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- brush into controlable vehicle?
- Moveing Brushes
- point of putting vis on normal?
- Valve!!! they should be greatly rewarded!
- Manned Gun Turrets?
- Important question about Antlions
- 17 Half-Life 2 Video Tutorials[MNeMiC****]
- [**Tutorial**] Making zombies rise from the dead
- putting HL2 prefabs into a CS:S map
- Haunted - Early stages
- Decal problem
- Lighting problem
- prop_dynamic / Detail
- Can You Use HL2 Turrets In CS:S?
- Lights and Cubemaps
- Light problems after update
- New map: NP Refinery (formerly Steelworks)
- Wall thickness/Bullet penetration, and a question about lights
- ehh...hammer is getting gayer by the minute!!...help
- Water surface gone?
- point_spotlight entity
- Odd graphics in Hammer
- func_clip_vphysics. doesn't work?
- Antlion Sand Triggers
- Heeelp!!!
- A Silly Question and a Problem...
- spawns
- Stairs killed my map
- Textures for hammer 3.5 & HL2 DM
- How do I add water???!!!
- Any Decent AI Tutorials?
- Cubemap complications, bah!
- Map idea for HL2DM, can anyone do this?
- Bad I/O Connections?
- ladders dont work
- Full Bright
- Ending a Level
- Some HiT-SQUAD Map Teasers
- explosives...?
- how can you trigger an entity to fire just once?
- Hostage problems
- Hammer-Helper for XSI
- crash when try to search through props
- lights.rad error
- some more HL2 and CS:S tuts
- Error Loading my map
- All water map spanning the entire possible size?
- Hide tool?
- Hammers green entity shit
- making a whole within a wall?
- WIP de_garage
- Simple lighting question...
- Entity's dissapear
- wierd "warning: too many light styles on a face 340, 563 -152"
- teleport train to a certain path track
- triggers?
- help with a func_tracktrain
- cs: s mapping problem
- some questions about props
- Removing texture props?
- Dropship
- can't get random explsions to work
- Will you get your map finished for contest
- Clip tool crashes Hammer...
- Setup to view in camera?
- Making Elevators
- Lighting
- MAp creation with weapons
- how to make weapons in HL2DM pick-upable by gravity gun?
- Help?
- Am I crazy...
- elevator question
- Serious Hammer Problem
- A series of questions to help me finish my intro
- getting that compile time down...
- Importing a decal
- Odd
- [beta] css_de_kilo II
- how to play a specific soundfile
- Map: dm_revolution
- Map Crashes HL2DM When I Fly In Noclip
- compile error driving me nuts
- combine shield
- Need help please with scripting
- need help to create buildings please
- Level transition (SP)?? help please!!
- Why can I walk through my explosive barrel?
- static on moniters?
- omg what have i done...
- Shutters
- dumb f*ck award 2004...
- waterboat in MP...
- Stacking barrels in CS:S ???
- an easier way to do combustible exploding barrels?
- releasing contest maps...?
- why is the water doing this ?
- draw distance for models
- How do you make maps?
- respawnable stuff
- Uploading map
- guns n ammo
- Little problem, help please??
- dm_steelball
- hostage rescue help
- css fy_diner [beta] - 60's donut diner
- The noob is back :)
- Messed up skybox
- Physics door hinge woes...
- Texture black outs.
- [WIP] City13
- Entities that remain.
- Ladders... hmm...
- Invisible props!
- New Mapper
- Running out of resources...
- Map poly count: optimal limits?
- counter-strike models in half-life.
- Can't test maps
- func_breakable_surf versus a ragdoll
- Help with scripted_sequence problem
- making a door!!!
- water prob
- Single Player to deathmatch maps?
- Changelevel results in: A.I disabled, and NPC copy
- Problem with env_beam
- How many light styles is too many ?
- what is the size limit for a map?
- No Func_ladder??
- Entities Disappearing??
- Light HUGE rooms?
- Nem's tools
- strange func_lod behaviour. please help
- prop static
- Barrel help
- anyone know how to block bullets but not players?
- [WIP]cs_mansion *Teaser*
- Hammer compile madness
- Rotation problem
- Map Compile Time
- func_illusionary
- Skybox Models and Moving Objects
- How to get music to work in Hammer?
- need help with the core
- Textures wont show in Hammer :(
- Quick question
- Nub Help, Pics included..
- a way to kill someone by disentegration?
- Alright, so I fooked up ...
- sorry for the stupid question, but where do i find "func_ "s?
- WIP Ivory Tower JUST STARTED
- wire n rope
- TheHalf life map editor
- car race track help needed
- Pointfile Problem...
- Orange and Gray textures
- need math help with scaling skybox prop
- Connecting blocks?
- 3D Skybox and leaking
- Glview, howto use
- Making Water, skybox?
- Does anyone like pigeons?
- Flying Toilet Of Doom (and a solution!)
- Viewing hl2sp levels in hammer
- Texture lights?
- NP Refinery: beta 2
- Sniper: Half-Life2 single player here is HOW!!
- fy_race with jumps help needed
- trigger respawn of func_breakable ?
- Almost finished my first HL2:DM map, few questions.
- ideas on what to do with falling ragdolls from skyscraper?
- 4 questions
- Okay, Hammer is majorly bugged or something now
- How do I make a flag that is infected by wind?
- vbsp & cstbsp both crash
- Fy_maps how
- configuration settings on Hammer for counter-strike
- can't get the train to move
- Triggers
- Full teams
- do we have to use hammer?
- How can i get the model of a saw blade?
- Lighting Help
- ambient_generic sounds. buggy or?
- problem with hammer, please help >.<
- Script Npc?
- Bending textures?
- Vgui
- Very easy question i think.....
- Deck16][ - Needs You
- My First Map (Rate please, Be Nice lol)
- I need help..
- Replacing a texture
- My First Map...
- Lighting problem
- Scaling models/props
- MP requirements?
- Swinging lamp...
- Glass/Teleport
- A little help for a Newbie?
- the windmill
- Cannot find the file specified?
- Env_Soundscape
- Help - 3d skybox is screwed up [weird]
- Optimizing Outdoors
- 3 textures on 1 brush ?
- env_cubemaps
- map_abandoned
- Problem making own textures
- IMPORTANT question bout env_soundscapes
- Apartment windows?
- 3dsmax vmf export
- ARGH!! 2 BAD problems - help please!!!
- glass
- two amazing questions
- Help with props
- Antlion Spawning
- de_courthouse (wip) 95% done
- How do I add a buggy to map?
- Button Problem
- tutorial to make fire?
- large sun like light entity
- Having trouble blending grass textures/brushes
- Important warning to all mappers
- CTF_BOF - new map for old TFC
- Blue Gender -A Half-Life 2 Single Player Mod-
- If you're getting a "WARNING: Cluster portals saw into cluster" error
- [WIP]DM_Bunker <--YAY first map!
- Need some simple Trigger advice
- Combine: Hostile to Friendly.
- Error
- Custom textures
- Portals making things invisible
- how to make the roundabout work like in hl2?
- Crazy lights
- why wont this show in game
- Scripted Sequence is bugging me.
- toubleshooting please
- It wont disappear!
- Earth shaking, view shaking? Transition of maps
- How to make buttons.
- Locker Doors
- Cubemap problems
- Making NPC_bird entities fly
- Static meshes?
- sounds. not working for clients
- De_Tomb (WIP)
- "Buildcubemaps" causes my game to crash
- Some Questions - Lighting and Cubemaps
- help with a .rmf file...
- phys_lengthconstraint demo map
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