View Full Version : Custom Mapping
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- Do This
- working ladder tutorial
- problem when loading sp map in hl2
- Doors, windows and light glows
- Omg, how do i place an object???
- Random?
- Echos In Hammer
- what is this error
- how to make a brush/model move across like a plane?
- textures not showin up
- How do you import custom textures?
- Ladder camera shake
- npc ai trouble
- Face texturing???
- finally everything is going smoothly
- WIP: Random Rail yard.
- Help me with a Problem please :|
- Help! My water broke... no, really!
- helecopter and buggy memory error
- finding the amount of units in a diagnol line?
- Torches!
- How to get help from friends?
- Editing models
- Compile Stuck
- I am a newb that has a faint look on how to make levels and I need a bunch of help!!!
- *custom map*Elevator lifted by ropes
- swinging physbox
- skyboxes?
- Bloomin' invisible probs
- DM_weir
- cs_estate_sb (WIP)
- cubemap entity?
- AGH! Stoopid Bridge
- Getting dropships to drop weapons/ammo.
- dm_Watergate (formerly dm_dockside)
- Join My Custom Map Chain
- Reflective Textures
- Blending
- Snowmap
- Visible errors at far distances?
- Its rainin' barrels!
- Too many light styles on a face..
- New People Please Read! Why are my props not showing up in-game?
- Compile Help
- Can't compile anymore
- Is there an entity...
- flowing water?
- HL2_watertree almost done! pic inside
- Signing your Map
- Exploding Brushes. What the hell?
- WIP invasion
- I have blue seams in the top of my skybox?!?!
- Anyone know what this means????
- about sounds. Some i can hear, some not
- [WIP] de_kilo
- Sewing terrain
- Drivable vehicles
- [New map release]: dm_crossfireX
- prop_dynamic scripting?
- Door & Window Not Working Properly
- Need a little help
- Moving props from A to B?
- physics objects falling through each other?
- Using triggers to give players items.
- Help with a visual effect
- Nub Help.
- Import own sounds, how?
- grenade/RPG explosions have disappeared from my map
- [WIP] dm_graveyard
- glass must be rectagular?
- Can't bind wood beams together!
- Models are gray if not in direct light, and buildcubemaps doesn't work
- Working on the car drop/trap...
- I have three questions...
- 'func_detail' - how to use?
- env_fog_controller
- Light Problem (Pic Inside)
- Any way to get quick, nice railing?
- Custom decals
- Simple Question
- Decal Problem
- Wake up you stupid zombies !
- Scripted Sequence/moving vehicle.
- bsp files
- real size
- What is this error all about
- func_water acts like air
- Problem with water and cubemaps.
- 3 questions
- Size matters??
- Most important aspects to gameplay?
- Very odd Lighting Problem
- First map tutorial
- Carve
- a leak that i don't understand
- Blinding lights (HDR?)
- Grid problems.
- Turning FF off for "friendly" enemies?
- Windows
- How do I make a...
- Help Needed!
- Questions about entities
- More triangles on terrain? how?
- Windows and curves
- Having trouble using "paint alpha" from snarkpit tunnel tutorial
- [WIP] dmfun_scrapyard
- New to Source Mapping, have question...
- WIP dm_chokepoint.
- my sun doesnt work.
- Complex water brushes - drawbacks?
- please i need help with hammer
- jpg ----> tga = cutsom texture?
- flaring, light beams, etc. lighting effects...
- Stairs model?
- Sky Box has a box?
- Hammer quit letting me carve.
- combine helicopter help
- Noob question please help (Buy zone)
- my pointfile is gone. what to do?
- Mapping tutorials and resource list
- Area portals, The spawn of satan.
- dm_lakebox
- Wierd lighting
- Water color and other properties
- ok i need a video tutorial on how to clip and carve stuff
- fast question!!1!1 : /
- Water problems... easy question probably
- Sewers reference
- npc's don't move HL2-SP
- calc_triangle_representation error?
- Tips on my lighting.
- I Have A Soulution
- Hammer gone nutty. Refuses to update compiled maps
- Spawned Items Go Crazy
- How do I put in CS weapons?
- Really dumb question..
- cubemap cubemap cubemap.....
- Triggering an NPC to attack
- Level transitions?
- View effects
- turrets help
- dont have idea for a map..
- WIP dm_??? (Screenies inside)
- HL2 props in CSS?
- Help with a visual effect
- Skybox problem?
- Various question.
- Wierd missing face problems
- Keyboard input & attach yourself to prop/brush
- lighting
- Help with light please
- Changelevel, Next map gets: Ai_disable 1, and NPC from 1st map
- game_score
- Making NPC's run.
- Ending the game...
- breakable glass like in office....
- How can I connect rooms to eachother????
- cs_docks_djfinal release
- Have a few minor problems!?
- env_message
- Map error.
- problem with blending textures...
- phys_pulleyconstraint
- Round room
- From Mapping to Modding
- Some help with a specific I/O problem
- Stuff sticking to the walls
- buildcubemaps path error
- Sky Boxes
- No texture when making a cube
- Fog
- Equiping Guns
- Time to pile up some enemies!
- Objects where are u!?
- SDK Browser
- env_lightglow
- problem--> A sound triggered by a logic_timer
- scripted_sentance and ai_goal_police
- Recreating the hanging lights in de_prodigy
- Site
- Paint alpha doesn't work
- Invisable Model
- Hostages
- Adding 'dust' to a level!?
- stairs
- Attaching a light to a lamp
- Displacement movement
- Unpleasant hammer bug
- configuring hammer 3.4
- Make Rounded Corners?
- Newb: Map Request
- 2 questions (One is a problem with Hammer)
- WIP: de_officeblock_beta5
- hammer just stoped working
- My Maps
- Custom Textures Not Showing In Hammer
- WIP - dm_scorpius
- were,s my pivot ball?/
- refresh sdk content
- why oh why mess up all my settings valve
- Made working TV but with no sound, Help!
- Crazy Texture Problem...
- Um... im confused
- Attention Mappers/modders
- omg stupid steam
- what the hell (help)
- Elevators in a map?
- Face poser
- zone triggers?
- Just to check
- need help with buildings
- Lights.rad has disappeared
- Dropship stuck in ground
- New map: Steelworks
- Small map still compiling after 1 hour, stops at PortalFlow.
- Creating a neon glow?
- Netting?
- Prop Question for Hammer
- Changing light color?
- Excessive compile time?
- Problem with water after patch!?1
- Gay a$$ steam..
- Solid but Invisible
- HL2 Demo
- situation concerning triggers...
- how do bounce pads on bounce work?
- Help!
- Rotating
- Any idea how to make quicksand?
- lightning
- lights.rad
- Vertex manipulation
- Brutal Memory Leaks
- Texture scaling
- Map Conversion
- video tutorial for skybox
- respawning objects...?
- vvis getting stuck on compile?
- Attempting to configure for DM?
- New SDK updated completely killed Hammer.
- missing models
- Props that are dark
- just one quick question for concerning a lightning bolt!
- Announding XSI Mod Tool and New VMF Exporter for XSI
- [Beta Test] BridgeBeta4
- Curve ?!
- logic_choreographed_scene
- Question on getting started...
- How do u get zombies to awake and attack
- New Map Problem!!
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