
  140. please helpme to learn to edit and make skins and such
  141. 3DsMax: problem with moving
  142. HI-Power Blaster 2028 {WIP]
  143. Fake Global Illumination technique using gradients
  144. spherified cube
  145. WIP Human Head
  146. *wip *ump
  147. Stringed Blade of Death + Armour WIP
  148. portfolio project
  149. my new and slightly improved m4a1 model
  150. Basic Texturing...
  151. Talking Head (Animation)
  152. Counter-Strike: Source Models
  153. Do we know...?
  154. Question on UVW Unwrapping (3dsmax) HELP
  155. WIP: Sig Sauer P228
  156. Commando: Combat Knife.
  157. First weapon model
  158. renderable splines?
  159. Awesome model
  160. Polygon Limits
  161. Reference images pixelating
  162. Max problem :S
  163. What kind of a modeling skills will I need to develop for HL2?
  164. Character
  165. Colt M1911
  166. Scaling;XSI
  167. Looking for Better Reference
  168. Is 3D Studio Max for moddeling?
  169. Scythe problems
  170. *Some of the best weapon models i have seen...
  171. good skinning guides
  172. (high poly) Acoustic Guitar
  173. uv mapping tutorials
  174. halo rocket launcher
  175. Asteroid Demolisher MKI
  176. Material Libraries for 3dsmax
  177. Ingram Mac 10
  178. WIP: Chessboard Scene
  179. WIP: Head Model of Dad
  180. HL2 Mapping and Modeling Site Launched
  181. WiP: Australian SAS Player
  182. Smoothing groups in XSI
  183. Source SDK: Unpacking Textures?
  184. [Help] Max -> HL2MV
  185. animation tutorials
  186. Please, check the barrel!
  187. skinning / model ? question
  188. CS Source: What is the poly count for the player models?
  189. Female Character 416,116 Polgons
  190. Your best model work thread
  191. Can I have my skin back please?
  192. Phi??
  193. including custom models in maps (file location)
  194. SOme help on a modeling animation
  195. Virgin Voyager
  196. Ump 45 (wip)
  197. first thread and first model
  198. shotgun model-first gun model! be nice!
  199. My First Gun
  200. Open *.mdl Files ?
  201. Viewing HL2 Models in hlmv
  202. From Max 7 to a Source Usable File?
  203. CWMP: Buncha new models!
  204. Writing a QC file
  205. Mp5 model
  206. New HK XM8
  207. Advice For Me and My son.
  208. About XSI -> Required Resolution
  209. Modeling: Is it easy?
  210. How do I skin a CT in CS:S (as in change the texture)
  211. Blender to Source engine model format converter?
  212. n00b tutorials.
  213. Milkshape -> HL2?
  214. CT & Terrorist Funky Animation
  215. HLMV not loading.
  216. 1st person hands
  217. Colt 1911
  218. Half-life model viewer
  219. Simple Noobiefied HL2 tutorial.
  220. MAYA PROBLEMs
  221. Rpd
  222. Milkshape Refuses To Compile A Model
  223. XSI model exporter?
  224. Types of modeling and help
  225. Import Help
  226. 3dsmax prob
  227. Nude Alyx
  228. XSI slows down
  229. Easy character modeling?
  230. LightWave > HL2 Exporters
  231. I think im Missing compile_qc.bat?
  232. HL2 Skins. How?
  233. Video Tutorial: XSI Colt 1911
  234. no texture in hlmv
  235. Exporting Textures
  236. Looking for mp5 skin
  237. To the maya users out there
  238. Help With Collision Model
  239. Curves to Polymesh?
  240. Need help in exporting texture files
  241. Where is the Max Exporter?
  242. Simple Model Request (Uses existing models)
  243. HL models in maya
  244. Where are the mdl files
  245. Model viewer = No texture export? wtf
  246. Custom textures in HLMV. Is it possible?
  247. Problems getting new custom skin ingame
  248. Modeling Programs
  249. My models. [Maya]
  250. .smd importer?