View Full Version : Custom Mapping
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- Triggering Music
- Rising Water
- Quick lightning question...
- Putting Bugs in the DM map?
- block not shown
- Hammer lock-ups
- Some questions
- Breakable Windows
- Textures look like crap
- Struggling......
- Physics question
- Ladders
- Help Optimizing De_drought
- Source SDK won't work
- Making a hole in a wall , how is best. + shake Frequency
- How big is too big
- just creating a map
- Sounds
- de_foption
- Making NPCs speak. And one other sound Q.
- Three Questions: Cameras, Skyboxes, and Gibshooters
- Vertex tool broken?
- Giant rolling ball?
- GFC scape
- Hanging Ragdoll
- Mapping tutorials
- white diagonal line where a texture should be?
- Small Grid?
- time of day in maps
- Argh bugs.
- Error Message in Console.
- Texture Question
- Can“t get this to work...
- Alpha On Displacement bugged?
- Can't get rebels to do anything
- How to set Hammer up? (help me plees)
- Smoke/Grenade Problem
- Elevator
- Problem installing Barney Gulch v1 warthog
- Red Light Under Vehicle
- Decent Spotlights?
- Rope Bridge Video Tutorial
- Neverending 3d skyboxes
- Prob Easy - Physics
- Cathedral Size and Map Scaling
- Someone please explain Physbox
- importing models from CSS -> HL2DM possible?
- Messed up water/reflections
- Map Crashes
- Cannister Rockets
- Area Portals Going Insane!
- Creating Cables
- Flickering texture
- Some models not showing up!
- Talk about WEIRD!
- A Lighting Question
- WIP de_officeblock - beta 2
- Mirrors
- Triggers?
- pipes
- Overlays are backwards
- Entities and orientation
- npc ai
- Mirroring an Object
- Outside World
- Making custom buildings? Are there any tricks?
- WIP - dm_lost_isle
- selecting question
- Bumper??
- Errors in Texture Applicator
- Trading maps
- hinges on crooked doors
- [Map Release za_operationdust]
- Water Reflection/Refraction POV Freezing
- Soldiers won't walk up ramps!
- anyone know the dusty cloud entity in dust?
- WIP - dm_dockyard
- Basic sliding door not working?
- Dropship Woes
- MAJOR Source Problem
- Thruster Canister Explosive BOOM! Video Tutorial
- clipping spheres
- Making Waves
- Need Help...BIG Help
- Saving Private Ryan inspired map
- Graph node out of date, rebuilding
- Lightmap Error
- How do you plan?
- BuildCubeMaps
- Maya or Hammer?
- Monster_generic: How do you change direction?
- Specialist combine?
- Ladder doesn't get into map
- How come all entities are black or multicoloured?
- Texture error when compiling.
- Ragdoll of dead combine fails to break glass.
- Source Sdk doesnt work! Plz read!
- Sound not working
- Falling Light Models
- Help on compile!
- Need help. Can you DEcompile a BSP?
- how to apply an RGB value to a whole brush face?
- Look at this idiot
- Getting health recharge stations to work.
- Turret shield material.
- Optimum Triangles: How many for DM?
- problem with ropes
- How do you make a parasite rocket???
- Mapping problem
- [WIP] (CSS Map [No name yet])
- Custom Reflective Textures
- Menu problem
- Water not rendering
- trigger & fade
- is there eny easy way to make a green wall?
- texture problem...
- Uh oh. Hammer screwed up.
- Better water reflection and alpha map problems
- Weird Error when i open SDK (pic inside)
- Easiest way to make junked cars for decor?
- PANDEMIC Episode 1 Chapter 2 Alpha
- when compiling a map ERROR memory leak!!!
- 2 questions - leaks & ladders
- Compile Error....help
- Mounted guns in CS:S?
- eny kind people out there?
- Simple Activation and Deactivation Button question
- a way to make a brush not block light?
- Stupid Question
- Randomly dissapearing props...?
- *NEW* HL2 DM map, dm_Docks (pics inside)
- How many people are trying to figure out how to...
- Map wont run
- vehicles
- Anyway to make a brush with physics?
- skateboard physics!? O_O
- Getting lights to work... :\
- Triggerable env_fire?
- Easy question (maybe)
- Can't find map. / Gameinfo.txt
- Hurting
- Prefabs/objects?
- Model importing workflow and tools
- Deadening Sound
- (n00p Question) how can i make a sky ?
- Fast VIS in Expert Compile
- Two Questions
- skyboxes
- ??????cubemaps?????
- Strange Lighting (with pics)
- Any Tutorials????
- doors question
- From Compiling to CS:S; no autorun
- creating glass in CSS?
- Some questions
- Importing prefabs
- Tip to compile error "error opening"
- brush based fog? does it exist?
- "anti-grav" entities
- making non_breakable items explode?
- Models look "weird" (mistextured?) Pics included.
- How to trigger an entity with another entity
- Source SDK Error (Can't Start Up)
- (WIP) HL2DM Industrial Canal.
- forsome reason i am missing out in the texture aren in Hammer
- moving platform, elevator,lift thingy
- Sewer Water Derbs
- Flowing Water
- Need Crane
- Turning Compiled Techo-babble into English
- Dm-Dockside beta released!
- Hammer Lighting Help
- Decals not responding to lighting.
- CS:S How to get AMMO on START?
- texture merge
- Rain in HL2 ?
- HOWTO : Creating a room (Basic)
- how do i make combine for HL2?
- Failed to initialize
- Getting dropships too..well..drop stuff
- how do u fix the darkness right here
- hl2_survival
- dark textures, bright modles
- WIP fy_House
- Using CS:S and HL2 textures
- AI Combine
- How do I use GFCscape??
- Activating Templates (??)
- ERror in consol when loading a map
- Hats off to you...
- Physics objects shadows
- what do you do when waiting for compiling?
- Complete model list in easy to search format!
- Error: Material "engine/occlusionproxy"
- Sudden VVIS problem
- Adding Music?
- Exploding Barrel Logic tutorial
- Error Message...
- Newb Questions
- WIP dm_fort
- Lamp shades
- what does vrad and vvis .exe do
- Error starting up the SDK...?
- [Map Release]za_warehousefacilityV1 [Screenshot Inside]
- memory Leak
- possible to abort compiling?
- dm_0000
- i wanna make a vip map
- light_spot
- Lighting and landscape...?
- Hammer Video Tutorials
- A few Questions...
- Spawing with ammo for my weapons?
- waterfalls
- Invisible models ? What the hell is going on ?
- Model Textures
- Bright Props, Dark Room?
- WIP dm_urban_killzone
- Compile Error
- Hammer help: water
- Anyone know how to make a teleporter?
- Any possible way to create a "kill zone?"
- Cache Error
- Source SDK error
- where can I find..
- Problems with water :-/
- importing models from 3d apps?
- Can't get fog to work
- Dropship Help (Complex Implementation)
- SDK problem
- WIP DM_Cooler
- NPC spawn problem
- bsp not working with new combine
- Gunshots turn the fence black?
- Hammer Gets Stuck
- Help - aligning to disp. map, can brushes clip, other questions
- is my sdk and hammer screwed over?
- how do I make a crate fall and explode?
- "Mortar" Problems
- About the competition...
- weird lighting problem ...
- how big is too big?
- trigger_vphysics_motion?
- Super Mini Mods
- Weird Error
- Water effect, over and under?
- Missing all CS textures...
- geting start problems
- Serious water sound problem!
- Level transitions
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